From 7e67184248296f51b28b9aafb65ba302c9c68110 Mon Sep 17 00:00:00 2001 From: CaiYanPeng Date: Thu, 24 Feb 2022 09:18:53 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=8D=E7=BB=99=E5=8A=9F=E7=8E=87=EF=BC=9B?= =?UTF-8?q?=E4=BF=AE=E6=94=B9=E6=AF=94=E8=B5=9B=E5=8D=A1=E7=89=87=E6=9C=89?= =?UTF-8?q?=E6=B5=B7=E6=8B=94=E5=9B=BE=E7=9A=84=E5=BC=82=E5=B8=B8=E9=97=AE?= =?UTF-8?q?=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Resources/UI/Prefab/Race/Mobile/ItemSmall-Mobile.prefab | 2 +- Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs | 4 ++-- Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/Assets/Resources/UI/Prefab/Race/Mobile/ItemSmall-Mobile.prefab b/Assets/Resources/UI/Prefab/Race/Mobile/ItemSmall-Mobile.prefab index b9ed6ee8..6b32deee 100644 --- a/Assets/Resources/UI/Prefab/Race/Mobile/ItemSmall-Mobile.prefab +++ b/Assets/Resources/UI/Prefab/Race/Mobile/ItemSmall-Mobile.prefab @@ -1551,7 +1551,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &5521075338908913119 RectTransform: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs index 0f65b620..1a67ba82 100644 --- a/Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs @@ -822,9 +822,9 @@ public BaseUIManager singleUIManager; Camera.main.transform.DOLocalMove(neareast, 1f); //StartCoroutine(MoveCamera(far, near));//初始摄像头 var check = CheckAnt(); -//#if UNITY_EDITOR +#if UNITY_EDITOR check = true; -//#endif +#endif if (check || isWatch) { singleUIManager.StartRide(); diff --git a/Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs index 695f54fc..71a98de1 100644 --- a/Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs @@ -60,9 +60,9 @@ namespace Assets.Scenes.Ride.Scripts cadance = mainController.UpdateCadence(); weight = App.CurrentUser.Weight; bicycleWeight = App.CurrentUser.BicycleWeight; -//#if UNITY_EDITOR +#if UNITY_EDITOR power = 300; -//#endif +#endif mainController.TrackResistance(currentSlope * App.RideSetting.Sensitivity / 100); } catch (Exception ex)