Merge branch 'dev_nonearth' into dev_cyp
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@@ -1,4 +1,5 @@
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using System;
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using Assets.Scenes.Ride.Scripts;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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@@ -44,6 +45,7 @@ public class Loom : MonoBehaviour
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//####永不销毁
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DontDestroyOnLoad(g);
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_current = g.AddComponent<Loom>();
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MapUDPService.Init();
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}
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}
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