Merge remote-tracking branch 'origin/dev' into dev_lishuo

# Conflicts:
#	Assets/Scripts/Apis/MapApi.cs
#	Assets/Scripts/App.cs
This commit is contained in:
lishuo committed 2021-04-15 10:22:55 +08:00
commit 62938ec6ae
170 files changed
+29085 -18769

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+6 -1
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@@ -78,7 +78,12 @@ namespace Assets.Scripts.Apis
protected async Task<byte[]> GetAsync(string url)
{
AddLanguage();
var httpResponseMessage = await httpClient.GetAsync(ConfigHelper.Host + url, HttpCompletionOption.ResponseContentRead).ConfigureAwait(false);
var _url = url;
if(_url.IndexOf("http") == -1)
{
_url = ConfigHelper.Host + url;
}
var httpResponseMessage = await httpClient.GetAsync(_url, HttpCompletionOption.ResponseContentRead).ConfigureAwait(false);
if (!httpResponseMessage.IsSuccessStatusCode)
{
return null;
+20 -3
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@@ -1,4 +1,5 @@
using Assets.Scenes.Ride.Scripts.Model;
using Assets.Scenes.Ride.Scripts.Model;
using Assets.Scripts.Apis.Models;
using System;
using System.Collections.Generic;
@@ -55,9 +56,9 @@ namespace Assets.Scripts.Apis
/// <param name="sort">hot, distance</param>
/// <param name="sortDire">asc</param>
/// <returns></returns>
public JsonResult<List<MapRoute>> GetList(int pageIndex, int pageSize, string name, string distance="", string hands="", bool is3D=false, string sort="", string sortDire = "")
public JsonResult<List<MapRoute>> GetList(int pageIndex, int pageSize, string name, string distance="", string hands="", bool is3D=false, string sort="", string sortDire = "", bool isFav = false)
{
var url = $"Map/GetRoute?pageIndex={ pageIndex }&pageSize={ pageSize }&name={ name }&distance={ distance }&hands={ hands }&is3D={ is3D }&sort={ sort }&sortDire={ sortDire }";
var url = $"Map/GetRoute?pageIndex={ pageIndex }&pageSize={ pageSize }&name={ name }&distance={ distance }&hands={ hands }&is3D={ is3D }&sort={ sort }&sortDire={ sortDire }&isFav={isFav}";
return Get<JsonResult<List<MapRoute>>>(url);
}
@@ -87,6 +88,22 @@ namespace Assets.Scripts.Apis
return null;
}
public async Task<JsonResult<List<NearRouteModel>>> GetNearRouteAsync(float lat, float lng, float zoom, string bounds)
{
var res = await GetAsync<JsonResult<List<NearRouteModel>>>($"/Map/GetNearRoute?lat={ lat }&lng={ lng }&zoom={zoom}&bounds={ bounds }");
//var result = System.Text.Encoding.UTF8.GetString(res);
return res;
}
public async Task<string> GetDetailsAsync(int[] ids)
{
var res = await GetAsync("/Map/GetDetails?ids=" + string.Join(",", ids));
return Encoding.UTF8.GetString(res);
}
public JsonResult<MapRouteRankingList> GetRouteRanking(int id,string type, int pageIndex,int pageSize,string name)
{
var url = $"Map/v1/GetRouteRanking?pageIndex={ pageIndex }&pageSize={ pageSize }&name={ name }&id={ id }&type={ type }&filterSelf={ true }";
+21
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@@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts.Apis
{
public class MapBoxApi: ApiBase
{
public string GetAddressInfo(string address)
{
var url = $"https://a.tiles.mapbox.com/geocoding/v5/mapbox.places/{ address }.json?access_token={ App.MapBoxAccessToken }";
var res = Get(url);
//return System.Text.Encoding.UTF8.GetString(res);
return res;
}
}
}
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 969b87ed3066bec4a9981a69d7dfb8e4
guid: 97ae508c230356844bf73819c3e1b451
MonoImporter:
externalObjects: {}
serializedVersion: 2
@@ -1,10 +1,12 @@
using Assets.Scripts.Apis.Models;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Assets.Scripts.Apis
{
@@ -21,5 +23,28 @@ namespace Assets.Scripts.Apis
var jsonResult = JsonConvert.DeserializeObject<JsonResult<AddMapRecordResultModel>>(result);
return jsonResult;
}
public JsonResult<List<RouteResult>> GetMapInterruptRecord(string keyword, int pageIndex, int pageSize)
{
var result = new JsonResult<List<RouteResult>>()
{
result = false,
data = null,
errMsg = ""
};
try
{
var r = Get<List<RouteResult>>($"MapRecord/GetMapInterruptRecord?keyword={keyword}&pageIndex={pageIndex}&pageSize={pageSize}");
result.result = true;
result.data = r;
return result;
}
catch (Exception e)
{
Debug.Log(e.ToString());
return result;
}
}
}
}
+2
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@@ -100,5 +100,7 @@ namespace Assets.Scripts.Apis.Models
public bool IsFavorite { get; set; }
public bool Enable3D { get; set; }
public int TheHeat { get; set; }
public string Hard { get; set; }
}
}
@@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts.Apis.Models
{
public class NearRouteModel
{
public int Id { get; set; }
public string Name { get; set; }
public string DirPath { get; set; }
public string CreateTime { get; set; }
public int UserId { get; set; }
public double Distance { get; set; }
public double EleDifference { get; set; }
public double TotalClimb { get; set; }
public double AverageGrade { get; set; }
public string CoverImage { get; set; }
public string ElevationPath { get; set; }
public List<double> Point { get; set; }
public string Address { get; set; }
/// <summary>
/// 骑行热度
/// </summary>
public int TheHeat { get; set; }
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: df1953478a7c274448dcde606e6718e9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+167
View File
@@ -0,0 +1,167 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts.Apis.Models
{
public class RouteResultParam
{
/// <summary>
///
/// </summary>
public int? OnlineUserId { get; set; }
/// <summary>
///
/// </summary>
public string ContinueMark { get; set; }
/// <summary>
///
/// </summary>
public int? ContinueIndex { get; set; }
/// <summary>
///
/// </summary>
public int? RouteId { get; set; }
/// <summary>
///
/// </summary>
public int? CompetitionId { get; set; }
/// <summary>
///
/// </summary>
public double EndDistance { get; set; }
/// <summary>
///
/// </summary>
public string RankingsId { get; set; }
/// <summary>
///
/// </summary>
public string GlobalContinue { get; set; }
}
public class RouteResult
{
/// <summary>
///
/// </summary>
public string Id { get; set; }
/// <summary>
///
/// </summary>
public int RankingId { get; set; }
/// <summary>
///
/// </summary>
public string IsCompleted { get; set; }
/// <summary>
///
/// </summary>
public string IsDelete { get; set; }
/// <summary>
///
/// </summary>
public string ManufacturerName { get; set; }
/// <summary>
///
/// </summary>
public int MapCompetitionId { get; set; }
/// <summary>
///
/// </summary>
public List<double> Point { get; set; }
/// <summary>
///
/// </summary>
public double Progress { get; set; }
/// <summary>
///
/// </summary>
public int RouteId { get; set; }
/// <summary>
///
/// </summary>
public string RouteImage { get; set; }
/// <summary>
///
/// </summary>
public string RouteName { get; set; }
/// <summary>
///
/// </summary>
public double TotalDistance { get; set; }
/// <summary>
///
/// </summary>
public int Ticks { get; set; }
/// <summary>
///
/// </summary>
public string TrainingTime { get; set; }
/// <summary>
///
/// </summary>
public int UserId { get; set; }
/// <summary>
///
/// </summary>
public DateTime CreateTime { get; set; }
/// <summary>
///
/// </summary>
public double EndDistance { get; set; }
/// <summary>
///
/// </summary>
public string Mode { get; set; }
/// <summary>
///
/// </summary>
public double TripDistance { get; set; }
/// <summary>
///
/// </summary>
public string CanAgain { get; set; }
/// <summary>
///
/// </summary>
public RouteResultParam Param { get; set; }
/// <summary>
///
/// </summary>
public string CanContinueCycling { get; set; }
/// <summary>
///
/// </summary>
public RouteResultParam ContinueCyclingParam { get; set; }
/// <summary>
///
/// </summary>
public string Address { get; set; }
/// <summary>
///
/// </summary>
public int Count { get; set; }
/// <summary>
///
/// </summary>
public string CyclingEquipmentName { get; set; }
/// <summary>
///
/// </summary>
public string CanDelete { get; set; }
/// <summary>
///
/// </summary>
public int Ranking { get; set; }
/// <summary>
///
/// </summary>
public double CurrentRouteStartDistance { get; set; }
/// <summary>
///
/// </summary>
public string CanShareOnStrava { get; set; }
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 20fedef2ea43f1749a5492c955936068
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+6 -2
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@@ -115,9 +115,9 @@ namespace Assets.Scripts.Apis
}
return ret;
}
public async Task<JsonResult<object>> GetCaptcha(string phone)
public async Task<JsonResult<JObject>> GetCaptcha(string phone)
{
return await PostAsync<JsonResult<object>>("NoAuth/v1/GetCaptcha",new {phone });
return await PostAsync<JsonResult<JObject>>("NoAuth/v1/GetCaptcha",new {phone });
}
public async Task<JsonResult<object>> UpdateUserInfo(UserResultModel user)
{
@@ -127,6 +127,10 @@ namespace Assets.Scripts.Apis
{
return Get<JsonResult<JObject>>("User/GetCurrentUser");
}
public async Task<JsonResult<UserResultModel>> QuickLogin()
{
return await PostAsync<JsonResult<UserResultModel>>("NoAuth/QuickLogin",null);
}
public async Task<JsonResult<object>> OnWebWxLoginCheckUnionId(string unionId, string openId)
{
+9
View File
@@ -14,6 +14,15 @@ public static class App
public static UserResultModel CurrentUser { get; set; }
public static string WxAppId = "wx9e8ca734e024f084";
public static string WxAppSecret = "906abafb2a18bc7a66ccfa5550f859b6";
public static string MapBoxAccessToken => "pk.eyJ1IjoiYW5keXNqdCIsImEiOiJja2ZhajE5OGwwamRiMnltcW96bHk0ZWFuIn0.GvKanc6UveWSvIjS9HfBPA";
/// <summary>
/// 场景跳转传值
/// Name,MapListPanel
/// xxx,bbb
/// </summary>
public static System.Collections.Generic.Dictionary<string, string> MainSceneParam = new Dictionary<string, string>();
public static IDictionary<string,Texture> TextureCache = new Dictionary<string, Texture>();
public static SelectParamModel selectParam;
}
+148 -71
View File
@@ -27,6 +27,11 @@ public class QUserInfo
public string Avatar { get; set; }
public string Cookie { get; set; }
}
public class LoginForm
{
public InputField email { get; set; }
public InputField password { get; set; }
}
public class SignForm
{
//页面1
@@ -46,31 +51,32 @@ public class SignForm
}
public class LoginController : MonoBehaviour
{
[SerializeField] InputField[] loginForm;
[SerializeField] Button login;
[SerializeField] Button loginNewAccount;
private Transform mainContent;
/*初始页面*/
private Transform quickContainer;
private Transform loginContainer;
private Transform signContainer;
/*初始页面*/
LoginForm loginForm;
[SerializeField] Button loginReturn2;
[SerializeField] Button returnQuick;
[SerializeField] Button sign;
[SerializeField] Button remember;
[SerializeField] Button wechatLogin;
private Button remember;
/*滑动相关*/
[SerializeField] GameObject loginScrollView;
[SerializeField] GameObject signScrollView;
[SerializeField] GameObject avatarScrollView;
/*滑动相关*/
//注册
private Transform signPage1;
private Transform signPage2;
private Transform signScrollBar;
private SignForm signForm;
private LoginRegOptions regOptions;
[SerializeField] GameObject avatarScrollView;
[SerializeField] RawImage loading;
[SerializeField] Button exit;
private ScrollRect scrollPanel;
private ScrollRect scrollSign;
private ScrollRect scrollAvatar;
private Transform imagexf;
private Transform mainContent;
//注册主页面
private Transform signContainer;
private UserResultModel userResult;
/*微信相关*/
private Browser wxBrowser;
@@ -81,8 +87,13 @@ public class LoginController : MonoBehaviour
private JObject wxInfoJson;
private bool wxLock;
/*微信相关*/
private List<QUserInfo> userInfos;
/*退出按钮*/
[SerializeField] Button exit;
/*退出按钮*/
//其他
[SerializeField] RawImage loading;
// Start is called before the first frame update
void Start()
{
@@ -92,24 +103,21 @@ public class LoginController : MonoBehaviour
//userInfos.RemoveAt(0);
//PlayerPrefs.SetString("UserInfos", "");
//transform.Find("RawImage").DOMove(new Vector3(0.5f,0.5f,0),1);
if (loginForm.Length == 2 && loginForm[0] != null && loginForm[1] != null)
{
foreach (var ipt in loginForm)
{
UIManager.AddEvent(ipt.gameObject, EventTriggerType.PointerClick, new UnityAction<BaseEventData>
((BaseEventData arg0) => { OnLoginInputSelect(arg0, ipt.gameObject); }));
UIManager.AddEvent(ipt.gameObject, EventTriggerType.Select, new UnityAction<BaseEventData>
((BaseEventData arg0) => { OnLoginInputSelect(arg0, ipt.gameObject); }));
UIManager.AddEvent(ipt.gameObject, EventTriggerType.Deselect, new UnityAction<BaseEventData>
((BaseEventData arg0) => { OnLoginInputDeSelect(arg0, ipt.gameObject); }));
}
//loginForm[0].
}
if (login != null)
{
login.onClick.AddListener(Submit);
//login.onClick.AddListener(Submit);
}
//if (loginForm.Length == 2 && loginForm[0] != null && loginForm[1] != null)
//{
// foreach (var ipt in loginForm)
// {
// UIManager.AddEvent(ipt.gameObject, EventTriggerType.PointerClick, new UnityAction<BaseEventData>
// ((BaseEventData arg0) => { OnLoginInputSelect(arg0, ipt.gameObject); }));
// UIManager.AddEvent(ipt.gameObject, EventTriggerType.Select, new UnityAction<BaseEventData>
// ((BaseEventData arg0) => { OnLoginInputSelect(arg0, ipt.gameObject); }));
// UIManager.AddEvent(ipt.gameObject, EventTriggerType.Deselect, new UnityAction<BaseEventData>
// ((BaseEventData arg0) => { OnLoginInputDeSelect(arg0, ipt.gameObject); }));
// }
// //loginForm[0].
