赛事界面&骑行界面调整

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lishuo committed 2021-09-03 13:06:26 +08:00
1 parent 3fb8aee922
commit 7af935118e
50 files changed
+20950 -426

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@@ -28,10 +28,15 @@ namespace Assets.Scenes.Ride.Scripts
currentlatlong = mainController.GetCenterCoordinate();
_playerController = FindObjectOfType<PlayerController>();
//创建UI
uiObject = transform.parent.Find("UI/Panel/ArrowList");
var uipanel = mainController.GetUIPanel();
uiObject = uipanel.transform.Find("ArrowList");
if (mainController.cyclingController.Mode == CyclingModel.Competition)
{
#if UNITY_IOS || UNITY_ANDROID
arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Match/Mobile/CompetitionArrow"), uiObject);
#else
arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Match/CompetitionArrow"), uiObject);
#endif
//比赛模式
if (!string.IsNullOrEmpty(headUrl))
{