Facebook sdk接入

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Caiyanpeng committed 2021-12-23 15:36:11 +08:00
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// An internal header for declaring interfaces for internal methods in the FacebookSDK
// These are INTERNAL APIs that can change without warning and should not be used directly.
#import <Foundation/Foundation.h>
@interface FBSDKSettings(UnityInternal)
+ (NSString *)userAgentSuffix;
+ (void)setUserAgentSuffix:(NSString *)suffix;
@end
@interface FBSDKShareLinkContent (UnityInternal)
// Deprecated parameters for Feed Dialog - for usage with Unity only.
@property (nonatomic, copy) NSDictionary *feedParameters;
@end
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#import <UIKit/UIKit.h>
#import "AppDelegateListener.h"
//if we are on a version of unity that has the version number defined use it, otherwise we have added it ourselves in the post build step
#if HAS_UNITY_VERSION_DEF
#include "UnityTrampolineConfigure.h"
#endif
@interface FBUnityInterface : NSObject <AppDelegateListener>
{
//If you make changes in here make the same changes in Assets/Facebook/Scripts/NativeDialogModes.cs
enum ShareDialogMode
{
AUTOMATIC = 0,
NATIVE = 1,
WEB = 2,
FEED = 3,
};
}
@property (assign, nonatomic) BOOL useFrictionlessRequests;
@property (nonatomic) ShareDialogMode shareDialogMode;
+ (FBUnityInterface *)sharedInstance;
@end
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "FBUnityInterface.h"
#import <FBSDKCoreKit/FBSDKCoreKit.h>
#import <FBSDKLoginKit/FBSDKLoginKit.h>
#import <FBSDKShareKit/FBSDKShareKit.h>
#import <FBSDKGamingServicesKit/FBSDKGamingServicesKit.h>
#import <Foundation/NSJSONSerialization.h>
#include "FBUnitySDKDelegate.h"
#include "FBUnityUtility.h"
#include "FBSDK+Internal.h"
@interface FBUnityInterface()
@property (nonatomic, copy) NSString *openURLString;
@end
@implementation FBUnityInterface
#pragma mark Object Initialization
+ (FBUnityInterface *)sharedInstance
{
static dispatch_once_t pred;
static FBUnityInterface *shared = nil;
dispatch_once(&pred, ^{
shared = [[FBUnityInterface alloc] init];
shared.shareDialogMode = ShareDialogMode::AUTOMATIC;
});
return shared;
}
+ (void)load
{
UnityRegisterAppDelegateListener([FBUnityInterface sharedInstance]);
}
#pragma mark - App (Delegate) Lifecycle
// didBecomeActive: and onOpenURL: are called by Unity's AppController
// because we implement <AppDelegateListener> and registered via UnityRegisterAppDelegateListener(...) above.
- (void)didFinishLaunching:(NSNotification *)notification
{
[[FBSDKApplicationDelegate sharedInstance] application:[UIApplication sharedApplication]
didFinishLaunchingWithOptions:notification.userInfo];
}
- (void)didBecomeActive:(NSNotification *)notification
{
}
- (void)onOpenURL:(NSNotification *)notification
{
NSURL *url = notification.userInfo[@"url"];
BOOL isHandledByFBSDK = [[FBSDKApplicationDelegate sharedInstance] application:[UIApplication sharedApplication]
openURL:url
sourceApplication:notification.userInfo[@"sourceApplication"]
annotation:notification.userInfo[@"annotation"]];
if (!isHandledByFBSDK) {
[FBUnityInterface sharedInstance].openURLString = [url absoluteString];
}
}
#pragma mark - Implementation
- (void)configureAppId:(const char *)appId
frictionlessRequests:(bool)frictionlessRequests
urlSuffix:(const char *)urlSuffix
{
self.useFrictionlessRequests = frictionlessRequests;
if(appId) {
[FBSDKSettings setAppID:[FBUnityUtility stringFromCString:appId]];
}
if(urlSuffix && strlen(urlSuffix) > 0) {
[FBSDKSettings setAppURLSchemeSuffix:[FBUnityUtility stringFromCString:urlSuffix]];
}
NSDictionary *userData = [self getAccessTokenUserData] ?: @{};
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnInitComplete userData:userData requestId:0];
}
- (void)logInWithPublishPermissions:(int) requestId
scope:(const char *)scope
{
[self startLogin:requestId scope:scope isPublishPermLogin:YES];
}
- (void)logInWithReadPermissions:(int) requestId
scope:(const char *)scope
{
[self startLogin:requestId scope:scope isPublishPermLogin:NO];
}
- (void)startLogin:(int) requestId
scope:(const char *)scope
isPublishPermLogin:(BOOL)isPublishPermLogin
{
NSString *scopeStr = [FBUnityUtility stringFromCString:scope];
NSArray *permissions = nil;
if(scope && strlen(scope) > 0) {
permissions = [scopeStr componentsSeparatedByString:@","];
}
void (^loginHandler)(FBSDKLoginManagerLoginResult *,NSError *) = ^(FBSDKLoginManagerLoginResult *result, NSError *error) {