//}
if (loading != null)
{
loading.texture.wrapMode = TextureWrapMode.Repeat;
@@ -118,6 +126,9 @@ public class LoginController : MonoBehaviour
{
scrollPanel = loginScrollView.GetComponent<ScrollRect>();
mainContent = loginScrollView.transform.Find("Viewport").Find("Content");
quickContainer = mainContent.Find("FormContainer-Quick");
loginContainer = mainContent.Find("FormContainer-Login").Find("FormContainer");
signContainer = mainContent.Find("FormContainer-Sign");
}
if (signScrollView != null)
{
@@ -208,29 +219,18 @@ public class LoginController : MonoBehaviour
content.Find("empty2").transform.SetSiblingIndex(content.childCount-1);
scrollAvatar.GetComponent<QuickLoginScroll>().Initial();
}
if (loginNewAccount != null)
if (quickContainer != null)
{
var loginNewAccount = quickContainer.Find("loginNewAccount").GetComponent<Button>();
loginNewAccount.onClick.AddListener(goLogin);
}
if (returnQuick != null)
if (loginContainer != null)
{
var returnQuick = loginContainer.Find("returnQuick").GetComponent<Button>();
returnQuick.onClick.AddListener(ReturnQuick);
}
if (sign != null)
{
sign.onClick.AddListener(()=>goSign());
}
if (loginReturn2 != null)
{
loginReturn2.onClick.AddListener(goLoginReturn2);
}
if (exit != null)
{
exit.onClick.AddListener(() => Application.Quit());
}
signContainer = mainContent.Find("FormContainer-Sign");
if (remember != null)
{
var sign = loginContainer.Find("reg").GetComponent<Button>();
sign.onClick.AddListener(() => goSign());
remember = loginContainer.Find("rememberButton").GetComponent<Button>();
remember.onClick.AddListener(() =>
{
var gou = remember.transform.Find("Gou");
@@ -243,29 +243,49 @@ public class LoginController : MonoBehaviour
gou.gameObject.SetActive(true);
}
});
}
if (wechatLogin != null)
{
var wechatLogin = loginContainer.Find("otherContainer").Find("Wechat").GetComponent<Button>();
wechatLogin.onClick.AddListener(() =>
{
if (wxLock) return;
wxLock = true;
wxState = (DateTime.Now.ToUniversalTime().Ticks / 10000 * new System.Random().Next(1,5)).ToString();
wxState = (DateTime.Now.ToUniversalTime().Ticks / 10000 * new System.Random().Next(1, 5)).ToString();
wxBrowser.Url = $"https://open.weixin.qq.com/connect/qrconnect?appid={App.WxAppId}&redirect_uri=https%3A%2F%2Fwx.powerfun.com.cn%2FNoAuth%2Fv1%2FWxWebLogin&response_type=code&scope=snsapi_login&state={wxState}#wechat_redirect";
AdjustWxQrCode();
//AdjustWxQrCode();
var wx1 = mainContent.Find("FormContainer-Login").Find("FormContainer-wx1");
wx1.gameObject.SetActive(true);
Debug.Log(178+ "已经开启"+ wx1.gameObject.activeSelf);
wx1.DOLocalMoveY(0, 0.3f).onComplete = ()=> { wxLock = false; };
Debug.Log(178 + "已经开启" + wx1.gameObject.activeSelf);
wx1.DOLocalMoveY(0, 0.3f).onComplete = () => { wxLock = false; };
});
var login = loginContainer.Find("login").GetComponent<Button>();
login.onClick.AddListener(Submit);
loginForm = new LoginForm()
{
email = loginContainer.Find("phone").GetComponent<InputField>(),
password = loginContainer.Find("pwd").GetComponent<InputField>()
};
}
//if (loginReturn2 != null)
//{
// loginReturn2.onClick.AddListener(goLoginReturn2);
//}
if (signContainer != null)
{
var loginr2 = signContainer.Find("loginr2").GetComponent<Button>();
loginr2.onClick.AddListener(goLoginReturn2);
}
if (exit != null)
{
exit.onClick.AddListener(() => Application.Quit());
}
wxLogin1 = mainContent.Find("FormContainer-Login").Find("FormContainer-wx1");
if (wxLogin1 != null)
{
wxLogin1.Find("Image").GetComponent<Button>().onClick.AddListener(() =>
{
wxLock = true;
wxBrowser.Url = "chrome://version/";
wxLogin1.DOMoveY(-573, 0.8f).onComplete = () =>
{
wxLock = false;
@@ -338,12 +358,11 @@ public class LoginController : MonoBehaviour
});
}
imagexf = transform.Find("Panel").Find("LoginContainer").Find("Imagexf");
}
private void AdjustWxQrCode()
{
wxBrowser.EvalJS(@"
console.log(document.getElementsByClassName('qrcode')[0]);
document.getElementsByClassName('qrcode')[0].style.marginTop = 0;
document.getElementsByClassName('title')[0].style.display = 'none';
document.body.style.background = '#272732';
@@ -397,12 +416,12 @@ public class LoginController : MonoBehaviour
}
else
{
userResult = data.ToObject<UserResultModel>();
RefreshWx3(data.ToObject<UserResultModel>());
wxLogin3.gameObject.SetActive(true);
Utils.DisplayImage(StartCoroutine,
wxLogin3.Find("Avatar").GetComponent<RawImage>(),
wxInfoJson.Value<string>("headimgurl"));
wxLogin3.Find("NickName").GetComponent<Text>().text = wxInfoJson.Value<string>("nickname");
//Utils.DisplayImage(StartCoroutine,
//wxLogin3.Find("Avatar").GetComponent<RawImage>(),
//wxInfoJson.Value<string>("headimgurl"));
//wxLogin3.Find("NickName").GetComponent<Text>().text = wxInfoJson.Value<string>("nickname");
signContainer.gameObject.SetActive(false);
pageNums = 3;
//this.goSign();
@@ -444,6 +463,10 @@ public class LoginController : MonoBehaviour
//Timer t = new Ti
if (r.result)
{
if (r.data.Value<bool>("isExist") && pageNums == 5)
{
HidePassword();
}
time = 60;
btnText.text = $"Again({time})";
System.Timers.Timer timer = new System.Timers.Timer();
@@ -461,6 +484,22 @@ public class LoginController : MonoBehaviour
}
}
void HidePassword()
{
signPage1.Find("Password").gameObject.SetActive(false);
signPage1.Find("CPassword").gameObject.SetActive(false);
signPage1.Find("signThird").GetComponent<Button>().onClick.RemoveAllListeners();
signPage1.Find("signThird").GetComponent<Button>().onClick.AddListener(goRegNextWithoutPass);
}
void ShowPassword()
{
signPage1.Find("Password").gameObject.SetActive(true);
signPage1.Find("CPassword").gameObject.SetActive(true);
signPage1.Find("signThird").GetComponent<Button>().onClick.RemoveAllListeners();
signPage1.Find("signThird").GetComponent<Button>().onClick.AddListener(() => { goRegNext(1); });
}
void CaptchaTimerTick()
{
timer -= Time.deltaTime;
@@ -507,6 +546,11 @@ public class LoginController : MonoBehaviour
var Captcha = signForm.captcha;
var Password = signForm.password;
var CPassword = signForm.cpassword;
if (Password.text != CPassword.text)
{
Utils.showToast(gameObject,"两次密码输入不一致");
return;
}
//JsonConvert
JsonResult<UserResultModel> r = null;
if (signType == 0)
@@ -526,14 +570,44 @@ public class LoginController : MonoBehaviour
}
if (r!=null && r.result)
{
RefreshWx3(r.data);
StartScrollSign(1);
}
else
{
StartScrollSign(1);
//Utils.showToast(gameObject, r.errMsg, 1);
Utils.showToast(gameObject, r.errMsg, 1);
}
}
async void goRegNextWithoutPass()
{
var Email = signForm.email;
var Captcha = signForm.captcha;
var r = await ConfigHelper.userApi.OnWebWxLogin(Email.text,
Captcha.text,
wxInfoJson.Value<string>("unionid"),
wxInfoJson.Value<string>("openid"),
wxInfoJson.Value<string>("headimgurl"),
wxInfoJson.Value<string>("nickname"),
wxInfoJson.Value<int>("sex"),
"");
if (r.result)
{
RefreshWx3(r.data);
StartScrollPanel(4);
}
else
{
Utils.showToast(gameObject, r.errMsg);
}
}
void RefreshWx3(UserResultModel data)
{
Utils.DisplayImage(StartCoroutine,
wxLogin3.Find("Avatar").GetComponent<RawImage>(),
data.WxHeadImg);
wxLogin3.Find("NickName").GetComponent<Text>().text = data.Nickname;
userResult = data;
}
private void goRegEnd()
{
if (pageNums == 5)
@@ -577,6 +651,7 @@ public class LoginController : MonoBehaviour
signPage1.Find("next").gameObject.SetActive(false);
signPage1.Find("previousThird").gameObject.SetActive(true);
signPage1.Find("signThird").gameObject.SetActive(true);
ShowPassword();
this.StartScrollPanel(3);
this.StartScrollSign(0);
}
@@ -588,6 +663,7 @@ public class LoginController : MonoBehaviour
signPage1.Find("next").gameObject.SetActive(true);
signPage1.Find("previousThird").gameObject.SetActive(false);
signPage1.Find("signThird").gameObject.SetActive(false);
ShowPassword();
this.StartScrollPanel(2);
this.StartScrollSign(0);
}
@@ -609,6 +685,7 @@ public class LoginController : MonoBehaviour
});
PlayerPrefs.SetString("UserInfos", JsonConvert.SerializeObject(userInfos));
}
App.CurrentUser = data;
//App.CurrentUser = new UserModel
//{
// NickName = data.Nickname,
@@ -624,19 +701,19 @@ public class LoginController : MonoBehaviour
}
async void Submit()
{
if (loginForm[0] == null || loginForm[1] == null)
if (loginForm.email == null || loginForm.password == null)
{
Utils.showToast(gameObject, "未绑定", 1);
return;
}
if (string.IsNullOrEmpty(loginForm[0].text) || string.IsNullOrEmpty(loginForm[1].text))
if (string.IsNullOrEmpty(loginForm.email.text) || string.IsNullOrEmpty(loginForm.password.text))
{
Utils.showToast(gameObject, "请输入信息", 1);
return;
}
//var res = await Global.userApi.Login(phone.text, pwd.text, "");
//测试用
var res = await ConfigHelper.userApi.Login(loginForm[0].text, loginForm[1].text, "");
var res = await ConfigHelper.userApi.Login(loginForm.email.text, loginForm.password.text, "");
//var res = await NoAuthApi.Login(phone.text, pwd.text);
if (res.result)
{
@@ -652,9 +729,9 @@ public class LoginController : MonoBehaviour
void Update()
{
//Debug.Log($"{phone.isFocused}, ${pwd != null}, ${Input.GetKeyDown(KeyCode.Tab)}");
if (loginForm[0].isFocused && loginForm[1] != null && Input.GetKeyDown(KeyCode.Tab))
if (Input.GetKeyDown(KeyCode.Tab) && loginForm !=null && loginForm.email.isFocused && loginForm.password != null)
{
loginForm[1].ActivateInputField();
loginForm.password.ActivateInputField();
}
if (startCaptcha)
{
+23 -6
View File
@@ -1,24 +1,41 @@
using System.Collections;
using Mapbox.Examples;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MainController : MonoBehaviour
{
[SerializeField]GameObject root;
private void Awake()
{
}
// Start is called before the first frame update
void Start()
{
UIManager.Instance.Root = root;
UIManager.Instance.MainPanel = this.transform.Find("Panel").GetComponent<PFUIPanel>();
UIManager.Instance.ModalsPanel = this.transform.Find("ModalPanel").GetComponent<PFUIPanel>();
//MainMenu.transform.Find("Home").GetComponent<Button>().onClick.AddListener(() =>
//{
// UIManager.ShowHomePanel();
//});
UIManager.ShowHomePanel();
//UIManager.ShowUserInfoPanel();
//UIManager.ShowEditUserPanel();
if (App.MainSceneParam.ContainsKey("Name"))
{
if(App.MainSceneParam["Name"] == "MapListPanel")
{
UIManager.ShowMapListPanel();
}
}
else
{
UIManager.ShowHomePanel();
//UIManager.ShowUserInfoPanel();
//UIManager.ShowEditUserPanel();
//UIManager.ShowBigMapPanel();
}
}
// Update is called once per frame
@@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.UI.Control
{
[RequireComponent(typeof(Button))]
public class PFUIRoundButton : PFUIComponentBase
{
private Image image;
private Text text;
protected void Awake()
{
image = gameObject.GetComponent<Image>();
text = this.transform.Find("Text").GetComponent<Text>();
Material material = null;
if (material == null)
{
material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
}
var rect = ((RectTransform)transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height * 0.5f, 0));
image.material = material;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9a96e12724c645a498af7c9434c9170f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+4 -1
View File
@@ -21,9 +21,10 @@ namespace Assets.Scripts.UI.Control
[SerializeField] Type mType;
private Image image;
private Text text;
public Text text;
private Texture2D cursor;
private Outline outline;
protected void Awake()
{
outline = this.GetComponent<Outline>();
@@ -65,6 +66,8 @@ namespace Assets.Scripts.UI.Control
case Type.Border:
{
outline.enabled = true;
outline.effectColor = ConvertColor("#474759");
image.color = ConvertColor("#3D3E4D");
}
break;
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b7c432b0271757f4b86f715ecc5ef931
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,44 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraRectAutoFit : MonoBehaviour
{
float targetaspect = 16.0f / 9.0f;
// Start is called before the first frame update
void Start()
{
// determine the game window's current aspect ratio
float windowaspect = (float)Screen.width / (float)Screen.height;
// current viewport height should be scaled by this amount
float scaleheight = windowaspect / targetaspect;
// obtain camera component so we can modify its viewport
Camera camera = Camera.main;
// if scaled height is less than current height, add letterbox
if (scaleheight <= 1.0f)
{
Rect rect = camera.rect;
rect.width = 1.0f;
rect.height = scaleheight;
rect.x = 0;
rect.y = (1.0f - scaleheight) / 2.0f;
camera.rect = rect;
}
else // add pillarbox
{
