地球收藏问题,ios 蓝牙有返回值处理,划船机倒计时1时重置
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@ -13,12 +13,12 @@ public class CountDownAnimation : PFUIPanel
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{
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}
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public void StartTime(UnityAction action)
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public void StartTime(UnityAction action,UnityAction action2)
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{
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HandleAnimation("5", action);
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HandleAnimation("5", action, action2);
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}
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void HandleAnimation(string s, UnityAction action)
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void HandleAnimation(string s, UnityAction action, UnityAction action2)
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{
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var text = transform.Find("Text");
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text.GetComponent<Text>().text = s;
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@ -35,13 +35,17 @@ public class CountDownAnimation : PFUIPanel
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var flag = int.TryParse(s,out int a);
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if (flag)
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{
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if (a == 1 && action2 != null)
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{
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action2.Invoke();
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}
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if (a - 1 == 0)
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{
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HandleAnimation("Go", action);
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HandleAnimation("Go", action, action2);
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}
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else
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{
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HandleAnimation((a - 1).ToString(), action);
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HandleAnimation((a - 1).ToString(), action, action2);
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}
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}
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};
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@ -74,7 +74,7 @@ namespace Assets.Scripts.Devices.Ble.Devices
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public void Reset()
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{
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Debug.Log("发送重置命令");
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Debug.Log("发送重置命令"+this.controlPointCharacteristic.ToString());
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hwInterface.WriteCharacteristic(this.controlPointCharacteristic, new byte[] { 0x01 });
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}
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}
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@ -347,7 +347,7 @@ namespace Assets.Scripts.Ble
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public void StopScan()
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{
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bleMobileThread.Stop();
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bleMobileThread?.Stop();
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}
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//发现服务列表
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@ -391,8 +391,12 @@ namespace Assets.Scripts.Ble
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//写入特征值
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public void WriteCharacteristic(BleCharacteristicInfo characteristic, byte[] data)
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{
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BluetoothLEHardwareInterface.WriteCharacteristic(characteristic.Peripheral.Address, characteristic.Service.Id.ToString(), characteristic.Id.ToString(), data, data.Length, false, (characteristicUUID) => {
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bool withResponse = false;
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#if UNITY_IOS
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withResponse = characteristic.Id.ToString().ToLower().Contains("2AD9".ToLower());
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#endif
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BluetoothLEHardwareInterface.WriteCharacteristic(characteristic.Peripheral.Address, characteristic.Service.Id.ToString(), characteristic.Id.ToString(), data, data.Length, withResponse, (characteristicUUID) => {
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Debug.Log("相应" + characteristicUUID);
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BluetoothLEHardwareInterface.Log("Write Succeeded");
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});
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}
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@ -73,6 +73,7 @@ public class Item : PFUIPanel, IPointerEnterHandler, IPointerExitHandler, IPoint
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SetRounded(hot, 17);
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//UIManager.AddEvent(this.gameObject, EventTriggerType.PointerClick, OnPointerClick);
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transform.GetComponent<Button>().onClick.RemoveAllListeners();
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transform.GetComponent<Button>().onClick.AddListener(() => {
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if (onClick != null)
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{
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@ -61,6 +61,10 @@ public class MainNav : MonoBehaviour
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{
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transform.Find("Exit").gameObject.SetActive(true);
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}
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if (transform.Find("Home"))
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{
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transform.Find("Home").gameObject.SetActive(false);
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}
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}
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// Start is called before the first frame update
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@ -81,6 +81,8 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
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// }
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// SceneManager.LoadScene("Ride");
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//});
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Debug.Log(84);
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transform.GetComponent<Button>().onClick.RemoveAllListeners();
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transform.GetComponent<Button>().onClick.AddListener(() =>
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{
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//UIManager.ShowMapDetailPanel(myMap.Id);
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@ -109,6 +111,7 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
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diff.Find("Text").GetComponent<Text>().text = myMap.Hard;
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tabContainer.Find("3d").gameObject.SetActive(myMap.Enable3D);
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tabContainer.Find("Country").GetComponent<RawImage>().texture = UIManager.Instance.loginRegOptions.GetCountryImage(myMap.CountryCode);
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transform.Find("CollectImg").GetComponent<Button>().onClick.RemoveAllListeners();
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transform.Find("CollectImg").GetComponent<Button>().onClick.AddListener(Collect);
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transform.Find("CollectImg").Find("Image").GetComponent<Image>().sprite =
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UIManager.Instance.collectDict[myMap.IsFavorite];
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@ -166,6 +166,7 @@ public class RowerHomeScript : PFUIPanel
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}
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if (!isPause)
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{
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startTime = UIManager.Now.GetDateTime();
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}
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TimerTicks();
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@ -173,6 +174,13 @@ public class RowerHomeScript : PFUIPanel
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timer = 1.0f;
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btnStart.GetComponent<Image>().sprite = spriteDict["Untagged"];
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btnStart.tag = "Untagged";
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},
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()=>
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{
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if (Rower != null)
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{
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Rower.Reset();
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}
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});
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}
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else
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@ -289,10 +289,10 @@ public class UIManager : MonoBehaviour
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return this.GetPanelInstance("CountDown", ref this.mCountDownAnimation);
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}
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}
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public static void ShowCountDownAnimation(UnityAction action)
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public static void ShowCountDownAnimation(UnityAction action, UnityAction action2 = null)
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{
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UIManager.Show(UIManager.Instance.CountDownAnimation, null, true);
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UIManager.Instance.CountDownAnimation.StartTime(action);
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UIManager.Instance.CountDownAnimation.StartTime(action,action2);
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}
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#region 比赛点击弹窗
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private RaceModalScript mRaceModalScript;
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@ -38,7 +38,6 @@ GraphicsSettings:
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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