对战与AR骑行相关逻辑修改
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@@ -35,6 +35,7 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
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//[SerializeField] RawImage rawImage;
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void Start()
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{
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transform.Find("CollectImg").gameObject.SetActive(false);
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}
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// Update is called once per frame
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