From 82923fe4f8d1136f58e3498107dbdb82697b2242 Mon Sep 17 00:00:00 2001 From: lishuo Date: Mon, 19 Apr 2021 18:03:04 +0800 Subject: [PATCH] =?UTF-8?q?=E9=AA=91=E8=A1=8C=E7=95=8C=E9=9D=A2=E5=AD=97?= =?UTF-8?q?=E4=BD=93?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../UI/Prefab/Ride/MiniMapPlayer.prefab | 2 +- .../UI/Prefab/Ride/NearbyItem.prefab | 18 +- .../UI/Prefab/Ride/NearbyMajorItem.prefab | 22 +- .../UI/Prefab/Ride/ReviewItem.prefab | 10 +- .../UI/Prefab/Ride/SelectPlayerItem.prefab | 9 +- .../Ride/Minimap Render Texture.renderTexture | 6 +- Assets/Scenes/Ride/Ride.unity | 4289 +++++++++-------- Assets/Scenes/Ride/Scripts/AbstractPlayer.cs | 62 +- .../Scenes/Ride/Scripts/CyclingController.cs | 83 + .../Scenes/Ride/Scripts/LoadingController.cs | 32 +- .../Scenes/Ride/Scripts/PlayerController.cs | 23 +- Assets/Scenes/Ride/Scripts/SingleUIManager.cs | 14 +- Assets/Scripts/UI/Prefab/MapList/MapItem.cs | 8 + 13 files changed, 2390 insertions(+), 2188 deletions(-) diff --git a/Assets/Resources/UI/Prefab/Ride/MiniMapPlayer.prefab b/Assets/Resources/UI/Prefab/Ride/MiniMapPlayer.prefab index f49dcfa3..3b1f1797 100644 --- a/Assets/Resources/UI/Prefab/Ride/MiniMapPlayer.prefab +++ b/Assets/Resources/UI/Prefab/Ride/MiniMapPlayer.prefab @@ -30,7 +30,7 @@ Transform: m_GameObject: {fileID: 3777003654129381334} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 5, y: 5, z: 5} + m_LocalScale: {x: 3, y: 3, z: 3} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 diff --git a/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab b/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab index 8030efca..7272416f 100644 --- a/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab +++ b/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab @@ -150,9 +150,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 12 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -162,7 +162,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: 3.5k/w + m_Text: 0k/w --- !u!1 &4351825891595637247 GameObject: m_ObjectHideFlags: 0 @@ -313,9 +313,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 16 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -325,7 +325,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Devin Andrews + m_Text: --- !u!1 &5549514346458199295 GameObject: m_ObjectHideFlags: 0 @@ -391,9 +391,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 12 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -403,7 +403,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: 180KM + m_Text: 0KM --- !u!1 &5549514346831226102 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Resources/UI/Prefab/Ride/NearbyMajorItem.prefab b/Assets/Resources/UI/Prefab/Ride/NearbyMajorItem.prefab index 041d99f4..a6f9a89c 100644 --- a/Assets/Resources/UI/Prefab/Ride/NearbyMajorItem.prefab +++ b/Assets/Resources/UI/Prefab/Ride/NearbyMajorItem.prefab @@ -136,9 +136,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 12 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -148,7 +148,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: 3.5k/w + m_Text: 0k/w --- !u!1 &4351825891595637247 GameObject: m_ObjectHideFlags: 0 @@ -254,8 +254,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 114, y: -20} - m_SizeDelta: {x: 122, y: 22} + m_AnchoredPosition: {x: 120.89, y: -20} + m_SizeDelta: {x: 135.78821, y: 22} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5549514346347886655 CanvasRenderer: @@ -285,19 +285,19 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 16 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Devin Andrews + m_Text: --- !u!1 &5549514346458199295 GameObject: m_ObjectHideFlags: 0 @@ -363,9 +363,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 12 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 diff --git a/Assets/Resources/UI/Prefab/Ride/ReviewItem.prefab b/Assets/Resources/UI/Prefab/Ride/ReviewItem.prefab index 432e8769..fef77356 100644 --- a/Assets/Resources/UI/Prefab/Ride/ReviewItem.prefab +++ b/Assets/Resources/UI/Prefab/Ride/ReviewItem.prefab @@ -139,9 +139,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 24 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 @@ -217,16 +217,16 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 12 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: sddsad diff --git a/Assets/Resources/UI/Prefab/Ride/SelectPlayerItem.prefab b/Assets/Resources/UI/Prefab/Ride/SelectPlayerItem.prefab index 8e42a552..3b377f4f 100644 --- a/Assets/Resources/UI/Prefab/Ride/SelectPlayerItem.prefab +++ b/Assets/Resources/UI/Prefab/Ride/SelectPlayerItem.prefab @@ -219,6 +219,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1a77881c6394b0947b40b398dcdcc7db, type: 3} m_Name: m_EditorClassIdentifier: + isSelected: 0 --- !u!1 &8411558193619762831 GameObject: m_ObjectHideFlags: 0 @@ -284,9 +285,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 12 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -362,9 +363,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 16 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 diff --git a/Assets/Scenes/Ride/Minimap Render Texture.renderTexture b/Assets/Scenes/Ride/Minimap Render Texture.renderTexture index 244fcae0..ec6fc72a 100644 --- a/Assets/Scenes/Ride/Minimap Render Texture.renderTexture +++ b/Assets/Scenes/Ride/Minimap Render Texture.renderTexture @@ -13,9 +13,9 @@ RenderTexture: m_ForcedFallbackFormat: 4 m_DownscaleFallback: 0 serializedVersion: 3 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 + m_Width: 1600 + m_Height: 900 + m_AntiAliasing: 4 m_MipCount: -1 m_DepthFormat: 2 m_ColorFormat: 8 diff --git a/Assets/Scenes/Ride/Ride.unity b/Assets/Scenes/Ride/Ride.unity index 210ce197..a13c0471 100644 --- a/Assets/Scenes/Ride/Ride.unity +++ b/Assets/Scenes/Ride/Ride.unity @@ -735,10 +735,10 @@ RectTransform: m_Father: {fileID: 1585009354} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0.5} - m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: 86.95, y: 0} - m_SizeDelta: {x: 149.89633, y: 20} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 86.94817, y: -20.5} + m_SizeDelta: {x: 149.89633, y: 19} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &38462775 MonoBehaviour: @@ -760,7 +760,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 m_FontStyle: 0 m_BestFit: 0 @@ -781,6 +781,178 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 