开放划船机,增加阻力设置
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c12df53c18
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7c1d1e797c
13 files changed
+2376
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@@ -62,7 +62,7 @@ public class NewMainNav : MonoBehaviour
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SetExpand(false);
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}
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/// <summary>
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/// true:展开 false:关闭
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/// </summary>
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@@ -75,7 +75,7 @@ public class NewMainNav : MonoBehaviour
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types = typeArray.Where((x, i) => indexs.Contains(i)).ToList();
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}
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string shrinkName = null;
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if (shrinkIndex.HasValue && (shrinkIndex == 0 || shrinkIndex == 2))
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if (shrinkIndex.HasValue && isShrinkIndex(shrinkIndex.Value))
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{
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shrinkName = typeArray[shrinkIndex.Value];
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}
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@@ -115,7 +115,7 @@ public class NewMainNav : MonoBehaviour
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public void ShowButton(string v)
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{
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var i = typeArray.FindIndex((x)=>x == v);
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if (i == -1 || i == 0 || i == 2)
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if (i == -1 || isShrinkIndex(i))
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{
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return;
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}
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@@ -125,7 +125,7 @@ public class NewMainNav : MonoBehaviour
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public void HideButton(string v)
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{
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var i = typeArray.FindIndex((x) => x == v);
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if (i == -1 || i == 0 || i == 2)
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if (i == -1 || isShrinkIndex(i))
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{
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return;
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}
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@@ -230,7 +230,10 @@ public class NewMainNav : MonoBehaviour
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transform.Find("Home").gameObject.SetActive(false);
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}
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}
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private bool isShrinkIndex(int ind)
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{
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return ind == 0 || ind == 2;
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}
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// Start is called before the first frame update
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void Start()
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{
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@@ -42,7 +42,10 @@ public class HomeController : PFUIPanel
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#if UNITY_ANDROID || UNITY_IOS
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var nav = transform.Find("MainNav-mobile").GetComponent<NewMainNav>();
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nav.SetButtonActive(new List<int> { 1, 3, 4, 6 });
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nav.SetButtonActive(new List<int> { 1, 3, 4, 6 },null,new NewMainNav.CustomButton(Resources.Load<Sprite>("Images/Rower/划船"), () =>
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{
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UIManager.ShowRowerPanel();
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}));
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newNav = nav;
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UIManager.AddEvent(transform.Find("TodayData/Datas/Distance").gameObject, EventTriggerType.PointerClick, b =>
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{
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@@ -93,6 +93,14 @@ public class RowerHomeScript : PFUIPanel
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/// </summary>
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int stopSeconds = 0;
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uint totalDistance = 0;
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protected override void Start()
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{
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var nav = transform.Find("MainNav-mobile").GetComponent<NewMainNav>();
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nav.SetButtonActive(new List<int> {1,4,6 }, null, new NewMainNav.CustomButton(Resources.Load<Sprite>("Images/Rower/骑行"), () =>
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{
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ReturnHome();
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}));
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}
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protected override void Awake()
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{
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spriteDict = new Dictionary<object, Sprite>()
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@@ -127,6 +135,15 @@ public class RowerHomeScript : PFUIPanel
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left = transform.Find("Left");
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bottom = transform.Find("Bottom");
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PaintPullCurveDelegate = new EventHandler(PaintPullCurve);
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transform.Find("PFUISlider").GetComponent<PFUISlider>().SetValueChanged(r =>
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{
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var v = (ushort)(r * 65535);
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if (Rower != null)
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{
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Rower.SetResistanceLevel(v);
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//RowerData.
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}
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});
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Init();
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}
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