消息通知bug&赛事界面调整
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@ -90,7 +90,6 @@ GameObject:
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m_Text: 999bpm
|
||||||
@ -845,7 +845,7 @@ MonoBehaviour:
|
|||||||
m_Alignment: 3
|
m_Alignment: 3
|
||||||
m_AlignByGeometry: 0
|
m_AlignByGeometry: 0
|
||||||
m_RichText: 1
|
m_RichText: 1
|
||||||
m_HorizontalOverflow: 0
|
m_HorizontalOverflow: 1
|
||||||
m_VerticalOverflow: 0
|
m_VerticalOverflow: 0
|
||||||
m_LineSpacing: 1
|
m_LineSpacing: 1
|
||||||
m_Text: 455w
|
m_Text: 455w
|
||||||
@ -936,7 +936,7 @@ MonoBehaviour:
|
|||||||
m_Alignment: 3
|
m_Alignment: 3
|
||||||
m_AlignByGeometry: 0
|
m_AlignByGeometry: 0
|
||||||
m_RichText: 1
|
m_RichText: 1
|
||||||
m_HorizontalOverflow: 0
|
m_HorizontalOverflow: 1
|
||||||
m_VerticalOverflow: 0
|
m_VerticalOverflow: 0
|
||||||
m_LineSpacing: 1
|
m_LineSpacing: 1
|
||||||
m_Text: 97.1W/KG
|
m_Text: 97.1W/KG
|
||||||
|
|||||||
@ -119,8 +119,8 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0.5}
|
m_AnchorMin: {x: 0, y: 0.5}
|
||||||
m_AnchorMax: {x: 0, y: 0.5}
|
m_AnchorMax: {x: 0, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 252, y: 0}
|
m_AnchoredPosition: {x: 244.41, y: 0}
|
||||||
m_SizeDelta: {x: 64, y: 22}
|
m_SizeDelta: {x: 79.16922, y: 22}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &5946431579487976801
|
--- !u!222 &5946431579487976801
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
@ -360,8 +360,8 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0.5}
|
m_AnchorMin: {x: 0, y: 0.5}
|
||||||
m_AnchorMax: {x: 0, y: 0.5}
|
m_AnchorMax: {x: 0, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 141.65, y: 0}
|
m_AnchoredPosition: {x: 137.41, y: 0}
|
||||||
m_SizeDelta: {x: 143.2981, y: 22}
|
m_SizeDelta: {x: 134.8265, y: 22}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &5549514346347886655
|
--- !u!222 &5549514346347886655
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
|
|||||||
@ -279,7 +279,7 @@ GameObject:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!224 &5842261755140000527
|
--- !u!224 &5842261755140000527
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -38,6 +38,7 @@ namespace Assets.Scripts.Apis.Models
|
|||||||
public bool applyed { get; set; }
|
public bool applyed { get; set; }
|
||||||
public bool CanJoin { get; set; }
|
public bool CanJoin { get; set; }
|
||||||
public bool CanStart { get; set; }
|
public bool CanStart { get; set; }
|
||||||
|
public bool CanEnter { get; set; }
|
||||||
public bool CanExit { get; set; }
|
public bool CanExit { get; set; }
|
||||||
public bool CanCancelJoin { get; set; }
|
public bool CanCancelJoin { get; set; }
|
||||||
public bool CanWatch { get; set; }
|
public bool CanWatch { get; set; }
|
||||||
|
|||||||
@ -67,6 +67,8 @@ public static class App
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static string CurrentScene { get; set; }//当前场景
|
||||||
|
|
||||||
static App()
|
static App()
|
||||||
{
|
{
|
||||||
//#if !UNITY_EDITOR
|
//#if !UNITY_EDITOR
|
||||||
|
|||||||
@ -80,6 +80,7 @@ public class MainController : BaseScene
|
|||||||
t -= Time.deltaTime;
|
t -= Time.deltaTime;
|
||||||
while (t <= 0)
|
while (t <= 0)
|
||||||
{
|
{
|
||||||
|
App.CurrentScene = "Main";
|
||||||
UIManager.SendCompetitionStartMessage("Main");
|
UIManager.SendCompetitionStartMessage("Main");
|