38462773} m_CullTransparentMesh: 0 +--- !u!21 &48485301 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 272, g: 529, b: 60, a: 0} +--- !u!21 &61547545 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 180, g: 180, b: 180, a: 0} --- !u!1 &61580998 GameObject: m_ObjectHideFlags: 0 @@ -838,9 +1010,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 20 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 48 @@ -937,92 +1109,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 63064181} m_CullTransparentMesh: 0 ---- !u!21 &72075098 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 258, g: 290, b: 60, a: 0} --- !u!1 &79939325 GameObject: m_ObjectHideFlags: 0 @@ -1335,9 +1421,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 28 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 @@ -1413,9 +1499,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 @@ -1746,7 +1832,7 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109210822} m_CullTransparentMesh: 0 ---- !u!21 &109810944 +--- !u!21 &111267855 Material: serializedVersion: 6 m_ObjectHideFlags: 0 @@ -1831,7 +1917,7 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 662, g: 276, b: 60, a: 0} + - _WidthHeightRadius: {r: 284, g: 226, b: 60, a: 0} --- !u!1 &112304424 GameObject: m_ObjectHideFlags: 0 @@ -2140,92 +2226,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123862093} m_CullTransparentMesh: 0 ---- !u!21 &130388599 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 24, g: 24, b: 24, a: 0} --- !u!1 &130623031 GameObject: m_ObjectHideFlags: 0 @@ -2283,7 +2283,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 20 m_FontStyle: 0 m_BestFit: 0 @@ -2304,92 +2304,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 130623031} m_CullTransparentMesh: 0 ---- !u!21 &138823944 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 194, g: 40, b: 20, a: 0} --- !u!1 &149625826 GameObject: m_ObjectHideFlags: 0 @@ -2836,6 +2750,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165180261} m_CullTransparentMesh: 0 +--- !u!21 &166146816 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 24, g: 24, b: 24, a: 0} --- !u!1 &167032816 GameObject: m_ObjectHideFlags: 0 @@ -2983,6 +2983,186 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 854, y: 46} m_Pivot: {x: 0.5, y: 0} +--- !u!1001 &180872649 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1016253232} + m_Modifications: + - target: {fileID: 3709010534969530050, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_Name + value: LoadingAnimation + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_Pivot.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchorMax.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchorMin.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_SizeDelta.x + value: 131.5 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_SizeDelta.y + value: 60 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalScale.x + value: 2.2670023 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalScale.y + value: 2.2670023 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalScale.z + value: 2.2670023 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchoredPosition.x + value: -380 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 124.8 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010536073997258, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3709010536104627580, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7654660462267490487, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchorMax.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7654660462267490487, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7654660462267490487, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_SizeDelta.x + value: -66.237366 + objectReference: {fileID: 0} + - target: {fileID: 7654660462267490487, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_SizeDelta.y + value: -23.095966 + objectReference: {fileID: 0} + - target: {fileID: 7654660462267490487, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchoredPosition.x + value: -0.0000076293945 + objectReference: {fileID: 0} + - target: {fileID: 7654660462267490487, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 11.549988 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d0841ca68ab641a46a4e622485998c4f, type: 3} +--- !u!224 &180872650 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 3709010534969530051, guid: d0841ca68ab641a46a4e622485998c4f, + type: 3} + m_PrefabInstance: {fileID: 180872649} + m_PrefabAsset: {fileID: 0} --- !u!1 &190069490 GameObject: m_ObjectHideFlags: 1 @@ -3398,9 +3578,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 @@ -3476,7 +3656,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 @@ -3527,7 +3707,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 15 + m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -3554,9 +3734,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 16 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -3632,16 +3812,16 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 40 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 48 m_Alignment: 7 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 0 @@ -3681,7 +3861,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 234181014} m_LocalRotation: {x: 0.37686956, y: 0.16042998, z: -0.066452265, w: 0.9098438} - m_LocalPosition: {x: -10, y: 37, z: -35} + m_LocalPosition: {x: -10, y: 36, z: -35} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 764432100} @@ -3907,7 +4087,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 2076469295} + m_Material: {fileID: 1869375001} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0} m_RaycastTarget: 1 m_Maskable: 1 @@ -4089,7 +4269,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1612467692} + m_Material: {fileID: 1041202175} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.8} m_RaycastTarget: 1 m_Maskable: 1 @@ -4327,92 +4507,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 257868641} m_CullTransparentMesh: 0 ---- !u!21 &259780961 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 24, g: 24, b: 24, a: 0} --- !u!1 &264219842 GameObject: m_ObjectHideFlags: 0 @@ -4880,7 +4974,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 137, y: -36} - m_SizeDelta: {x: 82, y: 32} + m_SizeDelta: {x: 82, y: 33} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &285011591 MonoBehaviour: @@ -4902,9 +4996,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 28 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 288 @@ -8893,7 +8987,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &297587593 RectTransform: m_ObjectHideFlags: 0 @@ -9198,7 +9292,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 942562029} + m_Material: {fileID: 1870424988} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.6} m_RaycastTarget: 1 m_Maskable: 1 @@ -9635,9 +9729,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 36 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 @@ -9890,6 +9984,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 349571070} m_CullTransparentMesh: 0 +--- !u!21 &372686877 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} --- !u!1 &376191740 GameObject: m_ObjectHideFlags: 0 @@ -10007,7 +10187,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -10115,7 +10295,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1811904518} + m_Material: {fileID: 869984469} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.9019608} m_RaycastTarget: 1 m_Maskable: 1 @@ -11064,7 +11244,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -11091,13 +11271,13 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 20 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 - m_Alignment: 3 + m_Alignment: 6 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -11492,7 +11672,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 862112425} + m_Material: {fileID: 48485301} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.8} m_RaycastTarget: 1 m_Maskable: 1 @@ -11670,7 +11850,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 11 + m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -12011,7 +12191,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 17 + m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -12038,9 +12218,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 @@ -12578,92 +12758,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560041519} m_CullTransparentMesh: 0 ---- !u!21 &575764441 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 180, g: 180, b: 180, a: 0} --- !u!1 &576982202 GameObject: m_ObjectHideFlags: 0 @@ -13025,16 +13119,16 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 40 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 48 m_Alignment: 7 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 0 @@ -13384,7 +13478,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1169655648} + m_Material: {fileID: 1497940818} m_Color: {r: 0.25490198, g: 0.25882354, b: 0.31764707, a: 1} m_RaycastTarget: 1 m_Maskable: 0 @@ -13560,7 +13654,7 @@ TrailRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Time: 5 + m_Time: 10 m_Parameters: serializedVersion: 3 widthMultiplier: 1 @@ -13869,7 +13963,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1426107604} + m_Material: {fileID: 1094216320} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -13960,7 +14054,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 16 + m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -13987,9 +14081,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 24 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 @@ -13999,7 +14093,7 @@ MonoBehaviour: m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Name + m_Text: --- !u!222 &649005853 CanvasRenderer: m_ObjectHideFlags: 0 @@ -14008,6 +14102,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 649005850} m_CullTransparentMesh: 0 +--- !u!21 &652145124 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 258, g: 290, b: 60, a: 0} --- !u!1 &658367682 GameObject: m_ObjectHideFlags: 0 @@ -14978,9 +15158,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 36 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 @@ -15298,7 +15478,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 109810944} + m_Material: {fileID: 983609580} m_Color: {r: 0.20784314, g: 0.20784314, b: 0.2627451, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -15509,7 +15689,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 3 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -15702,9 +15882,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 48 - m_FontStyle: 1 + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} + m_FontSize: 40 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 64 @@ -15839,7 +16019,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 12 + m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -15866,13 +16046,13 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 20 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 - m_Alignment: 3 + m_Alignment: 6 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -15951,92 +16131,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770184823} m_CullTransparentMesh: 0 ---- !u!21 &793281508 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 284, g: 226, b: 60, a: 0} --- !u!1 &797922689 GameObject: m_ObjectHideFlags: 0 @@ -16172,9 +16266,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -17008,7 +17102,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 14 + m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -17048,7 +17142,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 259780961} + m_Material: {fileID: 1723936689} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -17229,92 +17323,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 860800052} m_CullTransparentMesh: 0 ---- !u!21 &862112425 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 272, g: 529, b: 60, a: 0} --- !u!1 &863658999 GameObject: m_ObjectHideFlags: 0 @@ -17471,6 +17479,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868280782} m_CullTransparentMesh: 0 +--- !u!21 &869984469 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 622, g: 274, b: 40, a: 0} --- !u!1 &880530499 GameObject: m_ObjectHideFlags: 0 @@ -17501,7 +17595,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 0 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -17528,9 +17622,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 32 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 0 m_MaxSize: 300 @@ -17606,7 +17700,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 @@ -17701,6 +17795,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907907354} m_CullTransparentMesh: 0 +--- !u!21 &909352188 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 258, g: 