解决蓝牙设备丢失以后状态不变的问题
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using UnityEngine.SceneManagement;
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public class ButtonScript : MonoBehaviour
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{
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[SerializeField] Button button;
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[SerializeField] Text text;
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[SerializeField] GUISkin skin;
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[SerializeField] InputField input;
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[SerializeField] Image image;
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[SerializeField] RawImage rawImage;
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[SerializeField] EventSystem ec;
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[SerializeField] UnityEngine.UIElements.ScrollView scroll;
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private string btnText = "This is a button";
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// Start is called before the first frame update
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private void OnGUI()
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{
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//GUI.skin = skin;
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GUI.Label(new Rect(0, 0, 200, 100), "Hi - I'm a label looking like a box", "box");
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// 创建使用"“切换键" GUIStyle 的按钮
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if (Time.time % 2 < 1 && GUI.Button(new Rect(10, 140, 180, 20), btnText))
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{
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btnText = "hello world" + Time.time;
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}
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GUI.Button(new Rect(100, 100, 300, 30), "Skinned Button");
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}
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void Start()
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{
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var a = GameObject.Find("ViewportGrid");
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Debug.Log($"{Screen.width},{Screen.height}");
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Debug.Log(gameObject.name);
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button.onClick.AddListener(() =>
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{
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if (SceneManager.GetActiveScene().name == "Demo1")
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{
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SceneManager.LoadScene("Demo2");
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}
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else
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{
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SceneManager.LoadScene("Demo1");
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}
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});
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input.onEndEdit.AddListener((t)=>
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{
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Debug.Log(t);
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text.text = t;
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});
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//image.flexibleWidth = Screen.width;
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//image.flexibleHeight = Screen.height;
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}
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// Update is called once per frame
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void Update()
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{
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}
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void OnDestroy()
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{
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button.onClick.RemoveAllListeners();
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input.onEndEdit.RemoveAllListeners();
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}
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}
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@ -1,36 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine;
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using UnityEngine.UI;
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public class ScrollTest : MonoBehaviour
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{
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// Start is called before the first frame update
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private ScrollRect scroll;
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void Start()
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{
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scroll = gameObject.GetComponent<ScrollRect>();
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}
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private bool dir = true;
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// Update is called once per frame
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void Update()
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{
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if (dir)
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{
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scroll.horizontalNormalizedPosition += 0.01f;
