设备连接页面检测定位服务
This commit is contained in:
parent
efd1795e63
commit
9be2e77ae5
Binary file not shown.
@ -65,7 +65,8 @@ public class LoginControllerMobile : MonoBehaviour, INativeOnMobileWxLoginResp
|
||||
var info = r.data.Value<JObject>("UnityIos");
|
||||
if (info.Value<string>("Version") != App.AppVersion)
|
||||
{
|
||||
Application.OpenURL(info.Value<string>("Url"));
|
||||
Application.OpenURL(info.Value<string>("Url"));
|
||||
Application.Quit();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -546,7 +546,7 @@ public class LoginController : BaseScene
|
||||
var ver = r.data.Value<JObject>("Version").ToObject<UpdateModel>();
|
||||
if (ver.UpdateLog.Count != notifyId) //ver.UpdateLog.Count != notifyId
|
||||
{
|
||||
var log = ver.UpdateLog.LastOrDefault();
|
||||
var log = ver.UpdateLog.FirstOrDefault();
|
||||
if (log != null)
|
||||
{
|
||||
App.notifyContent = log.Desc;
|
||||
|
||||
@ -81,7 +81,6 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
|
||||
// }
|
||||
// SceneManager.LoadScene("Ride");
|
||||
//});
|
||||
Debug.Log(84);
|
||||
transform.GetComponent<Button>().onClick.RemoveAllListeners();
|
||||
transform.GetComponent<Button>().onClick.AddListener(() =>
|
||||
{
|
||||
|
||||
@ -199,6 +199,10 @@ public class DeviceController : PFUIPanel
|
||||
App.MainDeviceAdapter.ClearDevice();
|
||||
#if UNITY_ANDROID || UNITY_IOS
|
||||
App.MainDeviceAdapter.StartScan();
|
||||
#if !UNITY_EDITOR && UNITY_ANDROID
|
||||
Utils.CallAndroidMethod("OpenLocationService");
|
||||
#endif
|
||||
|
||||
#endif
|
||||
transform.MyDOFade();
|
||||
}
|
||||
|
||||
@ -191,6 +191,13 @@ namespace Assets.Scripts
|
||||
loading.GetComponent<LoadingPf>().Show();
|
||||
}
|
||||
|
||||
public static void CallAndroidMethod(string methodName,params object[] args)
|
||||
{
|
||||
AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
|
||||
var activity = jc.GetStatic<AndroidJavaObject>("currentActivity");
|
||||
activity.Call(methodName, args);
|
||||
}
|
||||
|
||||
public static void showLoadingExtension(this GameObject game)
|
||||
{
|
||||
game.SetActive(true);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user