From 65fc5b5c505731a80cadfd4284ee85b370928143 Mon Sep 17 00:00:00 2001 From: lishuo Date: Fri, 2 Apr 2021 19:17:23 +0800 Subject: [PATCH] =?UTF-8?q?=E5=9C=BA=E6=99=AF=E5=8A=A0=E8=BD=BD=E5=A4=84?= =?UTF-8?q?=E7=90=86=E4=B8=80=E4=BA=9B=E5=8D=A1=E9=A1=BF=E7=9A=84=E6=83=85?= =?UTF-8?q?=E5=86=B5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Traffic/HeavyTrafficMaterial.mat | 7 +- .../Traffic/LowTrafficMaterial.mat | 7 +- .../Traffic/ModerateTrafficMaterial.mat | 7 +- .../Traffic/SevereTrafficMaterial.mat | 7 +- .../MeshModifiers/LineMeshModifier.cs | 6 +- Assets/Prefabs/Player.prefab | 108 - Assets/Prefabs/Player.prefab.meta | 7 - Assets/Scenes/MainScene.unity | 2 +- Assets/Scenes/Ride/Ride.unity | 9457 ++++++++++++++--- Assets/Scenes/Ride/Scripts/AbstractPlayer.cs | 43 +- .../Scenes/Ride/Scripts/CyclingController.cs | 290 +- .../Ride/Scripts/DeviceServiceMonoBase.cs | 262 + ....cs.meta => DeviceServiceMonoBase.cs.meta} | 2 +- Assets/Scenes/Ride/Scripts/Interface.meta | 8 - .../Ride/Scripts/Interface/ICadenceDevice.cs | 13 - .../Scripts/Interface/IHeartRateDevice.cs | 13 - .../Interface/IHeartRateDevice.cs.meta | 11 - .../Ride/Scripts/Interface/IPowerDevice.cs | 13 - .../Scripts/Interface/IPowerDevice.cs.meta | 11 - .../Ride/Scripts/Interface/ISpeedDevice.cs | 16 - .../Scripts/Interface/ISpeedDevice.cs.meta | 11 - .../Model/CyclingModels/SingleModel.cs | 94 +- .../Ride/Scripts/Model/RecorderDataModel.cs | 24 +- .../Scenes/Ride/Scripts/PlayerController.cs | 155 +- Assets/Scenes/Ride/Scripts/RouteController.cs | 82 +- .../{UIManager.cs => SingleUIManager.cs} | 28 +- ...anager.cs.meta => SingleUIManager.cs.meta} | 0 Assets/Scenes/Ride/Scripts/StartGame.cs | 18 - Assets/Scenes/Ride/Scripts/StartGame.cs.meta | 11 - Assets/Scripts/App.cs | 5 +- Assets/Scripts/Scenes/LoginController.cs | 2 +- .../Scripts/UI/Prefab/Panel/HomeController.cs | 2 +- Assets/Scripts/UIManager.cs | 13 + ProjectSettings/EditorBuildSettings.asset | 4 +- ProjectSettings/ProjectSettings.asset | 4 +- 35 files changed, 8668 insertions(+), 2075 deletions(-) delete mode 100644 Assets/Prefabs/Player.prefab delete mode 100644 Assets/Prefabs/Player.prefab.meta create mode 100644 Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs rename Assets/Scenes/Ride/Scripts/{Interface/ICadenceDevice.cs.meta => DeviceServiceMonoBase.cs.meta} (83%) delete mode 100644 Assets/Scenes/Ride/Scripts/Interface.meta delete mode 100644 Assets/Scenes/Ride/Scripts/Interface/ICadenceDevice.cs delete mode 100644 Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs delete mode 100644 Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs.meta delete mode 100644 Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs delete mode 100644 Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs.meta delete mode 100644 Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs delete mode 100644 Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs.meta rename Assets/Scenes/Ride/Scripts/{UIManager.cs => SingleUIManager.cs} (90%) rename Assets/Scenes/Ride/Scripts/{UIManager.cs.meta => SingleUIManager.cs.meta} (100%) delete mode 100644 Assets/Scenes/Ride/Scripts/StartGame.cs delete mode 100644 Assets/Scenes/Ride/Scripts/StartGame.cs.meta diff --git a/Assets/Mapbox/Examples/1_DataExplorer/Traffic/HeavyTrafficMaterial.mat b/Assets/Mapbox/Examples/1_DataExplorer/Traffic/HeavyTrafficMaterial.mat index 2005a1ac..4747a5ad 100644 --- a/Assets/Mapbox/Examples/1_DataExplorer/Traffic/HeavyTrafficMaterial.mat +++ b/Assets/Mapbox/Examples/1_DataExplorer/Traffic/HeavyTrafficMaterial.mat @@ -4,8 +4,9 @@ Material: serializedVersion: 6 m_ObjectHideFlags: 0 - 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#region 骑行逻辑 - //初始化骑行数据 + #region 骑行逻辑 + //初始化骑行数据 + protected CyclingController mainController; + protected BaseCycling cyclingExcutor; protected virtual void Init() { characterAnimator = GetComponentInChildren(); - var mainController = transform.parent.GetComponent(); + mainController = transform.parent.GetComponent(); map = FindObjectOfType(); mapData = mainController.GetMapData();//获取路书信息 nextlatlong = new Vector2d(mapData.List[0].Point[0], mapData.List[0].Point[1]);//初始化人物位置 TODO加上之前骑行距离 + cyclingExcutor = mainController.cyclingController; } protected virtual void Excute() @@ -135,32 +145,30 @@ namespace Assets.Scenes.Ride.Scripts if (totalDistance <= mapData.TotalDistance) { //数据处理 - nextlatlong = Along(totalDistance);//下一个坐标 nextPos = map.GeoToWorldPosition(nextlatlong);//下一个点 nextPos.y += 0.3f;//提高y轴让人物站在地图上面 prePos = transform.localPosition;//当前点 + thisRotation = transform.localRotation; //动画控制 if (distance > 0) { characterAnimator.SetBool("IsRide", true);//开始移动动画 - StartCoroutine(LookAtNextPos());//转向 + StartCoroutine(MoveTo());//移动 + //transform.localPosition = nextPos; } } else { totalDistance = mapData.TotalDistance; characterAnimator.SetBool("ReachEnd", true);//到达终点 - Task.Run(() => { Upload(); });//异步上传数据 + //Task.Run(() => { });//异步上传数据 + Upload(); isStart = false; isQuit = true; } } - else - { - characterAnimator.SetBool("IsRide", false); - } } //计算功率 速度 当前骑行总里程(M)心率 踏频 等 protected virtual void Compute() @@ -220,15 +228,17 @@ namespace Assets.Scenes.Ride.Scripts #endregion #region 人物移动与转向控制 + + Quaternion thisRotation; IEnumerator LookAtNextPos() { - Quaternion neededRotation = Quaternion.LookRotation(transform.localPosition - nextPos); - Quaternion thisRotation = character.transform.localRotation; + Quaternion neededRotation = Quaternion.LookRotation(prePos - nextPos); + //Quaternion thisRotation = character.transform.localRotation; float t = 0; while (t < 1.0f) { - t += Time.deltaTime / 0.25f; + t += Time.deltaTime / 0.5f; var rotationValue = Quaternion.Slerp(thisRotation, neededRotation, t); character.transform.rotation = Quaternion.Euler(0, rotationValue.eulerAngles.y, 0); yield return null; @@ -238,15 +248,16 @@ namespace Assets.Scenes.Ride.Scripts //人物移动控制 IEnumerator MoveTo() { + StartCoroutine(LookAtNextPos());//转向 //让人物移动分点增加动画的流畅度 float t = 0; while (t < 1) { t += Time.deltaTime; Vector3 v = Vector3.Lerp(prePos, nextPos, t); - transform.localPosition = v; + + transform.localPosition = new Vector3((float)Math.Round(v.x,4), (float)Math.Round(v.y, 4), (float)Math.Round(v.z, 4)); //控制海拔图的位置 - yield return null; } } diff --git a/Assets/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scenes/Ride/Scripts/CyclingController.cs index 5fc11467..011bbc34 100644 --- a/Assets/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scenes/Ride/Scripts/CyclingController.cs @@ -4,15 +4,22 @@ using System; using System.Linq; using System.Collections; using System.Collections.Generic; -using UnityEngine; -using XCharts; using UnityEngine.Networking; using Assets.Scenes.Ride.Scripts.Model; using Assets.Scenes.Ride.Scripts.Model.CyclingModels; -using Assets.Scenes.Ride.Scripts.Interface; +using Assets.Scenes.Ride.Scripts; +using Mapbox.Unity.Map; +using UnityEngine; -public class CyclingController : MonoBehaviour +public class CyclingController : DeviceServiceMonoBase { + + public AbstractMap map; + public GameObject player; + public GameObject UIObject; + public GameObject target; + + #region 参数 private MapDataModel mapData;//当前路书数据 private double[] coordiantes;//当前地图中心 @@ -20,195 +27,100 @@ public class CyclingController : MonoBehaviour private bool isStart;//当前游戏是否开始 private DateTime startTime;//开始时间 private bool initComplete; - public CyclingModel cyclingModel;//当前骑行模式 + private CyclingModel cyclingModel;//当前骑行模式 public BaseCycling cyclingController { get; set; } - public int RouteId; + private int RouteId; private MapApi mapApi; - #endregion - - #region 设备服务 - //设备列表 - ///速率设备 - ISpeedDevice SpeedDevice - { - get - { - return null; - } - //get - //{ - // //速度和踏频一体的传感器,里面的速度是不可以读的,只允许读 踏频,切记 - // if (_antConnector == null) - // { - // return null; - // } - // var device = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is ISpeedDevice).FirstOrDefault(); - // if (device != null) - // { - // return (ISpeedDevice)device; - // } - // return null; - //} - } - /// - /// 心率设备 - /// - IHeartRateDevice HeartDevice - { - get - { - return null; - } - //get - //{ - // if (_antConnector == null) - // { - // return null; - // } - // var device = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is IHeartRateDevice).FirstOrDefault(); - // if (device != null) - // { - // return (IHeartRateDevice)device; - // } - // return null; - //} - } - /// - /// 功率设备 - /// - IPowerDevice PowerDevice - { - get { - return null; - } - //get - //{ - // if (_antConnector == null) - // { - // return null; - // } - // var powerDevices = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is IPowerDevice).ToList(); - // var power = powerDevices.FirstOrDefault(d => d.Sensor == SensorType.Power); - // if (power != null) - // { - // return (IPowerDevice)power; - // } - - // if (powerDevices.Any()) - // { - // return (IPowerDevice)powerDevices.FirstOrDefault(); - // } - - // return null; - //} - } - /// - /// 踏频设备 - /// - private ICadenceDevice CadenceDevice - { - get - { - return null; - } - //get - //{ - // if (_antConnector == null) - // { - // return null; - // } - // var cadences = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is ICadenceDevice).ToList(); - // var cadence = cadences.FirstOrDefault(d => d.Sensor == SensorType.Cadence); - // if (cadence != null) - // { - // return (ICadenceDevice)cadence; - // } - // var spdCad = cadences.FirstOrDefault(d => d.Sensor == SensorType.SpeedCadence); - // if (spdCad != null) - // { - // return (ICadenceDevice)spdCad; - // } - - // if (cadences.Any()) - // { - // return (ICadenceDevice)cadences.FirstOrDefault(); - // } - // return null; - //} - } - - + private Route mapRoute; #endregion void Awake() { initComplete = false; cyclingModel = CyclingModel.Single; - //获取当前用户信息 TODO - //获取路书信息 - //MapApi mapApi = new MapApi(); mapApi = new MapApi(); RouteId = App.RouteIdParam; //var result = GetTestData(); - var result = mapApi.GetData(RouteId); - //StartCoroutine(requset()); - //获取UDP信息 TODO - - //var param = mapApi.GetById(RouteId); - //Route mapRoute = GetNewInstace(RouteId);//获取一个路书所有的数据 - - - //switch (cyclingModel) + MapDataModel result; + if (RouteId > 0) + { + result = mapApi.GetData(RouteId); + } + else + { + result = GetTestData(); + } + var antConnected = CheckAnt();//初始化ant+设备 + //if (!antConnected) //{ - // case CyclingModel.Single: - // cyclingController = new SingleModel(mapRoute, null); - // //cyclingModel.OpenCyclingWindow(); - // break; - // //case CyclingModel.Online: - // // CyclingModel = new OnlineModel(Route, param); - // // //cyclingModel.OpenCyclingWindow(); - // // break; - // //case CyclingModel.Review: - // // if (param.RankingsId.Count == 0) - // // { - // // UIHelper.ShowError(View.GetLang("MapboxController.PSelectARider"));//请选择骑行人 - // // return; - // // } - // // CyclingModel = new ReviewModel(Route, param); - // // //cyclingModel.OpenCyclingWindow(); - // // break; - // //case Model.CyclingModel.Competition: - // // CyclingModel = new CompetitionModel(Route, param); - // // //cyclingModel.OpenCyclingWindow(); - // // break; - // //case Model.CyclingModel.GlobalCycling: - // // CyclingModel = new GlobalCyclingModel(Route, param); - - // // break; - // //default: - // // break; + // throw new Exception("请先连接设备"); //} - //获取蓝牙设备信息 TODO + //StartCoroutine(requset()); - if (result != null && result.List.Count > 0) + + var param = mapApi.GetById(RouteId); + mapRoute = GetNewInstace(RouteId);//获取一个路书所有的数据 + + switch (cyclingModel) + { + case CyclingModel.Single: + cyclingController = new SingleModel(mapRoute); + //cyclingModel.OpenCyclingWindow(); + break; + //case CyclingModel.Online: + // CyclingModel = new OnlineModel(Route, param); + // //cyclingModel.OpenCyclingWindow(); + // break; + //case CyclingModel.Review: + // if (param.RankingsId.Count == 0) + // { + // UIHelper.ShowError(View.GetLang("MapboxController.PSelectARider"));//请选择骑行人 + // return; + // } + // CyclingModel = new ReviewModel(Route, param); + // //cyclingModel.OpenCyclingWindow(); + // break; + //case Model.CyclingModel.Competition: + // CyclingModel = new CompetitionModel(Route, param); + // //cyclingModel.OpenCyclingWindow(); + // break; + //case Model.CyclingModel.GlobalCycling: + // CyclingModel = new GlobalCyclingModel(Route, param); + + // break; + //default: + // break; + } + + if (result != null && mapRoute != null) { mapData = result; coordiantes = result.List[0].Point;//TODO计算当前用户所处的位置 initComplete = true; + Init(); } else { throw new System.Exception("fail to get route data"); } } + private void Init() + { + //加载人物和地图以及UI界面 + map.gameObject.SetActive(true); + player.SetActive(true); + UIObject.SetActive(true); + } private void Update() { //发送UDP + target.transform.position = player.transform.position; + target.transform.rotation = player.transform.rotation; //player.transform.rotation.y; } - #region 方法 + #region 数据处理 /// /// 当前骑行数据的记录器 /// @@ -219,6 +131,10 @@ public class CyclingController : MonoBehaviour return cyclingController?.recorderData; } } + public Route GetRoute() + { + return mapRoute; + } public MapDataModel GetMapData() { @@ -238,54 +154,6 @@ public class CyclingController : MonoBehaviour var jsonData = mapApi.GetData(RouteId); return new Route(jsonData, routeInstance.data); } - /// - /// 更新速度(KM/H) - /// - /// - private double UpDateSpeed() - { - return SpeedDevice == null ? 0 : SpeedDevice.Speed; - } - /// - /// 更新心率 - /// - /// - private int? UpDataHeart() - { - if (HeartDevice != null) - { - return HeartDevice.HeartRate; - } - else - { - return null; - } - } - /// - /// 更新功率 - /// - private double UpdatePower() - { - return PowerDevice == null ? 0 : PowerDevice.Power; - } - /// - /// 更新踏频 - /// - /// - private int UpdateCadence() - { - return CadenceDevice == null ? 0 : CadenceDevice.Cadence; - } - /// - /// 更新距离(KM) - /// - /// - private double UpdateDistance(double speed) - { - return Math.Round(speed / 3600, 4); - } - - IEnumerator requset() { string url = @"http://192.168.0.97:5081/Map/GetData?routeid=5492&m=20"; UnityWebRequest request = UnityWebRequest.Get(url); @@ -332,4 +200,6 @@ public class CyclingController : MonoBehaviour return dist.ToArray(); } #endregion + + } diff --git a/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs b/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs new file mode 100644 index 00000000..746bc01e --- /dev/null +++ b/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs @@ -0,0 +1,262 @@ +using Assets.Scripts.Devices.Ant; +using Assets.Scripts.Devices.Ant.Interfaces; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +namespace Assets.Scenes.Ride.Scripts +{ + public class DeviceServiceMonoBase: MonoBehaviour + { + #region 获取设备数据 + /// + /// 更新速度(KM/H) + /// + /// + public double UpDateSpeed() + { + return SpeedDevice == null ? 0 : SpeedDevice.Speed; + } + /// + /// 更新心率 + /// + /// + public int? UpDateHeart() + { + if (HeartDevice != null) + { + return HeartDevice.HeartRate; + } + else + { + return null; + } + } + /// + /// 更新功率 + /// + public double UpdatePower() + { + return PowerDevice == null ? 0 : PowerDevice.Power; + } + /// + /// 更新踏频 + /// + /// + public int UpdateCadence() + { + return CadenceDevice == null ? 0 : CadenceDevice.Cadence; + } + /// + /// 更新距离(KM) + /// + /// + public double UpdateDistance(double speed) + { + return Math.Round(speed / 3600, 4); + } + + #endregion + + #region 设备接口 + + #region field + + protected AbstractAntDevice _device; + protected AntConnector _antConnector; + + public int ManufacturerId { get; private set; } + public string DeviceNumber { get; private set; } + public int? AntModelId { get; private set; } + + private readonly static System.Collections.Generic.Dictionary _routeDataCache = new Dictionary(); + + #endregion + #region 事件 + + //用户骑行界面非正常关闭(不清楚有哪些非正常),资源没有释放,导致定时器仍在运作。 + public static bool baseExit { get; set; } = false; + #endregion + public bool CheckAnt() + { + //TODO + //if (!ConfigHelper.IsNeedContectedToDevice) + //{ + // return true; + //} + _antConnector = AntConnector.Instance(); + var devices = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && (d.Sensor == SensorType.Trainer || d.Sensor == SensorType.Power)); + if (devices.Count() > 0) + { + _device = devices.OrderByDescending(d => d.Sensor == SensorType.Trainer).First(); + if (_device != null && _device is IRequiresRiderWeight) + { + (_device as IRequiresRiderWeight).RiderWeight = 65;//TODO:PubCommData.CurrentUser.Weight; + } + ManufacturerId = _device.ManufacturerId; + DeviceNumber = $"{ _device.DeviceNumber },{ _device.DeviceType }"; + AntModelId = _device.AntModelId; + } + else + { + + return false; + } + //if (PubCommData.CurrentUser.FTP <= 0) + //{ + + // return false; + //} + if (_device == null) + { + + return false; + } + return true; + } + //设备列表 + ///速率设备 + protected ISpeedDevice SpeedDevice + { + get + { + //速度和踏频一体的传感器,里面的速度是不可以读的,只允许读 踏频,切记 + if (_antConnector == null) + { + return null; + } + var device = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is ISpeedDevice).FirstOrDefault(); + if (device != null) + { + return (ISpeedDevice)device; + } + return null; + } + } + /// + /// 心率设备 + /// + protected IHeartRateDevice HeartDevice + { + get + { + if (_antConnector == null) + { + return null; + } + var device = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is