if (error) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnLoginComplete error:error requestId:requestId];
return;
} else if (result.isCancelled) {
[FBUnityUtility sendCancelToUnity:FBUnityMessageName_OnLoginComplete requestId:requestId];
return;
}
if ([self tryCompleteLoginWithRequestId:requestId]) {
return;
} else {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnLoginComplete errorMessage:@"Unknown login error" requestId:requestId];
}
};
FBSDKLoginManager *login = [[FBSDKLoginManager alloc] init];
[login logInWithPermissions:permissions
fromViewController:nil
handler:loginHandler];
}
- (void)loginWithTrackingPreference:(int)requestId
scope:(const char *)scope
tracking:(const char *)tracking
nonce:(const char *)nonce
{
NSString *scopeStr = [FBUnityUtility stringFromCString:scope];
NSArray *permissions = nil;
if(scope && strlen(scope) > 0) {
permissions = [scopeStr componentsSeparatedByString:@","];
}
NSString *trackingStr = [FBUnityUtility stringFromCString:tracking];
NSString *nonceStr = nil;
if (nonce) {
nonceStr = [FBUnityUtility stringFromCString:nonce];
}
FBSDKLoginConfiguration *config;
if (nonce) {
config = [[FBSDKLoginConfiguration alloc] initWithPermissions:permissions tracking:([trackingStr isEqualToString:@"enabled"] ? FBSDKLoginTrackingEnabled : FBSDKLoginTrackingLimited) nonce:nonceStr];
} else {
config = [[FBSDKLoginConfiguration alloc] initWithPermissions:permissions tracking:([trackingStr isEqualToString:@"enabled"] ? FBSDKLoginTrackingEnabled : FBSDKLoginTrackingLimited)];
}
void (^loginHandler)(FBSDKLoginManagerLoginResult *,NSError *) = ^(FBSDKLoginManagerLoginResult *result, NSError *error) {
if (error) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnLoginComplete error:error requestId:requestId];
return;
} else if (result.isCancelled) {
[FBUnityUtility sendCancelToUnity:FBUnityMessageName_OnLoginComplete requestId:requestId];
return;
}
if ([self tryCompleteLoginWithRequestId:requestId]) {
return;
} else {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnLoginComplete errorMessage:@"Unknown login error" requestId:requestId];
}
};
FBSDKLoginManager *login = [[FBSDKLoginManager alloc] init];
[login logInFromViewController:nil configuration:config completion:loginHandler];
}
- (void)logOut
{
FBSDKLoginManager *login = [[FBSDKLoginManager alloc] init];
[login logOut];
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnLogoutComplete userData:@{} requestId:0];
}
- (void)appRequestWithRequestId:(int)requestId
message:(const char *)message
actionType:(const char *)actionType
objectId:(const char *)objectId
to:(const char **)to
toLength:(int)toLength
filters:(const char *)filters
data:(const char *)data
title:(const char *)title
{
FBSDKGameRequestContent *content = [[FBSDKGameRequestContent alloc] init];
content.message = [FBUnityUtility stringFromCString:message];
content.actionType = [FBUnityUtility gameRequestActionTypeFromString:[FBUnityUtility stringFromCString:actionType]];
content.objectID = [FBUnityUtility stringFromCString:objectId];
if(to && toLength) {
NSMutableArray *toArray = [NSMutableArray array];
for(int i = 0; i < toLength; i++) {
[toArray addObject:[FBUnityUtility stringFromCString:to[i]]];
}
content.recipients = toArray;
}
content.filters = [FBUnityUtility gameRequestFilterFromString:[FBUnityUtility stringFromCString:filters]];
content.data = [FBUnityUtility stringFromCString:data];
content.title = [FBUnityUtility stringFromCString:title];
FBUnitySDKDelegate *delegate = [FBUnitySDKDelegate instanceWithRequestID:requestId];
NSError *error;
FBSDKGameRequestDialog *dialog = [[FBSDKGameRequestDialog alloc] init];
dialog.content = content;
dialog.delegate = delegate;
dialog.frictionlessRequestsEnabled = self.useFrictionlessRequests;
if (![dialog validateWithError:&error]) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnAppRequestsComplete error:error requestId:requestId];
}
if (![dialog show]) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnAppRequestsComplete errorMessage:@"Failed to show request dialog" requestId:requestId];
}
}
- (void)shareLinkWithRequestId:(int)requestId
contentURL:(const char *)contentURL
contentTitle:(const char *)contentTitle
contentDescription:(const char *)contentDescription
photoURL:(const char *)photoURL
{
FBSDKShareLinkContent *linkContent = [[FBSDKShareLinkContent alloc] init];
NSString *contentUrlStr = [FBUnityUtility stringFromCString:contentURL];
if (contentUrlStr) {
linkContent.contentURL = [NSURL URLWithString:contentUrlStr];