float scalewidth = 1.0f / scaleheight;
Rect rect = camera.rect;
rect.width = scalewidth;
rect.height = 1.0f;
rect.x = (1.0f - scalewidth) / 2.0f;
rect.y = 0;
camera.rect = rect;
}
}
// Update is called once per frame
void Update()
{
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3083a61e316cc854fb0fa28e7fd7e237
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+117
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@@ -0,0 +1,117 @@
using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.UIEffect;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class Item : MonoBehaviour, IPointerClickHandler
{
private Text text;
private string Text
{
get
{
return text.text;
}
set
{
text.text = value;
}
}
private Text km;
private string Distance
{
get
{
return km.text;
}
set
{
km.text = value;
}
}
private Text count;
private string Count
{
get
{
return count.text;
}
set
{
count.text = value;
}
}
public Action onClick;
private void Awake()
{
text = this.transform.Find("name").GetComponent<Text>();
km = this.transform.Find("km").GetComponent<Text>();
count = this.transform.Find("count").GetComponent<Text>();
Material material = null;
if (material == null)
{
material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
}
var rect = ((RectTransform)transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height * 0.5f, 0));
this.GetComponent<Image>().material = material;
}
public void Selected(bool value)
{
if (value)
{
this.GetComponent<UIGradient>().enabled = true;
this.GetComponent<UIGradient>().color1 = Utils.HexToColor("FF7485");
this.GetComponent<UIGradient>().color2 = Utils.HexToColor("F93086");
this.GetComponent<Image>().color = Color.white;
this.transform.Find("km").GetComponent<Text>().color = Color.white;
this.transform.Find("count").GetComponent<Text>().color = Color.white;
}
else
{
this.GetComponent<UIGradient>().enabled = false;
this.GetComponent<Image>().color = Utils.HexToColor("353543");
this.transform.Find("km").GetComponent<Text>().color = Utils.HexToColor("5C5C6E");
this.transform.Find("count").GetComponent<Text>().color = Utils.HexToColor("F93086");
}
}
public void SetModel(NearRouteModel model)
{
this.Text = model.Name;
this.Distance = model.Distance + "KM";
this.Count = model.TheHeat.ToString();
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void OnPointerClick(PointerEventData eventData)
{
if(onClick != null)
{
onClick();
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4798070a21cb55b40a0a89ac2b84f135
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+111
View File
@@ -0,0 +1,111 @@
using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.Control;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Tips : MonoBehaviour
{
public NearRouteModel Model
{
get
{
return _model;
}
}
private Text Name;
private Text Count;
private Text Distance;
private Text TotalClimb;
private PFUIButton pFUIButton;
private void Awake()
{
var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
var rect = ((RectTransform)transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, 40f, 0));
this.GetComponent<Image>().material = material;
Name = this.transform.Find("Name").GetComponent<Text>();
Count = this.transform.Find("Count").GetComponent<Text>();
Distance = this.transform.Find("Distance").GetComponent<Text>();
TotalClimb = this.transform.Find("TotalClimb").GetComponent<Text>();
pFUIButton = this.transform.Find("Ride").GetComponent<PFUIButton>();
UIManager.AddEvent(pFUIButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) => {
App.RouteIdParam = _model.Id;
SceneManager.LoadScene("Ride");
});
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
NearRouteModel _model;
public void SetModel(NearRouteModel model)
{
if (this.isActiveAndEnabled)
{
if(_model.Id == model.Id)
{
//this.gameObject.SetActive(false);
return;
}
}
else
{
//this.gameObject.SetActive(true);
_model = model;
Name.text = _model.Name;
Count.text = _model.TheHeat.ToString();
Distance.text = _model.Distance.ToString("#.0")+"KM";
TotalClimb.text = _model.TotalClimb.ToString();
}
}
public void Show(Vector3 position, NearRouteModel model)
{
//if(position.y > position.z)
//{
// position.y = position.z;
//}
this.transform.position = position;
var localPosition = this.transform.localPosition;
if (localPosition.y + 150 > localPosition.z)
{
localPosition.y = localPosition.z -150;
}
if(localPosition.x * -1f > localPosition.z)
{
localPosition.x = localPosition.z * -1f;
}
else if(localPosition.x > localPosition.z *2)
{
localPosition.x = localPosition.z * 2;
}
this.transform.localPosition = localPosition;
this.transform.localScale = new Vector2(2, 2);
this.SetModel(model);
//tips.Show();
this.gameObject.SetActive(true);
}
public void Hide()
{
this.gameObject.SetActive(false);
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e1614be1af0822445936f92435d0162b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -7,6 +7,7 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using Assets.Scripts.Devices.Ant.Interfaces;
using Assets.Scripts.UI.Control;
public class ConnectDeviceModal : PFUIPanel
{
@@ -26,6 +27,8 @@ public class ConnectDeviceModal : PFUIPanel
private Image Logo;
private UnityEngine.Object deviceItem;
private VerticalLayoutGroup content;
private PFUIButton connectBtn;
private Dictionary<ushort, DeviceItem> deviceList;
protected override void Awake()
{
@@ -36,8 +39,19 @@ public class ConnectDeviceModal : PFUIPanel
var container = this.transform.Find("GameObject");
var closeBtn = container.Find("CloseBtn");
Logo = container.Find("Logo").GetComponent<Image>();
content = container.Find("Panel").Find("Scroll View").Find("Viewport").Find("Content").GetComponent<VerticalLayoutGroup>();
var panel = container.Find("Panel");
content = panel.Find("Scroll View").Find("Viewport").Find("Content").GetComponent<VerticalLayoutGroup>();
Material material = null;
if (material == null)
{
material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
}
var rect = ((RectTransform)panel.transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, 20f, 0));
panel.GetComponent<Image>().material = material;
UIManager.AddEvent(closeBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
{
//this.gameObject.SetActive(false);
@@ -46,15 +60,39 @@ public class ConnectDeviceModal : PFUIPanel
deviceItem = Resources.Load("UI/Prefab/Device/DeviceItem");
connectBtn = container.Find("ConnectBtn").GetComponent<PFUIButton>();
UIManager.AddEvent(connectBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
{
foreach (var item in deviceList)
{
if (item.Value.GetStatus() == false)
{
if (item.Value.DeviceInfo.Sensor == SensorType)
{
item.Value.DeviceInfo.Disconnect();
}
}
}
var dd = deviceList.Select(d => d.Value).Where(d => d.GetStatus()).FirstOrDefault();
if(dd != null)
{
dd.DeviceInfo.Connect();
}
this.Close();
}));
}
// Start is called before the first frame update
void Start()
protected override void Start()
{
SearchDevice();
}
private Dictionary<ushort, DeviceItem> deviceList;
// Update is called once per frame
void Update()
{
@@ -101,34 +139,38 @@ public class ConnectDeviceModal : PFUIPanel
if (deviceList.ContainsKey(device.DeviceNumber))
{
continue;
}
}
var gameObject = (GameObject)Instantiate(deviceItem);
gameObject.transform.SetParent(content.transform);
var deviceItemObj = gameObject.GetComponent<DeviceItem>();
deviceItemObj.DeviceInfo = device;
UIManager.AddEvent(deviceItemObj.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
{
//deviceItemObj.Select();
if(deviceItemObj.DeviceInfo.Sensor == SensorType)
{
deviceItemObj.DeviceInfo.Connect();
}
////deviceItemObj.Select();
//if(deviceItemObj.DeviceInfo.Sensor == SensorType)
//{
// deviceItemObj.DeviceInfo.Connect();
//}
deviceItemObj.Set(true);
foreach (var item in deviceList)
{
if(item.Key != deviceItemObj.DeviceInfo.DeviceNumber)
if (item.Key != deviceItemObj.DeviceInfo.DeviceNumber)
{
item.Value.Set(false);
if(item.Value.DeviceInfo.Sensor == SensorType)
{
item.Value.DeviceInfo.Disconnect();
}
//if (item.Value.DeviceInfo.Sensor == SensorType)
//{
// item.Value.DeviceInfo.Disconnect();
//}
}
}
Close();
//Close();
}));
//UIManager.AddEvent(deviceItemObj.gameObject, EventTriggerType.Deselect, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
//{
// //Debug.Log("de select");
@@ -141,11 +183,22 @@ public class ConnectDeviceModal : PFUIPanel
deviceList.Add(device.DeviceNumber, deviceItemObj);
}
var firstDevice = deviceList.Select(d => d.Value).Where(d => d.DeviceInfo.State == DeviceState.Connected).OrderByDescending(d => d.DeviceInfo.Priority).FirstOrDefault();
if(firstDevice != null)
if(deviceList.All(d=>d.Value.GetStatus() == false))
{
firstDevice.Set(true);
var firstDevice = deviceList.Select(d => d.Value).Where(d => d.DeviceInfo.State == DeviceState.Connected).OrderByDescending(d => d.DeviceInfo.Priority).FirstOrDefault();
if (firstDevice != null)
{
firstDevice.Set(true);
//connectBtn.text.text = "DISCOUNECT";
}
}
}
}
public override void Close()
{
base.Close();
DestroyImmediate(this.gameObject);
}
}
+11 -2
View File
@@ -47,7 +47,7 @@ public class DeviceItem : Selectable, IEventSystemHandler, IPointerClickHandler
{
shadow = mText.gameObject.AddComponent<Shadow>();
}
shadow.enabled = true;
ColorUtility.TryParseHtmlString("#F93086", out Color color1);
shadow.effectColor = color1;
}
@@ -81,7 +81,10 @@ public class DeviceItem : Selectable, IEventSystemHandler, IPointerClickHandler
//this.Select();
//DeviceInfo.Connect();
}
public bool GetStatus()
{
return this.isOn;
}
public void Set(bool value)
{
@@ -98,6 +101,12 @@ public class DeviceItem : Selectable, IEventSystemHandler, IPointerClickHandler
else
{
mText.color = Color.white;
var shadow = mText.gameObject.GetComponent<Shadow>();
if (shadow != null)
{
//shadow = mText.gameObject.AddComponent<Shadow>();
shadow.enabled = false;
}
}
}
}
+60 -26
View File
@@ -8,19 +8,21 @@ using UnityEngine.UI;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using Assets.Scripts.Devices.Ant.Interfaces;
using Assets.Scripts.UI.UIEffect;
using Assets.Scripts;
public class DeviceView : MonoBehaviour
{
[SerializeField]
private string mType;
private SensorType mType;
private SensorType SensorType
{
get
{
//Debug.Log(mType);
Enum.TryParse(mType, out SensorType sensorType);
return sensorType;
//Enum.TryParse(mType, out SensorType sensorType);
return mType;
}
}
@@ -34,9 +36,9 @@ public class DeviceView : MonoBehaviour
private Text title;
private Text noDevice;
private Text powerValue;
private Text cadenceValue;
private Text speedValue;
private Text heartRateValue;
//private Text cadenceValue;
//private Text speedValue;
//private Text heartRateValue;
private Image logo;
/// <summary>
/// 没有设备的logo
@@ -61,33 +63,64 @@ public class DeviceView : MonoBehaviour
mPairButton = unconnectionPanel.transform.Find("PairButton").gameObject;
searchState = unconnectionPanel.transform.Find("SearchState").GetComponent<Text>();
mPairButton.SetActive(false);
connectionPanel = this.transform.Find("ConnectionPanel").gameObject;
var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
var rect = ((RectTransform)transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height * 0.2f, 0));
//this.GetComponent<Image>().material = material;
var img1 = unconnectionPanel.GetComponent<Image>();
if(img1 != null)
{
img1.material = material;
var gradient = unconnectionPanel.GetComponent<UIGradient>();
if (gradient != null)
{
gradient.color1 = Utils.HexToColor("353543");
gradient.color2 = Utils.HexToColor("23232D");
}
}
var img2 = connectionPanel.GetComponent<Image>();
if(img2 != null)
{
img2.material = material;
var gradient1 = connectionPanel.GetComponent<UIGradient>();
if (gradient1 != null)
{
gradient1.color1 = Utils.HexToColor("FF7485");
gradient1.color2 = Utils.HexToColor("F93086");
}
}
logo = this.transform.Find("Logo").GetComponent<Image>();
InitLogo();
connectionPanel = this.transform.Find("ConnectionPanel").gameObject;
mDisconnectButton = connectionPanel.transform.Find("DisconnectBtn").gameObject;
var powerValueObj = connectionPanel.transform.Find("PowerValue");
if(powerValueObj != null)
{
powerValue = powerValueObj.gameObject.GetComponent<Text>();
}
var cadenceValueObj = connectionPanel.transform.Find("CadenceValue");
if (cadenceValueObj != null) {
cadenceValue = cadenceValueObj.gameObject.GetComponent<Text>();
}
var speedValueObj = connectionPanel.transform.Find("SpeedValue");
if (speedValueObj != null)
