diff --git a/Assets/Scripts/UIManager.cs b/Assets/Scripts/UIManager.cs index d942d2dc..b93e4c17 100644 --- a/Assets/Scripts/UIManager.cs +++ b/Assets/Scripts/UIManager.cs @@ -925,7 +925,12 @@ public class UIManager : MonoBehaviour { return; } - + if (eventTriggerType == EventTriggerType.PointerClick) + { + var audioSource = gameObject.GetComponent(); + if (audioSource != null) + audioSource.PlayOneShot(buttonClip); + } call(e); }); @@ -940,18 +945,18 @@ public class UIManager : MonoBehaviour //设置点击音效 if (buttonClip == null) { - buttonClip = Resources.Load("audio/dundundun"); + buttonClip = Resources.Load("audio/高科技UI点击触控警告提示反馈APP菜单UI-很酷的应用程序_爱给网_aigei_com"); } var audioSource = gameObject.GetComponent(); if (audioSource == null) { audioSource = gameObject.AddComponent(); - } + audioSource.volume = 0.5f; + UIManager.AddEvent(gameObject, EventTriggerType.PointerEnter, (e) => { //if (!gameObject.activeInHierarchy) return; - audioSource.PlayOneShot(buttonClip); Cursor.SetCursor(cursor, Vector2.zero, CursorMode.Auto); }); UIManager.AddEvent(gameObject, EventTriggerType.PointerUp, (e) =>