}
[self shareContentWithRequestId:requestId
shareContent:linkContent
dialogMode:[self getDialogMode]];
}
- (void)shareFeedWithRequestId:(int)requestId
toId:(const char *)toID
link:(const char *)link
linkName:(const char *)linkName
linkCaption:(const char *)linkCaption
linkDescription:(const char *)linkDescription
picture:(const char *)picture
mediaSource:(const char *)mediaSource
{
FBSDKShareLinkContent *linkContent = [[FBSDKShareLinkContent alloc] init];
NSString *contentUrlStr = [FBUnityUtility stringFromCString:link];
if (contentUrlStr) {
linkContent.contentURL = [NSURL URLWithString:contentUrlStr];
}
NSMutableDictionary *feedParameters = [[NSMutableDictionary alloc] init];
NSString *toStr = [FBUnityUtility stringFromCString:toID];
if (toStr) {
[feedParameters setObject:toStr forKey:@"to"];
}
NSString *captionStr = [FBUnityUtility stringFromCString:linkCaption];
if (captionStr) {
[feedParameters setObject:captionStr forKey:@"caption"];
}
NSString *sourceStr = [FBUnityUtility stringFromCString:mediaSource];
if (sourceStr) {
[feedParameters setObject:sourceStr forKey:@"source"];
}
[linkContent addParameters:feedParameters bridgeOptions:FBSDKShareBridgeOptionsDefault];
[self shareContentWithRequestId:requestId
shareContent:linkContent
dialogMode:FBSDKShareDialogModeFeedWeb];
}
- (void)shareContentWithRequestId:(int)requestId
shareContent:(FBSDKShareLinkContent *)linkContent
dialogMode:(FBSDKShareDialogMode)dialogMode
{
FBSDKShareDialog *dialog = [[FBSDKShareDialog alloc] init];
dialog.shareContent = linkContent;
dialog.mode = dialogMode;
FBUnitySDKDelegate *delegate = [FBUnitySDKDelegate instanceWithRequestID:requestId];
dialog.delegate = delegate;
NSError *error;
if (![dialog validateWithError:&error]) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnShareLinkComplete error:error requestId:requestId];
}
if (![dialog show]) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnShareLinkComplete errorMessage:@"Failed to show share dialog" requestId:requestId];
}
}
- (FBSDKShareDialogMode)getDialogMode
{
switch (self.shareDialogMode) {
case ShareDialogMode::AUTOMATIC:
return FBSDKShareDialogModeAutomatic;
case ShareDialogMode::NATIVE:
return FBSDKShareDialogModeNative;
case ShareDialogMode::WEB:
return FBSDKShareDialogModeWeb;
case ShareDialogMode::FEED:
return FBSDKShareDialogModeFeedWeb;
default:
NSLog(@"Unexpected dialog mode: %@", [NSNumber numberWithInt:self.shareDialogMode]);
return FBSDKShareDialogModeAutomatic;
}
}
- (BOOL)tryCompleteLoginWithRequestId:(int) requestId
{
NSMutableDictionary *userData = [[NSMutableDictionary alloc] init];
NSDictionary *accessTokenUserData = [self getAccessTokenUserData];
NSDictionary *authenticationTokenUserData = [self getAuthenticationTokenUserData];
if (accessTokenUserData) {
[userData addEntriesFromDictionary:accessTokenUserData];
}
if (authenticationTokenUserData) {
[userData addEntriesFromDictionary:authenticationTokenUserData];
}
if (userData) {
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnLoginComplete
userData:[userData copy]
requestId:requestId];
return YES;
} else {
return NO;
}
}
- (NSDictionary *)getAccessTokenUserData
{
FBSDKAccessToken *token = [FBSDKAccessToken currentAccessToken];
if (token) {
// Old v3 sdk tokens don't always contain a UserID. If the user ID is null
// treat the token as bad and clear it. These values are all required
// on c# side for initlizing a token.
NSDictionary *userData = [FBUnityUtility getUserDataFromAccessToken:token];
if (userData) {
return userData;
} else {
// The token is missing a required value. Clear the token
[[[FBSDKLoginManager alloc] init] logOut];
}
}
return nil;
}
- (NSDictionary *)getAuthenticationTokenUserData
{
FBSDKAuthenticationToken *token = [FBSDKAuthenticationToken currentAuthenticationToken];
if (token.tokenString && token.nonce) {
return @{
@"auth_token_string": token.tokenString,
@"auth_nonce": token.nonce
};
}
return nil;
}
@end
#pragma mark - Actual Unity C# interface (extern C)
extern "C" {
void IOSFBSendViewHierarchy(const char *_tree )
{
Class FBUnityUtility = NSClassFromString(@"FBSDKCodelessIndexer");
[FBUnityUtility performSelector:NSSelectorFromString(@"uploadIndexing:")
withObject:[NSString stringWithUTF8String:_tree]];
}
void IOSFBInit(const char *_appId, bool _frictionlessRequests, const char *_urlSuffix, const char *_userAgentSuffix)
{
// Set the user agent before calling init to ensure that calls made during
// init use the user agent suffix.