IHeartRateDevice).FirstOrDefault(); + if (device != null) + { + return (IHeartRateDevice)device; + } + return null; + } + } + /// + /// 功率设备 + /// + protected IPowerDevice PowerDevice + { + get + { + if (_antConnector == null) + { + return null; + } + var powerDevices = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is IPowerDevice).ToList(); + var power = powerDevices.FirstOrDefault(d => d.Sensor == SensorType.Power); + if (power != null) + { + return (IPowerDevice)power; + } + + if (powerDevices.Any()) + { + return (IPowerDevice)powerDevices.FirstOrDefault(); + } + + return null; + } + } + /// + /// 踏频设备 + /// + protected ICadenceDevice CadenceDevice + { + get + { + if (_antConnector == null) + { + return null; + } + var cadences = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && d is ICadenceDevice).ToList(); + var cadence = cadences.FirstOrDefault(d => d.Sensor == SensorType.Cadence); + if (cadence != null) + { + return (ICadenceDevice)cadence; + } + var spdCad = cadences.FirstOrDefault(d => d.Sensor == SensorType.SpeedCadence); + if (spdCad != null) + { + return (ICadenceDevice)spdCad; + } + + if (cadences.Any()) + { + return (ICadenceDevice)cadences.FirstOrDefault(); + } + return null; + } + } + + + #endregion + + #region 设备交互 + + ///// + ///// 设置骑行模式和骑行数据 + ///// + ///// 0自由骑,2阻力模式,3轨道模式 + ///// + //public void SetCyClingModelData(string model, double data) + //{ + // if (recorderData == null) + // { + // return; + // } + // switch (model) + // { + // case "0": + // recorderData.SendDataMode = SendDataMode.Freedom; + // SeedFecWindResistance(); + // break; + // case "1": + // break; + // case "2": + // recorderData.SendDataMode = SendDataMode.Resistance; + // SeedFecResistance(data); + // //{ + // // recorderData.SlopeGrade = data; + // // TrackResistance(data); + // //} + // break; + // case "3": + // recorderData.SendDataMode = SendDataMode.Track; + // int index = Route.GetStepIndex(recorderData.EndDistance); + // double grade = Route.GetPatchByIndex(index, false, recorderData.EndDistance); + // recorderData.SlopeGrade = grade; + + // var grade1 = this._sensitivity / 100D * grade; + // //Trace.WriteLine("给设备发的坡度:"+grade, nameof(MapboxController)); + // TrackResistance(grade1); + // break; + // default: + // break; + // } + //} + + #endregion + } +} diff --git a/Assets/Scenes/Ride/Scripts/Interface/ICadenceDevice.cs.meta b/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs.meta similarity index 83% rename from Assets/Scenes/Ride/Scripts/Interface/ICadenceDevice.cs.meta rename to Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs.meta index de75093f..3cce8b6c 100644 --- a/Assets/Scenes/Ride/Scripts/Interface/ICadenceDevice.cs.meta +++ b/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 01f7e6fad7369e84ea67ee09f8b8b481 +guid: f513d183d5ffc8642a79905a41b074fb MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scenes/Ride/Scripts/Interface.meta b/Assets/Scenes/Ride/Scripts/Interface.meta deleted file mode 100644 index 28887172..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d6647077ef503dc4e9f198f003415569 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/Interface/ICadenceDevice.cs b/Assets/Scenes/Ride/Scripts/Interface/ICadenceDevice.cs deleted file mode 100644 index d05f034c..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface/ICadenceDevice.cs +++ /dev/null @@ -1,13 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace Assets.Scenes.Ride.Scripts.Interface -{ - public interface ICadenceDevice - { - int Cadence { get; set; } - } -} diff --git a/Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs b/Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs deleted file mode 100644 index b6a6b1e9..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs +++ /dev/null @@ -1,13 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace Assets.Scenes.Ride.Scripts.Interface -{ - public interface IHeartRateDevice - { - int HeartRate { get; set; } - } -} diff --git a/Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs.meta b/Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs.meta deleted file mode 100644 index 76fff1d9..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface/IHeartRateDevice.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 60c3eedce4d4b2a42be902c0b1dc1e1c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs b/Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs deleted file mode 100644 index e2934ead..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs +++ /dev/null @@ -1,13 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace Assets.Scenes.Ride.Scripts.Interface -{ - public interface IPowerDevice - { - int Power { get; set; } - } -} diff --git a/Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs.meta b/Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs.meta deleted file mode 100644 index 10e95426..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface/IPowerDevice.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ba4e3c819d613a740b008ce6fb95188e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs b/Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs deleted file mode 100644 index 713f6e94..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; - -namespace Assets.Scenes.Ride.Scripts.Interface -{ - public interface ISpeedDevice - { - /// - /// 公里/小时 - /// - double Speed { get; set; } - } -} diff --git a/Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs.meta b/Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs.meta deleted file mode 100644 index 2177b56d..00000000 --- a/Assets/Scenes/Ride/Scripts/Interface/ISpeedDevice.