From 8f8ee0b833f8c3ee8a1578aee4cf7f7beaedb7ec Mon Sep 17 00:00:00 2001 From: CaiYanPeng Date: Wed, 20 Oct 2021 13:32:43 +0800 Subject: [PATCH] =?UTF-8?q?android11=E8=B7=B3=E8=BD=AC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Plugins/Android/AndroidManifest.xml | 9 ++++-- .../Android/baseProjectTemplate.gradle | 31 +++++++++++++++++++ .../Android/baseProjectTemplate.gradle.meta | 7 +++++ ProjectSettings/GraphicsSettings.asset | 1 + 4 files changed, 45 insertions(+), 3 deletions(-) create mode 100644 Assets/Plugins/Android/baseProjectTemplate.gradle create mode 100644 Assets/Plugins/Android/baseProjectTemplate.gradle.meta diff --git a/Assets/Plugins/Android/AndroidManifest.xml b/Assets/Plugins/Android/AndroidManifest.xml index f09e24e9..ffd7a525 100644 --- a/Assets/Plugins/Android/AndroidManifest.xml +++ b/Assets/Plugins/Android/AndroidManifest.xml @@ -1,8 +1,12 @@ + + + + - @@ -20,7 +24,6 @@ android:launchMode="singleInstance" android:name="com.unityplugins.imageselector.SelectActivity"> - diff --git a/Assets/Plugins/Android/baseProjectTemplate.gradle b/Assets/Plugins/Android/baseProjectTemplate.gradle new file mode 100644 index 00000000..942b13b8 --- /dev/null +++ b/Assets/Plugins/Android/baseProjectTemplate.gradle @@ -0,0 +1,31 @@ +// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN + +allprojects { + buildscript { + repositories {**ARTIFACTORYREPOSITORY** + google() + jcenter() + } + + dependencies { + // If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity + // See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html + // See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle + // To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version + classpath 'com.android.tools.build:gradle:3.4.3' + **BUILD_SCRIPT_DEPS** + } + } + + repositories {**ARTIFACTORYREPOSITORY** + google() + jcenter() + flatDir { + dirs "${project(':unityLibrary').projectDir}/libs" + } + } +} + +task clean(type: Delete) { + delete rootProject.buildDir +} diff --git a/Assets/Plugins/Android/baseProjectTemplate.gradle.meta b/Assets/Plugins/Android/baseProjectTemplate.gradle.meta new file mode 100644 index 00000000..dae9a0fc --- /dev/null +++ b/Assets/Plugins/Android/baseProjectTemplate.gradle.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: fc497d923a29d134688d989820308aee +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 4706883c..9b996cb4 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -38,6 +38,7 @@ GraphicsSettings: - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}