[FBSDKSettings setUserAgentSuffix:[FBUnityUtility stringFromCString:_userAgentSuffix]];
[[FBUnityInterface sharedInstance] configureAppId:_appId
frictionlessRequests:_frictionlessRequests
urlSuffix:_urlSuffix];
[FBSDKAppEvents setIsUnityInit:true];
[FBSDKAppEvents sendEventBindingsToUnity];
}
void IOSFBEnableProfileUpdatesOnAccessTokenChange(bool enable)
{
[FBSDKProfile enableUpdatesOnAccessTokenChange:enable];
}
void IOSFBLoginWithTrackingPreference(int requestId, const char *scope, const char *tracking, const char *nonce)
{
[[FBUnityInterface sharedInstance] loginWithTrackingPreference:requestId scope:scope
tracking:tracking
nonce:nonce];
}
void IOSFBLogInWithReadPermissions(int requestId,
const char *scope)
{
[[FBUnityInterface sharedInstance] logInWithReadPermissions:requestId scope:scope];
}
void IOSFBLogInWithPublishPermissions(int requestId,
const char *scope)
{
[[FBUnityInterface sharedInstance] logInWithPublishPermissions:requestId scope:scope];
}
void IOSFBLogOut()
{
[[FBUnityInterface sharedInstance] logOut];
}
char* IOSFBCurrentAuthenticationToken()
{
FBSDKAuthenticationToken *token = [FBSDKAuthenticationToken currentAuthenticationToken];
NSString *str = @"";
if (token.tokenString && token.nonce) {
try {
NSData *jsonData = [NSJSONSerialization dataWithJSONObject:@{
@"auth_token_string": token.tokenString,
@"auth_nonce": token.nonce
} options:NSJSONWritingPrettyPrinted error:nil];
if (jsonData) {
str = [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
} catch (NSException *exception) {
NSLog(@"Fail to parse AuthenticationToken");
}
}
const char* string = [str UTF8String];
char* res = (char*)malloc(strlen(string) + 1);
strcpy(res, string);
return res;
}
char* IOSFBCurrentProfile()
{
FBSDKProfile *profile = [FBSDKProfile currentProfile];
NSString *str = @"";
NSMutableDictionary<NSString *, id> *data = [NSMutableDictionary new];
if (profile.userID) {
data[@"userID"] = profile.userID;
}
if (profile.firstName) {
data[@"firstName"] = profile.firstName;
}
if (profile.middleName) {
data[@"middleName"] = profile.middleName;
}
if (profile.lastName) {
data[@"lastName"] = profile.lastName;
}
if (profile.name) {
data[@"name"] = profile.name;
}
if (profile.email) {
data[@"email"] = profile.email;
}
if (profile.imageURL) {
data[@"imageURL"] = profile.imageURL.absoluteString;
}
if (profile.linkURL) {
data[@"linkURL"] = profile.linkURL.absoluteString;
}
if (profile.friendIDs) {
data[@"friendIDs"] = [profile.friendIDs componentsJoinedByString:@","];
}
if (profile.birthday) {
data[@"birthday"] = [NSString stringWithFormat:@"%@", @((time_t)[profile.birthday timeIntervalSince1970])];
}
if (profile.ageRange) {
if (profile.ageRange.min) {
data[@"ageMin"] = profile.ageRange.min.stringValue;
}
if (profile.ageRange.max) {
data[@"ageMax"] = profile.ageRange.max.stringValue;
}
}
if (profile.hometown) {
data[@"hometown_id"] = profile.hometown.id;
data[@"hometown_name"] = profile.hometown.name;
}
if (profile.location) {
data[@"location_id"] = profile.location.id;
data[@"location_name"] = profile.location.name;
}
if (profile.gender) {
data[@"gender"] = profile.gender;
}
try {
NSData *jsonData = [NSJSONSerialization dataWithJSONObject:data options:NSJSONWritingPrettyPrinted error:nil];
if (jsonData) {
str = [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
} catch (NSException *exception) {
NSLog(@"Fail to parse Profile");
}
const char* string = [str UTF8String];
char* res = (char*)malloc(strlen(string) + 1);
strcpy(res, string);
return res;
}
void IOSFBSetPushNotificationsDeviceTokenString(const char *token)
{
[FBSDKAppEvents setPushNotificationsDeviceTokenString:[FBUnityUtility stringFromCString:token]];
}
void IOSFBSetShareDialogMode(int mode)
{
[FBUnityInterface sharedInstance].shareDialogMode = static_cast<ShareDialogMode>(mode);
}
void IOSFBAppRequest(int requestId,
const char *message,
const char *actionType,
const char *objectId,
const char **to,
int toLength,
const char *filters,
const char **excludeIds, //not supported on mobile
int excludeIdsLength, //not supported on mobile
bool hasMaxRecipients, //not supported on mobile
int maxRecipients, //not supported on mobile
const char *data,
const char *title)
{
[[FBUnityInterface sharedInstance] appRequestWithRequestId: requestId
message: message
actionType: actionType
objectId: objectId
to: to
toLength: toLength
filters: filters
data: data
title: title];
}
void IOSFBGetAppLink(int requestId)
{
NSURL *url = [NSURL URLWithString:[FBUnityInterface sharedInstance].openURLString];
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnGetAppLinkComplete
userData:[FBUnityUtility appLinkDataFromUrl:url]
requestId:requestId];
[FBUnityInterface sharedInstance].openURLString = nil;
}
void IOSFBShareLink(int requestId,
const char *contentURL,
const char *contentTitle,
const char *contentDescription,
const char *photoURL)
{
[[FBUnityInterface sharedInstance] shareLinkWithRequestId:requestId
contentURL:contentURL
contentTitle:contentTitle
contentDescription:contentDescription
photoURL:photoURL];
}
void IOSFBFeedShare(int requestId,
const char *toId,
