手机端直接隐藏通知;安卓64位
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c4bcb36356
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@ -372,8 +372,9 @@ public class HomeController : PFUIPanel
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base.Show();
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base.Show();
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transform.MyDOFade();
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transform.MyDOFade();
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GetSummary();
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GetSummary();
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#if UNITY_STANDALONE_WIN
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GetNotify();
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GetNotify();
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#endif
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//transform.Find("Panel (1)").GetComponent<test>().startPage();
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//transform.Find("Panel (1)").GetComponent<test>().startPage();
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}
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}
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@ -383,7 +384,7 @@ public class HomeController : PFUIPanel
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if (r.result)
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if (r.result)
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{
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{
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var lm = transform.Find("LongMessage");
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var lm = transform.Find("LongMessage");
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if (r.data.Value<int>("Id") != 0)
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if (r.data.Value<int>("Id") > 1)
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{
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{
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lm.gameObject.SetActive(true);
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lm.gameObject.SetActive(true);
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lm.GetComponent<LongMessageScript>().Initial(r.data["Content"].ToString().Replace("\r\n"," "));
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lm.GetComponent<LongMessageScript>().Initial(r.data["Content"].ToString().Replace("\r\n"," "));
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@ -22,7 +22,7 @@
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<setting name="packageDir" value="Assets/Plugins/Android" />
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<setting name="packageDir" value="Assets/Plugins/Android" />
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<setting name="patchAndroidManifest" value="True" />
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<setting name="patchAndroidManifest" value="True" />
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<setting name="patchMainTemplateGradle" value="True" />
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<setting name="patchMainTemplateGradle" value="True" />
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<setting name="projectExportEnabled" value="False" />
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<setting name="projectExportEnabled" value="True" />
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<setting name="useJetifier" value="False" />
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<setting name="useJetifier" value="False" />
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</settings>
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</settings>
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</dependencies>
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</dependencies>
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@ -6,8 +6,8 @@ EditorBuildSettings:
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serializedVersion: 2
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serializedVersion: 2
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m_Scenes:
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m_Scenes:
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- enabled: 1
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- enabled: 1
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path: Assets/Scenes/Login.unity
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path: Assets/Scenes/Login-Mobile.unity
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guid: 6dce3e17997730b4492f91dd8fede429
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guid: 4be878da00cf764499988cf403faf94d
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- enabled: 1
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- enabled: 1
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path: Assets/Scenes/MainScene.unity
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path: Assets/Scenes/MainScene.unity
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guid: ab586a3c1bacd4a48a55178eb06fe0cc
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guid: ab586a3c1bacd4a48a55178eb06fe0cc
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@ -38,6 +38,7 @@ GraphicsSettings:
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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type: 0}
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@ -179,8 +179,8 @@ PlayerSettings:
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applicationIdentifier:
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applicationIdentifier:
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Android: com.ZhiXingPai.PowerFunUnity
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Android: com.ZhiXingPai.PowerFunUnity
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buildNumber:
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buildNumber:
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iPhone: 2.1.2.0
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iPhone: 2.1.2.1
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AndroidBundleVersionCode: 15
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AndroidBundleVersionCode: 16
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AndroidMinSdkVersion: 24
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AndroidMinSdkVersion: 24
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AndroidTargetSdkVersion: 30
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AndroidTargetSdkVersion: 30
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AndroidPreferredInstallLocation: 1
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AndroidPreferredInstallLocation: 1
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@ -256,7 +256,7 @@ PlayerSettings:
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clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
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clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
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templatePackageId: com.unity.template.3d@4.2.8
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templatePackageId: com.unity.template.3d@4.2.8
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templateDefaultScene: Assets/Scenes/SampleScene.unity
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templateDefaultScene: Assets/Scenes/SampleScene.unity
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AndroidTargetArchitectures: 1
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AndroidTargetArchitectures: 3
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AndroidSplashScreenScale: 0
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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androidSplashScreen: {fileID: 0}
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AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore'
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AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore'
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@ -868,7 +868,7 @@ PlayerSettings:
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platformArchitecture:
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platformArchitecture:
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iPhone: 1
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iPhone: 1
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scriptingBackend:
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scriptingBackend:
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Android: 0
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Android: 1
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Standalone: 0
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Standalone: 0
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il2cppCompilerConfiguration:
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il2cppCompilerConfiguration:
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Standalone: 0
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Standalone: 0
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