android端发布前微调

This commit is contained in:
lishuo committed 2022-07-06 17:48:55 +08:00
1 parent d38330d969
commit bd9696cd81
34 files changed
+859 -934

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+18 -18
View File
@@ -309,25 +309,25 @@ public class MainController : BaseScene
//{
// UIManager.ShowHomePanel();
//});
#if UNITY_ANDROID || UNITY_IOS
//#if UNITY_ANDROID || UNITY_IOS
#region 划船机功能:隐藏骑行
UIManager.ShowRowerPanel();
return;
#endregion
if (!App.IsRowerMode.HasValue)
{
UIManager.ShowHomePanel();
UIManager.ShowRowerSelector();
return;
}
if (App.IsRowerMode == true)
{
UIManager.ShowHomePanel();
UIManager.ShowRowerPanel();
return;
}
#endif
// #region 划船机功能:隐藏骑行
// UIManager.ShowRowerPanel();
// return;
// #endregion
// if (!App.IsRowerMode.HasValue)
// {
// UIManager.ShowHomePanel();
// UIManager.ShowRowerSelector();
// return;
// }
// if (App.IsRowerMode == true)
// {
// UIManager.ShowHomePanel();
// UIManager.ShowRowerPanel();
// return;
// }
//#endif
LastRide();//检查本地异常中断的骑行并弹窗提示继续
if (App.MainSceneParam.ContainsKey("Name") && !string.IsNullOrEmpty(App.MainSceneParam["Name"]))
{
@@ -291,6 +291,9 @@ namespace Assets.Scenes.Ride.Scripts
//计算当前海拔和坡度&当前区间距离
elevation = pointList[CurrentIndex].Elevation;
currentSlope = pointList[CurrentIndex].Grade;
//格式化坡度最大不能超过15,-15
PreSlope = PreSlope > 0 ?Math.Min(PreSlope, 15) : Math.Max(PreSlope, -15);
currentSlope = currentSlope > 0? Math.Min(PreSlope, 15) : Math.Max(PreSlope, -15);
CurrentDistance = pointList[CurrentIndex].Distance;
//计算下一个海拔和坡度&当前区间距离
nextSlope = pointList[nextIndex].Grade;
@@ -148,22 +148,12 @@ namespace Assets.Scenes.Ride.Scripts
DrawMapRouteAsync(route.Id);
AddProcess(10);
//查询排行榜
var list = mapApi.GetRouteRanking(route.Id, "1", 0, 10000, "");
var list = mapApi.GetRouteRanking(route.Id, "1", 0, 8, "");
if (list.result)
{
//if (list.data.list.Count > RankingPageSize)
//{
// var ViewAll = panel.transform.Find("ViewAll").gameObject;
// ViewAll.SetActive(true);
// UIManager.AddEvent(ViewAll, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
// {
// Application.OpenURL($"{App.CurrentUser.WebHost}Routes/{cyclingController.mapRoute.Id}?Token={App.CurrentUser.cookie}");
// });
//}
CreateRankingList(list.data.list);
AddProcess(10);
}
//StartCoroutine(HiddenLoading());
}
//创建排行榜
@@ -335,7 +335,7 @@ namespace Assets.Scripts.Scenes.VideoRide
}
}
//显示人物海拔图的头像
public void CreateHeadImage()
protected virtual void CreateHeadImage()
{
if (head == null)
{
@@ -96,6 +96,12 @@ namespace Assets.Scripts.Scenes.VideoRide
{
base.ComputeVideo();
}
protected override void CreateHeadImage()
{
base.CreateHeadImage();
if (diff < 0)
((RectTransform)head.transform).anchoredPosition = new Vector2(((RectTransform)head.transform).anchoredPosition.x, -800f);
}
//设置当前玩家属性
public void SetPlayer(string name, double distance, double totalDistance, double cadance,double heartRate, double wkg, int userId,double power,double currentPlayerDistance,int frame)
@@ -128,7 +128,7 @@ namespace Assets.Scripts.Scenes.VideoRide
recorderData.PreDistance = Math.Round(preDistance, 6, MidpointRounding.AwayFromZero);
recorderData.EndDistance = Math.Round(targetData._Distance, 6, MidpointRounding.AwayFromZero);
recorderData.RiderDatas.Add(targetData);
//默认启用多圈
//if (totalDistance >= mapData.TotalDistance)
//{
// start = false;
@@ -196,7 +196,9 @@ public class ActivityController : PFUIPanel
{
CancelInvoke("StartPageFunc");
Close();
//webView.LoadHTMLString("<div style=\"background:#23232d\" />", this.url);
#if !UNITY_STANDALONE_WIN
webView.LoadHTMLString("<div style=\"background:#23232d\" />", this.url);
#endif
//Destroy(gameObject);
//UIManager.Instance.mActivityController = null;
}
@@ -53,7 +53,9 @@ public class ConnectDeviceModal : PFUIPanel