||||||
t = 1;
|
t = 1;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -15,6 +15,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
private bool _canJoin = false;
|
private bool _canJoin = false;
|
||||||
private bool _canStart = false;
|
private bool _canStart = false;
|
||||||
private bool _canWatch = false;
|
private bool _canWatch = false;
|
||||||
|
private bool _canEnter = false;
|
||||||
private RawImage CompetitionDesc { get; set; }
|
private RawImage CompetitionDesc { get; set; }
|
||||||
private RawImage SponsorLogoImage { get; set; }
|
private RawImage SponsorLogoImage { get; set; }
|
||||||
private Text StartTime { get; set; }
|
private Text StartTime { get; set; }
|
||||||
@ -65,7 +66,9 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
GetReady.gameObject.SetActive(false);
|
GetReady.gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
var applyCount = (int)(competition.StartApplyTime.ToLocalTime() - UIManager.Now.GetDateTime()).TotalSeconds;
|
var applyCount = (int)(competition.StartApplyTime.ToLocalTime() - UIManager.Now.GetDateTime()).TotalSeconds;
|
||||||
if (count == 0 || applyCount == 0)
|
var endApplyCount = (int)(competition.EndApplyTime.ToLocalTime() - UIManager.Now.GetDateTime()).TotalSeconds;
|
||||||
|
|
||||||
|
if (count == 0 || applyCount == 0 || endApplyCount == 0)
|
||||||
{
|
{
|
||||||
UpdateCompetition();
|
UpdateCompetition();
|
||||||
}
|
}
|
||||||
@ -74,9 +77,9 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
//2.观看按钮
|
//2.观看按钮
|
||||||
Watch.SetActive(_canWatch);
|
Watch.SetActive(_canWatch);
|
||||||
//3.开始按钮
|
//3.开始按钮
|
||||||
rideNow.gameObject.SetActive(_canStart);
|
rideNow.gameObject.SetActive(_canEnter);
|
||||||
//4.详情按钮
|
//4.详情按钮
|
||||||
Detail.SetActive(!_canStart);
|
Detail.SetActive(!_canEnter);
|
||||||
//5.取消报名按钮 (比赛开始前可以取消报名)
|
//5.取消报名按钮 (比赛开始前可以取消报名)
|
||||||
CancelJoin.SetActive(_canCancelApply);
|
CancelJoin.SetActive(_canCancelApply);
|
||||||
|
|
||||||
@ -118,8 +121,8 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
CompetitionTitle = panel.transform.Find("CompetitionName").GetComponent<Text>();
|
CompetitionTitle = panel.transform.Find("CompetitionName").GetComponent<Text>();
|
||||||
CompetitionDesc = panel.transform.Find("CompetitionDesc").GetComponent<RawImage>();
|
CompetitionDesc = panel.transform.Find("CompetitionDesc").GetComponent<RawImage>();
|
||||||
StartTime = panel.transform.Find("Time").GetComponent<Text>();
|
StartTime = panel.transform.Find("Time").GetComponent<Text>();
|
||||||
EndTime = panel.transform.Find("EndTime").GetComponent<Text>();
|
//EndTime = panel.transform.Find("EndTime").GetComponent<Text>();
|
||||||
Contestant = panel.transform.Find("Contestant").GetComponent<Text>();
|
Contestant = panel.transform.Find("ContestantTile").GetComponent<Text>();
|
||||||
Watch = panel.transform.Find("Watch").gameObject;
|
Watch = panel.transform.Find("Watch").gameObject;
|
||||||
CancelJoin = panel.transform.Find("CancelJoin").gameObject;
|
CancelJoin = panel.transform.Find("CancelJoin").gameObject;
|
||||||
Detail = panel.transform.Find("Detail").gameObject;
|
Detail = panel.transform.Find("Detail").gameObject;
|
||||||
@ -152,10 +155,11 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
competition = cyclingController.competition;
|
competition = cyclingController.competition;
|
||||||
