From 92e43c2cd801f34af4a4314735b4c899a15ed65a Mon Sep 17 00:00:00 2001 From: lishuo Date: Thu, 15 Apr 2021 17:09:35 +0800 Subject: [PATCH] =?UTF-8?q?=E8=B7=AF=E7=BA=BF=E4=BA=A7=E7=94=9F=E9=80=BB?= =?UTF-8?q?=E8=BE=91=E5=BE=AE=E8=B0=83?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/CameraRectAutoFit.cs | 44 - Assets/CameraRectAutoFit.cs.meta | 11 - Assets/{StreamingAssets.meta => NuGet.meta} | 2 +- .../UI/Prefab/Ride/NearbyItem.prefab | 4 +- Assets/Scenes/Ride/Ride.unity | 4968 +++++++++++------ Assets/Scenes/Ride/Scripts/AbstractPlayer.cs | 33 +- .../Scenes/Ride/Scripts/CyclingController.cs | 9 +- .../Ride/Scripts/LoadingPanelController.cs | 66 +- .../Ride/Scripts/Model/RecorderDataModel.cs | 2 +- Assets/Scenes/Ride/Scripts/NearByFactory.cs | 3 +- .../Scenes/Ride/Scripts/NearByItemScript.cs | 11 +- .../Scenes/Ride/Scripts/PlayerController.cs | 9 +- Assets/Scenes/Ride/Scripts/RouteController.cs | 2 +- Assets/Scenes/Ride/Scripts/SingleUIManager.cs | 22 +- Assets/Scripts/App.cs | 1 + Assets/Scripts/UI/Control/PfUIButton.cs | 2 +- Assets/Scripts/UI/Prefab/BigMap/Tips.cs | 4 +- .../UI/Prefab/Device/ConnectDeviceModal.cs | 4 +- .../UI/Prefab/Panel/DeviceController.cs | 3 +- .../UI/Prefab/Panel/MapListController.cs | 2 +- Assets/Scripts/Utils/Utils.cs | 2 +- 21 files changed, 3375 insertions(+), 1829 deletions(-) delete mode 100644 Assets/CameraRectAutoFit.cs delete mode 100644 Assets/CameraRectAutoFit.cs.meta rename Assets/{StreamingAssets.meta => NuGet.meta} (77%) diff --git a/Assets/CameraRectAutoFit.cs b/Assets/CameraRectAutoFit.cs deleted file mode 100644 index 5872733b..00000000 --- a/Assets/CameraRectAutoFit.cs +++ /dev/null @@ -1,44 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class CameraRectAutoFit : MonoBehaviour -{ - float targetaspect = 16.0f / 9.0f; - // Start is called before the first frame update - void Start() - { - // determine the game window's current aspect ratio - float windowaspect = (float)Screen.width / (float)Screen.height; - // current viewport height should be scaled by this amount - float scaleheight = windowaspect / targetaspect; - // obtain camera component so we can modify its viewport - Camera camera = Camera.main; - // if scaled height is less than current height, add letterbox - if (scaleheight <= 1.0f) - { - Rect rect = camera.rect; - rect.width = 1.0f; - rect.height = scaleheight; - rect.x = 0; - rect.y = (1.0f - scaleheight) / 2.0f; - camera.rect = rect; - } - else // add pillarbox - { - float scalewidth = 1.0f / scaleheight; - Rect rect = camera.rect; - rect.width = scalewidth; - rect.height = 1.0f; - rect.x = (1.0f - scalewidth) / 2.0f; - rect.y = 0; - camera.rect = rect; - } - } - - // Update is called once per frame - void Update() - { - - } -} diff --git a/Assets/CameraRectAutoFit.cs.meta b/Assets/CameraRectAutoFit.cs.meta deleted file mode 100644 index 21ace8dd..00000000 --- a/Assets/CameraRectAutoFit.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 10897b204f40f6c4a9202250110f0a27 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets.meta b/Assets/NuGet.meta similarity index 77% rename from Assets/StreamingAssets.meta rename to Assets/NuGet.meta index 0cbd8580..c2adcedd 100644 --- a/Assets/StreamingAssets.meta +++ b/Assets/NuGet.