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 673cb46d6a3861444a00fed7d4c2abda -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs b/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs index d491558b..bd2847c7 100644 --- a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs +++ b/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs @@ -16,14 +16,14 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels /// /// /// - public SingleModel(Route route1, SelectParamModel param) + public SingleModel(Route route1) //SelectParamModel param) : base(route1, CyclingModel.Single) { //recorderData = recorderData1; this.IsRecord = true; recorderData = new RecorderDataModel() { - CurrentUser = PubCommData.CurrentUser, + CurrentUser = null,//TODO:PubCommData.CurrentUser, //BelongUserId = PubCommData.CurrentUser.Id, Competitionid = 0, ContinueIndex = 0, @@ -39,63 +39,57 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels //AntModelId = antModelId, StartTime = DateTime.Now }; - if (param != null) - { - recorderData.EndDistance = param.EndDistance; - recorderData.CurrentRouteStartDistance = param.EndDistance; - if (!string.IsNullOrWhiteSpace(param.ContinueMark)) - { - recorderData.ContinueMark = param.ContinueMark; - } - recorderData.ContinueIndex = param.ContinueIndex.GetValueOrDefault(0); - } - recorderData.PreDistance = recorderData.EndDistance; + #region TODO 线路上的人 + //if (param != null) + //{ + // recorderData.EndDistance = param.EndDistance; + // recorderData.CurrentRouteStartDistance = param.EndDistance; + // if (!string.IsNullOrWhiteSpace(param.ContinueMark)) + // { + // recorderData.ContinueMark = param.ContinueMark; + // } + // recorderData.ContinueIndex = param.ContinueIndex.GetValueOrDefault(0); + //} + //recorderData.PreDistance = recorderData.EndDistance; //Rhino.PowerFun.Services.MapUDPService.Send(route.RouteInstance.Id, riders.First().UserId, route.Point.First()); - riders = new List(); - var rider = new OnlineRiderModel() - { - NickName = PubCommData.CurrentUser.Nickname, - UserId = PubCommData.CurrentUser.Id, - WxHeadImg = PubCommData.CurrentUser.WxHeadImg + "?t=1", - //Point = new GeoJSON.Net.Geometry.GeographicPosition(this.route.RouteInstance.Point[0], this.route.RouteInstance.Point[1]), - EndDistance = recorderData.EndDistance - }; - rider.Point = _turfHelper.Along(rider.EndDistance); + //riders = new List(); + //TODO 附件的人列表加上自己 + //var rider = new OnlineRiderModel() + //{ + // NickName = PubCommData.CurrentUser.Nickname, + // UserId = PubCommData.CurrentUser.Id, + // WxHeadImg = PubCommData.CurrentUser.WxHeadImg + "?t=1", + // //Point = new GeoJSON.Net.Geometry.GeographicPosition(this.route.RouteInstance.Point[0], this.route.RouteInstance.Point[1]), + // EndDistance = recorderData.EndDistance + //}; + //rider.Point = _turfHelper.Along(rider.EndDistance); - riders.Add(rider); + //riders.Add(rider); + #endregion } protected override void Run(TargetData targetData) { - //base.BeforeRun(targetData); - var dis1 = SpeedToDistance(targetData._Speed); - currentDistance = recorderData.EndDistance + dis1;//实时计算距离 - if (recorderData.CyclingState == CyclingStateEnum.Prepare || recorderData.CyclingState == CyclingStateEnum.Stop) - { - currentDistance = recorderData.EndDistance; - } - if (recorderData.CyclingState == CyclingStateEnum.Cycling) - { - //Console.WriteLine($"{Ticks + 1}, 总距离:{currentDistance},速度:{ targetData._Speed },移动距离:{ dis1 }"); - } - riders.RemoveAll(r => r.IsSelf == false); - var onlineUsers = MapUDPService.GetOnlineUsers(recorderData.CurrentRoute.RouteInstance.Id).Where(d => d.IsSelf == false) - .ToList(); + #region TODO 获取在线用户 + //riders.RemoveAll(r => r.IsSelf == false); + //var onlineUsers = MapUDPService.GetOnlineUsers(recorderData.CurrentRoute.RouteInstance.Id).Where(d => d.IsSelf == false) + // .ToList(); - foreach (var item in onlineUsers) - { - riders.Add(new OnlineRiderModel() - { - NickName = item.Name, - UserId = item.Id, - WxHeadImg = item.HeadImage, - Point = new GeoJSON.Net.Geometry.GeographicPosition(item.Point[0], item.Point[1]), - EndDistance = item.EndDistance, - PreDistance = item.PreDistance, - }); - } + //foreach (var item in onlineUsers) + //{ + // riders.Add(new OnlineRiderModel() + // { + // NickName = item.Name, + // UserId = item.Id, + // WxHeadImg = item.HeadImage, + // Point = new GeoJSON.Net.Geometry.GeographicPosition(item.Point[0], item.Point[1]), + // EndDistance = item.EndDistance, + // PreDistance = item.PreDistance, + // }); + //} + #endregion base.Run(targetData); } } diff --git a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs index 408643f7..d13e62b1 100644 --- a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs +++ b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs @@ -21,7 +21,7 @@ namespace Assets.Scenes.Ride.Scripts.Model { get { - return CurrentUser.Id; + return 10688;//CurrentUser.Id; } } /// @@ -109,7 +109,7 @@ namespace Assets.Scenes.Ride.Scripts.Model /// /// /// - public JsonResult SaveData(CyclingModel cyclingModel, SelectParamModel selectParam, DateTime createTime, string base64Image = "") + public JsonResult SaveData(CyclingModel cyclingModel, SelectParamModel selectParam, string base64Image = "") { if (RiderDatas.Count <= 0) { @@ -126,13 +126,14 @@ namespace Assets.Scenes.Ride.Scripts.Model MapInterruptRecordApi service = new MapInterruptRecordApi(); //AntManufacturer manufacturer = service.GetAntManufacturer(ManufacturerId); var recordId = Guid.NewGuid().ToString(); + var ticks = RiderDatas.Last().Ticks; var interruptRecord = new MapInterruptRecord { Id = recordId, RouteId = CurrentRoute.RouteInstance.Id, RouteName = CurrentRoute.RouteInstance.Name, TotalDistance = CurrentRoute.RouteInstance.Distance, - UserId = BelongUserId, + UserId = 10688,//BelongUserId, RecordFileName = newFileName + ".txt", Ftp = FTP,//FTP设置 IF = Math.Round(IF, 2), @@ -145,9 +146,9 @@ namespace Assets.Scenes.Ride.Scripts.Model NormalizedPower = Math.Floor(NP),//标准化功率 AveragePower = averagePower,//平均功率 MaxPower = RiderDatas.Max(a => a._Power),//最大功率 - WeightKg = Math.Round(averagePower / PubCommData.CurrentUser.Weight, 2), - Weight = PubCommData.CurrentUser.Weight, - BicycleWeight = PubCommData.CurrentUser.BicycleWeight, + WeightKg = Math.Round(averagePower / 65, 2), + Weight = 65, //PubCommData.CurrentUser.Weight, + BicycleWeight =7, //PubCommData.CurrentUser.BicycleWeight, ContinueMark = ContinueMark, ContinueIndex = ContinueIndex, IsDelete = false, @@ -159,11 +160,11 @@ namespace Assets.Scenes.Ride.Scripts.Model ManufacturerId = ManufacturerId, AntModelId = AntModelId, StartTime = StartTime, - CreateTime = createTime, - Ticks = RiderDatas.Last().Ticks, + CreateTime = StartTime.AddSeconds(ticks), + Ticks = ticks, Mode = cyclingModel.ToString(), - Param = Newtonsoft.Json.JsonConvert.SerializeObject(selectParam), - GlobalCyclingId = selectParam.GlobalCyclingId + //Param = Newtonsoft.Json.JsonConvert.SerializeObject(selectParam), + //GlobalCyclingId = selectParam.GlobalCyclingId }; //var range = new MapSpeedRange().GetSpeedRange(RiderDatas, CurrentRoute.RouteInstance.Distance); interruptRecord.SpeedRange = null; //JsonConvert.SerializeObject(range); @@ -195,7 +196,7 @@ namespace Assets.Scenes.Ride.Scripts.Model stream.Close(); files.Add(fname); } - //TODO 截图 + #region TODO 截图 if (!string.IsNullOrEmpty(base64Image)) { //var imageName = path + "/" + Guid.NewGuid().ToString() + ".png"; @@ -209,6 +210,7 @@ namespace Assets.Scenes.Ride.Scripts.Model //} //files.Add(imageName); } + #endregion var result = service.Add(interruptRecord, files); return new JsonResult { result = result.result, errMsg = result.errMsg, data = result.data }; } diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scenes/Ride/Scripts/PlayerController.cs index a65baa1e..a87b8347 100644 --- a/Assets/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scenes/Ride/Scripts/PlayerController.cs @@ -12,138 +12,55 @@ namespace Assets.Scenes.Ride.Scripts { public class PlayerController : AbstractPlayer { - #region 骑行逻辑 - public List RiderDatas = new List(); protected override void Init() { base.Init(); - } + /// + /// 计算数据,父类会在此方法后处理动画 + /// protected override void Compute() { //计算数据 - power = 2000;//功率 + //speed = mainController.UpDateSpeed(); + heartRate = mainController.UpDateHeart()??0; + power = mainController.UpdatePower(); + cadance = mainController.UpdateCadence(); + + power = 2000;//测试功率 + speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); - distance = Math.Round(speed / 3600, 6); + distance = mainController.UpdateDistance(speed); totalDistance += distance; - //记录骑行数据 - var recordText = string.Format($"{ ticks },{ power.ToString(CultureInfo.InvariantCulture) },{ speed.ToString(CultureInfo.InvariantCulture) },{ Math.Round(totalDistance, 6).ToString(CultureInfo.InvariantCulture) },{ cadance.ToString(CultureInfo.InvariantCulture) },{ heartRate.ToString(CultureInfo.InvariantCulture) },{ Math.Round(nextlatlong.x, 6).ToString(CultureInfo.InvariantCulture) },{ Math.Round(nextlatlong.y, 6).ToString(CultureInfo.InvariantCulture) }"); + //记录骑行数据 + var recordText = string.Format($"{ ticks },{ power.ToString(CultureInfo.InvariantCulture) },{ speed.ToString(CultureInfo.InvariantCulture) },{ Math.Round(totalDistance, 6).ToString(CultureInfo.InvariantCulture) },{ cadance.ToString(CultureInfo.InvariantCulture) },{ heartRate.ToString(CultureInfo.InvariantCulture) },{ Math.Round(nextlatlong.x, 6).ToString(CultureInfo.InvariantCulture) },{ Math.Round(nextlatlong.y, 6).ToString(CultureInfo.InvariantCulture) }"); Debug.Log(recordText); - RiderDatas.Add(new TargetData - { - Ticks = ticks, - _Power = power, - _Speed = speed, - _Distance = totalDistance, - _Cadence = cadance, - _HeartRate = heartRate, - _Lat = nextlatlong.x, - _Lon = nextlatlong.y - }); - } +#if !UNITY_EDITOR + var recorderData = cyclingExcutor.recorderData; + recorderData.RiderDatas.Add(new TargetData + { + Ticks = ticks, + _Power = power, + _Speed = speed, + _Distance = totalDistance> mapData.TotalDistance? mapData.TotalDistance: totalDistance, + _Cadence = cadance, + _HeartRate = heartRate, + _Lat = nextlatlong.x, + _Lon = nextlatlong.y + }); +#endif + } //上传数据 protected override void Upload() { - - } - - #region 保存骑行数据 准备迁移 - - - private string ContinueMark = "TODO"; - private int ContinueIndex=0; - private int Competitionid =0; - private bool IsNeedRanking = true; - private double CurrentRouteStartDistance = 0; - private int ManufacturerId=0; - private int AntModelId =0 ; - private CyclingModel cyclingModel = CyclingModel.Single; - private DateTime EndTime; - void Complete() - { - EndTime = startTime.AddSeconds(ticks); - MapInterruptRecordApi api = new MapInterruptRecordApi(); - string newFileName = Guid.NewGuid().ToString(); - int FTP = Helper.GetFtp(); - double NP = Helper.GetNP(RiderDatas); - //强度 - double IF = NP / FTP; - //训练量 - double TSS = (RiderDatas.Count * NP * IF) / (FTP * 3600) * 100; - var recordId = Guid.NewGuid().ToString(); - var averagePower = Helper.AveragePower(RiderDatas); - var interruptRecord = new MapInterruptRecord - { - Id = recordId, - RouteId = 1, - RouteName = "", - TotalDistance = mapData.TotalDistance, - UserId = userId, - RecordFileName = newFileName + ".txt", - Ftp = FTP,//FTP设置 - IF = Math.Round(IF, 2), - Kj = RiderDatas.Sum(a => a._Power) / 1000,//消耗 - Tss = Math.Round(TSS, 2), - EndDistance = totalDistance, - IsCompleted = totalDistance >= mapData.TotalDistance, - NormalizedPower = Math.Floor(NP),//标准化功率 - AveragePower = averagePower,//平均功率 - MaxPower = RiderDatas.Max(a => a._Power),//最大功率 - WeightKg = Math.Round(averagePower / weight, 2), - Weight = weight, - BicycleWeight = bicycleWeight, - ContinueMark = ContinueMark, - ContinueIndex = ContinueIndex, - IsDelete = false, - MapCompetitionId = Competitionid, - ManufacturerName = "TODO", - DeviceNumber = "TODO", - IsRanking = IsNeedRanking, - CurrentRouteStartDistance = CurrentRouteStartDistance, - ManufacturerId = ManufacturerId, - AntModelId = AntModelId, - StartTime = startTime, - CreateTime = EndTime, - Ticks = RiderDatas.Last().Ticks, - Mode = cyclingModel.ToString(), - //Param = Newtonsoft.Json.JsonConvert.SerializeObject(selectParam), - //GlobalCyclingId = selectParam.GlobalCyclingId - }; - interruptRecord.SpeedRange = null; - double process = Math.Round((totalDistance - interruptRecord.CurrentRouteStartDistance) /mapData.TotalDistance, 2); - interruptRecord.Progress = process > 1 ? 