deviceList = new Dictionary<string, DeviceItem>();
var container = this.transform.Find("GameObject");
deviceNotFound = container.Find("Panel/Error").gameObject;
var closeBtn = container.Find("CloseBtn");
Logo = container.Find("Logo").GetComponent<Image>();
Title = container.Find("Title").GetComponent<Text>();
@@ -261,7 +263,9 @@ public class ConnectDeviceModal : PFUIPanel
//如果没有可连接的设备按钮只读
connectBtn.mButton.enabled = deviceList.Count > 0;
connectBtn.mButton.interactable = deviceList.Count > 0;
deviceNotFound.SetActive(deviceList.Count <= 0);
}
}
//选中需要连接的设备
+35 -5
View File
@@ -151,13 +151,43 @@ public class DeviceView : MonoBehaviour
{
return;
}
mDisconnectButtonClick();
var device = GetDevice();
if (device != null && device.State == DeviceState.Connected)
{
UIManager.ShowConfirm(App.GetLocalString("Warning"), App.GetLocalString("Disconnect the device?"), () =>
{
device.Disconnect(false);
DeviceCache.Remove(device);
UIManager.CloseConfirm();
}, 2, () => {
UIManager.CloseConfirm();
});
}
else
{
mDisconnectButtonClick();
}
}));
#endif
UIManager.AddEvent(mDisconnectButton, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e => {
#if UNITY_IOS || UNITY_ANDROID
var device = GetDevice();
if (device != null && device.State == DeviceState.Connected)
{
UIManager.ShowConfirm(App.GetLocalString("Warning"), App.GetLocalString("Disconnect the device?"), () =>
{
device.Disconnect(false);
DeviceCache.Remove(device);
UIManager.CloseConfirm();
}, 2, () => {
UIManager.CloseConfirm();
});
}
#else
mDisconnectButtonClick();
#endif
}));
}
@@ -280,8 +310,6 @@ public class DeviceView : MonoBehaviour
logo.sprite = sprite0;
searchState.text = App.GetLocalString("Searching...");
var hasDevice = false;
if (SensorType == SensorType.SpeedCadence) {
hasDevice = App.MainDeviceAdapter.GetDevices().Any(d => d.Sensor == SensorType.SpeedCadence || d.Sensor == SensorType.Cadence);
@@ -289,8 +317,10 @@ public class DeviceView : MonoBehaviour
else {
hasDevice = App.MainDeviceAdapter.GetDevices().Any(d => d.Sensor == SensorType);
}
noDevice.text = hasDevice? App.GetLocalString("CHOOSE DEVICE") : App.GetLocalString("NO DEVICE");
//Debug.Log(hasDevice);
searchState.text = hasDevice ? App.GetLocalString("CHOOSE DEVICE") : App.GetLocalString("NO DEVICE");
noDevice.text = "";// App.GetLocalString("NOCONN DEVICE"); //hasDevice ? App.GetLocalString("CHOOSE DEVICE") : ;
if (hasDevice)
{
mSearchButton.SetActive(false);
+1 -1
View File
@@ -92,7 +92,7 @@ public class MainNav : MonoBehaviour
private void ShowMailDot(object sender, EventArgs e)
{
if (transform)
if (transform!=null)
{
transform.Find("Mail/Dot").gameObject.SetActive((bool)sender);
}
+1 -1
View File
@@ -61,7 +61,7 @@ public class NewMainNav : MonoBehaviour
this.custom = custom;
this.custom2 = custom2;
this.custom3 = custom3;
if (custom != null)
if (custom != null)
{
transform.Find("Custom").GetComponent<Button>().onClick.RemoveAllListeners();
transform.Find("Custom").GetComponent<Button>().onClick.AddListener(custom.action);
@@ -72,7 +72,7 @@ public class BigMapController : PFUIPanel
StartCoroutine("Main");
#if UNITY_ANDROID || UNITY_IOS
var nav = transform.Find("Canvas/Tmp/MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 2, 3, 4, 6, 7 }, 2,
nav.SetButtonActive(new List<int> { 2, 3, 6, 7 }, 2,
custom: new NewMainNav.CustomButton(Resources.Load<Sprite>("Images/搜索"), () =>
{
mapManager.Destroy();
@@ -71,7 +71,7 @@ public class EarthController : PFUIPanel
#if UNITY_ANDROID || UNITY_IOS
SetRounded(panel.transform, 20);
var nav = transform.Find("Canvas/Panel/Tmp/MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 2, 3, 4, 6, 7 }, 2,
nav.SetButtonActive(new List<int> { 2, 3, 6, 7 }, 2,
custom: new NewMainNav.CustomButton(Resources.Load<Sprite>("Images/搜索"), () =>
{
