骑行优化
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@@ -142,7 +142,7 @@ public class DeviceView : MonoBehaviour
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}));
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UIManager.AddEvent(connectionButton.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e => {
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if (!mPairButton.activeSelf)
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if (!connectionPanel.activeSelf)
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{
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return;
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}
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