diff --git a/Assets/Scripts/App.cs b/Assets/Scripts/App.cs
index ac75f51b..388c4cdc 100644
--- a/Assets/Scripts/App.cs
+++ b/Assets/Scripts/App.cs
@@ -203,13 +203,13 @@ public static class App
InitLanguage();
#if !UNITY_EDITOR
//测试服务器
- Host = "http://pf.juze.pro/";
- UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
- TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
+ //Host = "http://pf.juze.pro/";
+ //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
+ //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
//线上
- //Host = "https://wx.powerfun.com.cn/";
- //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
- //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
+ Host = "https://wx.powerfun.com.cn/";
+ UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
+ TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
//本地
//Host = "http://192.168.0.101:5085/";
//UdpAddress = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 11000);
diff --git a/ProjectSettings/AndroidResolverDependencies.xml b/ProjectSettings/AndroidResolverDependencies.xml
index c2cee6dc..b7cdca94 100644
--- a/ProjectSettings/AndroidResolverDependencies.xml
+++ b/ProjectSettings/AndroidResolverDependencies.xml
@@ -13,7 +13,7 @@
-
+
@@ -22,7 +22,7 @@
-
+
\ No newline at end of file
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index c5b8a1b5..999e430b 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -6,8 +6,8 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 1
- path: Assets/Scenes/Login.unity
- guid: 6dce3e17997730b4492f91dd8fede429
+ path: Assets/Scenes/Login-Mobile.unity
+ guid: 4be878da00cf764499988cf403faf94d
- enabled: 1
path: Assets/Scenes/MainScene.unity
guid: ab586a3c1bacd4a48a55178eb06fe0cc
diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset
index 4706883c..9b996cb4 100644
--- a/ProjectSettings/GraphicsSettings.asset
+++ b/ProjectSettings/GraphicsSettings.asset
@@ -38,6 +38,7 @@ GraphicsSettings:
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index 682bf7b9..669f8140 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -179,8 +179,8 @@ PlayerSettings:
applicationIdentifier:
Android: com.ZhiXingPai.PowerFunUnity
buildNumber:
- iPhone: 2.1.3.0
- AndroidBundleVersionCode: 16
+ iPhone: 2.1.3.1
+ AndroidBundleVersionCode: 18
AndroidMinSdkVersion: 24
AndroidTargetSdkVersion: 30
AndroidPreferredInstallLocation: 1
@@ -256,7 +256,7 @@ PlayerSettings:
clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
templatePackageId: com.unity.template.3d@4.2.8
templateDefaultScene: Assets/Scenes/SampleScene.unity
- AndroidTargetArchitectures: 1
+ AndroidTargetArchitectures: 3
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore'
@@ -868,7 +868,7 @@ PlayerSettings:
platformArchitecture:
iPhone: 1
scriptingBackend:
- Android: 0
+ Android: 1
Standalone: 0
il2cppCompilerConfiguration:
Standalone: 0