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if (scroll.horizontalNormalizedPosition >= 1)
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{
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dir = false;
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}
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}
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else
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{
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scroll.horizontalNormalizedPosition -= 0.01f;
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if (scroll.horizontalNormalizedPosition <= 0)
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{
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dir = true;
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}
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}
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}
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}
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Shader "Custom/ImageMask"
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{
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Properties
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{
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[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
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_Mask ("Base (RGB)", 2D) = "white" {}
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_Color ("Tint", Color) = (1,1,1,1)
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_StencilComp ("Stencil Comparison", Float) = 8
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_Stencil ("Stencil ID", Float) = 0
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_StencilOp ("Stencil Operation", Float) = 0
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_StencilWriteMask ("Stencil Write Mask", Float) = 255
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_StencilReadMask ("Stencil Read Mask", Float) = 255
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_ColorMask ("Color Mask", Float) = 15
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[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
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}
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SubShader
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{
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Tags
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{
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"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" "CanUseSpriteAtlas"="True"
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}
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Stencil
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{
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Ref [_Stencil]
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Comp [_StencilComp]
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Pass [_StencilOp]
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ReadMask [_StencilReadMask]
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WriteMask [_StencilWriteMask]
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}
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Cull Off
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Lighting Off
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ZWrite Off
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ZTest [unity_GUIZTestMode]
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Blend SrcAlpha OneMinusSrcAlpha
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ColorMask [_ColorMask]
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Pass
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{
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CGPROGRAM
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#pragma vertex vert
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#pragma fragment frag
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#include "UnityCG.cginc"
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#include "UnityUI.cginc"
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#pragma multi_compile __ UNITY_UI_ALPHACLIP
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struct a2v
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{
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fixed2 uv : TEXCOORD0;
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half4 vertex : POSITION;
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float4 color : COLOR;
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};
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fixed4 _Color;
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struct v2f
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{
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fixed2 uv : TEXCOORD0;
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half4 vertex : SV_POSITION;
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float4 color : COLOR;
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};
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sampler2D _MainTex;
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sampler2D _Mask;
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v2f vert (a2v i)
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{
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v2f o;
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o.vertex = UnityObjectToClipPos(i.vertex);
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o.uv = i.uv;
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o.color = i.color * _Color;
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return o;