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9a0a7989900f2c34abeee17c663d08dc +guid: 217cb7caed5f7fb49b339428b1d80974 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab b/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab index b4b866ad..8030efca 100644 --- a/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab +++ b/Assets/Resources/UI/Prefab/Ride/NearbyItem.prefab @@ -199,7 +199,7 @@ RectTransform: m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -16, y: 14.5} - 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public bool IsStart { get => isStart; } public double Speed { get => speed; } public double Power { get => power; } public double Cadance { get => cadance; } @@ -79,20 +78,17 @@ namespace Assets.Scenes.Ride.Scripts //开始骑行 public void SetStart() { - isStart = true; mainController.isStart = true; startTime = DateTime.Now; } //继续骑行 public void SetContinue() { - isStart = true; mainController.isStart = true; } //暂停骑行 public void SetPause() { - isStart = false; mainController.isStart = false; //characterAnimator.SetBool("IsRide", false); } @@ -126,7 +122,6 @@ namespace Assets.Scenes.Ride.Scripts mapData = mainController.GetMapData();//获取路书信息 nextlatlong = new Vector2d(mapData.List[0].Point[0], mapData.List[0].Point[1]);//初始化人物位置 TODO加上之前骑行距离 cyclingExcutor = mainController.cyclingController; - isStart = mainController.isStart; } protected virtual void Excute() @@ -135,6 +130,7 @@ namespace Assets.Scenes.Ride.Scripts timer -= Time.deltaTime; if (timer <= 0)//定时器 一秒执行一次 { + SendTcp(); Run(); timer = 1.0f; } @@ -143,16 +139,23 @@ namespace Assets.Scenes.Ride.Scripts protected virtual void Run() { ComputeNextSlope();//计算下一个坡度相关数据 - SendTcp(); + if (mainController.isStart) { - ticks++; - //计算累计爬升 - var diff = mapData.List[CurrentIndex].Elevation - elevation; - if (diff > 0) + if (index > 0) { - totalClimb += diff; + totalClimb = 0; + //计算累计爬升 + for (int i = 1; i <= index; i++) + { + var diff = mapData.List[i].Elevation - mapData.List[i - 1].Elevation; + if (diff > 0) + { + totalClimb += diff; + } + } } + ticks++; Compute();//接受蓝牙设备数据计算 //characterAnimator.SetBool("IsRide", false);//初始化动画状态 if (totalDistance <= mapData.TotalDistance) @@ -178,7 +181,7 @@ namespace Assets.Scenes.Ride.Scripts //characterAnimator.SetBool("ReachEnd", true);//到达终点 //Task.Run(() => { });//异步上传数据 Upload(); - isStart = false; + //mainController.isStart = false; isQuit = true; } } @@ -241,6 +244,7 @@ namespace Assets.Scenes.Ride.Scripts { double sumDistance = 0; var pointList = mapData.List; + int preIndex = 0; for (int i = 0; i < pointList.Count; i++) { sumDistance += pointList[i].Distance; @@ -250,6 +254,7 @@ namespace Assets.Scenes.Ride.Scripts break; } } + preIndex = index > 0 ? index - 1:0; //计算当前海拔和坡度 elevation = pointList[index].Elevation; currentSlope = pointList[index].Grade; diff --git a/Assets/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scenes/Ride/Scripts/CyclingController.cs index 15d98fb0..2681db92 100644 --- a/Assets/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scenes/Ride/Scripts/CyclingController.cs @@ -43,9 +43,9 @@ public class CyclingController : DeviceServiceMonoBase //var result = GetTestData(); MapDataModel result = mapApi.GetData(RouteId); -#if !UNITY_EDITOR + var antConnected = CheckAnt();//初始化ant+设备 -#endif + //if (!antConnected) //{ // throw new Exception("请先连接设备"); @@ -98,6 +98,11 @@ public class CyclingController : DeviceServiceMonoBase throw new System.Exception("fail to get route data"); } } + private void Start() + { + UIManager.Instance.MainPanel = this.transform.Find("SingleUI/Panel").GetComponent(); + UIManager.Instance.ModalsPanel = this.transform.Find("SingleUI/ModalPanel").GetComponent(); + } private void InitParam() { diff --git a/Assets/Scenes/Ride/Scripts/LoadingPanelController.cs b/Assets/Scenes/Ride/Scripts/LoadingPanelController.cs index ba43256b..3e77b14c 100644 --- a/Assets/Scenes/Ride/Scripts/LoadingPanelController.cs +++ b/Assets/Scenes/Ride/Scripts/LoadingPanelController.cs @@ -8,24 +8,48 @@ namespace Assets.Scenes.Ride.Scripts //[ExecuteInEditMode] public class LoadingPanelController : MonoBehaviour { - [SerializeField] - GameObject _content; + [SerializeField] Text _text; [SerializeField] AnimationCurve _curve; - + Text mapName; AbstractMap _map; - void Awake() - { - _map = FindObjectOfType(); - _map.OnInitialized += _map_OnInitialized; - _map.OnTileFinished += _map_OnTileFinished; - _map.OnEditorPreviewEnabled += OnEditorPreviewEnabled; - _map.OnEditorPreviewDisabled += OnEditorPreviewDisabled; - _map.OnUpdated += _map_OnUpdated; + Text level; + Text distance; + Text elevaction; + Text slope; + Text rideNum; + Text uploadByUserName; + + private void Start() + { + var root = transform.parent.parent.parent; + _map = root.Find("Map").GetComponent(); + var cyclingController = root.GetComponent(); + + mapName = transform.Find("MapName").GetComponent(); + level = transform.Find("level/Text").GetComponent(); + elevaction = transform.Find("Elevaction").GetComponent(); + slope = transform.Find("Slope").GetComponent(); + rideNum = transform.Find("RideNum").GetComponent(); + uploadByUserName = transform.Find("UploadByUserName").GetComponent(); + var mapdata = cyclingController.GetMapData(); + var route = cyclingController.GetRoute(); + mapName.text = route.RouteInstance.Name; + level.text = route.RouteInstance.Hard; + elevaction.text = route.RouteInstance.EleDifference.ToString("g0"); + slope.text = route.RouteInstance.AverageGrade.ToString() + "%"; + rideNum.text = route.RouteInstance.TheHeat.ToString(); + uploadByUserName.text = route.RouteInstance.UserId.ToString(); + + _map.OnInitialized += _map_OnInitialized; + _map.OnTileFinished += _map_OnTileFinished; + _map.OnEditorPreviewEnabled += OnEditorPreviewEnabled; + _map.OnEditorPreviewDisabled += OnEditorPreviewDisabled; + _map.OnUpdated += _map_OnUpdated; } private void _map_OnUpdated() @@ -35,7 +59,7 @@ namespace Assets.Scenes.Ride.Scripts private void _map_OnTileFinished(global::Mapbox.Unity.MeshGeneration.Data.UnityTile obj) { - transform.gameObject.SetActive(false); + //transform.gameObject.SetActive(false); Debug.Log("_map_OnTileFinished"); } @@ -51,32 +75,24 @@ namespace Assets.Scenes.Ride.Scripts return; if (s == ModuleState.Finished) { - //transform.gameObject.SetActive(false); - } + transform.gameObject.SetActive(false); + } else if (s == ModuleState.Working) { - - // Uncommment me if you want the loading screen to show again - // when loading new tiles. - //_content.SetActive(true); + } }; } - void OnEditorPreviewEnabled() { - //transform.gameObject.SetActive(false); - Debug.Log("OnEditorPreviewEnabled"); + transform.gameObject.SetActive(false); } void