{
speedValue = speedValueObj.gameObject.GetComponent<Text>();
}
//var cadenceValueObj = connectionPanel.transform.Find("CadenceValue");
//if (cadenceValueObj != null) {
// cadenceValue = cadenceValueObj.gameObject.GetComponent<Text>();
//}
//var speedValueObj = connectionPanel.transform.Find("SpeedValue");
//if (speedValueObj != null)
//{
// speedValue = speedValueObj.gameObject.GetComponent<Text>();
//}
var heartRateValueObj = connectionPanel.transform.Find("HeartRateValue");
if(heartRateValueObj != null)
{
heartRateValue = heartRateValueObj.gameObject.GetComponent<Text>();
}
//var heartRateValueObj = connectionPanel.transform.Find("HeartRateValue");
//if(heartRateValueObj != null)
//{
// heartRateValue = heartRateValueObj.gameObject.GetComponent<Text>();
//}
connectionPanel.SetActive(false);
@@ -251,10 +284,11 @@ public class DeviceView : MonoBehaviour
case SensorType.None:
break;
case SensorType.Cadence:
cadenceValue.text = (connectedDevice as ICadenceDevice).Cadence.ToString();
//cadenceValue.text = (connectedDevice as ICadenceDevice).Cadence.ToString();
powerValue.text = (connectedDevice as ICadenceDevice).Cadence.ToString();
break;
case SensorType.HeartRate:
heartRateValue.text = (connectedDevice as IHeartRateDevice).HeartRate.ToString();
powerValue.text = (connectedDevice as IHeartRateDevice).HeartRate.ToString();
break;
case SensorType.Power:
powerValue.text = (connectedDevice as IPowerDevice).Power.ToString();
@@ -262,10 +296,10 @@ public class DeviceView : MonoBehaviour
case SensorType.Speed:
break;
case SensorType.SpeedCadence:
speedValue.text = (connectedDevice as ISpeedDevice).Speed.ToString();
powerValue.text = (connectedDevice as ISpeedDevice).Speed.ToString();
break;
case SensorType.Trainer:
powerValue.text = (connectedDevice as IPowerDevice).Power.ToString();
//powerValue.text = (connectedDevice as IPowerDevice).Power.ToString();
//cadenceValue.GetComponent<Text>().text = (connectedDevice as ICadenceDevice).Cadence.ToString();
//speedValue.GetComponent<Text>().text = (connectedDevice as ISpeedDevice).Speed.ToString();
break;
@@ -21,10 +21,10 @@ namespace Assets.Scripts.UI.Prefab.Login
}
return op.options;
}
public static List<Dropdown.OptionData> dayOption28 = SetOptions(28);
public static List<Dropdown.OptionData> dayOption29 = SetOptions(29);
public static List<Dropdown.OptionData> dayOption30 = SetOptions(30);
public static List<Dropdown.OptionData> dayOption31 = SetOptions(31);
public static Dictionary<int, List<Dropdown.OptionData>> dayOption = new Dictionary<int, List<Dropdown.OptionData>>()
{
{28,SetOptions(28) },{29,SetOptions(29) },{30,SetOptions(30) },{31,SetOptions(31) }
};
}
public class CountryModel
{
@@ -76,22 +76,8 @@ namespace Assets.Scripts.UI.Prefab.Login
}
public List<Dropdown.OptionData> GetDayOptions(int year,int month)
{
if (new int[] { 1, 3, 5, 7, 8, 10, 12 }.Contains(month))
{
return DayOptions.dayOption31;
}
else if (new int[] { 4, 6, 9, 11 }.Contains(month))
{
return DayOptions.dayOption30;
}
else if (month == 2)
{
return DateTime.IsLeapYear(year) ? DayOptions.dayOption29 : DayOptions.dayOption28;
}
else
{
return days;
}
int day = DateTime.DaysInMonth(year, month);
return DayOptions.dayOption[day];
}
}
}
@@ -20,16 +20,17 @@ public class QuickLoginUser : MonoBehaviour
}
public void Initial(QUserInfo user)
{
if (user ==null) return;
transform.GetComponent<Button>().onClick.AddListener(() =>
if (user == null) return;
transform.GetComponent<Button>().onClick.AddListener(async () =>
{
ApiBase.SetCookie(user.Cookie);
var r = ConfigHelper.userApi.GetUserInfo();
var r = await ConfigHelper.userApi.QuickLogin();
if (r.result)
{
App.CurrentUser = r.data;
//ConfigHelper.CurrentUser = r.data.Value<UserResultModel>("user");
//ConfigHelper.CurrentUser = re;
var usermodel = r.data.Value<JObject>("user");
//var usermodel = r.data.Value<JObject>("user");
//App.CurrentUser = new UserModel
//{
// NickName = usermodel.Value<string>("NickName"),
@@ -41,6 +42,7 @@ public class QuickLoginUser : MonoBehaviour
// Distance = 0,
// Climb = "",
//};
SceneManager.LoadScene("MainScene");
}
else
@@ -94,6 +96,7 @@ public class QuickLoginUser : MonoBehaviour
transform.Find("Avatar").GetComponent<RawImage>().DOFade(1f, 0.3f);
transform.GetComponent<Button>().enabled = true;
transform.Find("NickNameText").GetComponent<Text>().enabled = true;
transform.Find("BtnDelete").GetComponent<Button>().gameObject.SetActive(true);
}
public void setNoActive()
{
@@ -102,5 +105,6 @@ public class QuickLoginUser : MonoBehaviour
transform.Find("Avatar").GetComponent<RawImage>().DOFade(0.5f, 0.3f);
transform.GetComponent<Button>().enabled = false;
transform.Find("NickNameText").GetComponent<Text>().enabled = false;
transform.Find("BtnDelete").GetComponent<Button>().gameObject.SetActive(false);
}
}
+42
View File
@@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class MainNav : MonoBehaviour
{
private void Awake()
{
var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
var rect = ((RectTransform)this.transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0));
this.GetComponent<Image>().material = material;
var wifi = this.transform.Find("Wifi");
UIManager.AddEvent(wifi.gameObject, EventTriggerType.PointerClick, x =>
{
Debug.Log("click wifi");
UIManager.ShowDevicePanel();
});
var home = this.transform.Find("Home");
UIManager.AddEvent(home.gameObject, EventTriggerType.PointerClick, x =>
{
UIManager.ShowHomePanel();
});
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 71aaed8b61d057e4a87864a667ca1486
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serializedVersion: 2
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@@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.UI;
namespace Assets.Scripts.UI.Prefab.MapList
{
public class MapFilterOptions
{
public static List<Dropdown.OptionData> distances = new string[] {"全部",
"0-5KM",
"5-10KM",
"10-20KM",
"20-30KM",
"30-50KM",
"50-100KM",
"100-200KM",
"200-无限制", }.Select(x=>new Dropdown.OptionData(x)).ToList();
public static Dictionary<string, string> distanceDict = new Dictionary<string, string>()
{
{"全部","" },
{"0-5KM","0-5" },
{"5-10KM","5-10" },
{"10-20KM","10-20" },
{"20-30KM","20-30" },
{"50-100KM","50-100" },
{"100-200KM","100-200" },
{"200-无限制","200-99999" },
};
public static Dictionary<string,string> diffDict = new Dictionary<string, string>()
{
{"FLAT","0-100" },
{"LV.4","100-250" },
{"LV.3","250-350" },
{"LV.2","350-550" },
{"LV.1","550-750" },
{"HC","750-99999" },
};
public static List<Dropdown.OptionData> sorts = new string[] {
"Distance","Name","Difficulty","Hot"//,"Times"
}.Select(x => new Dropdown.OptionData(x)).ToList();
public static Dictionary<string, string> diffDisplayDict = new Dictionary<string, string>()
{
{"FLAT","0-100" },
{"LV.4","100-250" },
{"LV.3","250-350" },
{"LV.2","350-550" },
{"LV.1","550-750" },
{"HC","750-99999" },
};
}
}
@@ -0,0 +1,11 @@
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+8 -8
View File
@@ -1,4 +1,4 @@
using Assets.Cyp.Common;
using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using System.Collections;
using System.Collections.Generic;
@@ -6,12 +6,6 @@ using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class MyMap
{
public string name { get; set; }
public int rank { get; set; }
public string image { get; set; }
}
public class MapItem : MonoBehaviour
{
// Start is called before the first frame update
@@ -36,9 +30,15 @@ public class MapItem : MonoBehaviour
});
transform.Find("Name").GetComponent<Text>().text = myMap.Name;
Utils.DisplayImage(StartCoroutine, transform.Find("MapTitleImg").GetComponent<RawImage>(), myMap.CoverImage);
var props = transform.Find("Props");
transform.Find("CollectImg").gameObject.SetActive(myMap.IsFavorite);
var props = transform.Find("Props");
props.Find("DistanceText").GetComponent<Text>().text = $"{myMap.Distance.ToString("#0.00")}KM";
props.Find("EleText").GetComponent<Text>().text = $"{(myMap.TotalClimb ?? 0.0).ToString("#0.00")}M";
props.Find("SlopeText").GetComponent<Text>().text = $"{myMap.AverageGrade.ToString("#0.00")}%";
props.Find("rideText").GetComponent<Text>().text = myMap.TheHeat.ToString();
var tabContainer = transform.Find("TabContainer");
var diff = tabContainer.Find("Diff");
diff.Find("Text").GetComponent<Text>().text = myMap.Hard;
tabContainer.Find("3d").gameObject.SetActive(myMap.Enable3D);
}
}
@@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
public class MapController : MonoBehaviour
public class RotateBg : MonoBehaviour
{
// Start is called before the first frame update
void Start()
@@ -13,6 +13,6 @@ public class MapController : MonoBehaviour
// Update is called once per frame
void Update()
{
transform.Rotate(new Vector3(0,0,-0.01f*1/3));
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,441 @@
using Assets.Scripts.Apis;
using Mapbox.Unity.Map;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Linq;
using Mapbox.Unity.MeshGeneration.Data;
using Newtonsoft.Json.Linq;
using Assets.Scripts;
using Mapbox.Utils;
using UnityEngine.UI;
using Assets.Scripts.Apis.Models;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
using Mapbox.Examples;
public class BigMapController : PFUIPanel
{
MapApi mapApi;
MapBoxApi mapboxApi;
AbstractMap mapManager;
//GameObject cube;
//GameObject cube1;
GameObject canvas;
GameObject content;
Text keyword;
UnityEngine.Object begin;
Sprite end;
private Dictionary<int, LineItem> linesCache = new Dictionary<int, LineItem>();
Tips tips;
int timer = 0;
protected override void Awake()
{
mapApi = new MapApi();
mapboxApi = new MapBoxApi();
begin = Resources.Load("UI/Prefab/BigMap/Begin");
mapManager = this.transform.Find("Map").GetComponent<AbstractMap>();
mapManager.OnInitialized += MapManager_OnInitialized;
mapManager.OnUpdated += MapManager_OnUpdated;
mapManager.OnMapRedrawn += () =>
{
//Debug.Log("map redrawn");
};
mapManager.OnTileFinished += (e) =>
{
//Debug.Log("finished");
};
//// mapManager.OnTileFinished += MapManager_OnTileFinished;
//mapManager.SetZoom(13);
//mapManager.SetCenterLatitudeLongitude(new Mapbox.Utils.Vector2d(32.051203, 118.771572));
this.transform.Find("Map").GetComponent<QuadTreeCameraMovement>()._referenceCamera = Camera.main;
canvas = this.transform.Find("Canvas").gameObject;
canvas.GetComponent<Canvas>().worldCamera = Camera.main;
var goList = canvas.transform.Find("GoList");
UIManager.AddEvent(goList.gameObject, EventTriggerType.PointerClick, (e) =>
{
//App.MainSceneParam.Add("Name", "MapListPanel");
//SceneManager.LoadScene("MainScene");
mapManager.Destroy();
UIManager.ShowMapListPanel();
//this.gameObject.SetActive(false);
DestroyImmediate(this.gameObject);
});
var panel = canvas.transform.Find("Panel");
SetRounded(panel,30f);
content = panel.Find("Scroll View").Find("Viewport").Find("Content").gameObject;
var input = panel.Find("InputField");
SetRounded(input, 20f);
keyword = input.Find("Text").GetComponent<Text>();
var searchBtn = input.Find("Search").gameObject;
UIManager.AddEvent(searchBtn, EventTriggerType.PointerClick, Search);
tips = ((GameObject)Instantiate(Resources.Load("UI/Prefab/BigMap/Tips"), canvas.transform.Find("TipsContainer"))).GetComponent<Tips>();
tips.Hide();
}
/// <summary>
/// 给对象设置圆角
/// </summary>
/// <param name="panel"></param>
/// <param name="radius"></param>
void SetRounded(Transform panel, float radius)
{
var rounded = Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial");
var material = Instantiate(rounded);
var rect = ((RectTransform)panel).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, radius, 0));
panel.GetComponent<Image>().material = material;
}
// Start is called before the first frame update
protected override void Start()
{
//var mapObject = this.transform.Find("Map");
}
private void Search(BaseEventData e)
{
if (string.IsNullOrWhiteSpace(keyword.text))
{
return;
}
var infoStr = mapboxApi.GetAddressInfo(keyword.text);
//Debug.Log(info);
var info = Newtonsoft.Json.Linq.JObject.Parse(infoStr);
var center = (info["features"] as JArray).First()["center"];
mapManager.UpdateMap(new Vector2d(Convert.ToDouble(center[1]), Convert.ToDouble(center[0])));
//mapManager.SetCenterLatitudeLongitude(new Vector2d(31.325053, 120.623564));
//mapManager.UpdateMap(new Vector2d(31.325053, 120.623564));
}
private void MapManager_OnInitialized()
{
Load();
}
private void MapManager_OnUpdated()
{
foreach (var item in linesCache)