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}
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fixed4 frag (v2f i) : COLOR
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{
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half4 color = tex2D(_MainTex, i.uv) * i.color;
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half4 mask = tex2D(_Mask, i.uv);
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color.a *= mask.a;
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return color;
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}
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ENDCG
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}
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}
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}
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Shader "Custom/RotateUVs" {
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Properties {
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_MainTex ("Base (RGB)", 2D) = "white" {}
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_RotationSpeed ("Rotation Speed", Float) = 2.0
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}
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SubShader {
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Tags { "RenderType"="Opaque" }
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LOD 200
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CGPROGRAM
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#pragma surface surf Lambert vertex:vert
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sampler2D _MainTex;
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struct Input {
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float2 uv_MainTex;
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};
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float _RotationSpeed;
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void vert (inout appdata_full v) {
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v.texcoord.xy -=0.5;
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float s = sin ( _RotationSpeed * _Time );
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float c = cos ( _RotationSpeed * _Time );
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float2x2 rotationMatrix = float2x2( c, -s, s, c);
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rotationMatrix *=0.5;
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|||||||
@ -35,6 +35,7 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
{
|
{
|
||||||
this.hwInterface = bleWinHwInterface;
|
this.hwInterface = bleWinHwInterface;
|
||||||
this.hwInterface.BluetoothStateChangedEvent += BluetoothStateChangedEvent;
|
this.hwInterface.BluetoothStateChangedEvent += BluetoothStateChangedEvent;
|
||||||
|
this.hwInterface.PeripheralDisconnectedEvent += HwInterface_PeripheralDisconnectedEvent;
|
||||||
this.peripheralInfo = peripheralInfo;
|
this.peripheralInfo = peripheralInfo;
|
||||||
|
|
||||||
base.Sensor = sensor;
|
base.Sensor = sensor;
|
||||||
@ -48,6 +49,22 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
Characteristics.Add(new ModelNumberCharacteristic());
|
Characteristics.Add(new ModelNumberCharacteristic());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void HwInterface_PeripheralDisconnectedEvent(BleWinHwInterface hwInterface, BlePeripheralInfo peripheral, BleResponse response, bool manualDisconnect)
|
||||||
|
{
|
||||||
|
if (this.State != DeviceState.Disconnected)
|
||||||
|
{
|
||||||
|
//Debug.Log("111111111111111111111111111111111111111111111111111111111111");
|
||||||
|
this.State = DeviceState.Disconnected;
|
||||||
|
|
||||||
|
if (!manualDisconnect)
|
||||||
|
{
|
||||||
|
this.ConnectToPeripheralIfPossible();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
private void ConnectToPeripheralIfPossible()
|
private void ConnectToPeripheralIfPossible()
|
||||||
{
|
{
|
||||||
if(this.peripheralInfo == null)
|
if(this.peripheralInfo == null)
|
||||||
@ -85,6 +102,17 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
this.State = DeviceState.Disconnected;
|
this.State = DeviceState.Disconnected;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Disconnect()
|
||||||
|
{
|
||||||
|
if (this.State != DeviceState.Disconnected)
|
||||||
|
{
|
||||||
|
Debug.Log("断开设备" + this.Name);
|
||||||
|
this.hwInterface.DisconnectPeripheral(this.peripheralInfo, () => {
|
||||||
|
this.State = DeviceState.Disconnected;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void ServicesDiscoveredAction(BleWinHwInterface hwInterface, BlePeripheralInfo sender, BleResponse<List<BleServiceInfo>> response)
|
private void ServicesDiscoveredAction(BleWinHwInterface hwInterface, BlePeripheralInfo sender, BleResponse<List<BleServiceInfo>> response)
|
||||||
{
|
{
|
||||||
//Debug.Log("搜索service");
|
//Debug.Log("搜索service");
|
||||||
@ -196,7 +224,6 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
// service = new CyclingPowerService(serviceInfo, this.hwInterface);
|
// service = new CyclingPowerService(serviceInfo, this.hwInterface);
|
||||||
// this.AddService(service, response);
|
// this.AddService(service, response);
|
||||||
//}
|
//}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AddService(BleService service, BleResponse<List<BleCharacteristicInfo>> scanCharacteristicsResponse = null)
|
private void AddService(BleService service, BleResponse<List<BleCharacteristicInfo>> scanCharacteristicsResponse = null)
|
||||||
@ -227,18 +254,7 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
|
|
||||||
private void CheckAndSetConnectionStatus()
|
private void CheckAndSetConnectionStatus()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Disconnect()
|
|
||||||
{
|
|
||||||