UIManager.ShowNewRouteOverviewPanel();
@@ -46,6 +46,7 @@ public class HomeController : PFUIPanel
{
UIManager.ShowRowerSelector();
},false));
nav.HideButton("Custom");
newNav = nav;
UIManager.AddEvent(transform.Find("TodayData/Datas/Distance").gameObject, EventTriggerType.PointerClick, b =>
{
@@ -103,7 +103,7 @@ public class MapListController : PFUIPanel
map = Resources.Load<GameObject>("UI/Prefab/MapList/MapItem-Mobile");
Debug.Log(98);
var nav = transform.Find("Tmp/MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 0, 3, 4, 6, 7 }, 0,
nav.SetButtonActive(new List<int> { 0, 3, 6, 7 }, 0,
new NewMainNav.CustomButton(Resources.Load<Sprite>("Images/Mobile/map_筛选"), () =>
{
OpenFilter(false);
@@ -585,4 +585,8 @@ public class MapListController : PFUIPanel
GC.Collect();
Debug.Log("list empty");
}
protected override void OnDisable()
{
App.CurrentRouteType = "";
}
}
@@ -87,7 +87,7 @@ public class NewRouteDetailController : PFUIPanel
});
#if UNITY_ANDROID || UNITY_IOS
var nav = transform.Find("Tmp/MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 0, 3, 4, 6, 7 }, 0);
nav.SetButtonActive(new List<int> { 0, 3, 6, 7 }, 0);
newNav = nav;
#else
@@ -67,7 +67,7 @@ public class NewRouteOverviewController: PFUIPanel
tmpItem = Resources.Load<Transform>("UI/Prefab/NewRoute/RouteItem");
#else
var nav = transform.Find("Tmp/MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 2, 3, 4, 6, 7 }, 2,
nav.SetButtonActive(new List<int> { 2, 3, 6, 7 }, 2,
new NewMainNav.CustomButton(Resources.Load<Sprite>("Images/map_mode"),()=>
{
UIManager.PopStack();
@@ -76,7 +76,7 @@ public class RaceHomeScript : RaceScript
#else
btnGoList = rightContainer.Find("BtnGoList");
var nav = transform.Find("Tmp/MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 2, 3, 4, 6, 7 }, 2);
nav.SetButtonActive(new List<int> { 2, 3,6, 7 }, 2);
newNav = nav;
#endif
if (btnGoList != null)
@@ -248,7 +248,7 @@ public class RaceListScript : RaceScript
CloseFilter();
});
var nav = transform.Find("Tmp/MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 0, 3, 4, 6, 7 }, 0,
nav.SetButtonActive(new List<int> { 0, 3, 6, 7 }, 0,
custom: new NewMainNav.CustomButton(Resources.Load<Sprite>("Images/Mobile/map_筛选"), () =>
{
OpenFilter();
@@ -119,18 +119,19 @@ public class ResultListController : PFUIPanel
#if UNITY_ANDROID || UNITY_IOS
GetList(2);
#endif
#region 划船机功能:隐藏骑行记录
#if UNITY_ANDROID || UNITY_IOS
btnRower.transform.localPosition = new Vector3(btnRower.transform.localPosition.x, btnRoute.transform.localPosition.y, btnRower.transform.localPosition.z);
btnRoute.gameObject.SetActive(false);
btnMatch.gameObject.SetActive(false);
transform.Find("ListPanel/Line").gameObject.SetActive(false);
transform.Find("ListPanel/Line2").gameObject.SetActive(false);
StartScroll(2);
//scrollContent.localPosition = new Vector3(674 * -2, scrollContent.localPosition.y, scrollContent.localPosition.z);//.DOLocalMoveX(674 * index * -1, 0.3f);
//btnRower.GetComponent<Text>().color = Utils.HexToColor("#ffffff");
#endif
#endregion
btnRower.gameObject.SetActive(false);
// #region 划船机功能:隐藏骑行记录
//#if UNITY_ANDROID || UNITY_IOS
// btnRower.transform.localPosition = new Vector3(btnRower.transform.localPosition.x, btnRoute.transform.localPosition.y, btnRower.transform.localPosition.z);
// btnRoute.gameObject.SetActive(false);
// btnMatch.gameObject.SetActive(false);
// transform.Find("ListPanel/Line").gameObject.SetActive(false);
// transform.Find("ListPanel/Line2").gameObject.SetActive(false);
// StartScroll(2);
// //scrollContent.localPosition = new Vector3(674 * -2, scrollContent.localPosition.y, scrollContent.localPosition.z);//.DOLocalMoveX(674 * index * -1, 0.3f);
// //btnRower.GetComponent<Text>().color = Utils.HexToColor("#ffffff");
//#endif
// #endregion
}