{
//if(item.Value.LineObject != null)
//{
// item.Value.LineObject.Destroy();
// item.Value.LineObject = null;
//}
//if(item.Value.BeginMarker != null)
//{
// item.Value.BeginMarker.Destroy();
// item.Value.BeginMarker = null;
//}
CreateLine(item.Key, item.Value);
}
timer += 1;
Invoke("Load", 0.3f);
//Load();
}
async void Load()
{
if (timer >1)
{
timer--;
return;
}
timer = 0;
var s1 = Camera.main.ScreenToWorldPoint(new Vector3(340f, 0f, 180f));
//Debug.Log(s1);
var start = mapManager.WorldToGeoPosition(s1);
//Debug.Log(start);
var worldPoint = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width, Screen.height, 180f));
var end = mapManager.WorldToGeoPosition(worldPoint);
//cube.transform.position = worldPoint;
//cube1.transform.position = s1;
//Debug.Log(end);
//Screen.width
//map.WorldToGeoPosition(start)
var bounds = $"{ start.y },{ start.x };{ end.y },{ end.x }";
var res = await mapApi.GetNearRouteAsync((float)mapManager.CenterLatitudeLongitude.x, (float)mapManager.CenterLatitudeLongitude.y,
mapManager.Zoom, bounds);
if(res.result == false)
{
Debug.LogError(res.errMsg);
return;
}
//Debug.Log("条数:"+res.data.Count);
var lines = await mapApi.GetDetailsAsync(res.data.Select(d => d.Id).ToArray());
var aa = Newtonsoft.Json.Linq.JObject.Parse(lines);
//var points = (aa["data"] as JArray).First()["Points"] as JArray;
var ids = new List<int>();
foreach (var line in (aa["data"] as JArray))
{
var id = line.Value<int>("Id");
ids.Add(id);
var points = line["Points"] as JArray;
if (linesCache.ContainsKey(id))
{
continue;
}
var pp1 = new List<Vector2d>();
foreach (var item in points)
{
pp1.Add(new Mapbox.Utils.Vector2d(item[0].ToObject<double>(), item[1].ToObject<double>()));
}
if (!linesCache.ContainsKey(id))
{
linesCache.Add(id, new LineItem { Points = pp1, Model = res.data.Single(d=>d.Id == id) });
}
CreateLine(id, linesCache[id]);
//Load();
}
foreach (var item in linesCache.ToList())
{
if(ids.All(id=>id != item.Key))
{
item.Value.Destroy();
linesCache.Remove(item.Key);
if(item.Value.Selected)
{
tips.Hide();
}
}
}
}
//GameObject direct;
void CreateLine(int id, LineItem line)
{
#region 画线
List<Vector2d> pp1 = line.Points;
var dat = new List<Vector3>();
foreach (var item in pp1)
{
var pp = mapManager.GeoToWorldPosition(item);
pp.y += 0.3f;
dat.Add(pp);
}
var feat = new VectorFeatureUnity();
feat.Points.Add(dat);
var direct = line.LineObject;
LineRenderer lineRender;
if (direct == null)
{
direct = new GameObject($"MapRoute-{ id }");
direct.transform.SetParent(this.transform);
lineRender = direct.AddComponent<LineRenderer>();
lineRender.material = new Material(Shader.Find("Sprites/Default"));
line.LineObject = direct;
lineRender.startColor = lineRender.endColor = Utils.HexToColor("F93086");
//设置宽度
lineRender.startWidth = 1.2f;
lineRender.endWidth = 1.2f;
lineRender.numCornerVertices = 90;
}
else
{
lineRender = direct.GetComponent<LineRenderer>();
}
//lineRender.SetWidth(0.5f, 0.5f);
lineRender.positionCount = dat.Count;
//lineRender.SetVertexCount(dat.Count);
lineRender.SetPositions(feat.Points[0].ToArray());
#endregion
#region 添加左边的列表项
if (linesCache[id].Item == null)
{
var itemObject = Resources.Load("UI/Prefab/BigMap/Item");
var itemObject1 = (GameObject)Instantiate(itemObject, content.transform, false);
var iii = itemObject1.GetComponent<Item>();
iii.SetModel(line.Model);
line.Item = iii;
iii.onClick = () =>
{
if (line.Selected)
{
line.Selected = false;
tips.Hide();
//iii.Selected(false);
return;
}
line.Selected = true;
//iii.Selected(true);
var position = line.BeginMarker.transform.position;
//position.z += 25;
tips.Show(position, line.Model);
foreach (var item in linesCache)
{
if(item.Key != line.Model.Id)
{
item.Value.Selected = false;
//item.Value.Item.Selected(false);
}
}
};
}
#endregion
#region 添加marker
if (line.BeginMarker == null)
{
var beginInstance = (GameObject)Instantiate(begin, canvas.transform.Find("MarkerContainer").transform);
line.BeginMarker = beginInstance;
UIManager.AddEvent(line.BeginMarker, EventTriggerType.PointerClick, new UnityAction<BaseEventData>((e) =>
{
if (line.Selected)
{
line.Selected = false;
tips.Hide();
return;
}
line.Selected = true;
var position = line.BeginMarker.transform.position;
//position.z += 25;
tips.Show(position, line.Model);
foreach (var item in linesCache)
{
if (item.Key != line.Model.Id)
{
item.Value.Selected = false;
//item.Value.Item.Selected(false);
}
}
}));
}
line.BeginMarker.transform.localScale = new Vector3(2,2);
//beginInstance.transform.localRotation = new Quaternion(90,0,0,0);
line.BeginMarker.transform.position = ConverToPosition(line.Points.First());
#endregion
if (line.Selected)
{
line.Selected = true;
var position = line.BeginMarker.transform.position;
//position.z += 25;
tips.Show(position, line.Model);
}
}
/// <summary>
/// 转换地理坐标到屏幕坐标
/// </summary>
/// <param name="vector"></param>
/// <returns></returns>
Vector3 ConverToPosition(Vector2d vector)
{
var worldPosition = mapManager.GeoToWorldPosition(vector);//32.061255, 118.80925
var vp = Camera.main.WorldToViewportPoint(worldPosition);
vp.z = 180f;
////Debug.Log(vp);
//var wd = Camera.main.WorldToScreenPoint(worldPosition);
var wd = Camera.main.ViewportToWorldPoint(vp);
return wd;
}
// Update is called once per frame
void Update()
{
//Debug.Log(Input.mousePosition.x + "," + Input.mousePosition.y + "," + Input.mousePosition.z);
//timer += Time.deltaTime;
}
public override void Close()
{
//base.Close();
DestroyImmediate(this.gameObject);
}
class LineItem
{
public List<Vector2d> Points { get; set; }
public GameObject LineObject { get; set; }
public GameObject BeginMarker { get; set; }
public NearRouteModel Model { get; set; }
public Item Item { get; set; }
private bool _Selected = false;
public bool Selected {
get
{
return _Selected;
}
set
{
_Selected = value;
Item.Selected(value);
var lineRender = LineObject.GetComponent<LineRenderer>();
if (value)
{
lineRender.startColor = lineRender.endColor = Color.white;
}
else
{
lineRender.startColor = lineRender.endColor = Utils.HexToColor("F93086");
}
}
}
public void Destroy()
{
//Debug.Log($"销毁{ item.Key }, { item.Value.Item != null }");
LineObject.Destroy();
BeginMarker.Destroy();
Item.gameObject.Destroy();
}
}
}
@@ -0,0 +1,11 @@
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@@ -17,7 +17,10 @@ public class DeviceController : PFUIPanel
private Sprite ant1;
protected override void Awake()
{
base.Awake();
AntConnector.Instance();
Debug.Log("device awake");
}
// Start is called before the first frame update
@@ -30,10 +33,11 @@ public class DeviceController : PFUIPanel
// UIManager.ShowHomePanel();
//});
mReturnBtn = this.transform.Find("ReturnBtn").GetComponent<Button>();
mReturnBtn = this.transform.Find("CloseBtn").GetComponent<Button>();
UIManager.AddEvent(mReturnBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
{
UIManager.ShowHomePanel();
//UIManager.ShowHomePanel();
UIManager.CloseModal();
}));
var bg = this.transform.Find("Status").Find("Bg");
@@ -41,7 +45,10 @@ public class DeviceController : PFUIPanel
ant0 = Resources.Load<Sprite>("Images/ANT+_0");
ant1 = Resources.Load<Sprite>("Images/ANT+_1");
Debug.Log("device start");
}
// Update is called once per frame
void Update()
@@ -95,29 +95,29 @@ public class EditUserController : PFUIPanel
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0));
mHeadImage.material = material;
var currentUser = App.CurrentUser;
mIdText.text = "ID:" + currentUser.Id.ToString();
mNameText.text = currentUser.Nickname;
//var currentUser = App.CurrentUser;
//mIdText.text = "ID:" + currentUser.Id.ToString();
//mNameText.text = currentUser.Nickname;
if (!string.IsNullOrWhiteSpace(currentUser.WxHeadImg))
{
Utils.DisplayImage(StartCoroutine, mHeadImage, currentUser.WxHeadImg);
}
if (currentUser.Sex == 1)
{
mSexDropdown.SelectValue("男");
}
else
{
mSexDropdown.SelectValue("女");
}
if (currentUser.Birthday.HasValue)
{
var birthday = currentUser.Birthday.Value;
mYearDropdown.SelectValue(birthday.Year.ToString());
mMonthDropdown.SelectValue(birthday.Month.ToString());
mDayDropdown.SelectValue(birthday.Day.ToString());
}
//if (!string.IsNullOrWhiteSpace(currentUser.WxHeadImg))
//{
// Utils.DisplayImage(StartCoroutine, mHeadImage, currentUser.WxHeadImg);
//}
//if (currentUser.Sex == 1)
//{
// mSexDropdown.SelectValue("男");
//}
//else
//{
// mSexDropdown.SelectValue("女");
//}
//if (currentUser.Birthday.HasValue)
//{
// var birthday = currentUser.Birthday.Value;
// mYearDropdown.SelectValue(birthday.Year.ToString());
// mMonthDropdown.SelectValue(birthday.Month.ToString());
// mDayDropdown.SelectValue(birthday.Day.ToString());
//}
UIManager.AddEvent(mSaveButton.gameObject, EventTriggerType.PointerClick, Save);
}
@@ -1,9 +1,11 @@
using Assets.Scripts;
using Assets.Scripts.Apis;
using Assets.Scripts.Apis.Models;
using DG.Tweening;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
@@ -35,35 +37,33 @@ public class HomeController : PFUIPanel
// toast.GetComponent<RectTransform>().position = new Vector3(Screen.width / 2, Screen.height / 2, 0);
// toast.transform.parent = parent;
//}
if (App.CurrentUser != null)
{
GetSummary();
}
//if (More != null)
//{
// More.onClick.AddListener(MoreFunc);
//}
BtnRide.onClick.AddListener(GoRide);
var wifi = this.transform.Find("MainToolContainer").Find("Wifi");
UIManager.AddEvent(wifi.gameObject, EventTriggerType.PointerClick, x =>
{
Debug.Log("click wifi");
UIManager.ShowDevicePanel();
});
var avatar = userInfo.Find("Avatar");
var avatar = userInfo.Find("Avatar").GetComponent<RawImage>();
var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
var rect = ((RectTransform)avatar.transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0));
avatar.material = material;
UIManager.AddEvent(avatar.gameObject, EventTriggerType.PointerClick, x =>
{
UIManager.ShowUserInfoPanel();
});
if (App.CurrentUser == null)
UIManager.AddEvent(userInfo.Find("BtnMore").gameObject, EventTriggerType.PointerClick, x =>
{
Login();
}
UIManager.ShowAlert("test");
});
GetSummary();
}
private async void Login()
private async Task Login()
{
var result = await new UserApi().Login("13115011550", "laozhong", "");
App.CurrentUser = result.data;
@@ -91,31 +91,36 @@ public class HomeController : PFUIPanel
}
void SetCurrentUser()
void SetCurrentUser(SummaryResultModel summary)
{
userInfo.Find("NickName").GetComponent<Text>().text = App.CurrentUser.Nickname;
userInfo.Find("GroupTop").Find("FtpContainer").Find("FtpValue").GetComponent<Text>().text = App.CurrentUser.FTP.ToString();
userInfo.Find("GroupTop").Find("WeightContainer").Find("WeightValue").GetComponent<Text>().text = App.CurrentUser.Weight.ToString();
userInfo.Find("GroupTop").Find("WKGContainer").Find("WKGValue").GetComponent<Text>().text = $"{App.CurrentUser.Weight}kg/{App.CurrentUser.BicycleWeight}kg";
//userInfo.Find("CaloriesContainer").Find("CaloriesValue").GetComponent<Text>().text = App.CurrentUser.Carlories;
//userInfo.Find("KMContainer").Find("KMValue").GetComponent<Text>().text = App.CurrentUser.Distance.ToString("#0.00");
//userInfo.Find("ClimbContainer").Find("ClimbValue").GetComponent<Text>().text = App.CurrentUser.Climb;
userInfo.Find("CaloriesContainer").Find("CaloriesValue").GetComponent<Text>().text = summary.Kcal;
userInfo.Find("KMContainer").Find("KMValue").GetComponent<Text>().text = summary.TotalDistance.ToString();
userInfo.Find("ClimbContainer").Find("ClimbValue").GetComponent<Text>().text = summary.TotalClimb;
//var user = ConfigHelper.CurrentUser;
//Ftp.text = user.FTP.ToString();
//Ftp.text = summary.Ftp.ToString();
//Weight.text = user.Weight.ToString();
//WKG.text = $"{user.Weight}KG/{user.BicycleWeight}KG";
//NickName.text = user.Nickname;
//Utils.DisplayImage(StartCoroutine, userInfo.Find("Avatar").GetComponent<RawImage>(), App.CurrentUser.Avatar);
Utils.DisplayImage(StartCoroutine, userInfo.Find("Avatar").GetComponent<RawImage>(), App.CurrentUser.WxHeadImg);
}
void GetSummary()
async void GetSummary()
{
if (App.CurrentUser == null)
{
await Login();
}
var res = ConfigHelper.userApi.GetSummary();
if (res.result)
{
//App.CurrentUser.Distance = res.data.TotalDistance;
//App.CurrentUser.Climb = res.data.TotalClimb;
//App.CurrentUser.Carlories = res.data.Kcal;
SetCurrentUser();
SetCurrentUser(res.data);
//Climb.text = $"{res.data.TotalClimb.ToString()}M";
//Calories.text = $"{res.data.Kcal.ToString()}KCAL";
//Calories.text = res.data.