if (this.State != DeviceState.Disconnected)
|
|
||||||
{
|
|
||||||
Debug.Log("断开设备" + this.Name);
|
|
||||||
this.hwInterface.DisconnectPeripheral(this.peripheralInfo, ()=> {
|
|
||||||
this.State = DeviceState.Disconnected;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void BluetoothStateChangedEvent(BleWinHwInterface hwInterface, BleState state)
|
private void BluetoothStateChangedEvent(BleWinHwInterface hwInterface, BleState state)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -85,7 +85,7 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
{
|
{
|
||||||
//TODO:取消注释,自动连接设备
|
//TODO:取消注释,自动连接设备
|
||||||
//Debug.Log("自动连接" + device111.Id);
|
//Debug.Log("自动连接" + device111.Id);
|
||||||
//device111.Connect();
|
device111.Connect();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -95,7 +95,7 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
if (discoveredDevices.ContainsKey(device.Peripheral.Address))
|
if (discoveredDevices.ContainsKey(device.Peripheral.Address))
|
||||||
{
|
{
|
||||||
discoveredDevices[device.Peripheral.Address].SignalStrength = device.Rssi;
|
discoveredDevices[device.Peripheral.Address].SignalStrength = device.Rssi;
|
||||||
Debug.Log($"设备{ device.Peripheral.Name }信号量:{ device.Rssi }");
|
//Debug.Log($"设备{ device.Peripheral.Name }信号量:{ device.Rssi }");
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -119,5 +119,21 @@ namespace Assets.Scripts.Devices.Ble
|
|||||||
item.Value.Dispose();
|
item.Value.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 清除未连接的设备
|
||||||
|
/// </summary>
|
||||||
|
public void ClearDevice()
|
||||||
|
{
|
||||||
|
var list = discoveredDevices.ToList();
|
||||||
|
foreach (var item in list)
|
||||||
|
{
|
||||||
|
if(item.Value.State == Ant.DeviceState.Disconnected)
|
||||||
|
{
|
||||||
|
hwInterface.pCache.Remove(item.Key);
|
||||||
|
discoveredDevices.Remove(item.Key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -7,5 +7,5 @@ using System.Threading.Tasks;
|
|||||||
|
|
||||||
namespace Assets.Scripts.Devices.Ble
|
namespace Assets.Scripts.Devices.Ble
|
||||||
{
|
{
|
||||||
public delegate void PeripheralDisconnectedCallback(BleWinHwInterface hwInterface, BlePeripheralInfo peripheral, BleResponse response);
|
public delegate void PeripheralDisconnectedCallback(BleWinHwInterface hwInterface, BlePeripheralInfo peripheral, BleResponse response, bool manualDisconnect);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,7 +17,7 @@ namespace Assets.Scripts.Ble
|
|||||||
private static BleWinHwInterface hwInterface;
|
private static BleWinHwInterface hwInterface;
|
||||||
private WclBleMainThread wclBleMainThread;
|
private WclBleMainThread wclBleMainThread;
|
||||||
|
|
||||||
private readonly Dictionary<string, BleAdvertisementInfo> pCache = new Dictionary<string, BleAdvertisementInfo>();
|
public readonly Dictionary<string, BleAdvertisementInfo> pCache = new Dictionary<string, BleAdvertisementInfo>();
|
||||||
|
|
||||||
private Action<BleAdvertisementInfo> _discoveredCallback;
|
private Action<BleAdvertisementInfo> _discoveredCallback;
|
||||||
|
|
||||||
@ -28,6 +28,7 @@ namespace Assets.Scripts.Ble
|
|||||||
private Dictionary<BleCharacteristicInfo, CharacteristicReadCallback> characteristicReadCallbacks = new Dictionary<BleCharacteristicInfo, CharacteristicReadCallback>();
|
private Dictionary<BleCharacteristicInfo, CharacteristicReadCallback> characteristicReadCallbacks = new Dictionary<BleCharacteristicInfo, CharacteristicReadCallback>();
|
||||||
private Dictionary<BleServiceInfo, CharacteristicsDiscoveredCallback> characteristicsDiscoveredCallbacks = new Dictionary<BleServiceInfo, CharacteristicsDiscoveredCallback>();
|
private Dictionary<BleServiceInfo, CharacteristicsDiscoveredCallback> characteristicsDiscoveredCallbacks = new Dictionary<BleServiceInfo, CharacteristicsDiscoveredCallback>();
|
||||||
|
|
||||||
|
private Dictionary<BlePeripheralInfo, Action> disconnectedCallback = new Dictionary<BlePeripheralInfo, Action>();
|
||||||
|
|
||||||
private CharacteristicReadCallback characteristicReadEvent;
|
private CharacteristicReadCallback characteristicReadEvent;
|
||||||
public event CharacteristicReadCallback CharacteristicReadEvent
|
public event CharacteristicReadCallback CharacteristicReadEvent
|
||||||
@ -236,9 +237,8 @@ namespace Assets.Scripts.Ble
|
|||||||
this.servicesCallbacks.Remove(peripheral);
|
this.servicesCallbacks.Remove(peripheral);
|
||||||
this.characteristicNotificationCallbacks.Remove(peripheral);
|
this.characteristicNotificationCallbacks.Remove(peripheral);
|
||||||
|
|
||||||
gattThread.Discounect();
|
this.disconnectedCallback.Add(peripheral, callback);
|
||||||
|
gattThread.Discounect();
|
||||||
callback?.Invoke();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -272,6 +272,9 @@ namespace Assets.Scripts.Ble
|
|||||||
if (!response.IsSuccess)
|
if (!response.IsSuccess)
|
||||||
{
|
{
|
||||||
gattClient.Stop();
|
gattClient.Stop();
|
||||||
|
|
||||||
|
this.callbacks[gattClient.Peripheral].Invoke(this, gattClient.Peripheral, response);
|
||||||
|
this.callbacks.Remove(gattClient.Peripheral);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.callbacks[gattClient.Peripheral].Invoke(this, gattClient.Peripheral, response);
|
this.callbacks[gattClient.Peripheral].Invoke(this, gattClient.Peripheral, response);
|
||||||
@ -286,6 +289,22 @@ namespace Assets.Scripts.Ble
|
|||||||
private void GattDisconnected(WclBleGattThread gattClient, BleResponse response)
|
private void GattDisconnected(WclBleGattThread gattClient, BleResponse response)
|
||||||
{
|
{
|
||||||
Debug.Log("gatt disconnected");
|
Debug.Log("gatt disconnected");
|
||||||
|
|
||||||
|
this.callbacks.Remove(gattClient.Peripheral);
|
||||||
|
this.servicesCallbacks.Remove(gattClient.Peripheral);