//赛事状态按钮控制
|
//赛事状态按钮控制
|
||||||
_canJoin = competition.CanJoin;
|
_canJoin = competition.CanJoin;
|
||||||
_canStart = competition.CanStart;
|
_canStart = competition.CanExit;
|
||||||
_canCancelApply = competition.CanCancelJoin;//可以取消预约
|
_canCancelApply = competition.CanCancelJoin;//可以取消预约
|
||||||
_raceStart = competition.Status == 3;
|
_raceStart = competition.Status == 3;
|
||||||
_canWatch = competition.CanWatch;
|
_canWatch = competition.CanWatch;
|
||||||
|
_canEnter = competition.CanEnter;
|
||||||
#region 赛事基本信息
|
#region 赛事基本信息
|
||||||
//赛事名称
|
//赛事名称
|
||||||
CompetitionTitle.text = competition.Title;
|
CompetitionTitle.text = competition.Title;
|
||||||
@ -168,9 +172,9 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
//平均破度
|
//平均破度
|
||||||
slope.text = Math.Round(route.AverageGrade, 2).ToString() + "%";
|
slope.text = Math.Round(route.AverageGrade, 2).ToString() + "%";
|
||||||
//比赛开始时间
|
//比赛开始时间
|
||||||
StartTime.text = competition.StartTime.ToLocalTime().ToString();
|
StartTime.text = competition.StartTime.ToLocalTime().ToString()+"-"+ competition.EndApplyTime.ToLocalTime().ToString();
|
||||||
//比赛结束时间
|
//比赛结束时间
|
||||||
EndTime.text = competition.EndTime.ToLocalTime().ToString();
|
// EndTime.text = competition.EndTime.ToLocalTime().ToString();
|
||||||
//比赛状态
|
//比赛状态
|
||||||
CompetitionStatus.text = competition.StatusVlaue.ToString();
|
CompetitionStatus.text = competition.StatusVlaue.ToString();
|
||||||
//参赛选手
|
//参赛选手
|
||||||
|
|||||||
@ -49,7 +49,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
if (s.Item2 && !isAutoSave)
|
if (s.Item2 && !isAutoSave)
|
||||||
{
|
{
|
||||||
//显示倒计时面板信息
|
//显示倒计时面板信息
|
||||||
ShowCountDown(s.Item1, "get the winner,end tance remains");
|
ShowCountDown(s.Item1, "Get The First Place. Time Limit:");
|
||||||
}
|
}
|
||||||
else if (s.Item1 > 0)
|
else if (s.Item1 > 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -167,7 +167,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
public void setUserId(int userId,string WxHeadImg)
|
public void setUserId(int userId,string WxHeadImg)
|
||||||
{
|
{
|
||||||
_userId = userId;
|
_userId = userId;
|
||||||
var isself = userId == cyclingController.currentPlayer.UserId;
|
var isself = userId == cyclingController.currentPlayer.UserId && !cyclingController.isWatch;
|
||||||
//头像根据是否是自己显示
|
//头像根据是否是自己显示
|
||||||
if (isself)
|
if (isself)
|
||||||
{
|
{
|
||||||
@ -176,7 +176,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
Head.gameObject.SetActive(isself);
|
Head.gameObject.SetActive(isself);
|
||||||
//边框样式
|
//边框样式
|
||||||
var color = isself ? WHITE : TRANSPARENT;
|
var color = isself ? WHITE : TRANSPARENT;
|
||||||
outline.effectColor = color;
|
//outline.effectColor = color;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,5 +1,6 @@
|
|||||||
using Assets.Scenes.Ride.Scripts.Model;
|
using Assets.Scenes.Ride.Scripts.Model;
|
||||||
using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
|
using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
|
||||||
|
using Assets.Scripts;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -34,18 +35,18 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
rankingList = ss?.TopList;
|
rankingList = ss?.TopList;
|
||||||
if (rankingList == null) return;
|
if (rankingList == null) return;
|
||||||
|
|
||||||
//删除
|
