延迟问题解决

This commit is contained in:
Caiyanpeng committed 2021-11-09 11:37:10 +08:00
1 parent 9a545f00f4
commit 609e4dc367
23 files changed
+858 -446

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+2
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@@ -107,5 +107,7 @@ namespace Assets.Scripts.Apis.Models
public string AltitudeGraph { get; set; }
//0,0,0
public string Camera { get; set; }
public string MineCountString { get; set; }
public int MineCount { get; set; }
}
}
+1 -25
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@@ -15,7 +15,7 @@ using System.Timers;
public static class App
{
public static string Host = "http://192.168.0.101:5084/";
public static string Host = "http://192.168.0.101:5085/";
public static string AppVersion = Application.version;
@@ -119,30 +119,6 @@ public static class App
App._IsRowerMode = bool.Parse(isRower);
}
Screen.sleepTimeout = SleepTimeout.NeverSleep;
Task.Run(() =>
{
System.Net.NetworkInformation.Ping ping = new System.Net.NetworkInformation.Ping();
System.Timers.Timer timer = new System.Timers.Timer();
timer.Interval = 1000;
timer.AutoReset = true;
timer.Elapsed += new ElapsedEventHandler((o, e) =>
{
var reply = ping.Send("47.97.84.8");
if (reply.Status == System.Net.NetworkInformation.IPStatus.Success)
{
#if UNITY_EDITOR
App.delayTime = new System.Random().Next(300);
#else
App.delayTime = reply.RoundtripTime;
#endif
}
else
{
App.delayTime = -1;
}
});
timer.Start();
});
Debug.Log(SystemInfo.deviceUniqueIdentifier);
}
}
+30
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@@ -1,5 +1,6 @@
using Assets.Scenes.Ride.Scripts;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -10,10 +11,23 @@ namespace Assets.Scripts.Scenes
{
public abstract class BaseScene: MonoBehaviour
{
UnityEngine.Ping ping;
bool isNetWorkLose = false;
protected virtual void Awake()
{
Debug.Log("base scene awake");
Application.logMessageReceived += Application_logMessageReceived;
StopCoroutine("Ping");
StartCoroutine(Ping());
}
private IEnumerator Ping()
{
while (true)
{
ping = new Ping("47.97.84.8");
yield return new WaitForSeconds(1);
}
}
private void Application_logMessageReceived(string condition, string stackTrace, LogType type)
@@ -48,5 +62,21 @@ namespace Assets.Scripts.Scenes
UIManager.InitNow();//重置当前时间
}
}
protected virtual void Update()
{
if (Application.internetReachability == NetworkReachability.NotReachable)
{
isNetWorkLose = true;
App.delayTime = -1;
}
else if (null != ping && ping.isDone)
{
isNetWorkLose = false;
App.delayTime = ping.time;
Debug.Log(App.delayTime);
ping.DestroyPing();
ping = null;
}
}
}
}
+3 -1
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@@ -1308,9 +1308,11 @@ public class LoginController : BaseScene
Utils.showToast(gameObject, res.errMsg);
}
}
// Update is called once per frame
void Update()
protected override void Update()
{
base.Update();
//Debug.Log($"{phone.isFocused}, ${pwd != null}, ${Input.GetKeyDown(KeyCode.Tab)}");
if (Input.GetKeyDown(KeyCode.Tab))
{
+2 -1
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@@ -117,8 +117,9 @@ public class MainController : BaseScene
float t = 1f;
float scanTicks = 0;
// Update is called once per frame
void Update()
protected override void Update()
{
base.Update();
if (App.canvasWidth != transform.GetComponent<RectTransform>().sizeDelta.x)
{
App.canvasWidth = transform.GetComponent<RectTransform>().sizeDelta.x;
@@ -220,8 +220,9 @@ public class CyclingController : DeviceServiceMonoBase
}
float timer = 1f;
bool clearLock = false;
private void Update()
protected override void Update()
{
base.Update();
//CamControl();
#if UNITY_IOS || UNITY_ANDROID
if (competitionId == 0 && singleUIManager != null)
@@ -99,6 +99,8 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
transform.Find("Name").GetComponent<Text>().text = myMap.Name;
transform.Find("IdContainer/Text").GetComponent<Text>().text = $"#{myMap.Id}";
transform.Find("TimesContainer").gameObject.SetActive(myMap.MineCount > 0);
transform.Find("TimesContainer/Text").GetComponent<Text>().text = myMap.MineCountString;
transform.Find("Hot").gameObject.SetActive(myMap.IsFire);
var props = transform.Find("Props");
props.Find("DistanceText").GetComponent<Text>().text = $"{myMap.Distance.ToString(myMap.Distance>1000? "#0" : "#0.00")}KM";
+1 -1
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@@ -1035,7 +1035,7 @@ public class UIManager : MonoBehaviour
}
Confirm3 confirm3 = null;
public static async void InitNow()
{
var now = await ConfigHelper.userApi.GetNow();