1 : process; - - var cadences = RiderDatas.Where(a => a._Cadence.HasValue && a._Cadence.Value > 0); - if (cadences.Any()) - { - interruptRecord.AverageCadence = Math.Round(cadences.Average(a => a._Cadence.GetValueOrDefault(0))); - } - interruptRecord.MaxCadence = Math.Round(RiderDatas.Max(a => a._Cadence.GetValueOrDefault(0))); - interruptRecord.AverageHeartRate = Math.Round(RiderDatas.Average(a => a._HeartRate.GetValueOrDefault(0))); - interruptRecord.MaxHeartRate = RiderDatas.Max(a => a._HeartRate.GetValueOrDefault(0)); - - var path = Helper.GetDataDire("MapWorkoutRecords"); - var fname = path + "/" + newFileName + ".txt"; - var files = new List(); - using (var fs = new FileInfo(fname).OpenWrite()) - { - var stream = new StreamWriter(fs); - stream.BaseStream.Seek(0, SeekOrigin.End); - foreach (var item in RiderDatas) - { - stream.Write(item.Write() + "\r\n"); - } - stream.Flush(); - stream.Close(); - files.Add(fname); - } - - var result = api.Add(interruptRecord, files); +#if !UNITY_EDITOR + cyclingExcutor.recorderData.IsCompleted = totalDistance == mapData.TotalDistance; + cyclingExcutor.recorderData.EndDistance = totalDistance; + cyclingExcutor.recorderData.SaveData(cyclingExcutor.Mode,null,string.Empty); +#endif } - #endregion - - #endregion - } -} \ No newline at end of file + #endregion + } +} diff --git a/Assets/Scenes/Ride/Scripts/RouteController.cs b/Assets/Scenes/Ride/Scripts/RouteController.cs index 4db1b73e..728d44a5 100644 --- a/Assets/Scenes/Ride/Scripts/RouteController.cs +++ b/Assets/Scenes/Ride/Scripts/RouteController.cs @@ -28,6 +28,7 @@ namespace Assets.Scenes.Ride.Scripts GameObject _directionsGO; GameObject _mipMapRoute; CyclingController cyclingCotroller; + private bool initComplete = false; protected virtual void Awake() { @@ -35,14 +36,41 @@ namespace Assets.Scenes.Ride.Scripts { _map = FindObjectOfType(); } - _map.OnInitialized += CreateRoute; - _map.OnUpdated += CreateRoute; - + // _map.OnInitialized += _map_OnInitialized; ; + //_map.OnUpdated += _map_OnUpdated; ; + //_map.OnTileFinished += _map_OnTileFinished; ; + + } + private void _map_OnUpdated() + { + Debug.Log("_map_OnUpdated"); + } + + private void _map_OnInitialized() + { + Debug.Log("_map_OnInitialized"); + CreateRoute(); + } + + private void _map_OnTileFinished(UnityTile obj) + { + + if (!initComplete) + { + Debug.Log(47); + CreateRoute(obj); + initComplete = true; + } + } + + + PlayerController playerController; public void Start() { cyclingCotroller = transform.parent.GetComponent(); + playerController = FindObjectOfType(); StartCoroutine(QueryTimer()); //CreateRoute(); } @@ -57,10 +85,54 @@ namespace Assets.Scenes.Ride.Scripts { while (true) { + Debug.Log(88); yield return new WaitForSeconds(UpdateFrequency); - CreateRoute(); + CreateRoute(null); } } + + void CreateRoute(UnityTile tile) + { + { + var meshData = new MeshData(); + var dat = new List(); + + var mapData = cyclingCotroller.GetMapData(); + if (mapData != null) + { + foreach (var mapDataItem in mapData.List) + { + var point = mapDataItem.Point; + + Vector3 item = _map.GeoToWorldPosition(new Vector2d(point[0], point[1])); + var distance = TurfCS.Turf.Distance(TurfCS.Turf.Point(new double[] { playerController.Nextlatlong.x, playerController.Nextlatlong.y }), TurfCS.Turf.Point(new double[] { point[0], point[1]})); + if (distance<10) + { + item.y += 0.3f; + dat.Add(item); + } + } + var feat = new VectorFeatureUnity(); + feat.Points.Add(dat); + //处理海拔高度的问题 + //SnapModifier.Run(feat, meshData, tile); + CreatMapRoute(feat);//创建路线 + CreateMiniMapRoute(feat);//创建小地图路线 + } + } + } + bool posInScreen(Vector3 position) + { + Transform camreatra = Camera.main.transform; + Vector3 viewPos = Camera.main.WorldToViewportPoint(position); + Vector3 dir = (position - camreatra.position).normalized; + float dot = Vector3.Dot(camreatra.forward, dir); + if (dot > 0 && viewPos.x > 0 && viewPos.x < 1 && viewPos.y > 0 && viewPos.y < 1) + { + return true; + } + return false; + } void CreateRoute() { UnityTile tile; @@ -96,6 +168,7 @@ namespace Assets.Scenes.Ride.Scripts _directionsGO.Destroy(); } _directionsGO = new GameObject("MapRoute"); + _directionsGO.transform.parent = transform; var lineRender = _directionsGO.AddComponent(); lineRender.material = new Material(Shader.Find("Sprites/Default")); var dat = feat.Points[0]; @@ -124,6 +197,7 @@ namespace Assets.Scenes.Ride.Scripts _mipMapRoute.Destroy(); } _mipMapRoute = new GameObject("MiniMapRoute"); + _mipMapRoute.transform.parent = transform; var lineRender = _mipMapRoute.AddComponent(); lineRender.material = new Material(Shader.Find("Sprites/Default")); var dat = feat.Points[0]; diff --git a/Assets/Scenes/Ride/Scripts/UIManager.cs b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs similarity index 90% rename from Assets/Scenes/Ride/Scripts/UIManager.cs rename to Assets/Scenes/Ride/Scripts/SingleUIManager.cs index 229bb772..fb54965d 100644 --- a/Assets/Scenes/Ride/Scripts/UIManager.cs +++ b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs @@ -8,14 +8,17 @@ using Mapbox.Unity.Map; using DG.Tweening; using