const char *link,
const char *linkName,
const char *linkCaption,
const char *linkDescription,
const char *picture,
const char *mediaSource)
{
[[FBUnityInterface sharedInstance] shareFeedWithRequestId:requestId
toId:toId
link:link
linkName:linkName
linkCaption:linkCaption
linkDescription:linkDescription
picture:picture
mediaSource:mediaSource];
}
void IOSFBAppEventsActivateApp()
{
[FBSDKAppEvents activateApp];
}
void IOSFBAppEventsLogEvent(const char *eventName,
double valueToSum,
int numParams,
const char **paramKeys,
const char **paramVals)
{
NSDictionary *params = [FBUnityUtility dictionaryFromKeys:paramKeys values:paramVals length:numParams];
[FBSDKAppEvents logEvent:[FBUnityUtility stringFromCString:eventName] valueToSum:valueToSum parameters:params];
}
void IOSFBAppEventsLogPurchase(double amount,
const char *currency,
int numParams,
const char **paramKeys,
const char **paramVals)
{
NSDictionary *params = [FBUnityUtility dictionaryFromKeys:paramKeys values:paramVals length:numParams];
[FBSDKAppEvents logPurchase:amount currency:[FBUnityUtility stringFromCString:currency] parameters:params];
}
void IOSFBAppEventsSetLimitEventUsage(BOOL limitEventUsage)
{
[FBSDKSettings setLimitEventAndDataUsage:limitEventUsage];
}
void IOSFBAutoLogAppEventsEnabled(BOOL autoLogAppEventsEnabledID)
{
[FBSDKSettings setAutoLogAppEventsEnabled:autoLogAppEventsEnabledID];
}
void IOSFBAdvertiserIDCollectionEnabled(BOOL advertiserIDCollectionEnabledID)
{
[FBSDKSettings setAdvertiserIDCollectionEnabled:advertiserIDCollectionEnabledID];
}
BOOL IOSFBAdvertiserTrackingEnabled(BOOL advertiserTrackingEnabled)
{
return [FBSDKSettings setAdvertiserTrackingEnabled:advertiserTrackingEnabled];
}
char* IOSFBSdkVersion()
{
const char* string = [[FBSDKSettings sdkVersion] UTF8String];
char* res = (char*)malloc(strlen(string) + 1);
strcpy(res, string);
return res;
}
void IOSFBSetUserID(const char *userID)
{
[FBSDKAppEvents setUserID:[FBUnityUtility stringFromCString:userID]];
}
void IOSFBOpenGamingServicesFriendFinder(int requestId)
{
[FBSDKFriendFinderDialog
launchFriendFinderDialogWithCompletionHandler:^(BOOL success, NSError * _Nullable error) {
if (!success || error) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnFriendFinderComplete error:error requestId:requestId];
} else {
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnFriendFinderComplete
userData:NULL
requestId:requestId];
}
}];
}
void IOSFBSetDataProcessingOptions(
const char** options,
int numOptions,
int country,
int state) {
NSMutableArray<NSString*>* array = [[NSMutableArray alloc] init];
for (int i = 0; i < numOptions; i++) {
NSString* option = [FBUnityUtility stringFromCString:options[i]];
if (option) {
[array addObject:option];
}
}
[FBSDKSettings setDataProcessingOptions:array country:country state:state];
}
void IOSFBUploadImageToMediaLibrary(int requestId,
const char *caption,
const char *imageUri,
bool shouldLaunchMediaDialog)
{
NSString *captionString = [FBUnityUtility stringFromCString:caption];
NSString *imageUriString = [FBUnityUtility stringFromCString:imageUri];
UIImage *image = [UIImage imageWithContentsOfFile:imageUriString];
FBSDKGamingImageUploaderConfiguration *config =
[[FBSDKGamingImageUploaderConfiguration alloc]
initWithImage:image
caption:captionString
shouldLaunchMediaDialog:shouldLaunchMediaDialog ? YES: NO];
[FBSDKGamingImageUploader
uploadImageWithConfiguration:config
andResultCompletionHandler:^(BOOL success, id result, NSError * _Nullable error) {
if (!success || error) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnUploadImageToMediaLibraryComplete
error:error
requestId:requestId];
} else {
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnUploadImageToMediaLibraryComplete
userData:@{@"id":result[@"id"]}
requestId:requestId];
}
}];
}
void IOSFBUploadVideoToMediaLibrary(int requestId,
const char *caption,
const char *videoUri)
{
NSString *captionString = [FBUnityUtility stringFromCString:caption];
NSString *videoUriString = [FBUnityUtility stringFromCString:videoUri];
NSURL *videoURL = [NSURL fileURLWithPath:videoUriString];
FBSDKGamingVideoUploaderConfiguration *config =
[[FBSDKGamingVideoUploaderConfiguration alloc]
initWithVideoURL:videoURL
caption:captionString];
[FBSDKGamingVideoUploader
uploadVideoWithConfiguration:config
andResultCompletionHandler:^(BOOL success, id result, NSError * _Nullable error) {
if (!success || error) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnUploadVideoToMediaLibraryComplete
error:error
requestId:requestId];
} else {
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnUploadVideoToMediaLibraryComplete
userData:@{@"id":result[@"id"]}
requestId:requestId];
}
}];
}
char* IOSFBGetUserID()
{
NSString *userID = [FBSDKAppEvents userID];
if (!userID) {
return NULL;
}
const char* string = [userID UTF8String];
char* res = (char*)malloc(strlen(string) + 1);
strcpy(res, string);
return res;
}
void IOSFBUpdateUserProperties(int numParams,
const char **paramKeys,
const char **paramVals)
{ }
void IOSFBFetchDeferredAppLink(int requestId)
{
[FBSDKAppLinkUtility fetchDeferredAppLink:^(NSURL *url, NSError *error) {