////删除
|
||||||
var currentTopRankingList = FindObjectsOfType<TopRankingItem>();
|
//var currentTopRankingList = FindObjectsOfType<TopRankingItem>();
|
||||||
foreach (var o in currentTopRankingList)
|
//foreach (var o in currentTopRankingList)
|
||||||
{
|
//{
|
||||||
var e = rankingList.Where(c => c.UserId == o.UserId).FirstOrDefault();
|
// var e = rankingList.Where(c => c.UserId == o.UserId).FirstOrDefault();
|
||||||
if (e == null)
|
// if (e == null)
|
||||||
{
|
// {
|
||||||
o.transform.gameObject.SetActive(false);//TODO:这里暂时不删除,删除对应的图片和脚本依赖这个对象;脚本提供一个dispose
|
// o.transform.gameObject.SetActive(false);//TODO:这里暂时不删除,删除对应的图片和脚本依赖这个对象;脚本提供一个dispose
|
||||||
bufferSize--;
|
// bufferSize--;
|
||||||
}
|
// }
|
||||||
}
|
//}
|
||||||
|
Utils.DestroyChildren(parent);
|
||||||
for (int i = 0; i < rankingList.Count(); i++)
|
for (int i = 0; i < rankingList.Count(); i++)
|
||||||
{
|
{
|
||||||
Create(rankingList[i]);
|
Create(rankingList[i]);
|
||||||
@ -53,27 +54,30 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
}
|
}
|
||||||
private void Create(CompetitionTopModel item)
|
private void Create(CompetitionTopModel item)
|
||||||
{
|
{
|
||||||
var rankingList = FindObjectsOfType<TopRankingItem>();
|
//var rankingList = FindObjectsOfType<TopRankingItem>();
|
||||||
var competitionRankingItem = rankingList.Where(c => c.rank == item.Index).FirstOrDefault();
|
//var competitionRankingItem = rankingList.Where(c => c.rank == item.Index).FirstOrDefault();
|
||||||
//如果当前有这个用户则更新没有则创建并setslibingindex
|
////如果当前有这个用户则更新没有则创建并setslibingindex
|
||||||
if (competitionRankingItem == null)
|
//if (competitionRankingItem == null)
|
||||||
{
|
//{
|
||||||
//创建
|
// //创建
|
||||||
if (bufferSize < pageSize)
|
// if (bufferSize < pageSize)
|
||||||
{
|
// {
|
||||||
//情况一:还有足够的buffer,直接创建
|
// //情况一:还有足够的buffer,直接创建
|
||||||
GameObject prefabItem = nearByItem;
|
// GameObject prefabItem = nearByItem;
|
||||||
GameObject newObj = (GameObject)Instantiate(prefabItem, parent);
|
// GameObject newObj = (GameObject)Instantiate(prefabItem, parent);
|
||||||
competitionRankingItem = newObj.GetComponent<TopRankingItem>();
|
// competitionRankingItem = newObj.GetComponent<TopRankingItem>();
|
||||||
bufferSize++;
|
// bufferSize++;
|
||||||
}
|
// }
|
||||||
else
|
// else
|
||||||
{
|
// {
|
||||||
//情况二:没有足够的buffer,找到要被淘汰的buffer()最后一名
|
// //情况二:没有足够的buffer,找到要被淘汰的buffer()最后一名
|
||||||
competitionRankingItem = rankingList.OrderByDescending(c => c.rank).FirstOrDefault();
|
// competitionRankingItem = rankingList.OrderByDescending(c => c.rank).FirstOrDefault();
|
||||||
}
|
// }
|
||||||
|
|
||||||
}
|
//}
|
||||||
|
GameObject newObj = (GameObject)Instantiate(nearByItem, parent);
|
||||||
|
var competitionRankingItem = newObj.GetComponent<TopRankingItem>();
|
||||||
|
|
||||||
competitionRankingItem.setHead(item.Head);
|
competitionRankingItem.setHead(item.Head);
|
||||||
competitionRankingItem.setTimer(item.TripTime);
|
competitionRankingItem.setTimer(item.TripTime);
|
||||||
competitionRankingItem.SetRank(item.Index);
|
competitionRankingItem.SetRank(item.Index);
|
||||||
|
|||||||
@ -164,7 +164,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
|
|||||||
|
|
||||||
#region 骑行结束,比赛结果展示数据
|
#region 骑行结束,比赛结果展示数据
|
||||||
var results = new List<CompetitionResultModel>();
|
var results = new List<CompetitionResultModel>();