|
||||||
|
this.characteristicNotificationCallbacks.Remove(gattClient.Peripheral);
|
||||||
|
|
||||||
|
var manualDisconnect = disconnectedCallback.ContainsKey(gattClient.Peripheral);
|
||||||
|
this.peripheralDisconnectedEvent(this, gattClient.Peripheral, response, manualDisconnect);
|
||||||
|
|
||||||
|
if (disconnectedCallback.ContainsKey(gattClient.Peripheral))
|
||||||
|
{
|
||||||
|
disconnectedCallback[gattClient.Peripheral].Invoke();
|
||||||
|
disconnectedCallback.Remove(gattClient.Peripheral);
|
||||||
|
}
|
||||||
|
//this.pCache.Remove(gattClient.Peripheral.Address);
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
private void GattServicesDiscovered(WclBleGattThread gattClient, BleResponse<List<BleServiceInfo>> response)
|
private void GattServicesDiscovered(WclBleGattThread gattClient, BleResponse<List<BleServiceInfo>> response)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -71,5 +71,20 @@ namespace Assets.Scripts.Devices
|
|||||||
item.Dispose();
|
item.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 清除未连接的设备
|
||||||
|
/// </summary>
|
||||||
|
public void ClearDevice()
|
||||||
|
{
|
||||||
|
foreach (var item in adapters)
|
||||||
|
{
|
||||||
|
if(item is BleDeviceAdapter)
|
||||||
|
{
|
||||||
|
(item as BleDeviceAdapter).ClearDevice();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -68,13 +68,12 @@ public class MainController : MonoBehaviour
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//UIManager.ShowHomePanel();
|
UIManager.ShowHomePanel();
|
||||||
//UIManager.ShowUserInfoPanel();
|
//UIManager.ShowUserInfoPanel();
|
||||||
//UIManager.ShowEditUserPanel();
|
//UIManager.ShowEditUserPanel();
|
||||||
//UIManager.ShowBigMapPanel();
|
//UIManager.ShowBigMapPanel();
|
||||||
//UIManager.ShowEarthPanel();
|
//UIManager.ShowEarthPanel();
|
||||||
}
|
}
|
||||||
UIManager.ShowDevicePanel();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
|||||||
@ -217,6 +217,12 @@ public class ConnectDeviceModal : PFUIPanel
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void Show()
|
||||||
|
{
|
||||||
|
base.Show();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
public override void Close()
|
public override void Close()
|
||||||
{
|
{
|
||||||
base.Close();
|
base.Close();
|
||||||
|
|||||||
@ -60,16 +60,18 @@ public class DeviceItem : Selectable, IEventSystemHandler, IPointerClickHandler
|
|||||||
}
|
}
|
||||||
//Debug.Log(DeviceInfo.SignalStrength);
|
//Debug.Log(DeviceInfo.SignalStrength);
|
||||||
|
|
||||||
|
//signal.enabled = true;
|
||||||
|
|
||||||
var signalValue = DeviceInfo.SignalStrength * -1;
|
var signalValue = DeviceInfo.SignalStrength * -1;
|
||||||
if (signalValue >= 0 && signalValue <= 30)
|
if (signalValue >= 0 && signalValue <= 20)
|
||||||
{
|
{
|
||||||
signal.sprite = Resources.Load<Sprite>("Images/Signal_1");
|
signal.sprite = Resources.Load<Sprite>("Images/Signal_1");
|
||||||
}
|
}
|
||||||
else if (signalValue > 30 && signalValue <= 70)
|
else if (signalValue > 20 && signalValue <= 60)
|
||||||
{
|
{
|
||||||
signal.sprite = Resources.Load<Sprite>("Images/Signal_2");
|
signal.sprite = Resources.Load<Sprite>("Images/Signal_2");
|
||||||
}
|
}
|
||||||
else if (signalValue > 70 && signalValue <= 97)
|
else if (signalValue > 60 && signalValue <= 97)
|
||||||
{
|
{
|
||||||
signal.sprite = Resources.Load<Sprite>("Images/Signal_3");
|
signal.sprite = Resources.Load<Sprite>("Images/Signal_3");
|
||||||
}
|
}
|
||||||
|
|||||||
@ -288,7 +288,15 @@ public class DeviceView : MonoBehaviour
|
|||||||
logo.sprite = sprite3;
|
logo.sprite = sprite3;
|
||||||
|
|
||||||
title.text = connectedDevice.Name;
|
title.text = connectedDevice.Name;
|
||||||
noDevice.text = connectedDevice.DeviceNumber.ToString();
|
if (connectedDevice.Network == NetworkType.BLE)
|
||||||
|
{
|
||||||
|
noDevice.enabled = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
noDevice.enabled = true;
|
||||||
|
noDevice.text = connectedDevice.DeviceNumber.ToString();
|
||||||
|
}
|
||||||
noDevice.color = Color.white;
|
noDevice.color = Color.white;
|
||||||
|
|
||||||
if (powerValue != null)
|
if (powerValue != null)
|
||||||
|
|||||||
@ -190,8 +190,10 @@ public class DeviceController : PFUIPanel
|
|||||||
var cg = this.GetComponent<CanvasGroup>();
|
var cg = this.GetComponent<CanvasGroup>();
|
||||||
cg.alpha = 0;
|
cg.alpha = 0;
|
||||||
base.Show();
|
base.Show();
|
||||||
|
App.MainDeviceAdapter.ClearDevice();
|
||||||
|
|
||||||
cg.DOFade(1f, 0.3f);
|
|
||||||
|
cg.DOFade(1f, 0.3f);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnDisable()
|
protected override void OnDisable()
|
||||||
|
|||||||
@ -264,6 +264,9 @@ public class EditUserController : PFUIPanel
|
|||||||
|
|
||||||
void SetDayDropdown()
|
void SetDayDropdown()
|
||||||
{
|
{
|
||||||
|
Debug.Log(mDayDropdown.SelectedItem);
|
||||||
|
|
||||||
|
|
||||||
mDayDropdown.ClearOptions();
|
mDayDropdown.ClearOptions();
|
||||||
var year = mYearDropdown.SelectedItem;
|
var year = mYearDropdown.SelectedItem;
|
||||||
var month = mMonthDropdown.SelectedItem;
|
var month = mMonthDropdown.SelectedItem;
|
||||||
|
|||||||
@ -111,6 +111,7 @@ namespace Assets.Scripts
|
|||||||
{"Cadence","Cadence Sensor|Images/Devices/Cadence_3" },
|
{"Cadence","Cadence Sensor|Images/Devices/Cadence_3" },
|
||||||
{"HeartRate","Heart Rate Monitor|Images/Devices/Heart Rate_3" },
|
{"HeartRate","Heart Rate Monitor|Images/Devices/Heart Rate_3" },
|
||||||
{"SpeedCadence","Speed Meter|Images/Devices/Speed_3" },
|
{"SpeedCadence","Speed Meter|Images/Devices/Speed_3" },
|
||||||
|
{"Speed","Speed Meter|Images/Devices/Speed_3" }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
return _deviceDict;
|
return _deviceDict;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user