一些设置调整;进入骑行时请texture
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@ -140,6 +140,11 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
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App.MainSceneParam["Name"] = "MapListPanel";
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}
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SceneManager.LoadScene("Ride");
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foreach (var item in Utils.propTextureCache)
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{
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DestroyImmediate(item.Value);
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}
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Utils.propTextureCache.Clear();
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}
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private void Info()
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@ -307,7 +307,7 @@ namespace Assets.Scripts
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/*删除父亲节点下的所有孩子*/
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/*显示网络图片*/
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private static Dictionary<string, Texture> propTextureCache = new Dictionary<string, Texture>();
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public static Dictionary<string, Texture> propTextureCache = new Dictionary<string, Texture>();
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public delegate Coroutine StartCoroutine(IEnumerator routine);
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public static void DisplayImage(RawImage img, string url, bool cache = false)
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{
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@ -6,6 +6,7 @@
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"com.unity.collab-proxy": "1.2.16",
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"com.unity.ide.rider": "1.1.4",
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"com.unity.ide.vscode": "1.2.3",
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"com.unity.performance.profile-analyzer": "1.1.1",
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"com.unity.test-framework": "1.1.22",
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"com.unity.timeline": "1.2.18",
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"com.unity.ugui": "1.0.0",
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@ -50,6 +50,13 @@
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"dependencies": {},
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"url": "https://packages.unity.cn"
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},
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"com.unity.performance.profile-analyzer": {
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"version": "1.1.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.cn"
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},
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"com.unity.test-framework": {
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"version": "1.1.22",
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"depth": 0,
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@ -38,7 +38,6 @@ GraphicsSettings:
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@ -4,7 +4,7 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 5
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m_CurrentQuality: 2
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m_QualitySettings:
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- serializedVersion: 2
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name: Very Low
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@ -18,7 +18,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 1
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skinWeights: 1
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textureQuality: 1
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anisotropicTextures: 0
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antiAliasing: 0
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@ -40,6 +40,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Low
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@ -53,7 +54,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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@ -75,6 +76,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Medium
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@ -88,7 +90,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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@ -99,7 +101,7 @@ QualitySettings:
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vSyncCount: 1
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lodBias: 0.7
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsActive: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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@ -110,6 +112,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: High
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@ -123,7 +126,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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@ -145,6 +148,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Very High
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@ -158,7 +162,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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skinWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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@ -180,6 +184,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Ultra
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@ -193,7 +198,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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skinWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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@ -215,6 +220,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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