|
||||||
if (recorderData.IsCompleted || recorderData.Saved || mapCompetition.HasRecord || CanQuit())
|
if (recorderData.IsCompleted || recorderData.Saved || mapCompetition.HasRecord || CanShowTopList())
|
||||||
{
|
{
|
||||||
var users1 = userList.Where(d => d.IsCompleted || d.Saved);
|
var users1 = userList.Where(d => d.IsCompleted || d.Saved);
|
||||||
if ((users1.Any() && users1.Any(d => mapWorkoutRecordRankings.All(u => u.UserId != d.Id)))
|
if ((users1.Any() && users1.Any(d => mapWorkoutRecordRankings.All(u => u.UserId != d.Id)))
|
||||||
@ -212,7 +212,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
|
|||||||
|
|
||||||
List<CompetitionTopModel> CompetitionTopList = new List<CompetitionTopModel>();
|
List<CompetitionTopModel> CompetitionTopList = new List<CompetitionTopModel>();
|
||||||
|
|
||||||
var resultList =results.Take(6);
|
var resultList = results.Take(6);
|
||||||
var count = 6 - resultList.Count();
|
var count = 6 - resultList.Count();
|
||||||
//先取比赛结果
|
//先取比赛结果
|
||||||
foreach (var item in resultList)
|
foreach (var item in resultList)
|
||||||
@ -321,6 +321,18 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
|
|||||||
return end2 <= 0;
|
return end2 <= 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool CanShowTopList()
|
||||||
|
{
|
||||||
|
var end1 = (int)Math.Floor((mapCompetition.EndTime.ToLocalTime() - Now).TotalSeconds);
|
||||||
|
if (!FirstEndTime.HasValue)
|
||||||
|
{
|
||||||
|
return end1 <= 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
var end2 = (int)Math.Floor((FirstEndTime.Value.ToLocalTime() - Now).TotalSeconds);
|
||||||
|
return end2 <= 0;
|
||||||
|
}
|
||||||
|
|
||||||
public bool CanStart()
|
public bool CanStart()
|
||||||
{
|
{
|
||||||
if (mapCompetition == null)
|
if (mapCompetition == null)
|
||||||
|
|||||||
@ -149,6 +149,7 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
if (timer <= 0)//定时器 一秒执行一次
|
if (timer <= 0)//定时器 一秒执行一次
|
||||||
{
|
{
|
||||||
TcpHandler();
|
TcpHandler();
|
||||||
|
App.CurrentScene = "Ride";
|
||||||
if (competitionId == 0)
|
if (competitionId == 0)
|
||||||
{
|
{
|
||||||
UIManager.SendCompetitionStartMessage("Ride");
|
UIManager.SendCompetitionStartMessage("Ride");
|
||||||
|
|||||||
@ -239,7 +239,7 @@ public class UIManager : MonoBehaviour
|
|||||||
//比赛即将开始消息提醒
|
//比赛即将开始消息提醒
|
||||||
private void CompetitonStartHandler(CompetitonStartMessageEvent e)
|
private void CompetitonStartHandler(CompetitonStartMessageEvent e)
|
||||||
{
|
{
|
||||||
if (e.SceneName.Equals("Ride"))
|
if (App.CurrentScene.Equals("Ride"))
|
||||||
{
|
{
|
||||||
ShowRaceAlertPanel();
|
ShowRaceAlertPanel();
|
||||||
if (mRaceAlertPanel != null)
|
if (mRaceAlertPanel != null)
|
||||||
@ -247,7 +247,7 @@ public class UIManager : MonoBehaviour
|
|||||||
mRaceAlertPanel.Set(e.StartTime.ToLocalTime(), Now.GetDateTime(), e.title, e.SceneName, e.competitionId, e.routeId);
|
mRaceAlertPanel.Set(e.StartTime.ToLocalTime(), Now.GetDateTime(), e.title, e.SceneName, e.competitionId, e.routeId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else if (App.CurrentScene.Equals("Main"))
|
||||||
{
|
{
|
||||||
ShowRaceAlertBanelPanel();
|
ShowRaceAlertBanelPanel();
|
||||||
if (mRaceAlertBandPanel != null)
|
if (mRaceAlertBandPanel != null)
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user