graph chart引入&骑行结果弹窗

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lishuo committed 2021-04-22 19:29:59 +08:00
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commit 96f3644b5b
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#define Graph_And_Chart_PRO
using UnityEngine;
using System.Collections;
using ChartAndGraph;
public class testMarker : MonoBehaviour
{
public GameObject Place;
// Use this for initialization
void Start ()
{
}
// Update is called once per frame
void Update ()
{
var radar = GetComponent<RadarChart>();
string group;
double amount;
if(radar.SnapWorldPointToPosition(Input.mousePosition,out group,out amount))
{
Vector3 position;
if(radar.ItemToWorldPosition(group,amount ,out position))
{
Place.transform.position = position;
}
}
}
}
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