OnEditorPreviewDisabled() { - //transform.gameObject.SetActive(true); - Debug.Log("OnEditorPreviewDisabled"); + transform.gameObject.SetActive(true); } - - void Update() { var t = _curve.Evaluate(Time.time); diff --git a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs index 145c5350..b9174e4f 100644 --- a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs +++ b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs @@ -21,7 +21,7 @@ namespace Assets.Scenes.Ride.Scripts.Model { get { - return 10688;//CurrentUser.Id; + return CurrentUser.Id; } } /// diff --git a/Assets/Scenes/Ride/Scripts/NearByFactory.cs b/Assets/Scenes/Ride/Scripts/NearByFactory.cs index 649d9f2b..49cdc70d 100644 --- a/Assets/Scenes/Ride/Scripts/NearByFactory.cs +++ b/Assets/Scenes/Ride/Scripts/NearByFactory.cs @@ -62,7 +62,8 @@ namespace Assets.Scenes.Ride.Scripts } if (scrollrect.verticalNormalizedPosition >= 1) { - pageIndex--; + if(pageIndex > 0) + pageIndex--; //RefreshList(); } } diff --git a/Assets/Scenes/Ride/Scripts/NearByItemScript.cs b/Assets/Scenes/Ride/Scripts/NearByItemScript.cs index 7d7cedb1..ca6f5086 100644 --- a/Assets/Scenes/Ride/Scripts/NearByItemScript.cs +++ b/Assets/Scenes/Ride/Scripts/NearByItemScript.cs @@ -28,7 +28,7 @@ namespace Assets.Scenes.Ride.Scripts private string _speed = string.Empty; private string _distance = string.Empty; private string _ratio = string.Empty; - + private Texture countryTexture; private void Awake() { Head = transform.Find("Head").GetComponent(); @@ -37,6 +37,7 @@ namespace Assets.Scenes.Ride.Scripts Speed = transform.Find("Speed").GetComponent(); Distance = transform.Find("Distance").GetComponent(); Ratio = transform.Find("Ratio").GetComponent(); + countryTexture = Resources.Load("Images/flag_China_Person").texture; } public void setRatio(string ratio) @@ -51,7 +52,9 @@ namespace Assets.Scenes.Ride.Scripts { if (!_headUrl.Equals(url)) { - StartCoroutine(DownloadImage(Head, url)); + Head.texture = App.CurrentUserHeadTexture; + //Utils.DisplayImage(StartCoroutine, Head, url); + //StartCoroutine(DownloadImage(Head, url)); var rect = ((RectTransform)Head.transform).rect; Material material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0)); @@ -82,7 +85,9 @@ namespace Assets.Scenes.Ride.Scripts { if (!_countryUrl.Equals(url)) { - StartCoroutine(DownloadImage(Country, url)); + Country.texture = countryTexture; + //Utils.DisplayImage(StartCoroutine, Country, url); + //StartCoroutine(DownloadImage(Country, url)); var rect = ((RectTransform)Country.transform).rect; Material material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0)); diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scenes/Ride/Scripts/PlayerController.cs index 6d109290..d99d31c0 100644 --- a/Assets/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scenes/Ride/Scripts/PlayerController.cs @@ -31,9 +31,10 @@ namespace Assets.Scenes.Ride.Scripts cadance = mainController.UpdateCadence(); weight = App.CurrentUser.Weight; bicycleWeight = App.CurrentUser.BicycleWeight; - - power = 2000;//测试功率 - + Debug.Log(power); +//#if UNITY_EDITOR +// power = 2000;//测试功率 +//#endif speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); distance = mainController.UpdateDistance(speed); totalDistance += distance; @@ -61,7 +62,7 @@ namespace Assets.Scenes.Ride.Scripts //上传数据 