Facebook sdk接入
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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//
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
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// copy, modify, and distribute this software in source code or binary form for use
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// in connection with the web services and APIs provided by Facebook.
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//
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// As with any software that integrates with the Facebook platform, your use of
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// this software is subject to the Facebook Developer Principles and Policies
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// [http://developers.facebook.com/policy/]. This copyright notice shall be
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// included in all copies or substantial portions of the software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#import <FBSDKShareKit/FBSDKShareKit.h>
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#import <FBSDKLoginKit/FBSDKLoginKit.h>
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extern const char* const FB_OBJECT_NAME;
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@interface FBUnityUtility : NSObject
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+ (NSDictionary *)dictionaryFromKeys:(const char **)keys values:(const char **)vals length:(int)length;
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+ (FBSDKGameRequestFilter)gameRequestFilterFromString:(NSString *)filter;
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+ (FBSDKGameRequestActionType)gameRequestActionTypeFromString:(NSString *)actionType;
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+ (void)sendCancelToUnity:(NSString *)unityMessage requestId:(int)requestId;
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+ (void)sendErrorToUnity:(NSString *)unityMessage error:(NSError *)error requestId:(int)requestId;
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+ (void)sendErrorToUnity:(NSString *)unityMessage errorMessage:(NSString *)errorMessage requestId:(int)requestId;
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+ (void)sendMessageToUnity:(NSString *)unityMessage userData:(NSDictionary *)userData requestId:(int)requestId;
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+ (NSString *)stringFromCString:(const char *)string;
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+ (NSDictionary *)appLinkDataFromUrl:(NSURL *)url;
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+ (NSDictionary *)getUserDataFromAccessToken:(FBSDKAccessToken *)token;
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@end
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