290, b: 60, a: 0} --- !u!1 &913068749 GameObject: m_ObjectHideFlags: 0 @@ -17779,6 +17959,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 913068749} m_CullTransparentMesh: 0 +--- !u!21 &919344489 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 662, g: 659, b: 60, a: 0} --- !u!21 &923174428 Material: serializedVersion: 6 @@ -17983,92 +18249,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 941855163} m_CullTransparentMesh: 0 ---- !u!21 &942562029 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 336, g: 72, b: 60, a: 0} --- !u!1 &945368003 GameObject: m_ObjectHideFlags: 0 @@ -18126,7 +18306,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 @@ -18303,6 +18483,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954734357} m_CullTransparentMesh: 0 +--- !u!21 &963180258 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} --- !u!1 &974353066 GameObject: m_ObjectHideFlags: 0 @@ -18478,7 +18744,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1795149956} + m_Material: {fileID: 1823240103} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_Maskable: 1 @@ -18678,9 +18944,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 @@ -18699,6 +18965,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 983482498} m_CullTransparentMesh: 0 +--- !u!21 &983609580 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 662, g: 276, b: 60, a: 0} --- !u!1 &985532396 GameObject: m_ObjectHideFlags: 0 @@ -18848,7 +19200,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 13 + m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -18867,7 +19219,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1775416875} + m_Material: {fileID: 1858192458} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -18952,7 +19304,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 575764441} + m_Material: {fileID: 61547545} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_Maskable: 0 @@ -18987,92 +19339,6 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: radius: 90 ---- !u!21 &993740216 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 662, g: 659, b: 60, a: 0} --- !u!1 &1000460619 GameObject: m_ObjectHideFlags: 1 @@ -19272,8 +19538,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 80 + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} + m_FontSize: 68 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 @@ -19400,6 +19666,7 @@ RectTransform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: + - {fileID: 180872650} - {fileID: 880530500} - {fileID: 1304708948} - {fileID: 381305984} @@ -19831,7 +20098,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 @@ -19852,6 +20119,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1031645762} m_CullTransparentMesh: 0 +--- !u!21 &1041202175 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 284, g: 401, b: 60, a: 0} --- !u!1 &1044200830 GameObject: m_ObjectHideFlags: 0 @@ -19949,7 +20302,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1228379445} + m_Material: {fileID: 652145124} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -20559,92 +20912,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066303504} m_CullTransparentMesh: 0 ---- !u!21 &1073427370 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 272, g: 454.5127, b: 60, a: 0} --- !u!1 &1082879433 GameObject: m_ObjectHideFlags: 0 @@ -21211,13 +21478,13 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 48 - m_Alignment: 3 + m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -21232,6 +21499,178 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1088432388} m_CullTransparentMesh: 0 +--- !u!21 &1092602719 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 194, g: 40, b: 20, a: 0} +--- !u!21 &1094216320 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} --- !u!1 &1108803621 GameObject: m_ObjectHideFlags: 0 @@ -21474,7 +21913,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 2134637212} + m_Material: {fileID: 1546494644} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.8} m_RaycastTarget: 1 m_Maskable: 1 @@ -21512,92 +21951,6 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: radius: 30 ---- !u!21 &1115980567 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} --- !u!1 &1138166666 GameObject: m_ObjectHideFlags: 0 @@ -21819,7 +22172,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1409017751} + m_Material: {fileID: 1292956938} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.8} m_RaycastTarget: 1 m_Maskable: 1 @@ -22140,7 +22493,85 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165714947} m_CullTransparentMesh: 0 ---- !u!21 &1169655648 +--- !u!1 &1170463942 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1170463943} + - component: {fileID: 1170463945} + - component: {fileID: 1170463944} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1170463943 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1170463942} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1679913515} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1170463944 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1170463942} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: Button +--- !u!222 &1170463945 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1170463942} + m_CullTransparentMesh: 0 +--- !u!21 &1182111329 Material: serializedVersion: 6 m_ObjectHideFlags: 0 @@ -22225,85 +22656,7 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} ---- !u!1 &1170463942 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1170463943} - - component: {fileID: 1170463945} - - component: {fileID: 1170463944} - m_Layer: 5 - m_Name: Text - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &1170463943 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1170463942} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1679913515} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &1170463944 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1170463942} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} - m_RaycastTarget: 1 - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 - m_FontStyle: 0 - m_BestFit: 0 - m_MinSize: 10 - m_MaxSize: 40 - m_Alignment: 4 - m_AlignByGeometry: 0 - m_RichText: 1 - m_HorizontalOverflow: 0 - m_VerticalOverflow: 0 - m_LineSpacing: 1 - m_Text: Button ---- !u!222 &1170463945 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1170463942} - m_CullTransparentMesh: 0 + - _WidthHeightRadius: {r: 272, g: 454.5127, b: 60, a: 0} --- !u!1 &1185724686 GameObject: m_ObjectHideFlags: 0 @@ -22361,9 +22714,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -22793,92 +23146,6 @@ Transform: m_Father: {fileID: 1554806544} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &1228379445 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 258, g: 290, b: 60, a: 0} --- !u!1 &1230148289 GameObject: m_ObjectHideFlags: 0 @@ -22929,7 +23196,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 130388599} + m_Material: {fileID: 166146816} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -23475,7 +23742,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1115980567} + m_Material: {fileID: 963180258} m_Color: {r: 0.25490198, g: 0.25882354, b: 0.31764707, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -23766,7 +24033,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 72075098} + m_Material: {fileID: 909352188} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -23979,6 +24246,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285703250} m_CullTransparentMesh: 0 +--- !u!21 &1292956938 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 420, g: 90, b: 60, a: 0} --- !u!1 &1304708947 GameObject: m_ObjectHideFlags: 0 @@ -24009,7 +24362,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -24036,11 +24389,11 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 52 - m_FontStyle: 1 + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} + m_FontSize: 40 + m_FontStyle: 0 m_BestFit: 0 - m_MinSize: 5 + m_MinSize: 4 m_MaxSize: 52 m_Alignment: 0 m_AlignByGeometry: 0 @@ -24048,7 +24401,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Map Name + m_Text: --- !u!222 &1304708950 CanvasRenderer: m_ObjectHideFlags: 0 @@ -24192,9 +24545,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 36 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 @@ -24469,92 +24822,6 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: -20, y: -20} m_Pivot: {x: 0.5, y: 0.5} ---- !u!21 &1338658237 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} --- !u!1 &1345540873 GameObject: m_ObjectHideFlags: 0 @@ -25237,9 +25504,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -25336,92 +25603,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405983121} m_CullTransparentMesh: 0 ---- !u!21 &1409017751 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 420, g: 90, b: 60, a: 0} --- !u!1 &1412152303 GameObject: m_ObjectHideFlags: 0 @@ -25566,7 +25747,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 9 + m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -25644,7 +25825,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: 105.23, y: -15.6} + m_AnchoredPosition: {x: 111.1, y: -15.6} m_SizeDelta: {x: 40, y: 19} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1424201320 @@ -25667,13 +25848,13 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 48 - m_Alignment: 3 + m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -25812,92 +25993,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424501415} m_CullTransparentMesh: 0 ---- !u!21 &1426107604 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} --- !u!1 &1430039725 GameObject: m_ObjectHideFlags: 0 @@ -26832,9 +26927,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 48 - m_FontStyle: 1 + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} + m_FontSize: 40 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 64 @@ -26931,6 +27026,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494966820} m_CullTransparentMesh: 0 +--- !u!21 &1497940818 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 140, g: 38, b: 22, a: 0} --- !u!1 &1505042122 GameObject: m_ObjectHideFlags: 0 @@ -26988,9 +27169,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 16 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -27218,16 +27399,16 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 40 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 48 m_Alignment: 7 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 0 @@ -27239,92 +27420,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507820843} m_CullTransparentMesh: 0 ---- !u!21 &1509141325 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 45, g: 24, b: 24, a: 0} --- !u!1 &1517446154 GameObject: m_ObjectHideFlags: 0 @@ -27386,7 +27481,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 793281508} + m_Material: {fileID: 111267855} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.8} m_RaycastTarget: 0 m_Maskable: 0 @@ -27484,6 +27579,8 @@ MonoBehaviour: preticks: 0 isStart: 0 cyclingModel: 0 + isQuit: 0 + isPause: 0 --- !u!1 &1523943578 GameObject: m_ObjectHideFlags: 0 @@ -28127,9 +28224,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 20 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 64 @@ -28180,7 +28277,7 @@ RectTransform: m_Children: - {fileID: 882338243} m_Father: {fileID: 1016253232} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -28212,7 +28309,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1509141325} + m_Material: {fileID: 1652270183} m_Color: {r: 0.43137255, g: 0.43137255, b: 0.49019608, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -28237,6 +28334,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1541759005} m_CullTransparentMesh: 0 +--- !u!21 &1546494644 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 226, g: 64, b: 60, a: 0} --- !u!1 &1551141531 GameObject: m_ObjectHideFlags: 1 @@ -28692,16 +28875,16 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 28 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 - m_HorizontalOverflow: 0 + m_HorizontalOverflow: 1 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Competitors @@ -28918,9 +29101,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 36 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 @@ -29134,7 +29317,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 138823944} + m_Material: {fileID: 1092602719} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.9019608} m_RaycastTarget: 1 m_Maskable: 1 @@ -29287,92 +29470,6 @@ RectTransform: m_AnchoredPosition: {x: -123.04753, y: 56.069214} m_SizeDelta: {x: 26, y: 26} m_Pivot: {x: 0.5, y: 0.5} ---- !u!21 &1612467692 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 284, g: 401, b: 60, a: 0} --- !u!1 &1621464534 GameObject: m_ObjectHideFlags: 0 @@ -29752,6 +29849,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651522017} m_CullTransparentMesh: 0 +--- !u!21 &1652270183 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 45, g: 24, b: 24, a: 0} --- !u!1 &1655667131 GameObject: m_ObjectHideFlags: 1 @@ -30120,9 +30303,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -30335,7 +30518,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 993740216} + m_Material: {fileID: 919344489} m_Color: {r: 0.20784314, g: 0.20784314, b: 0.2627451, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -30659,9 +30842,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 46 - m_FontStyle: 1 + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} + m_FontSize: 40 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 300 @@ -30671,7 +30854,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Map Route Name + m_Text: --- !u!222 &1694369548 CanvasRenderer: m_ObjectHideFlags: 0 @@ -30826,9 +31009,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 40 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 4 m_MaxSize: 48 @@ -31000,6 +31183,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716708552} m_CullTransparentMesh: 0 +--- !u!21 &1723936689 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 24, g: 24, b: 24, a: 0} --- !u!1 &1738681288 GameObject: m_ObjectHideFlags: 0 @@ -31266,7 +31535,7 @@ RectTransform: m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: -64.5, y: -36} - m_SizeDelta: {x: 89, y: 32} + m_SizeDelta: {x: 89, y: 33} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1774268356 MonoBehaviour: @@ -31288,9 +31557,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 28 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 @@ -31387,178 +31656,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774535852} m_CullTransparentMesh: 0 ---- !u!21 &1775416875 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 88, g: 88, b: 88, a: 0} ---- !u!21 &1795149956 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 622, g: 274, b: 40, a: 0} --- !u!1 &1796836584 GameObject: m_ObjectHideFlags: 0 @@ -31616,13 +31713,13 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 48 - m_Alignment: 3 + m_Alignment: 0 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -31637,7 +31734,7 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1796836584} m_CullTransparentMesh: 0 ---- !u!21 &1811904518 +--- !u!21 &1823240103 Material: serializedVersion: 6 m_ObjectHideFlags: 0 @@ -32415,6 +32512,92 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856231456} m_CullTransparentMesh: 0 +--- !u!21 &1858192458 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 88, g: 88, b: 88, a: 0} --- !u!1 &1868257458 GameObject: m_ObjectHideFlags: 0 @@ -32523,7 +32706,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 7 + m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -32567,6 +32750,178 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869150486} m_CullTransparentMesh: 0 +--- !u!21 &1869375001 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 284, g: 345.61798, b: 60, a: 0} +--- !u!21 &1870424988 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RoundedCornersTextureMaterial(Clone) + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Height: 50 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _Width: 50 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _WidthHeightRadius: {r: 336, g: 72, b: 60, a: 0} --- !u!1 &1890502408 GameObject: m_ObjectHideFlags: 0 @@ -33149,7 +33504,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 @@ -34182,7 +34537,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 5 + m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -34283,9 +34638,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 36 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 3 m_MaxSize: 40 @@ -35020,9 +35375,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 14 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 @@ -35150,7 +35505,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1338658237} + m_Material: {fileID: 372686877} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -35276,92 +35631,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2074897061} m_CullTransparentMesh: 0 ---- !u!21 &2076469295 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 284, g: 345.61798, b: 60, a: 0} --- !u!1 &2076685219 GameObject: m_ObjectHideFlags: 0 @@ -35785,9 +36054,9 @@ RectTransform: m_Father: {fileID: 1585009354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0.5} - m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: 90.84, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 90.83589, y: -21} m_SizeDelta: {x: 157.67178, y: 20} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2105288888 @@ -35861,7 +36130,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 8 + m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -35888,13 +36157,13 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 20 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 - m_Alignment: 3 + m_Alignment: 6 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -35993,7 +36262,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1073427370} + m_Material: {fileID: 1182111329} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0} m_RaycastTarget: 1 m_Maskable: 1 @@ -36088,9 +36357,9 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3} m_FontSize: 20 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 64 @@ -36538,7 +36807,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1016253232} - m_RootOrder: 10 + m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -36565,13 +36834,13 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3} m_FontSize: 20 - m_FontStyle: 1 + m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 - m_Alignment: 3 + m_Alignment: 6 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 @@ -36664,92 +36933,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133940039} m_CullTransparentMesh: 0 ---- !u!21 &2134637212 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RoundedCornersTextureMaterial(Clone) - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Height: 50 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _Radius: 15 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _UseUIAlphaClip: 0 - - _Width: 50 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _WidthHeightRadius: {r: 226, g: 64, b: 60, a: 0} --- !u!1 &2145453200 