diff --git a/Assets/Resources/UI/language.json b/Assets/Resources/UI/language.json index 49826979..f504ae58 100644 --- a/Assets/Resources/UI/language.json +++ b/Assets/Resources/UI/language.json @@ -207,7 +207,7 @@ "Edit": "编辑", "Record": "骑行记录", "More": "更多", - "Remaining Time": "比赛结束倒计时:", + "Remaining": "比赛结束倒计时:", "Close Gate": "关门时间:", "Start Time": "比赛开始时间:", "Start for Registration": "报名开始时间", @@ -504,7 +504,7 @@ "Edit": "Edit", "Record": "Record", "More": "More", - "Remaining Time": "Remaining Time", + "Remaining": "Remaining", "Close Gate": "Close Gate", "Start Time": "Start Time", "Start for Registration": "Start for Registration", diff --git a/Assets/Scripts/Scenes/Ride/Competiton/CompetitionLoadingController.cs b/Assets/Scripts/Scenes/Ride/Competiton/CompetitionLoadingController.cs index f3ddda3e..9a58f226 100644 --- a/Assets/Scripts/Scenes/Ride/Competiton/CompetitionLoadingController.cs +++ b/Assets/Scripts/Scenes/Ride/Competiton/CompetitionLoadingController.cs @@ -215,10 +215,15 @@ namespace Assets.Scenes.Ride.Scripts elevaction.text = Math.Round(route.TotalClimb.GetValueOrDefault(0), 2).ToString() + "M"; //平均破度 slope.text = Math.Round(route.AverageGrade, 2).ToString() + "%"; +#if UNITY_IOS || UNITY_ANDROID + //比赛开始时间 + StartTime.text = competition.StartTime.ToLocalTime().ToString("yyyy/MM/dd HH:mm:ss");//+" TO "+ competition.EndTime.ToLocalTime().ToString(); +#else //比赛开始时间 StartTime.text = competition.StartTime.ToLocalTime().ToString();//+" TO "+ competition.EndTime.ToLocalTime().ToString(); +#endif //比赛结束时间 - // EndTime.text = competition.EndTime.ToLocalTime().ToString(); + // EndTime.text = competition.EndTime.ToLocalTime().ToString(); //比赛状态 CompetitionStatus.text = competition.StatusVlaue.ToString(); //参赛选手 diff --git a/Assets/Scripts/Scenes/Ride/Competiton/CountDownFactory.cs b/Assets/Scripts/Scenes/Ride/Competiton/CountDownFactory.cs index 292c8260..477ffa65 100644 --- a/Assets/Scripts/Scenes/Ride/Competiton/CountDownFactory.cs +++ b/Assets/Scripts/Scenes/Ride/Competiton/CountDownFactory.cs @@ -63,7 +63,7 @@ namespace Assets.Scenes.Ride.Scripts { //显示倒计时面板信息 //ShowCountDown(s.Item1, "remaining"); - ShowCountDown(s.Item1, App.GetLocalString("Remaining Time")); + ShowCountDown(s.Item1, App.GetLocalString("Remaining")); } //显示当前选手骑行时间 //CountTimer.gameObject.SetActive(true); diff --git a/Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs b/Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs index cd6efc87..d48db8bd 100644 --- a/Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs @@ -147,7 +147,7 @@ namespace Assets.Scenes.Ride.Scripts ViewAll.SetActive(true); UIManager.AddEvent(ViewAll, UnityEngine.EventSystems.EventTriggerType.PointerClick, b => { - Application.OpenURL($"{App.CurrentUser.WebHost}/Routes/{cyclingController.mapRoute.Id}?Token={App.CurrentUser.cookie}"); + Application.OpenURL($"{App.CurrentUser.WebHost}Routes/{cyclingController.mapRoute.Id}?Token={App.CurrentUser.cookie}"); }); } CreateRankingList(list.data.list);