对战与AR骑行相关逻辑修改
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@@ -2823,10 +2823,10 @@ MonoBehaviour:
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m_Alignment: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: 008
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m_Text: 000
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--- !u!1 &6025547990755233621
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1957,7 +1957,6 @@ GameObject:
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m_Component:
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- component: {fileID: 81872886619855202}
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- component: {fileID: 750146586084246490}
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- component: {fileID: -4224042437987400684}
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m_Layer: 0
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m_Name: onlinePlayerNoScript
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m_TagString: Untagged
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@@ -2291,31 +2290,6 @@ Animator:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &-4224042437987400684
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 750146586084246488}
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 281c3f68a13a427499876dec554c3223, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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character: {fileID: 0}
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characterAnimator: {fileID: 0}
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nextPos: {x: 0, y: 0, z: 0}
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ticks: 0
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stopRecord: 0
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CurrentIndex: 0
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CurrentDistance: 0
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NextSlopeTotalDistance: 0
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PreElevation: 0
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PreSlope: 0
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currentRotation: {x: 0, y: 0, z: 0, w: 0}
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currentPos: {x: 0, y: 0, z: 0}
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_playerController: {fileID: 0}
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--- !u!1 &762731628722452839
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 94a353e3a43182d4c81a470b4765b1e0
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PrefabImporter:
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externalObjects: {}
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userData:
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