GameObject: m_ObjectHideFlags: 0 @@ -36856,7 +37039,7 @@ Transform: m_GameObject: {fileID: 2145970965} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 5, y: 5, z: 5} + m_LocalScale: {x: 3, y: 4, z: 3} m_Children: [] m_Father: {fileID: 1521441581} m_RootOrder: 9 diff --git a/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs b/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs index 2c13fee8..a0ba6ab8 100644 --- a/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs +++ b/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs @@ -75,31 +75,6 @@ namespace Assets.Scenes.Ride.Scripts public Vector2d Currentlatlong { get => currentlatlong; } #endregion - #region 游戏状态控制 - //开始骑行 - public void SetStart() - { - mainController.isStart = true; - startTime = DateTime.Now; - } - //继续骑行 - public void SetContinue() - { - mainController.isStart = true; - } - //暂停骑行 - public void SetPause() - { - mainController.isStart = false; - //characterAnimator.SetBool("IsRide", false); - } - //退出或者完成骑行 - public void SetQuit() - { - isQuit = true; - endTime.AddSeconds(ticks);//计算结束时间 - } - #endregion void Start() { @@ -207,43 +182,14 @@ namespace Assets.Scenes.Ride.Scripts StopCoroutine("LateUpload"); } - protected string CaptureCamera(Camera camera, Rect rect) - { - // 创建一个RenderTexture对象 - RenderTexture rt = new RenderTexture((int)rect.width, (int)rect.height, 0); - // 临时设置相关相机的targetTexture为rt, 并手动渲染相关相机 - camera.targetTexture = rt; - camera.Render(); - //ps: --- 如果这样加上第二个相机,可以实现只截图某几个指定的相机一起看到的图像。 - //ps: camera2.targetTexture = rt; - //ps: camera2.Render(); - //ps: ------------------------------------------------------------------- - - // 激活这个rt, 并从中中读取像素。 - RenderTexture.active = rt; - Texture2D screenShot = new Texture2D((int)rect.width, (int)rect.height, TextureFormat.RGB24, false); - screenShot.ReadPixels(rect, 0, 0);// 注:这个时候,它是从RenderTexture.active中读取像素 - screenShot.Apply(); - - // 重置相关参数,以使用camera继续在屏幕上显示 - camera.targetTexture = null; - //ps: camera2.targetTexture = null; - RenderTexture.active = null; // JC: added to avoid errors - GameObject.Destroy(rt); - // 最后将这些纹理数据,成一个图片文件 - byte[] bytes = screenShot.EncodeToPNG(); - string filename = Application.dataPath + "/"+Guid.NewGuid().ToString() +".png"; - System.IO.File.WriteAllBytes(filename, bytes); - //Debug.Log(string.Format("截屏了一张照片: {0}", filename)); - return filename; - } - public int CurrentIndex; private int index; //当前距离所在的海拔/坡度/距离 下一个点的坡度以及剩余距离 void ComputeNextSlope() { double sumDistance = 0; + if (mapData == null) + return; var pointList = mapData.List; int preIndex = 0; for (int i = 0; i < pointList.Count; i++) @@ -265,10 +211,6 @@ namespace Assets.Scenes.Ride.Scripts nextSlope = pointList[nextIndex].Grade; nextSlopeDistance = sumDistance - totalDistance * 1000; currentSlopeDistance = totalDistance * 1000 - (sumDistance - pointList[index].Distance); - ////bearing - //var nextpoint = Turf.Point(new double[] { pointList[nextIndex].Point[1], pointList[nextIndex].Point[0] }); - //var point = Turf.Point(new double[] { currentlatlong.y, currentlatlong.x }); - //bearing = TurfCS.Turf.Bearing(point, nextpoint); } //根据距离计算坐标 Vector2d Along(double endDistance) diff --git a/Assets/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scenes/Ride/Scripts/CyclingController.cs index 2f573084..1a93a2fd 100644 --- a/Assets/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scenes/Ride/Scripts/CyclingController.cs @@ -22,6 +22,7 @@ public class CyclingController : DeviceServiceMonoBase public GameObject UIObject; public RouteResultParam selectParamModel; public RouteResult routeResult; + public int preticks; #region 参数 @@ -35,6 +36,10 @@ public class CyclingController : DeviceServiceMonoBase private MapApi mapApi; private Route mapRoute; + public DateTime startTime; + public DateTime endTime; + public bool isQuit; + public bool isPause; #endregion GameObject loadingcanvas; void Awake() @@ -111,6 +116,40 @@ public class CyclingController : DeviceServiceMonoBase } } + #region 游戏状态控制 + //开始骑行 + public void SetStart() + { + if (!isPause) + { + isStart = true; + startTime = DateTime.Now; + } + else + { + SetContinue(); + } + } + //继续骑行 + public void SetContinue() + { + isStart = true; + isPause = false; + } + //暂停骑行 + public void SetPause() + { + isStart = false; + isPause = true; + } + //退出或者完成骑行 + public void SetQuit() + { + isStart = false; + isQuit = true; + } + #endregion + #region 数据处理 /// /// 当前骑行数据的记录器 @@ -131,6 +170,50 @@ public class CyclingController : DeviceServiceMonoBase { return mapData; } + public void Save(double totalDistance) + { + isStart = false; + string imageFileName = CaptureCamera(Camera.main, new Rect(Screen.width * 0f, Screen.height * 0f, Screen.width * 0.5f, Screen.height * 0.5f)); + cyclingController.recorderData.StartTime = startTime; + cyclingController.recorderData.IsCompleted = totalDistance == mapData.TotalDistance; + cyclingController.recorderData.EndDistance = totalDistance; + cyclingController.recorderData.AntModelId = AntModelId; + cyclingController.recorderData.ManufacturerId = ManufacturerId; + cyclingController.recorderData.DeviceNumber = DeviceNumber; + cyclingController.recorderData.SaveData(cyclingModel, selectParamModel, imageFileName); + } + + protected string CaptureCamera(Camera camera, Rect rect) + { + // 创建一个RenderTexture对象 + RenderTexture rt = new RenderTexture((int)rect.width, (int)rect.height, 0); + // 临时设置相关相机的targetTexture为rt, 并手动渲染相关相机 + camera.targetTexture = rt; + camera.Render(); + //ps: --- 如果这样加上第二个相机,可以实现只截图某几个指定的相机一起看到的图像。 + //ps: camera2.targetTexture = rt; + //ps: camera2.Render(); + //ps: ------------------------------------------------------------------- + + // 激活这个rt, 并从中中读取像素。 + RenderTexture.active = rt; + Texture2D screenShot = new Texture2D((int)rect.width, (int)rect.height, TextureFormat.RGB24, false); + screenShot.ReadPixels(rect, 0, 0);// 注:这个时候,它是从RenderTexture.active中读取像素 + screenShot.Apply(); + + // 重置相关参数,以使用camera继续在屏幕上显示 + camera.targetTexture = null; + //ps: camera2.targetTexture = null; + RenderTexture.active = null; // JC: added to avoid errors + GameObject.Destroy(rt); + // 最后将这些纹理数据,成一个图片文件 + byte[] bytes = screenShot.EncodeToPNG(); + string filename = Application.dataPath + "/" + Guid.NewGuid().ToString() + ".png"; + System.IO.File.WriteAllBytes(filename, bytes); + //Debug.Log(string.Format("截屏了一张照片: {0}", filename)); + return filename; + } + public Vector2d GetCenterCoordinate() { return coordiantes; diff --git a/Assets/Scenes/Ride/Scripts/LoadingController.cs b/Assets/Scenes/Ride/Scripts/LoadingController.cs index a2a57bc7..ced540be 100644 --- a/Assets/Scenes/Ride/Scripts/LoadingController.cs +++ b/Assets/Scenes/Ride/Scripts/LoadingController.cs @@ -32,6 +32,7 @@ namespace Assets.Scenes.Ride.Scripts panel = transform.Find("Panel").gameObject; mapName = transform.Find("Panel/MapName").GetComponent(); + distance = transform.Find("Panel/Distance").GetComponent(); level = transform.Find("Panel/level/Text").GetComponent(); elevaction = transform.Find("Panel/Elevaction").GetComponent(); slope = transform.Find("Panel/Slope").GetComponent(); @@ -48,13 +49,12 @@ namespace Assets.Scenes.Ride.Scripts var map = mapApi.GetById(routeId); var route = map.data; - mapName.text = route.Name; level.text = route.Hard; - elevaction.text = route.EleDifference.ToString("g0"); + elevaction.text = Math.Round(route.EleDifference,0).ToString()+"FT"; slope.text = Math.Round(route.AverageGrade,2).ToString() + "%"; rideNum.text = route.TheHeat.ToString(); - + distance.text = route.Distance.ToString("f1")+"KM"; var userList = mapApi.GetOnlineUserInfo(new int[] { route.UserId }).data; if (userList.Count > 0) { @@ -101,18 +101,18 @@ namespace Assets.Scenes.Ride.Scripts return; } - if (targetAlpha != canvasGroup.alpha && depressFlag) - { - canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, targetAlpha, alphaSpeed * Time.deltaTime); - if (Mathf.Abs(targetAlpha - canvasGroup.alpha) <= 0.01f) - { - canvasGroup.alpha = targetAlpha; - } - if (canvasGroup.alpha == 0) - { - transform.gameObject.SetActive(false); - } - } - } + if (targetAlpha != canvasGroup.alpha && depressFlag) + { + canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, targetAlpha, alphaSpeed * Time.deltaTime); + if (Mathf.Abs(targetAlpha - canvasGroup.alpha) <= 0.01f) + { + canvasGroup.alpha = targetAlpha; + } + if (canvasGroup.alpha == 0) + { + transform.gameObject.SetActive(false); + } + } + } } } diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scenes/Ride/Scripts/PlayerController.cs index 65511ca1..68b442e7 100644 --- a/Assets/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scenes/Ride/Scripts/PlayerController.cs @@ -1,17 +1,10 @@ using UnityEngine; -using Assets.Scripts.Apis.Models; -using System; -using Assets.Scripts.Apis; -using System.Linq; -using System.Collections.Generic; -using System.Globalization; using Assets.Scenes.Ride.Scripts.Model; -using System.IO; -using System.Threading; +using UnityEngine.SceneManagement; namespace Assets.Scenes.Ride.Scripts { - public class PlayerController : AbstractPlayer + public class PlayerController : AbstractPlayer { #region 骑行逻辑 @@ -74,16 +67,8 @@ namespace Assets.Scenes.Ride.Scripts //上传数据 public override void Upload() { - mainController.isStart = false; - string imageFileName = base.CaptureCamera(Camera.main, new Rect(Screen.width * 0f, Screen.height * 0f, Screen.width * 0.5f, Screen.height * 0.5f)); - mainController.cyclingController.recorderData.StartTime = startTime; - mainController.cyclingController.recorderData.IsCompleted = totalDistance == mapData.TotalDistance; - mainController.cyclingController.recorderData.EndDistance = totalDistance; - mainController.cyclingController.recorderData.AntModelId = mainController.AntModelId; - mainController.cyclingController.recorderData.ManufacturerId = mainController.ManufacturerId; - mainController.cyclingController.recorderData.DeviceNumber = mainController.DeviceNumber; - mainController.cyclingController.recorderData.SaveData(mainController.cyclingModel, mainController.selectParamModel, imageFileName); - + mainController.Save(TotalDistance); + SceneManager.LoadScene("MainScene"); } #endregion } diff --git a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs index 01d0e9e5..0e799b17 100644 --- a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs +++ b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs @@ -159,7 +159,7 @@ namespace Assets.Scenes.Ride.Scripts mainController = FindObjectOfType(); var route = mainController.GetRoute(); mapName.text = route.RouteInstance.Name; - totalDistance.text = Math.Round(mainController.GetMapData().TotalDistance, 2).ToString() + "KM";//总里程 + totalDistance.text = Math.Round(mainController.GetMapData().TotalDistance, 1).ToString() + "KM";//总里程 RenderChart(); startIndex = playerController.CurrentIndex; //继续骑行如果有伴侣就自动进入伴侣骑行 @@ -193,10 +193,10 @@ namespace Assets.Scenes.Ride.Scripts if (playerController != null) { //绑定UI - speedTxt.text = $"{playerController.Speed}"; + speedTxt.text = $"{Math.Round(playerController.Speed,1)}"; powerTxt.text = $"{playerController.Power}"; timerTxt.text = Helper.FormatTicks(playerController.TotalTicks); - ditance.text = Math.Round(playerController.TotalDistance, 2).ToString("f2")+"KM"; + ditance.text = Math.Round(playerController.TotalDistance, 1).ToString("f1"); heartRate.text = $"{Math.Round(playerController.HeartRate, 0)}"; candance.text = $"{Math.Round(playerController.Cadance, 0)}"; //倒计时 @@ -208,7 +208,7 @@ namespace Assets.Scenes.Ride.Scripts count--; if (count == 0) { - playerController.SetStart(); + mainController.SetStart(); countDownTxt.gameObject.SetActive(false); } timeRemaining = 1.0f; @@ -270,13 +270,13 @@ namespace Assets.Scenes.Ride.Scripts //暂停游戏 private void PauseRide(BaseEventData baseEventData) { - playerController.SetPause(); + mainController.SetPause(); startBtn.gameObject.SetActive(true); } private void SaveRide(BaseEventData baseEventData) { - playerController.SetPause(); - if (playerController.TotalTicks > 0 && !playerController.isQuit ) + mainController.SetQuit(); + if (playerController.TotalTicks > 0 && !mainController.isQuit ) { playerController.Upload(); quitPanel.SetActive(false); diff --git a/Assets/Scripts/UI/Prefab/MapList/MapItem.cs b/Assets/Scripts/UI/Prefab/MapList/MapItem.cs index 71a6e4cb..97d8dee5 100644 --- a/Assets/Scripts/UI/Prefab/MapList/MapItem.cs +++ b/Assets/Scripts/UI/Prefab/MapList/MapItem.cs @@ -91,6 +91,14 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler private void Ride() { App.RouteIdParam = map.Id; + if (!App.MainSceneParam.ContainsKey("Name")) + { + App.MainSceneParam.Add("Name", "MapListPanel"); + } + else + { + App.MainSceneParam["Name"] = "MapListPanel"; + } SceneManager.LoadScene("Ride"); }