diff --git a/Assets/Scripts/Scenes/MainController.cs b/Assets/Scripts/Scenes/MainController.cs index 7e6cc3b0..e464e9cc 100644 --- a/Assets/Scripts/Scenes/MainController.cs +++ b/Assets/Scripts/Scenes/MainController.cs @@ -311,7 +311,7 @@ public class MainController : BaseScene MapUDPService.Send(0, App.CurrentUser.Id, new double[]{ 0d,0d}, competitionId: 0); //发送消息 - var list = MapUDPService.GetOnlineUserList(); + var list = MapUDPService.GetAllOnlineUserList(); foreach (var item in list) { if (item.RouteId > 0) @@ -421,6 +421,7 @@ public class MainController : BaseScene } private void OnDestroy() { + EventQueueSystem.RemoveListener(LinkedMessageHandler); App.isHomeChanged -= OnIsHomeChanged; } } diff --git a/Assets/Scripts/Scenes/Ride/Network/MapUDPService.cs b/Assets/Scripts/Scenes/Ride/Network/MapUDPService.cs index 1ca9b1e1..4aefe67b 100644 --- a/Assets/Scripts/Scenes/Ride/Network/MapUDPService.cs +++ b/Assets/Scripts/Scenes/Ride/Network/MapUDPService.cs @@ -303,7 +303,7 @@ namespace Assets.Scenes.Ride.Scripts return result; } - public static List GetOnlineUserList() + public static List GetAllOnlineUserList() { var result = onlineUserHelper.OnlineUsers.Where(c => !c.IsSelf).ToList(); return result; @@ -325,6 +325,11 @@ namespace Assets.Scenes.Ride.Scripts } public static int GetNearRiderCount() + { + return onlineUserHelper.OnlineUsers.Where(c=> (c.Point[0] != 0 && c.Point[1] != 0)|| (c.Point[0] != -1 && c.Point[1] != -1)).Count(); + } + + public static int GetAllOnlineUserCount() { return onlineUserHelper.OnlineUsers.Count(); } @@ -484,7 +489,7 @@ namespace Assets.Scenes.Ride.Scripts var list = mes.ToList(); //去除自己的数据和命令包 //mes.RemoveAll(item => item.MemberId == App.CurrentUser.Id || item.Point[0] == 0); - list.RemoveAll(item => item.Point[0] == 0 && item.Point[1] == 0); + //list.RemoveAll(item => item.Point[0] == 0 && item.Point[1] == 0); //去除重复数据 list = list.Distinct(new OlineUserComparer()).ToList(); diff --git a/Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs b/Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs index 2b5a7044..6aa19ece 100644 --- a/Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs @@ -64,6 +64,7 @@ namespace Assets.Scenes.Ride.Scripts Instance.delegates[typeof(T)] = temp; } Instance.delegateLookup.Remove(del); + keyList.Clear(); } } @@ -120,16 +121,15 @@ namespace Assets.Scenes.Ride.Scripts return; Instance.eventQueue.Enqueue(e); } - static List keyList = new List(); + private static Dictionary keyList = new Dictionary(); public static void QueueEventOnce(GameEvent e,string key) { if (!Instance.delegates.ContainsKey(e.GetType())) return; - if (keyList.Contains(key)) + if (keyList.ContainsKey(key)) return; - keyList.Add(key); - Debug.Log(126); + keyList.Add(key,e); Instance.eventQueue.Enqueue(e); } float timer = 0.0f;