@@ -1,6 +1,7 @@
using Assets.Cyp.Common;
using Assets.Scripts;
using Assets.Scripts;
using Assets.Scripts.Apis;
using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.Prefab.MapList;
using System;
using System.Collections;
using System.Collections.Generic;
@@ -20,8 +21,17 @@ public class MapListController : PFUIPanel
[HideInInspector] public int pageIndex = 0;
[HideInInspector] public int pageSize = 20;
[HideInInspector] public string hard = "全部";
private Transform distanceOptions;
private Transform diffOptions;
private Transform tdContainer;
private Transform favContainer;
private Transform sorts;
private Transform sortDir;
private Transform searchInput;
//private Transform distanceOption;
//private Transform distanceOption;
private Button returnBtn;
GameObject btnMapMode;
public GameObject Content {
get
{
@@ -35,6 +45,11 @@ public class MapListController : PFUIPanel
//{
// hardSelector.onValueChanged.AddListener(ChangeHard);
//}
btnMapMode = this.transform.Find("BtnMapMode").gameObject;
UIManager.AddEvent(btnMapMode, EventTriggerType.PointerClick, (e) =>
{
UIManager.ShowBigMapPanel();
});
if (content!=null)
{
//var transform = content.transform.GetComponent<RectTransform>();
@@ -45,6 +60,44 @@ public class MapListController : PFUIPanel
// layout.cellSize = new Vector2((width - 120) / 5, (width - 120) / 5);
//}
}
distanceOptions = transform.Find("Panel").Find("Panel").Find("distanceOptions");
if (distanceOptions != null)
{
var dDropdown = distanceOptions.GetComponent<Dropdown>();
dDropdown.options = MapFilterOptions.distances;
dDropdown.onValueChanged.AddListener(ChangeDistance);
}
diffOptions = transform.Find("Panel").Find("Panel").Find("DifficultyContainer");
if (diffOptions != null)
{
foreach (Transform t in diffOptions)
{
var button = t.GetComponent<Button>();
var image = t.GetComponent<Image>();
var text = t.Find("Text").GetComponent<Text>();
button.onClick.AddListener(() =>
{
ColorUtility.TryParseHtmlString("#23232D", out Color c1);
if (image.color.r == c1.r && image.color.g == c1.g && image.color.b == c1.b)
{
ColorUtility.TryParseHtmlString("#F93086", out Color c);
image.color = c;
text.color = new Color(1, 1, 1,1);
hands.Add(MapFilterOptions.diffDict[text.text]);
}
else
{
ColorUtility.TryParseHtmlString("#6E6E7D", out Color c);
image.color = c1;
text.color = c;
hands.Remove(MapFilterOptions.diffDict[text.text]);
}
scroll.GetComponent<ScrollRect>().verticalNormalizedPosition = 1;
Refresh();
});
}
}
GetList();
if (scroll != null)
{
@@ -63,6 +116,73 @@ public class MapListController : PFUIPanel
UIManager.ShowHomePanel();
});
}
tdContainer = transform.Find("Panel").Find("Panel").Find("3dContainer");
favContainer = transform.Find("Panel").Find("Panel").Find("FavContainer");
if (tdContainer != null)
{
tdContainer.GetComponent<Button>().onClick.AddListener(() =>
{
var gou = tdContainer.Find("Gou").gameObject;
bool v = !gou.activeSelf;
gou.SetActive(v);
is3d = v;
Refresh();
});
}
if (favContainer != null)
{
favContainer.GetComponent<Button>().onClick.AddListener(() =>
{
var gou = favContainer.Find("Gou").gameObject;
bool v = !gou.activeSelf;
gou.SetActive(v);
isFav = v;
Refresh();
});
}
searchInput = transform.Find("Panel").Find("Panel").Find("SearchInput");
if (searchInput != null)
{
searchInput.Find("Button").GetComponent<Button>().onClick.AddListener(() =>
{
ftname = searchInput.GetComponent<InputField>().text;
Refresh();
});
}
sorts = transform.Find("Panel").Find("Panel").Find("FilterOptions");
if (sorts != null)
{
var drop = sorts.GetComponent<Dropdown>();
drop.options = MapFilterOptions.sorts;
drop.value = 3;
drop.onValueChanged.AddListener((int index)=>
{
sort = drop.options[index].text;
var image = sortDir.Find("Image").GetComponent<Image>();
image.sprite = Resources.Load<Sprite>("Images/DOWN");
sortDire = "desc";
Refresh();
});
}
sortDir = transform.Find("Panel").Find("Panel").Find("Dir");
if (sortDir)
{
var image = sortDir.Find("Image").GetComponent<Image>();
sortDir.GetComponent<Button>().onClick.AddListener(() =>
{
if (image.sprite.name == "DOWN")
{
image.sprite = Resources.Load<Sprite>("Images/UP");
sortDire = "asc";
}
else
{
image.sprite = Resources.Load<Sprite>("Images/DOWN");
sortDire = "desc";
}
Refresh();
});
}
}
private void OnEndDrag(BaseEventData arg0)
@@ -73,7 +193,6 @@ public class MapListController : PFUIPanel
Debug.Log(scrollrect.verticalNormalizedPosition);
pageIndex++;
GetList();
}
if (scrollrect.verticalNormalizedPosition >= 1)
{
@@ -81,28 +200,39 @@ public class MapListController : PFUIPanel
}
}
private void ChangeHard(int index)
private void ChangeDistance(int index)
{
var text = distanceOptions.GetComponent<Dropdown>().options[index].text;
distance = MapFilterOptions.distanceDict[text];
scroll.GetComponent<ScrollRect>().verticalNormalizedPosition = 1;
Refresh();
//var text = hardSelector.options[index].text;
//if (text == "全部难度")
//{
//}
}
//查询条件
string ftname = "";
string distance = "";
List<string> hands = new List<string>();
bool is3d = false,isFav = false;
string sort = "Hot",sortDire = "desc";
//string name = "";
//string name = "";
public void GetList()
{
if (isEnd) return;
var res = Global.mapApi.GetList(pageIndex, pageSize, "");
var res = ConfigHelper.mapApi.GetList(pageIndex, pageSize, ftname,distance,string.Join(",",hands),is3d,sort,sortDire,isFav);
if (res.result)
{
if (res.data.Count == 0)
if (res.data.Count == 0 && pageIndex != 0)
{
isEnd = true;
}
else
{
isEnd = false;
DisplayMaps(res.data);
}
}
@@ -128,6 +258,13 @@ public class MapListController : PFUIPanel
pageIndex = 0;
GetList();
}
void ResetList()
{
distance = "";
hands = new List<string>();
name = "";
Refresh();
}
// Update is called once per frame
void Update()
{
+8
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@@ -0,0 +1,8 @@
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@@ -0,0 +1,216 @@
using Assets.Scripts;
using Assets.Scripts.Apis;
using Assets.Scripts.Apis.Models;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class ResultListController : MonoBehaviour
{
[SerializeField]Transform routeResult;
Transform scrollContent;
Transform routeScroll, matchScroll;
Transform routeContent, matchContent;
Transform btnRoute, btnMatch,searchInput;
Color c1, c2;
// Start is called before the first frame update
int pageIndex = 0, pageSize = 20;
string name = "";
void Start()
{
ApiBase.SetCookie("73385F5F719B610D132C1ECF3E9143272BF15214D57ED91CD7A9DFD832407471535112AAEB8E9271F75D54FBBF2D99F18FA313C1EEA5676F5D722D7FBB07C926BEC5905591BF9AFDDC6336552DF273112C2DA1794E6FA2F465B11FECD2E82E52");
InitialColor();
scroll = transform.Find("ListPanel").Find("Scroll").GetComponent<ScrollRect>();
btnMatch = transform.Find("ListPanel").Find("BtnMatch");
btnRoute = transform.Find("ListPanel").Find("BtnRoute");
searchInput = transform.Find("ListPanel").Find("SearchInput");
scrollContent = scroll.transform.Find("Viewport").Find("Content");
routeScroll = scrollContent.Find("RouteList");
routeContent = routeScroll.Find("Viewport").Find("Content");
matchScroll = scrollContent.Find("MatchList");
matchContent = matchScroll.Find("Viewport").Find("Content");
if (btnMatch != null)
{
btnMatch.GetComponent<Button>().onClick.AddListener(() => StartScroll(0));
}
if (btnRoute != null)
{
btnRoute.GetComponent<Button>().onClick.AddListener(() => StartScroll(1));
}
if (searchInput != null)
{
searchInput.Find("Button").GetComponent<Button>().onClick.AddListener(() =>
{
name = searchInput.GetComponent<InputField>().text;
Refresh();
});
}
if (routeScroll != null)
{
UIManager.AddEvent(routeScroll.gameObject, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag);
}
if (matchScroll)
{
UIManager.AddEvent(matchScroll.gameObject, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag);
}
GetList();
}
private void OnEndDrag(BaseEventData e)
{
var pe = (PointerEventData)e;
var scrollrect = pe.pointerDrag.GetComponent<ScrollRect>();
if (scrollrect.verticalNormalizedPosition <= 0)
{
Debug.Log(scrollrect.verticalNormalizedPosition);
pageIndex++;
GetList();
}
if (scrollrect.verticalNormalizedPosition >= 1)
{
Refresh();
}
}
private void Refresh()
{
routeContent.transform.DestroyChildren();
pageIndex = 0;
GetList();
}
bool isEnd = false;
void GetList()
{
var r =ConfigHelper.mapInterruptRecordApi.GetMapInterruptRecord(name, pageIndex, 20);
if (r.result)
{
if (r.data.Count == 0 && pageIndex != 0)
{
isEnd = true;
}
else
{
isEnd = false;
DisplayRouteResult(r.data,routeContent);
DisplayRouteResult(r.data, matchContent);
}
}
else
{
Utils.showToast(gameObject, r.errMsg);
}
}
void DisplayRouteResult(List<RouteResult> list,Transform content)
{
if (routeResult != null)
{
foreach (var item in list)
{
var obj = Instantiate(routeResult);
obj.GetComponent<RouteItem>().Initial(item);
//obj.SendMessage("Initial", );
obj.transform.parent = content;
obj.transform.localScale = new Vector3(1, 1, 1);
}
}
}
void InitialColor()
{
ColorUtility.TryParseHtmlString("#FFFFFF", out c1);
ColorUtility.TryParseHtmlString("#5C5C6E", out c2);
}
// Update is called once per frame
void Update()
{
GoScroll();
}
void StartScroll(int index)
{
if (startScroll) return;
if (index == 0)
{
//翻到比赛页,比赛按钮变白,线路按钮变灰
scrollIndex = 1;
startScroll = true;
btnRoute.GetComponent<Text>().color = c2;
btnMatch.GetComponent<Text>().color = c1;
}
else if (index == 1)
{
//反过来
scrollIndex = 0;
startScroll = true;
btnRoute.GetComponent<Text>().color = c1;
btnMatch.GetComponent<Text>().color = c2;
}
}
#region 主页面滑动逻辑
int scrollIndex = 0;
bool startScroll = false;
ScrollRect scroll;
//private float scrollValue = 0.5f;
int pageNums = 2;
void GoScroll()
{
var index = scrollIndex;
var scrollValue = 1f / (pageNums - 1);
var value = index * scrollValue;
if (scroll != null && startScroll)
{
if (scroll.horizontalNormalizedPosition >= value)
{
scroll.horizontalNormalizedPosition -= (scrollValue / 20);
if (scroll.horizontalNormalizedPosition <= value)
{
Debug.Log(index);
scroll.horizontalNormalizedPosition = value;
startScroll = false;
}
}
else
{
scroll.horizontalNormalizedPosition += (scrollValue / 20);
if (scroll.horizontalNormalizedPosition >= value)
{
Debug.Log(index);
scroll.horizontalNormalizedPosition = value;
startScroll = false;
}
}
}
}
#endregion
//float scrollIndex = 0;
//bool startScroll = false;
//ScrollRect scroll;
//void GoScroll()
//{
// float value = scrollIndex;
// if (scroll != null && startScroll)
// {
// if (scrollIndex == 0)
// {
// scroll.horizontalNormalizedPosition -= (1f / 20);
// if (scroll.horizontalNormalizedPosition <= 0)
// {
// scroll.horizontalNormalizedPosition = 0;
// startScroll = false;
// }
// }
// else if (scrollIndex == 1)
// {
// scroll.horizontalNormalizedPosition += (1f / 20);
// if (scroll.horizontalNormalizedPosition >= 1)
// {
// scroll.horizontalNormalizedPosition = 1;
// startScroll = false;
// }
// }
// }
//}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,122 @@
using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class RouteItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler
{
// Start is called before the first frame update
Transform left,row1,row2,right;
Transform btnReRide, btnContinue, btnDelete;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
string titleColor = "#5c5c6e";
public void Initial(RouteResult result)
{
left = transform.Find("Left");
row1 = left.Find("Main").Find("Row1");
row2 = left.Find("Main").Find("Row2");
Utils.DisplayImage(StartCoroutine, transform.Find("CoverImage").GetComponent<RawImage>(), result.RouteImage);
left.Find("Main").Find("Name").GetComponent<Text>().text = result.RouteName;
left.Find("Main").Find("Time").GetComponent<Text>().text = result.CreateTime.ToString("yyyy-MM-dd HH-mm-ss");
row1.Find("Time").GetComponent<Text>().text = $"<color={titleColor}>Riding time:</color>{result.TrainingTime}";
row1.Find("Distance").GetComponent<Text>().text = $"<color={titleColor}>Mileage:</color>{result.EndDistance.ToString("#0.00")}KM";
row1.Find("Times").GetComponent<Text>().text = $"<color={titleColor}>Times:</color>{result.Count}";
row1.Find("Rank").GetComponent<Text>().text = $"<color={titleColor}>Rank:</color>{result.Ranking}";
left.Find("Progress").Find("Image").GetComponent<Image>().fillAmount = (float)result.Progress;
left.Find("Progress").Find("Value").GetComponent<Text>().text = (result.Progress * 100).ToString("#0");
row2.Find("Device").GetComponent<Text>().text = $"<color={titleColor}>Cycling equipment:</color>{result.ManufacturerName}";
right = transform.Find("Right");
btnContinue = right.Find("BtnContinue");
if (btnContinue)
{
btnContinue.gameObject.SetActive(false);
btnContinue.GetComponent<Button>().onClick.AddListener(GoContinue);
}
btnReRide = right.Find("BtnReRide");
if (btnReRide)
{
btnReRide.gameObject.SetActive(false);
btnReRide.GetComponent<Button>().onClick.AddListener(GoReRide);
}
btnDelete = right.Find("BtnDelete");
if (btnDelete)
{
btnDelete.gameObject.SetActive(false);
btnDelete.GetComponent<Button>().onClick.AddListener(Delete);
}
}
private void Delete()
{
throw new NotImplementedException();
}
private void GoReRide()
{
throw new NotImplementedException();
}
private void GoContinue()
{
throw new NotImplementedException();
}
public void OnPointerExit(PointerEventData eventData)
{
transform.GetComponent<Image>().color = Utils.HexToColorHtml("#23232d");
if (left != null)
{
left.Find("Main").Find("Time").GetComponent<Text>().color = Utils.HexToColorHtml("#414251");
left.Find("Progress").Find("Image").GetComponent<Image>().color = Utils.HexToColorHtml("#5c5c6e");
left.Find("Progress").Find("Value").GetComponent<Text>().color = Utils.HexToColorHtml("#414251");
left.Find("Progress").Find("bf").GetComponent<Text>().color = Utils.HexToColorHtml("#414251");
}
if (row1 != null)
{
row1.Find("Time").GetComponent<Text>().color = Utils.HexToColorHtml("#9E9EAD");
row1.Find("Distance").GetComponent<Text>().color = Utils.HexToColorHtml("#9E9EAD");
row1.Find("Times").GetComponent<Text>().color = Utils.HexToColorHtml("#9E9EAD");
row1.Find("Rank").GetComponent<Text>().color = Utils.HexToColorHtml("#9E9EAD");
}
titleColor = "#414251";
btnContinue.gameObject.SetActive(false);
btnReRide.gameObject.SetActive(false);
btnDelete.gameObject.SetActive(false);
}
public void OnPointerEnter(PointerEventData eventData)
{
transform.GetComponent<Image>().color = Utils.HexToColorHtml("#353543");
if (left != null)
{
left.Find("Main").Find("Time").GetComponent<Text>().color = Utils.HexToColorHtml("#5c5c6e");
left.Find("Progress").Find("Image").GetComponent<Image>().color = Utils.HexToColorHtml("#F93086");
left.Find("Progress").Find("Value").GetComponent<Text>().color = Utils.HexToColorHtml("#ffffff");
left.Find("Progress").Find("bf").GetComponent<Text>().color = Utils.HexToColorHtml("#ffffff");
}
if (row1 != null)
{
row1.Find("Time").GetComponent<Text>().color = Utils.HexToColorHtml("#ffffff");
row1.Find("Distance").GetComponent<Text>().color = Utils.HexToColorHtml("#ffffff");
row1.Find("Times").GetComponent<Text>().color = Utils.HexToColorHtml("#ffffff");
row1.Find("Rank").GetComponent<Text>().color = Utils.HexToColorHtml("#ffffff");
}
titleColor = "#5c5c6e";
btnContinue.gameObject.SetActive(true);
btnReRide.gameObject.SetActive(true);
btnDelete.gameObject.SetActive(true);
}
}
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@@ -0,0 +1,565 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
#if TMP_PRESENT
using System.Collections.Generic;
using TMPro;
#if UNITY_EDITOR
using UnityEditor;
using System.IO;
using System.Linq;
#endif
#endif
namespace Assets.Scripts.UI.UIEffect.Common
{
/// <summary>
/// Base class for effects that modify the generated Mesh.