System; using Assets.Scenes.Ride.Scripts.Model; +using UnityEngine.SceneManagement; namespace Assets.Scenes.Ride.Scripts { - public class UIManager : MonoBehaviour + public class SingleUIManager : MonoBehaviour { #region UI control [SerializeField] + Text Fps;//开始按钮 + [SerializeField] Button startBtn;//开始按钮 [SerializeField] Button simpleBtn;//进入简约模式按钮 @@ -51,6 +54,8 @@ namespace Assets.Scenes.Ride.Scripts Text timerTxt;//计时器 [SerializeField] Text countDownTxt;//倒计时5s + [SerializeField] + Text mapName;//路书名称 [SerializeField] LineChart elevationChart;//海拔图 [SerializeField] Image img;//当前用户头像 [SerializeField] @@ -82,18 +87,26 @@ namespace Assets.Scenes.Ride.Scripts DeviceButton.onClick.AddListener(ShowDevicePanel); ExitButton.onClick.AddListener(StopRide); - playerController = FindObjectOfType(); - mainController = FindObjectOfType(); - - totalDistance.text = "/"+Math.Round(mainController.GetMapData().TotalDistance,2).ToString() + "KM"; + } void Start() { + playerController = FindObjectOfType(); + mainController = FindObjectOfType(); + var route = mainController.GetRoute(); + mapName.text = route.RouteInstance.Name; + totalDistance.text = "/" + Math.Round(mainController.GetMapData().TotalDistance, 2).ToString() + "KM"; RenderChart(); } // Update is called once per frame + float tt = 1f; void Update() { + tt -= Time.deltaTime; + while (tt < 0) { + Fps.text = (1 / Time.deltaTime).ToString(); + tt = 1; + } //获取当前选中玩家绑定当前UI if (playerController != null) { @@ -152,7 +165,10 @@ namespace Assets.Scenes.Ride.Scripts //结束游戏 private void StopRide() { - + //TODO:主动保存或者舍弃保存 + //切换到路数列表 + SceneManager.LoadScene("MainScene"); + } //显示设备连接 private void ShowDevicePanel() diff --git a/Assets/Scenes/Ride/Scripts/UIManager.cs.meta b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/UIManager.cs.meta rename to Assets/Scenes/Ride/Scripts/SingleUIManager.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/StartGame.cs b/Assets/Scenes/Ride/Scripts/StartGame.cs deleted file mode 100644 index b10a622b..00000000 --- a/Assets/Scenes/Ride/Scripts/StartGame.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class StartGame : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } -} diff --git a/Assets/Scenes/Ride/Scripts/StartGame.cs.meta b/Assets/Scenes/Ride/Scripts/StartGame.cs.meta deleted file mode 100644 index 725799c2..00000000 --- a/Assets/Scenes/Ride/Scripts/StartGame.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 1fb28883cdccb754f96b10ee3509d5ef -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/App.cs b/Assets/Scripts/App.cs index 3d3588a0..3a4ab2e8 100644 --- a/Assets/Scripts/App.cs +++ b/Assets/Scripts/App.cs @@ -1,4 +1,5 @@ -using System.Collections; +using Assets.Scripts.Apis.Models; +using System.Collections; using System.Collections.Generic; using UnityEngine; @@ -9,4 +10,6 @@ public static class App public static string AppVersion = "1.0.0"; public static int RouteIdParam = 0; + + public static UserResultModel CurrentUser { get; set; } } diff --git a/Assets/Scripts/Scenes/LoginController.cs b/Assets/Scripts/Scenes/LoginController.cs index 07aa02c4..6dcdb42e 100644 --- a/Assets/Scripts/Scenes/LoginController.cs +++ b/Assets/Scripts/Scenes/LoginController.cs @@ -192,7 +192,7 @@ public class LoginController : MonoBehaviour //var res = await NoAuthApi.Login(phone.text, pwd.text); if (res.result) { - ConfigHelper.CurrentUser = res.data; + App.CurrentUser = res.data; SceneManager.LoadScene("MainScene"); } else diff --git a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs index 11eee828..c4e22fba 100644 --- a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs @@ -70,7 +70,7 @@ public class HomeController : PFUIPanel void SetCurrentUser() { - var user = ConfigHelper.CurrentUser; + var user = App.CurrentUser; Ftp.text = user.FTP.ToString(); Weight.text = user.Weight.ToString(); WKG.text = $"{user.Weight}KG/{user.BicycleWeight}KG"; diff --git a/Assets/Scripts/UIManager.cs b/Assets/Scripts/UIManager.cs index 366708b0..78d7128c 100644 --- a/Assets/Scripts/UIManager.cs +++ b/Assets/Scripts/UIManager.cs @@ -64,6 +64,15 @@ public class UIManager : MonoBehaviour } } + private CyclingController mCyclingController; + public CyclingController CyclingController + { + get + { + return this.GetPanelInstance("CyclingController", ref this.mCyclingController); + } + } + private EditUserController mEditUserController; public EditUserController EditUserPanel { @@ -176,6 +185,10 @@ public class UIManager : MonoBehaviour { UIManager.Show(UIManager.Instance.HomePanel, UIManager.Instance.MainPanel); } + public static void ShowCyclingController() + { + UIManager.Show(UIManager.Instance.CyclingController, UIManager.Instance.MainPanel); + } public static void ShowDevicePanel() { diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 67334efb..3cab51b1 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,10 +5,10 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: - - enabled: 0 + - enabled: 1 path: Assets/Scenes/1-Login.unity guid: 6dce3e17997730b4492f91dd8fede429 - - enabled: 0 + - enabled: 1 path: Assets/Scenes/MainScene.unity guid: ab586a3c1bacd4a48a55178eb06fe0cc - enabled: 1 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index ed149f70..5ea0ff38 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -166,7 +166,7 @@ PlayerSettings: v2Signing: 1 enable360StereoCapture: 0 isWsaHolographicRemotingEnabled: 0 - enableFrameTimingStats: 0 + enableFrameTimingStats: 1 useHDRDisplay: 0 D3DHDRBitDepth: 0 m_ColorGamuts: 00000000 @@ -350,7 +350,7 @@ PlayerSettings: tvOS: 1 m_BuildTargetGroupLightmapEncodingQuality: - m_BuildTarget: Standalone - m_EncodingQuality: 1 + m_EncodingQuality: 2 m_BuildTargetGroupLightmapSettings: [] playModeTestRunnerEnabled: 0 runPlayModeTestAsEditModeTest: 0