对战与AR骑行相关逻辑修改

This commit is contained in:
lishuo committed 2022-08-24 18:43:43 +08:00
1 parent 3bcb3ee83e
commit 89b5275efd
64 files changed
+50131 -29495

No files matched your search

@@ -237,6 +237,7 @@ public class GameRoomDetailController : PFUIPanel
{
//路线
App.RouteIdParam = GameRoom.MapRouteId;
App.MainSceneParam["Name"] = "GameRoomList";
if (GameRoom.EnableAR)
{
SceneManager.LoadScene("VideoPlay");
@@ -96,6 +96,8 @@ public class GameRoomListController : PFUIPanel
[SerializeField]
GameObject _downLoadTask;
[SerializeField]
GameObject _avatar;
private GameObject RoomCell { get; set; }
@@ -126,12 +128,18 @@ public class GameRoomListController : PFUIPanel
Query();
});
UIManager.AddEvent(_searchBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, SearchBtn_Click);
UIManager.AddEvent(_avatar, UnityEngine.EventSystems.EventTriggerType.PointerClick, AvatarBtn_Click);
}
private void SearchBtn_Click(BaseEventData data)
{
pageHelper.PageIndex = 0;
Query();
}
private void AvatarBtn_Click(BaseEventData data)
{
UIManager.ShowUserInfoPanel();
}
private void Query()
{
MapUDPService.SendQueryGameRoomList(App.CurrentUser.Id, pageHelper.PageIndex, pageHelper.PageSize, seachName);
@@ -494,7 +502,7 @@ public class GameRoomListController : PFUIPanel
Query();
});
}
InputField hourInputField, minInputField;
private void InitStep2()
{
//关门时间
@@ -510,8 +518,8 @@ public class GameRoomListController : PFUIPanel
btn5 = right2.transform.Find("btn5").gameObject;
btn6 = right2.transform.Find("btn6").gameObject;
//房间名和密码
var hourInputField = right2.transform.Find("HourInputField").GetComponent<InputField>();
var minInputField = right2.transform.Find("MinInputField").GetComponent<InputField>();
hourInputField = right2.transform.Find("HourInputField").GetComponent<InputField>();
minInputField = right2.transform.Find("MinInputField").GetComponent<InputField>();
var roomNameInputField = right2.transform.Find("RoomNameInputField").GetComponent<InputField>();
var passwordInputField = right2.transform.Find("PasswordInputField").GetComponent<InputField>();
btnMore.SetActive(true);
@@ -539,7 +547,7 @@ public class GameRoomListController : PFUIPanel
Roompwd = e;
HandleFormInput();
});
UIManager.AddEvent(minInputField.gameObject, EventTriggerType.Select, (e) => {
hourInputField.GetComponent<Outline>().enabled = true;
HandleFormInput();
@@ -563,6 +571,7 @@ public class GameRoomListController : PFUIPanel
UIManager.AddEvent(btnMore, EventTriggerType.PointerClick, (e) =>
{
btnMore.SetActive(false);
HandleCloseTimeBtnClick(0, hourInputField.name);
hourInputField.gameObject.SetActive(true);
minInputField.gameObject.SetActive(true);
});
@@ -571,13 +580,23 @@ public class GameRoomListController : PFUIPanel
hourInputField.onValueChanged.AddListener((e) => {
hours = Convert.ToInt32(e);
CloseTime = hours * 60 + mins;
ValidateCloseTime(hours, CloseTime);
HandleCloseTimeBtnClick(CloseTime, hourInputField.name);
});
//分钟
minInputField.onValueChanged.RemoveAllListeners();
UIManager.AddEvent(minInputField.gameObject, EventTriggerType.PointerClick, (e) =>
{
HandleCloseTimeBtnClick(CloseTime, minInputField.name);
});
UIManager.AddEvent(hourInputField.gameObject, EventTriggerType.PointerClick, (e) =>
{
HandleCloseTimeBtnClick(CloseTime, hourInputField.name);
});
minInputField.onValueChanged.AddListener((e) => {
mins = Convert.ToInt32(e);
CloseTime = hours * 60 + mins;
ValidateCloseTime(hours, CloseTime);
HandleCloseTimeBtnClick(CloseTime, minInputField.name);
});
@@ -604,6 +623,22 @@ public class GameRoomListController : PFUIPanel
HandleMembersBtnClick(6, btn6.name);
});
}
private bool ValidateCloseTime(int value,int closeTime)
{
bool result = true;
if (value < 0)
{
result = false;
Utils.showToast(gameObject, App.GetLocalString("cannot be negative!"));
}
if (closeTime > 120)
{
result = false;
Utils.showToast(gameObject, App.GetLocalString("closetime cannot over 120 minutes!"));
}
return result;
}
private void HandleStepBtn(string btnName)
{
next.SetActive(btnName == previous.name);
@@ -620,7 +655,7 @@ public class GameRoomListController : PFUIPanel
}
private void HandleFormInput()
{
if (Members >= 2 && !string.IsNullOrEmpty(RoomName) && CloseTime > 0)
if (Members >= 2 && !string.IsNullOrEmpty(RoomName) && CloseTime > 0 && CloseTime < 120)
{
create.GetComponent<Image>().color = PFConstants.Pink;
create.transform.Find("Text").GetComponent<Text>().color = Color.white;
@@ -639,6 +674,14 @@ public class GameRoomListController : PFUIPanel
}
private void HandleCloseTimeBtnClick(int closeTime, string btnName)
{
if (btnName != "MinInputField" && btnName != "HourInputField")
{
hourInputField.text = "0";
minInputField.text = "0";
hourInputField.gameObject.SetActive(false);
minInputField.gameObject.SetActive(false);
btnMore.SetActive(true);
}
ColorUtility.TryParseHtmlString("#3D3E4D", out Color grey);
ColorUtility.TryParseHtmlString("#F93086", out Color pink);
CloseTime = closeTime;
@@ -865,7 +908,7 @@ public class GameRoomListController : PFUIPanel
private async void GetList()
{
if (isEnd) return;
var res = await ConfigHelper.mapApi.GetList(pageIndex, pageSize, ftname, distance, string.Join(",", hands), is3d, sort, sortDire, isEnableAR:false);//isEnableAR TODO:临时禁用AR地图
var res = await ConfigHelper.mapApi.GetList(pageIndex, pageSize, ftname, distance, string.Join(",", hands), is3d, sort, sortDire, isEnableAR:false, isEnableBattle: true);
if (res.result)
{
if (res.data.Count == 0)
@@ -57,10 +57,11 @@ public class NewHomeController : PFUIPanel
mainNav = this.transform.Find("MainNav").GetComponent<MainNav>();
mainNav.ShowExit();
UIManager.AddEvent(transform.Find("TodayData/ChangePlayerBtn").gameObject, EventTriggerType.PointerClick, b =>
{
UIManager.ShowChangePlayerPanel();
});
//TODO:换装功能还未完善先注释功能
//UIManager.AddEvent(transform.Find("TodayData/ChangePlayerBtn").gameObject, EventTriggerType.PointerClick, b =>
//{
// UIManager.ShowChangePlayerPanel();
//});
BtnBattle = BtnContainer.Find("BtnBattle");
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerClick, GoGameRoom);
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerEnter, OnHover);