/// It works well not only for standard Graphic components (Image, RawImage, Text, etc.) but also for TextMeshPro and TextMeshProUGUI.
/// </summary>
[ExecuteInEditMode]
public abstract class BaseMeshEffect : UIBehaviour, IMeshModifier
{
//################################
// Constant or Static Members.
//################################
#if TMP_PRESENT
static readonly List<Vector2> s_Uv0 = new List<Vector2> (4096);
static readonly List<Vector2> s_Uv1 = new List<Vector2> (4096);
#if UNITY_2017_1_OR_NEWER
static readonly List<Vector2> s_Uv2 = new List<Vector2> (4096);
static readonly List<Vector2> s_Uv3 = new List<Vector2> (4096);
#endif
static readonly List<Vector3> s_Vertices = new List<Vector3> (4096);
static readonly List<int> s_Indices = new List<int> (4096);
static readonly List<Vector3> s_Normals = new List<Vector3> (4096);
static readonly List<Vector4> s_Tangents = new List<Vector4> (4096);
static readonly List<Color32> s_Colors = new List<Color32> (4096);
static readonly VertexHelper s_VertexHelper = new VertexHelper ();
static readonly List<TMP_SubMeshUI> s_SubMeshUIs = new List<TMP_SubMeshUI> (4096);
static readonly List<Mesh> s_Meshes = new List<Mesh> (4096);
static readonly List<UIVertex> s_UIVertices = new List<UIVertex> (4096);
static readonly List<BaseMeshEffect> s_TmpEffects = new List<BaseMeshEffect>(4);
#endif
static readonly Material[] s_EmptyMaterials = new Material[0];
//################################
// Public Members.
//################################
/// <summary>
/// The Graphic attached to this GameObject.
/// </summary>
public Graphic graphic { get { Initialize(); return _graphic; } }
/// <summary>
/// The CanvasRenderer attached to this GameObject.
/// </summary>
public CanvasRenderer canvasRenderer { get { Initialize(); return _canvasRenderer; } }
#if TMP_PRESENT
/// <summary>
/// The TMP_Text attached to this GameObject.
/// </summary>
public TMP_Text textMeshPro { get { Initialize (); return _textMeshPro; } }
#endif
/// <summary>
/// The RectTransform attached to this GameObject.
/// </summary>
public RectTransform rectTransform { get { Initialize(); return _rectTransform; } }
#if UNITY_5_6_OR_NEWER
/// <summary>
/// Additional canvas shader channels to use this component.
/// </summary>
public virtual AdditionalCanvasShaderChannels requiredChannels { get { return AdditionalCanvasShaderChannels.None; } }
#endif
/// <summary>
/// Is TextMeshPro or TextMeshProUGUI attached to this GameObject?
/// </summary>
public bool isTMPro
{
get
{
#if TMP_PRESENT
return textMeshPro != null;
#else
return false;
#endif
}
}
/// <summary>
/// The material for rendering.
/// </summary>
public virtual Material material
{
get
{
#if TMP_PRESENT
if (textMeshPro)
{
return textMeshPro.fontSharedMaterial;
}
else
#endif
if (graphic)
{
return graphic.material;
}
else
{
return null;
}
}
set
{
#if TMP_PRESENT
if (textMeshPro)
{
textMeshPro.fontSharedMaterial = value;
}
else
#endif
if (graphic)
{
graphic.material = value;
}
}
}
public virtual Material[] materials
{
get
{
#if TMP_PRESENT
if (textMeshPro)
{
return textMeshPro.fontSharedMaterials ?? s_EmptyMaterials;
}
else
#endif
if (graphic)
{
_materials[0] = graphic.material;
return _materials;
}
else
{
return s_EmptyMaterials;
}
}
}
/// <summary>
/// Call used to modify mesh. (legacy)
/// </summary>
/// <param name="mesh">Mesh.</param>
public virtual void ModifyMesh(Mesh mesh)
{
}
/// <summary>
/// Call used to modify mesh.
/// </summary>
/// <param name="vh">VertexHelper.</param>
public virtual void ModifyMesh(VertexHelper vh)
{
}
/// <summary>
/// Mark the vertices as dirty.
/// </summary>
public virtual void SetVerticesDirty()
{
#if TMP_PRESENT
if (textMeshPro)
{
foreach (var info in textMeshPro.textInfo.meshInfo)
{
var mesh = info.mesh;
if (mesh)
{
mesh.Clear ();
mesh.vertices = info.vertices;
mesh.uv = info.uvs0;
mesh.uv2 = info.uvs2;
mesh.colors32 = info.colors32;
mesh.normals = info.normals;
mesh.tangents = info.tangents;
mesh.triangles = info.triangles;
}
}
if (canvasRenderer)
{
canvasRenderer.SetMesh (textMeshPro.mesh);
GetComponentsInChildren (false, s_SubMeshUIs);
foreach (var sm in s_SubMeshUIs)
{
sm.canvasRenderer.SetMesh (sm.mesh);
}
s_SubMeshUIs.Clear ();
}
textMeshPro.havePropertiesChanged = true;
}
else
#endif
if (graphic)
{
graphic.SetVerticesDirty();
}
}
public void ShowTMProWarning(Shader shader, Shader mobileShader, Shader spriteShader, System.Action<Material> onCreatedMaterial)
{
#if UNITY_EDITOR && TMP_PRESENT
if(!textMeshPro || !textMeshPro.fontSharedMaterial)
{
return;
}
// Is the material preset for dissolve?
Material m = textMeshPro.fontSharedMaterial;
if (m.shader != shader && m.shader != mobileShader)
{
EditorGUILayout.BeginHorizontal ();
EditorGUILayout.HelpBox (string.Format("{0} requires '{1}' or '{2}' as a shader for material preset.", GetType().Name, shader.name, mobileShader.name), MessageType.Warning);
if(GUILayout.Button ("Fix"))
{
var correctShader = m.shader.name.Contains ("Mobile") ? mobileShader : shader;
textMeshPro.fontSharedMaterial = ModifyTMProMaterialPreset (m, correctShader, onCreatedMaterial);
}
EditorGUILayout.EndHorizontal ();
return;
}
// Is the sprite asset for dissolve?
TMP_SpriteAsset spriteAsset = textMeshPro.spriteAsset ?? TMP_Settings.GetSpriteAsset ();
// Sprite asset might not exist at all
if(spriteAsset == null) {
return;
}
m = spriteAsset.material;
if (m && m.shader != spriteShader && textMeshPro.richText && textMeshPro.text.Contains("<sprite="))
{
EditorGUILayout.BeginHorizontal ();
EditorGUILayout.HelpBox (string.Format ("{0} requires '{1}' as a shader for sprite asset.", GetType().Name,spriteShader.name), MessageType.Warning);
if (GUILayout.Button ("Fix"))
{
GetComponentsInChildren<TMP_SubMesh> ().Select (x => x.gameObject).ToList ().ForEach (DestroyImmediate);
GetComponentsInChildren<TMP_SubMeshUI> ().Select (x => x.gameObject).ToList ().ForEach (DestroyImmediate);
textMeshPro.spriteAsset = ModifyTMProSpriteAsset (m, spriteShader, onCreatedMaterial);
}
EditorGUILayout.EndHorizontal ();
return;
}
}
Material ModifyTMProMaterialPreset (Material baseMaterial, Shader shader, System.Action<Material> onCreatedMaterial)
{
string path = AssetDatabase.GetAssetPath (baseMaterial);
string filename = Path.GetFileNameWithoutExtension (path) + " (" + GetType ().Name + ")";
Material mat = Resources.Load<Material> (TMP_Settings.defaultFontAssetPath + filename);
if (!mat)
{
mat = new Material (baseMaterial)
{
shaderKeywords = baseMaterial.shaderKeywords,
shader = shader,
};
onCreatedMaterial (mat);
AssetDatabase.CreateAsset (mat, Path.GetDirectoryName (path) + "/" + filename + ".mat");
EditorUtility.FocusProjectWindow ();
EditorGUIUtility.PingObject (mat);
}
else
{
mat.shader = shader;
}
EditorUtility.SetDirty (mat);
return mat;
}
TMP_SpriteAsset ModifyTMProSpriteAsset (Material baseMaterial, Shader shader, System.Action<Material> onCreatedMaterial)
{
string path = AssetDatabase.GetAssetPath (baseMaterial);
string filename = Path.GetFileNameWithoutExtension (path) + " (" + this.GetType ().Name + ")";
TMP_SpriteAsset spriteAsset = Resources.Load<TMP_SpriteAsset> (TMP_Settings.defaultSpriteAssetPath + filename);
if (!spriteAsset)
{
AssetDatabase.CopyAsset (path, Path.GetDirectoryName (path) + "/" + filename + ".mat");
spriteAsset = Resources.Load<TMP_SpriteAsset> (TMP_Settings.defaultSpriteAssetPath + filename);
spriteAsset.material.shader = shader;
spriteAsset.material.name = shader.name;
onCreatedMaterial (spriteAsset.material);
EditorUtility.FocusProjectWindow ();
EditorGUIUtility.PingObject (spriteAsset);
}
else
{
spriteAsset.material.shader = shader;
}
EditorUtility.SetDirty (spriteAsset);
return spriteAsset;
#endif
}
//################################
// Protected Members.
//################################
/// <summary>
/// Should the effect modify the mesh directly for TMPro?
/// </summary>
protected virtual bool isLegacyMeshModifier { get { return false; } }
protected virtual void Initialize()
{
if (!_initialized)
{
_initialized = true;
_graphic = _graphic ?? GetComponent<Graphic>();
_canvasRenderer = _canvasRenderer ?? GetComponent<CanvasRenderer>();
_rectTransform = _rectTransform ?? GetComponent<RectTransform>();
#if TMP_PRESENT
_textMeshPro = _textMeshPro ?? GetComponent<TMP_Text> ();
#endif
}
}
/// <summary>
/// This function is called when the object becomes enabled and active.
/// </summary>
protected override void OnEnable()
{
_initialized = false;
SetVerticesDirty();
#if TMP_PRESENT
if (textMeshPro)
{
TMPro_EventManager.TEXT_CHANGED_EVENT.Add (OnTextChanged);
}
#endif
#if UNITY_EDITOR && TMP_PRESENT
if (graphic && textMeshPro)
{
GraphicRebuildTracker.TrackGraphic (graphic);
}
#endif
#if UNITY_5_6_OR_NEWER
if (graphic)
{
AdditionalCanvasShaderChannels channels = requiredChannels;
var canvas = graphic.canvas;
if (canvas && (canvas.additionalShaderChannels & channels) != channels)
{
Debug.LogWarningFormat(this, "Enable {1} of Canvas.additionalShaderChannels to use {0}.", GetType().Name, channels);
}
}
#endif
}
/// <summary>
/// This function is called when the behaviour becomes disabled () or inactive.
/// </summary>
protected override void OnDisable()
{
#if TMP_PRESENT
TMPro_EventManager.TEXT_CHANGED_EVENT.Remove (OnTextChanged);
#endif
SetVerticesDirty();
#if UNITY_EDITOR && TMP_PRESENT
if (graphic && textMeshPro)
{
GraphicRebuildTracker.UnTrackGraphic (graphic);
}
#endif
}
/// <summary>
/// LateUpdate is called every frame, if the Behaviour is enabled.
/// </summary>
protected virtual void LateUpdate()
{
#if TMP_PRESENT
if (textMeshPro)
{
if (textMeshPro.havePropertiesChanged || _isTextMeshProActive != textMeshPro.isActiveAndEnabled)
{
SetVerticesDirty ();
}
_isTextMeshProActive = textMeshPro.isActiveAndEnabled;
}
#endif
}
/// <summary>
/// Callback for when properties have been changed by animation.
/// </summary>
protected override void OnDidApplyAnimationProperties()
{
SetVerticesDirty();
}
#if UNITY_EDITOR
/// <summary>
/// This function is called when the script is loaded or a value is changed in the inspector (Called in the editor only).
/// </summary>
protected override void OnValidate()
{
SetVerticesDirty();
}
#endif
//################################
// Private Members.
//################################
bool _initialized;
CanvasRenderer _canvasRenderer;
RectTransform _rectTransform;
Graphic _graphic;
Material[] _materials = new Material[1];
#if TMP_PRESENT
bool _isTextMeshProActive;
TMP_Text _textMeshPro;
/// <summary>
/// Called when any TextMeshPro generated the mesh.
/// </summary>
/// <param name="obj">TextMeshPro object.</param>
void OnTextChanged (Object obj)
{
// Skip if the object is different from the current object or the text is empty.
var textInfo = textMeshPro.textInfo;
if (textMeshPro != obj || textInfo.characterCount - textInfo.spaceCount <= 0)
{
return;
}
GetComponents<BaseMeshEffect>(s_TmpEffects);
for (int i = 0; i < s_TmpEffects.Count; i++)
{
if (s_TmpEffects[i].enabled)
{
if (s_TmpEffects[i] == this)
break;
else
return;
}
}
// Collect the meshes.
s_Meshes.Clear ();
foreach (var info in textInfo.meshInfo)
{
s_Meshes.Add (info.mesh);
}
// Modify the meshes.
foreach (var e in s_TmpEffects)
{
if (!e.enabled)
continue;
if (e.isLegacyMeshModifier)
{
// Legacy mode: Modify the meshes directly.
foreach (var m in s_Meshes)
{
if (m)
{
e.ModifyMesh(m);
}
}
}
else
{
// Convert meshes to VertexHelpers and modify them.
foreach (var m in s_Meshes)
{
if (m)
{
FillVertexHelper(s_VertexHelper, m);
e.ModifyMesh(s_VertexHelper);
s_VertexHelper.FillMesh(m);
}
}
}
}
// Set the modified meshes to the CanvasRenderers (for UI only).
if (canvasRenderer)
{
canvasRenderer.SetMesh (textMeshPro.mesh);
GetComponentsInChildren (false, s_SubMeshUIs);
foreach (var sm in s_SubMeshUIs)
{
sm.canvasRenderer.SetMesh (sm.mesh);
}
s_SubMeshUIs.Clear ();
}
// Clear.
s_Meshes.Clear ();
}
void FillVertexHelper (VertexHelper vh, Mesh mesh)
{
vh.Clear ();
mesh.GetVertices (s_Vertices);
mesh.GetColors (s_Colors);
mesh.GetUVs (0, s_Uv0);
mesh.GetUVs (1, s_Uv1);
mesh.GetNormals (s_Normals);
mesh.GetTangents (s_Tangents);
mesh.GetIndices (s_Indices, 0);
#if UNITY_2017_1_OR_NEWER
mesh.GetUVs (2, s_Uv2);
mesh.GetUVs (3, s_Uv3);
bool useUv2 = 0 < s_Uv2.Count;
bool useUv3 = 0 < s_Uv3.Count;
#endif
s_UIVertices.Clear();
UIVertex v = default(UIVertex);
for (int i = 0; i < s_Vertices.Count; i++)
{
v.position = s_Vertices[i];
v.color = s_Colors[i];
v.uv0 = s_Uv0[i];
v.uv1 = s_Uv1[i];
#if UNITY_2017_1_OR_NEWER
if (useUv2 && i < s_Uv2.Count)
v.uv2 = s_Uv2[i];
if (useUv3 && i < s_Uv3.Count)
v.uv3 = s_Uv3[i];
#endif
v.normal = s_Normals[i];
v.tangent = s_Tangents[i];
s_UIVertices.Add(v);
}
s_VertexHelper.AddUIVertexStream(s_UIVertices, s_Indices);
}
#endif
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c52a957894a7bbf418d6b190bd7816a3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+386
View File
@@ -0,0 +1,386 @@
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.UI.UIEffect
{
/// <summary>
/// UIGradient.