public override void Upload() { - + mainController.isStart = false; string imageFileName = base.CaptureCamera(Camera.main, new Rect(Screen.width * 0f, Screen.height * 0f, Screen.width * 0.5f, Screen.height * 0.5f)); cyclingExcutor.recorderData.IsCompleted = totalDistance == mapData.TotalDistance; cyclingExcutor.recorderData.EndDistance = totalDistance; diff --git a/Assets/Scenes/Ride/Scripts/RouteController.cs b/Assets/Scenes/Ride/Scripts/RouteController.cs index 0b598e7f..024407f5 100644 --- a/Assets/Scenes/Ride/Scripts/RouteController.cs +++ b/Assets/Scenes/Ride/Scripts/RouteController.cs @@ -129,7 +129,7 @@ namespace Assets.Scenes.Ride.Scripts Vector3 viewPos = Camera.main.WorldToViewportPoint(position); Vector3 dir = (position - camreatra.localPosition).normalized; float dot = Vector3.Dot(camreatra.forward, dir); - if (dot > -1 && viewPos.x >= -1 && viewPos.x <= 2 && viewPos.y >= -1 && viewPos.y <= 2) + if (dot > -0.1 && viewPos.x >= -0.1 && viewPos.x <= 1.1 && viewPos.y >= -0.1 && viewPos.y <= 1.1) { return true; } diff --git a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs index ac95ce6e..0e16ea4e 100644 --- a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs +++ b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs @@ -236,9 +236,13 @@ namespace Assets.Scenes.Ride.Scripts } private void SaveRide() { - playerController.Upload(); - //SceneManager.LoadScene("MainScene"); - quitPanel.SetActive(false); + playerController.SetPause(); + if (playerController.TotalTicks > 0 && !playerController.isQuit ) + { + playerController.Upload(); + quitPanel.SetActive(false); + } + SceneManager.LoadScene("MainScene"); } private void CancelQuit() { @@ -253,12 +257,19 @@ namespace Assets.Scenes.Ride.Scripts //结束游戏 private void StopRide() { - quitPanel.SetActive(true); + if (playerController.TotalTicks > 0) + { + quitPanel.SetActive(true); + } + else + { + SceneManager.LoadScene("MainScene"); + } } //显示设备连接 private void ShowDevicePanel() { - UIManager.ShowCustom(UIManager.Instance.DevicePanel, transform.Find("Panel").gameObject); + UIManager.Show(UIManager.Instance.DevicePanel, transform.Find("Panel").GetComponent()); } //显示设置 private void ShowSettingPanel() @@ -342,6 +353,7 @@ namespace Assets.Scenes.Ride.Scripts } var v = (endIndex - chartAddNum) % maxCacheDataNumber; MoveChartMarkPoint(v); + App.CurrentUserHeadTexture = img.texture; } } void AddOneData(int index) diff --git a/Assets/Scripts/App.cs b/Assets/Scripts/App.cs index 778c7097..3cb66eb2 100644 --- a/Assets/Scripts/App.cs +++ b/Assets/Scripts/App.cs @@ -24,5 +24,6 @@ public static class App /// public static System.Collections.Generic.Dictionary MainSceneParam = new Dictionary(); public static IDictionary TextureCache = new Dictionary(); + public static Texture CurrentUserHeadTexture; public static SelectParamModel selectParam; } diff --git a/Assets/Scripts/UI/Control/PfUIButton.cs b/Assets/Scripts/UI/Control/PfUIButton.cs index 793eb55d..ef659a91 100644 --- a/Assets/Scripts/UI/Control/PfUIButton.cs +++ b/Assets/Scripts/UI/Control/PfUIButton.cs @@ -10,7 +10,7 @@ using UnityEngine.EventSystems; namespace Assets.Scripts.UI.Control { [RequireComponent(typeof(Button))] - public class PFUIButton : PFUIComponentBase + public class PfUIButton : PFUIComponentBase { public enum Type { diff --git