graph chart引入&骑行结果弹窗
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#define Graph_And_Chart_PRO
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using UnityEngine;
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using System.Collections;
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namespace ChartAndGraph.Axis
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{
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public partial class AxisGenerator : MonoBehaviour,IAxisGenerator
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{
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partial void InnerFixLabels(AnyChart parent);
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partial void InnerSetAxis(double scrollOffset, AnyChart parent, AxisBase axis, ChartOrientation axisOrientation, bool isSubDivisions);
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public void FixLabels(AnyChart parent)
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{
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InnerFixLabels(parent);
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}
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public void SetAxis(double scrollOffset, AnyChart parent, AxisBase axis, ChartOrientation axisOrientation, bool isSubDivisions)
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{
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InnerSetAxis(scrollOffset, parent, axis, axisOrientation, isSubDivisions);
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}
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public UnityEngine.Object This()
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{
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return this;
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}
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public GameObject GetGameObject()
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{
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return gameObject;
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}
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}
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}
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