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("UI/MeshEffectForTextMeshPro/UIGradient", 101)]
public class UIGradient : Assets.Scripts.UI.UIEffect.Common.BaseMeshEffect
{
//################################
// Constant or Static Members.
//################################
/// <summary>
/// Gradient direction.
/// </summary>
public enum Direction
{
Horizontal,
Vertical,
Angle,
Diagonal,
}
/// <summary>
/// Gradient space for Text.
/// </summary>
public enum GradientStyle
{
Rect,
Fit,
Split,
}
//################################
// Serialize Members.
//################################
[Tooltip("Gradient Direction.")]
[SerializeField] Direction m_Direction;
[Tooltip("Color1: Top or Left.")]
[SerializeField] Color m_Color1 = Color.white;
[Tooltip("Color2: Bottom or Right.")]
[SerializeField] Color m_Color2 = Color.white;
[Tooltip("Color3: For diagonal.")]
[SerializeField] Color m_Color3 = Color.white;
[Tooltip("Color4: For diagonal.")]
[SerializeField] Color m_Color4 = Color.white;
[Tooltip("Gradient rotation.")]
[SerializeField] [Range(-180, 180)] float m_Rotation;
[Tooltip("Gradient offset for Horizontal, Vertical or Angle.")]
[SerializeField] [Range(-1, 1)] float m_Offset1;
[Tooltip("Gradient offset for Diagonal.")]
[SerializeField] [Range(-1, 1)] float m_Offset2;
[Tooltip("Gradient style for Text.")]
[SerializeField] GradientStyle m_GradientStyle;
[Tooltip("Color space to correct color.")]
[SerializeField] ColorSpace m_ColorSpace = ColorSpace.Uninitialized;
[Tooltip("Ignore aspect ratio.")]
[SerializeField] bool m_IgnoreAspectRatio = true;
//################################
// Public Members.
//################################
public Graphic targetGraphic { get { return base.graphic; } }
/// <summary>
/// Gradient Direction.
/// </summary>
public Direction direction
{
get { return m_Direction; }
set
{
if (m_Direction != value)
{
m_Direction = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Color1: Top or Left.
/// </summary>
public Color color1
{
get { return m_Color1; }
set
{
if (m_Color1 != value)
{
m_Color1 = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Color2: Bottom or Right.
/// </summary>
public Color color2
{
get { return m_Color2; }
set
{
if (m_Color2 != value)
{
m_Color2 = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Color3: For diagonal.
/// </summary>
public Color color3
{
get { return m_Color3; }
set
{
if (m_Color3 != value)
{
m_Color3 = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Color4: For diagonal.
/// </summary>
public Color color4
{
get { return m_Color4; }
set
{
if (m_Color4 != value)
{
m_Color4 = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Gradient rotation.
/// </summary>
public float rotation
{
get
{
return m_Direction == Direction.Horizontal ? -90
: m_Direction == Direction.Vertical ? 0
: m_Rotation;
}
set
{
if (!Mathf.Approximately(m_Rotation, value))
{
m_Rotation = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Gradient offset for Horizontal, Vertical or Angle.
/// </summary>
public float offset
{
get { return m_Offset1; }
set
{
if (m_Offset1 != value)
{
m_Offset1 = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Gradient offset for Diagonal.
/// </summary>
public Vector2 offset2
{
get { return new Vector2(m_Offset2, m_Offset1); }
set
{
if (m_Offset1 != value.y || m_Offset2 != value.x)
{
m_Offset1 = value.y;
m_Offset2 = value.x;
SetVerticesDirty();
}
}
}
/// <summary>
/// Gradient style for Text.
/// </summary>
public GradientStyle gradientStyle
{
get { return m_GradientStyle; }
set
{
if (m_GradientStyle != value)
{
m_GradientStyle = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Color space to correct color.
/// </summary>
public ColorSpace colorSpace
{
get { return m_ColorSpace; }
set
{
if (m_ColorSpace != value)
{
m_ColorSpace = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Ignore aspect ratio.
/// </summary>
public bool ignoreAspectRatio
{
get { return m_IgnoreAspectRatio; }
set
{
if (m_IgnoreAspectRatio != value)
{
m_IgnoreAspectRatio = value;
SetVerticesDirty();
}
}
}
/// <summary>
/// Call used to modify mesh.
/// </summary>
public override void ModifyMesh(VertexHelper vh)
{
if (!IsActive())
return;
// Gradient space.
Rect rect = default(Rect);
UIVertex vertex = default(UIVertex);
if (m_GradientStyle == GradientStyle.Rect)
{
// RectTransform.
rect = graphic.rectTransform.rect;
}
else if (m_GradientStyle == GradientStyle.Split)
{
// Each characters.
rect.Set(0, 0, 1, 1);
}
else if (m_GradientStyle == GradientStyle.Fit)
{
// Fit to contents.
rect.xMin = rect.yMin = float.MaxValue;
rect.xMax = rect.yMax = float.MinValue;
for (int i = 0; i < vh.currentVertCount; i++)
{
vh.PopulateUIVertex(ref vertex, i);
rect.xMin = Mathf.Min(rect.xMin, vertex.position.x);
rect.yMin = Mathf.Min(rect.yMin, vertex.position.y);
rect.xMax = Mathf.Max(rect.xMax, vertex.position.x);
rect.yMax = Mathf.Max(rect.yMax, vertex.position.y);
}
}
// Gradient rotation.
float rad = rotation * Mathf.Deg2Rad;
Vector2 dir = new Vector2(Mathf.Cos(rad), Mathf.Sin(rad));
if (!m_IgnoreAspectRatio && Direction.Angle <= m_Direction)
{
dir.x *= rect.height / rect.width;
dir = dir.normalized;
}
// Calculate vertex color.
Color color;
Vector2 nomalizedPos;
Matrix2x3 localMatrix = new Matrix2x3(rect, dir.x, dir.y); // Get local matrix.
for (int i = 0; i < vh.currentVertCount; i++)
{
vh.PopulateUIVertex(ref vertex, i);
// Normalize vertex position by local matrix.
if (m_GradientStyle == GradientStyle.Split)
{
// Each characters.
nomalizedPos = localMatrix * s_SplitedCharacterPosition[i % 4] + offset2;
}
else
{
nomalizedPos = localMatrix * vertex.position + offset2;
}
// Interpolate vertex color.
if (direction == Direction.Diagonal)
{
color = Color.LerpUnclamped(
Color.LerpUnclamped(m_Color1, m_Color2, nomalizedPos.x),
Color.LerpUnclamped(m_Color3, m_Color4, nomalizedPos.x),
nomalizedPos.y);
}
else
{
color = Color.LerpUnclamped(m_Color2, m_Color1, nomalizedPos.y);
}
// Correct color.
vertex.color *= (m_ColorSpace == ColorSpace.Gamma) ? color.gamma
: (m_ColorSpace == ColorSpace.Linear) ? color.linear
: color;
vh.SetUIVertex(vertex, i);
}
}
//################################
// Private Members.
//################################
static readonly Vector2[] s_SplitedCharacterPosition = { Vector2.up, Vector2.one, Vector2.right, Vector2.zero };
/// <summary>
/// Matrix2x3.
/// </summary>
struct Matrix2x3
{
public float m00, m01, m02, m10, m11, m12;
public Matrix2x3(Rect rect, float cos, float sin)
{
const float center = 0.5f;
float dx = -rect.xMin / rect.width - center;
float dy = -rect.yMin / rect.height - center;
m00 = cos / rect.width;
m01 = -sin / rect.height;
m02 = dx * cos - dy * sin + center;
m10 = sin / rect.width;
m11 = cos / rect.height;
m12 = dx * sin + dy * cos + center;
}
public static Vector2 operator *(Matrix2x3 m, Vector2 v)
{
return new Vector2(
(m.m00 * v.x) + (m.m01 * v.y) + m.m02,
(m.m10 * v.x) + (m.m11 * v.y) + m.m12
);
}
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7245fe6cb36dc7b4e921e9ae44200f43
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+40 -12
View File
@@ -20,6 +20,8 @@ public class UIManager : MonoBehaviour
}
}
public GameObject Root;
private HomeController mHomePanel;
public HomeController HomePanel
{
@@ -46,7 +48,7 @@ public class UIManager : MonoBehaviour
return this.GetPanelInstance("DevicePanel", ref this.mDeviceController);
}
}
private MapListController mMapListController;
public MapListController MapListPanel
{
@@ -107,13 +109,13 @@ public class UIManager : MonoBehaviour
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private T GetPanelInstance<T>(string prefabName, ref T internalComponent)
@@ -166,12 +168,27 @@ public class UIManager : MonoBehaviour
}
else
{
if(prePanel != null)
var root = UIManager.Instance.Root;
for (int i = 0; i < root.transform.childCount; i++)
{
var panel1 = root.transform.GetChild(i).GetComponent<PFUIPanel>();
if (panel1 != null)
{
panel1.Close();
}
}
if (prePanel != null)
{
prePanel.Close();
}
prePanel = panelToShow;
}
if (parent != null && parent.IsActive() == false)
{
parent.gameObject.SetActive(true);
}
//foreach (Transform child in parent.transform)
//{
// //GameObject.Destroy(child);
@@ -195,7 +212,7 @@ public class UIManager : MonoBehaviour
panelToShow.transform.GetComponent<RectTransform>().offsetMin = new Vector2(0, 0);
panelToShow.transform.GetComponent<RectTransform>().offsetMax = new Vector2(0, 0);
}
panelToShow.transform.localScale = parent.transform.localScale;
panelToShow.transform.localScale = parent.transform.localScale;
}
public static void ShowCustom(PFUIPanel panelToShow, GameObject parent = null, bool modal = false)
@@ -261,7 +278,7 @@ public class UIManager : MonoBehaviour
public static void ShowDevicePanel()
{
UIManager.Show(UIManager.Instance.DevicePanel, UIManager.Instance.MainPanel);
UIManager.Show(UIManager.Instance.DevicePanel, null, true);
}
public static void ShowEditUserPanel()
@@ -272,7 +289,7 @@ public class UIManager : MonoBehaviour
public static void ShowLoadingDialogBox()
{
}
public static void ShowMapListPanel()
public static void ShowMapListPanel()
{
UIManager.Show(UIManager.Instance.MapListPanel, UIManager.Instance.MainPanel);
}
@@ -283,6 +300,16 @@ public class UIManager : MonoBehaviour
UIManager.Show(UIManager.Instance.MapDetailPanel, UIManager.Instance.MainPanel);
}
public static void ShowBigMapPanel()
{
UIManager.Instance.MainPanel.gameObject.SetActive(false);
var obj = Resources.Load("UI/Prefab/Panel/BigMapPanel");
//var root = UIManager.Instance.MainPanel.transform.parent.parent;
var bigMap = (GameObject)Instantiate(obj, UIManager.Instance.Root.transform);
//prePanel = bigMap.GetComponent<PFUIPanel>();
}
public static void AddEvent(GameObject gameObject, EventTriggerType eventTriggerType, UnityAction<BaseEventData> call)
{
EventTrigger et = gameObject.GetComponent<EventTrigger>();
@@ -310,18 +337,18 @@ public class UIManager : MonoBehaviour
//UIManager.Instance.ModalsPanel.transform.DetachChildren();
//UIManager.Instance.ModalsPanel.transform.childCount
for (int i = 0; i < 1; i++)
//for (int i = 0; i < UIManager.Instance.ModalsPanel.transform.childCount; i++)
{
var obj = UIManager.Instance.ModalsPanel.transform.GetChild(i);
var obj = UIManager.Instance.ModalsPanel.transform.GetChild(UIManager.Instance.ModalsPanel.transform.childCount - 1);
obj.gameObject.SetActive(false);
DestroyImmediate(obj.gameObject);
//DestroyImmediate(obj.gameObject);
}
}
public Alert alert = null;
public static void ShowAlert(string msg)
{
if(UIManager.Instance == null)
if (UIManager.Instance == null)
{
return;
}
@@ -332,7 +359,8 @@ public class UIManager : MonoBehaviour
UIManager.Instance.alert.SetText(msg);
UIManager.Show(UIManager.Instance.alert, null, true);
}
else {
else
{
UIManager.Instance.alert.Show();
UIManager.Instance.alert.SetText(msg);
}
+19
View File
@@ -91,5 +91,24 @@ namespace Assets.Scripts
byte b = byte.Parse(hex.Substring(4, 2), NumberStyles.HexNumber);
return new Color32(r, g, b, byte.MaxValue);
}
public static Color HexToColorHtml(string hex)
{
ColorUtility.TryParseHtmlString(hex, out Color c);
return c;
}
/// <summary>
/// Generate random digit code
/// </summary>
/// <param name="length">Length</param>
/// <returns>Result string</returns>
public static string GenerateRandomDigitCode(int length)
{
var random = new System.Random();
string str = string.Empty;
for (int i = 0; i < length; i++)
str = String.Concat(str, random.Next(10).ToString());
return str;
}
}
}