if (error) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnFetchDeferredAppLinkComplete error:error requestId:requestId];
return;
}
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnFetchDeferredAppLinkComplete
userData:[FBUnityUtility appLinkDataFromUrl:url]
requestId:requestId];
}];
}
void IOSFBRefreshCurrentAccessToken(int requestId)
{
[FBSDKAccessToken refreshCurrentAccessToken:^(FBSDKGraphRequestConnection *connection, id result, NSError *error) {
if (error) {
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnRefreshCurrentAccessTokenComplete error:error requestId:requestId];
return;
}
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnRefreshCurrentAccessTokenComplete
userData:[FBUnityUtility getUserDataFromAccessToken:[FBSDKAccessToken currentAccessToken]]
requestId:requestId];
}];
}
}
@@ -0,0 +1,57 @@
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#import <FBSDKShareKit/FBSDKShareKit.h>
extern NSString *const FBUnityMessageName_OnAppRequestsComplete;
extern NSString *const FBUnityMessageName_OnFriendFinderComplete;
extern NSString *const FBUnityMessageName_OnGetAppLinkComplete;
extern NSString *const FBUnityMessageName_OnGroupCreateComplete;
extern NSString *const FBUnityMessageName_OnGroupJoinComplete;
extern NSString *const FBUnityMessageName_OnInitComplete;
extern NSString *const FBUnityMessageName_OnLoginComplete;
extern NSString *const FBUnityMessageName_OnLogoutComplete;
extern NSString *const FBUnityMessageName_OnShareLinkComplete;
extern NSString *const FBUnityMessageName_OnFetchDeferredAppLinkComplete;
extern NSString *const FBUnityMessageName_OnRefreshCurrentAccessTokenComplete;
extern NSString *const FBUnityMessageName_OnUploadImageToMediaLibraryComplete;
extern NSString *const FBUnityMessageName_OnUploadVideoToMediaLibraryComplete;
/*!
@abstract A helper class that implements various FBSDK delegates in order to send
messages back to Unity.
*/
@interface FBUnitySDKDelegate : NSObject<
FBSDKGameRequestDialogDelegate,
FBSDKSharingDelegate>
/*
@abstract returns a self retaining instance that is released once it receives a
delegate message from FBSDK.
*/
+ (instancetype)instanceWithRequestID:(int)requestID;
@end
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@@ -0,0 +1,110 @@
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#import "FBUnitySDKDelegate.h"
#import "FBUnityUtility.h"
NSString *const FBUnityMessageName_OnAppRequestsComplete = @"OnAppRequestsComplete";
NSString *const FBUnityMessageName_OnGetAppLinkComplete = @"OnGetAppLinkComplete";
NSString *const FBUnityMessageName_OnFriendFinderComplete = @"OnFriendFinderComplete";
NSString *const FBUnityMessageName_OnGroupCreateComplete = @"OnGroupCreateComplete";
NSString *const FBUnityMessageName_OnGroupJoinComplete = @"OnGroupJoinComplete";
NSString *const FBUnityMessageName_OnInitComplete = @"OnInitComplete";
NSString *const FBUnityMessageName_OnLoginComplete = @"OnLoginComplete";
NSString *const FBUnityMessageName_OnLogoutComplete = @"OnLogoutComplete";
NSString *const FBUnityMessageName_OnShareLinkComplete = @"OnShareLinkComplete";
NSString *const FBUnityMessageName_OnFetchDeferredAppLinkComplete = @"OnFetchDeferredAppLinkComplete";
NSString *const FBUnityMessageName_OnRefreshCurrentAccessTokenComplete = @"OnRefreshCurrentAccessTokenComplete";
NSString *const FBUnityMessageName_OnUploadImageToMediaLibraryComplete = @"OnUploadImageToMediaLibraryComplete";
NSString *const FBUnityMessageName_OnUploadVideoToMediaLibraryComplete = @"OnUploadVideoToMediaLibraryComplete";
static NSMutableArray *g_instances;
@implementation FBUnitySDKDelegate {
int _requestID;
}
+ (void)initialize
{
if (self == [FBUnitySDKDelegate class]) {
g_instances = [NSMutableArray array];
}
}
+ (instancetype)instanceWithRequestID:(int)requestID
{
FBUnitySDKDelegate *instance = [[FBUnitySDKDelegate alloc] init];
instance->_requestID = requestID;
[g_instances addObject:instance];
return instance;
}
#pragma mark - Private helpers
- (void)complete
{
[g_instances removeObject:self];
}
#pragma mark - GameRequestDelegate
- (void)gameRequestDialog:(FBSDKGameRequestDialog *)gameRequestDialog didCompleteWithResults:(NSDictionary *)results
{
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnAppRequestsComplete userData:results requestId:_requestID];
[self complete];
}
- (void)gameRequestDialog:(FBSDKGameRequestDialog *)gameRequestDialog didFailWithError:(NSError *)error
{
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnAppRequestsComplete error:error requestId:_requestID];
[self complete];
}
- (void)gameRequestDialogDidCancel:(FBSDKGameRequestDialog *)gameRequestDialog
{
[FBUnityUtility sendCancelToUnity:FBUnityMessageName_OnAppRequestsComplete requestId:_requestID];
[self complete];
}
#pragma mark - FBSDKSharingDelegate
- (void)sharer:(id<FBSDKSharing>)sharer didCompleteWithResults:(NSDictionary *)results
{
if (results.count == 0) {
// We no longer always send back a postId. In cases where the response is empty,
// stuff in a didComplete so that Unity doesn't treat it as a malformed response.