a/Assets/Scripts/UI/Prefab/BigMap/Tips.cs b/Assets/Scripts/UI/Prefab/BigMap/Tips.cs index b34f2a3b..39453755 100644 --- a/Assets/Scripts/UI/Prefab/BigMap/Tips.cs +++ b/Assets/Scripts/UI/Prefab/BigMap/Tips.cs @@ -20,7 +20,7 @@ public class Tips : MonoBehaviour private Text Count; private Text Distance; private Text TotalClimb; - private PFUIButton pFUIButton; + private PfUIButton pFUIButton; private void Awake() { var material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); @@ -34,7 +34,7 @@ public class Tips : MonoBehaviour Distance = this.transform.Find("Distance").GetComponent(); TotalClimb = this.transform.Find("TotalClimb").GetComponent(); - pFUIButton = this.transform.Find("Ride").GetComponent(); + pFUIButton = this.transform.Find("Ride").GetComponent(); UIManager.AddEvent(pFUIButton.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) => { App.RouteIdParam = _model.Id; SceneManager.LoadScene("Ride"); diff --git a/Assets/Scripts/UI/Prefab/Device/ConnectDeviceModal.cs b/Assets/Scripts/UI/Prefab/Device/ConnectDeviceModal.cs index 85ed0305..0f9957ba 100644 --- a/Assets/Scripts/UI/Prefab/Device/ConnectDeviceModal.cs +++ b/Assets/Scripts/UI/Prefab/Device/ConnectDeviceModal.cs @@ -27,7 +27,7 @@ public class ConnectDeviceModal : PFUIPanel private Image Logo; private UnityEngine.Object deviceItem; private VerticalLayoutGroup content; - private PFUIButton connectBtn; + private PfUIButton connectBtn; private Dictionary deviceList; protected override void Awake() @@ -60,7 +60,7 @@ public class ConnectDeviceModal : PFUIPanel deviceItem = Resources.Load("UI/Prefab/Device/DeviceItem"); - connectBtn = container.Find("ConnectBtn").GetComponent(); + connectBtn = container.Find("ConnectBtn").GetComponent(); UIManager.AddEvent(connectBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction(e => { diff --git a/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs b/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs index 4d502b14..8a2317aa 100644 --- a/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs @@ -37,7 +37,8 @@ public class DeviceController : PFUIPanel UIManager.AddEvent(mReturnBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction(e => { //UIManager.ShowHomePanel(); - UIManager.CloseModal(); + //UIManager.CloseModal(); + this.Close(); })); var bg = this.transform.Find("Status").Find("Bg"); diff --git a/Assets/Scripts/UI/Prefab/Panel/MapListController.cs b/Assets/Scripts/UI/Prefab/Panel/MapListController.cs index 5bdc7c4c..d86ca465 100644 --- a/Assets/Scripts/UI/Prefab/Panel/MapListController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/MapListController.cs @@ -247,7 +247,7 @@ public class MapListController : PFUIPanel var obj = Instantiate(map); obj.GetComponent().Initial(item); //obj.SendMessage("Initial", ); - obj.transform.parent = content.transform; + obj.transform.SetParent(content.transform); obj.transform.localScale = new Vector3(1, 1, 1); } } diff --git a/Assets/Scripts/Utils/Utils.cs b/Assets/Scripts/Utils/Utils.cs index 214f2b09..81f3edbb 100644 --- a/Assets/Scripts/Utils/Utils.cs +++ b/Assets/Scripts/Utils/Utils.cs @@ -47,7 +47,7 @@ namespace Assets.Scripts if (isPlaying) { - child.parent = null; + child.SetParent(null); UnityEngine.Object.Destroy(child.gameObject); } else UnityEngine.Object.DestroyImmediate(child.gameObject);