骑行界面按钮替换,界面&逻辑调整

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lishuo committed 2021-04-29 18:07:30 +08:00
1 parent 9993752ff5
commit ae55258b9b
28 files changed
+11438 -8086

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@@ -85,14 +85,26 @@ namespace Assets.Scenes.Ride.Scripts
gameObjects.Add(transform.Find("Panel/Player3").gameObject);
gameObjects.Add(transform.Find("Panel/Player4").gameObject);
gameObjects.Add(transform.Find("Panel/Player5").gameObject);
//功体比默认条件
var currentUserWkg = Math.Round((App.CurrentUser.FTP / App.CurrentUser.Weight),2);
_startValue = currentUserWkg - 0.5<0?0 : currentUserWkg - 0.5;
_endValue = currentUserWkg + 0.5;
startValue.text = _startValue.ToString();
endValue.text = _endValue.ToString();
}
private void StartvalueChanged(string input)
{
_startValue = Convert.ToDouble(input);
if (!string.IsNullOrWhiteSpace(input))
{
_startValue = Convert.ToDouble(input);
}
}
private void EndvalueChanged(string input)
{
_endValue = Convert.ToDouble(input);
if (!string.IsNullOrWhiteSpace(input))
{
_endValue = Convert.ToDouble(input);
}
}
private void InputTextChanged(string input)
{
@@ -155,7 +167,8 @@ namespace Assets.Scenes.Ride.Scripts
}
private void Start()
{
CreateGameObject(cyclingController.mapRouteRankingList);
//CreateGameObject(cyclingController.mapRouteRankingList);
Refresh();
}
private void Refresh()