results = @{ @"didComplete" : @"1" };
}
[FBUnityUtility sendMessageToUnity:FBUnityMessageName_OnShareLinkComplete userData:results requestId:_requestID];
[self complete];
}
- (void)sharer:(id<FBSDKSharing>)sharer didFailWithError:(NSError *)error
{
[FBUnityUtility sendErrorToUnity:FBUnityMessageName_OnShareLinkComplete error:error requestId:_requestID];
[self complete];
}
- (void)sharerDidCancel:(id<FBSDKSharing>)sharer
{
[FBUnityUtility sendCancelToUnity:FBUnityMessageName_OnShareLinkComplete requestId:_requestID];
[self complete];
}
@end
@@ -0,0 +1,59 @@
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@@ -0,0 +1,35 @@
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#import <FBSDKShareKit/FBSDKShareKit.h>
#import <FBSDKLoginKit/FBSDKLoginKit.h>
extern const char* const FB_OBJECT_NAME;
@interface FBUnityUtility : NSObject
+ (NSDictionary *)dictionaryFromKeys:(const char **)keys values:(const char **)vals length:(int)length;
+ (FBSDKGameRequestFilter)gameRequestFilterFromString:(NSString *)filter;
+ (FBSDKGameRequestActionType)gameRequestActionTypeFromString:(NSString *)actionType;
+ (void)sendCancelToUnity:(NSString *)unityMessage requestId:(int)requestId;
+ (void)sendErrorToUnity:(NSString *)unityMessage error:(NSError *)error requestId:(int)requestId;
+ (void)sendErrorToUnity:(NSString *)unityMessage errorMessage:(NSString *)errorMessage requestId:(int)requestId;
+ (void)sendMessageToUnity:(NSString *)unityMessage userData:(NSDictionary *)userData requestId:(int)requestId;
+ (NSString *)stringFromCString:(const char *)string;
+ (NSDictionary *)appLinkDataFromUrl:(NSURL *)url;
+ (NSDictionary *)getUserDataFromAccessToken:(FBSDKAccessToken *)token;
@end
@@ -0,0 +1,59 @@
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@@ -0,0 +1,228 @@
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
// copy, modify, and distribute this software in source code or binary form for use
// in connection with the web services and APIs provided by Facebook.
//
// As with any software that integrates with the Facebook platform, your use of
// this software is subject to the Facebook Developer Principles and Policies
// [http://developers.facebook.com/policy/]. This copyright notice shall be
// included in all copies or substantial portions of the software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#import "FBUnityUtility.h"
#include <string>
#import <Foundation/Foundation.h>
#import <FBSDKCoreKit/FBSDKCoreKit.h>
#import <FBSDKLoginKit/FBSDKLoginKit.h>
#import <FBSDKShareKit/FBSDKShareKit.h>
const char* const FB_OBJECT_NAME = "UnityFacebookSDKPlugin";
// Helper method to create C string copy
static char* FBUnityMakeStringCopy (const char* string)
{
if (string == NULL)
return NULL;
char* res = (char*)malloc(strlen(string) + 1);
strcpy(res, string);
return res;
}
@implementation FBUnityUtility
+ (void) sendCancelToUnity:(NSString *)unityMessage
requestId:(int)requestId
{
[self sendMessageToUnity:unityMessage
userData:@{ @"cancelled" : @"true" }
requestId:requestId];
}
+ (void) triggerUploadViewHierarchy
{
[self sendMessageToUnity:@"CaptureViewHierarchy"
userData:nil
requestId:0];
}
+ (void) triggerUpdateBindings:(NSString *)json
{
[self sendMessageToUnity:@"OnReceiveMapping"
message:json
requestId:0];
}
+ (void)sendErrorToUnity:(NSString *)unityMessage
error:(NSError *)error
requestId:(int)requestId
{
NSString *errorMessage =
error.userInfo[FBSDKErrorLocalizedDescriptionKey] ?:
error.userInfo[FBSDKErrorDeveloperMessageKey] ?:
error.localizedDescription;
[self sendErrorToUnity:unityMessage
errorMessage:errorMessage
requestId:requestId];
}
+ (void)sendErrorToUnity:(NSString *)unityMessage
errorMessage:(NSString *)errorMessage
requestId:(int)requestId
{
[self sendMessageToUnity:unityMessage
userData:@{ @"error" : errorMessage }
requestId:requestId];
}
+ (void)sendMessageToUnity:(NSString *)unityMessage
userData:(NSDictionary *)userData
requestId:(int)requestId
{
NSMutableDictionary *resultDictionary = [ @{ @"callback_id": [@(requestId) stringValue] } mutableCopy];
[resultDictionary addEntriesFromDictionary:userData];
if (![NSJSONSerialization isValidJSONObject:resultDictionary]) {
[self sendErrorToUnity:unityMessage errorMessage:@"Result cannot be converted to json" requestId:requestId];
return;
}
NSError *serializationError = nil;
NSData *jsonData = [NSJSONSerialization dataWithJSONObject:resultDictionary options:0 error:&serializationError];
if (serializationError) {
[self sendErrorToUnity:unityMessage error:serializationError requestId:requestId];
return;
}
NSString *jsonString = [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
if (!jsonString) {
[self sendErrorToUnity:unityMessage errorMessage:@"Failed to generate response string" requestId:requestId];
return;
}
const char *cString = [jsonString UTF8String];
UnitySendMessage(FB_OBJECT_NAME, [unityMessage cStringUsingEncoding:NSASCIIStringEncoding], FBUnityMakeStringCopy(cString));
}
+ (void)sendMessageToUnity:(NSString *)unityMessage
message:(NSString *)message
requestId:(int)requestId
{
const char *cString = [message UTF8String];
UnitySendMessage(FB_OBJECT_NAME, [unityMessage cStringUsingEncoding:NSASCIIStringEncoding], FBUnityMakeStringCopy(cString));
}
+ (NSString *)stringFromCString:(const char *)string {
if (string && string[0] != 0) {
return [NSString stringWithUTF8String:string];
}
return nil;
}
+ (NSDictionary *)dictionaryFromKeys:(const char **)keys
values:(const char **)vals
length:(int)length
{
NSMutableDictionary *params = nil;
if(length > 0 && keys && vals) {
params = [NSMutableDictionary dictionaryWithCapacity:length];
for(int i = 0; i < length; i++) {
if (vals[i] && vals[i] != 0 && keys[i] && keys[i] != 0) {
params[[NSString stringWithUTF8String:keys[i]]] = [NSString stringWithUTF8String:vals[i]];
}
}
}
return params;
}
+ (FBSDKGameRequestFilter) gameRequestFilterFromString:(NSString *)filter {
if (filter.length == 0 || [filter isEqualToString:@"none"]) {
return FBSDKGameRequestFilterNone;
} else if ([filter isEqualToString:@"app_users"]) {
return FBSDKGameRequestFilterAppUsers;
} else if ([filter isEqualToString:@"app_non_users"]) {
return FBSDKGameRequestFilterAppNonUsers;
}
NSLog(@"Unexpected filter type: %@", filter);
return FBSDKGameRequestFilterNone;
}
+ (FBSDKGameRequestActionType) gameRequestActionTypeFromString:(NSString *)actionType {
NSString *actionUpper = [actionType uppercaseString];
if (actionUpper.length == 0 || [actionUpper isEqualToString:@"NONE"]) {
return FBSDKGameRequestActionTypeNone;
} else if ([actionUpper isEqualToString:@"SEND"]) {
return FBSDKGameRequestActionTypeSend;
} else if ([actionUpper isEqualToString:@"ASKFOR"]) {
return FBSDKGameRequestActionTypeAskFor;
} else if ([actionUpper isEqualToString:@"TURN"]) {
return FBSDKGameRequestActionTypeTurn;
}
NSLog(@"Unexpected action type: %@", actionType);
return FBSDKGameRequestActionTypeNone;
}
+ (NSDictionary *)appLinkDataFromUrl:(NSURL *)url
{
NSMutableDictionary *dict = [[NSMutableDictionary alloc] init];
if (url) {
[dict setObject:url.absoluteString forKey:@"url"];
FBSDKURL *parsedUrl = [FBSDKURL URLWithInboundURL:url sourceApplication:nil];
if (parsedUrl) {
if (parsedUrl.appLinkExtras) {
[dict setObject:parsedUrl.appLinkExtras forKey:@"extras"];
// TODO - Try to parse ref param out and pass back
}
if (parsedUrl.targetURL) {
[dict setObject:parsedUrl.targetURL.absoluteString forKey:@"target_url"];
}
}
} else {
[dict setObject:@true forKey:@"did_complete"];
}
return dict;
}
+ (NSDictionary *)getUserDataFromAccessToken:(FBSDKAccessToken *)token
{
if (token) {
if (token.tokenString &&
token.expirationDate &&
token.userID &&
token.permissions &&
token.declinedPermissions) {
NSInteger expiration = token.expirationDate.timeIntervalSince1970;
NSInteger lastRefreshDate = token.refreshDate ? token.refreshDate.timeIntervalSince1970 : 0;
return @{
@"opened" : @"true",
@"access_token" : token.tokenString,
@"expiration_timestamp" : [@(expiration) stringValue],
@"user_id" : token.userID,
@"permissions" : [token.permissions allObjects],
@"granted_permissions" : [token.permissions allObjects],
@"declined_permissions" : [token.declinedPermissions allObjects],
@"last_refresh" : [@(lastRefreshDate) stringValue],
@"graph_domain" : token.graphDomain ? : @"facebook",
};
}
}
return nil;
}
@end
@@ -0,0 +1,59 @@
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@@ -0,0 +1,24 @@
{
"group": "Facebook",
"patches": [],
"libs": [
"libsqlite3.0.dylib:weak",
],
"librarysearchpaths": [
],
"frameworks": [
"Accounts.framework:weak",
"AdSupport.framework:weak",
"Social.framework:weak",
"Security.framework:weak",
],
"headerpaths": [
"Facebook/Editor/iOS",
"Facebook/Scripts"
],
"files": [
"Facebook/Scripts/NativeDialogModes.cs",
],
"folders": [],
"excludes": ["^.*\\.meta$", "^.*\\.mdown^", "^.*\\.pdf$"]
}
@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: aead30834362b490ea67fdd7fd0351c5
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant: