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+119,9 @@ namespace Assets.Scripts.Apis.Models public int[] RouteIds { get; set; } //最近骑行列表使用 public RouteResult RecentRecord { get; set; } + + public string Url { get; set; } + public string FileName { get; set; } + public int FileSize { get; set; } } } diff --git a/Assets/Scripts/Scenes/VideoRide/AbstractVideoPlayer.cs b/Assets/Scripts/Scenes/VideoRide/AbstractVideoPlayer.cs index cb3352fa..8b441073 100644 --- a/Assets/Scripts/Scenes/VideoRide/AbstractVideoPlayer.cs +++ b/Assets/Scripts/Scenes/VideoRide/AbstractVideoPlayer.cs @@ -1,5 +1,6 @@ using Assets.Scenes.Ride.Scripts; using Assets.Scripts.Apis.Models; +using ChartAndGraph; using DG.Tweening; using Mapbox.Utils; using System; @@ -18,8 +19,8 @@ namespace Assets.Scripts.Scenes.VideoRide public double speed; public double power; protected double elevation; - protected double cadance; - protected int? heartRate { get; set; } + public double cadance; + public int? heartRate { get; set; } public int ticks; public double totalDistance; protected double currentSlope; @@ -29,8 +30,8 @@ namespace Assets.Scripts.Scenes.VideoRide protected double currentSlopeDistance; protected double lastEndDistance; public double totalClimb; - protected Vector2d currentlatLon; - protected int currentIndex; + public Vector2d currentlatLon; + public int currentIndex; protected float bearing = 0f; protected MapDataModel mapData; protected bool isHit = false; @@ -40,6 +41,11 @@ namespace Assets.Scripts.Scenes.VideoRide protected VideoGameManager manager { get; set; } Camera camera; float currenPlayerHeight; + + //UI对象 + protected GameObject headPanel; + protected GraphChartBase graph; + protected ChartDataSourceScript chartDataSourceScript; protected virtual void Start() { animator = GetComponent(); @@ -48,15 +54,10 @@ namespace Assets.Scripts.Scenes.VideoRide ComputeNextSlope();//初始化坡度等 animator.Play("idle"); camera = Camera.main; - - //注解1 - //得到模型原始高度 - float size_y = GetComponent().bounds.size.y; - //得到模型缩放比例 - float scal_y = transform.localScale.y; - //它们的乘积就是高度 - currenPlayerHeight = (size_y * scal_y); - + + var GraphChart = manager.GetCanvasTransform().Find("GraphChart").gameObject; + chartDataSourceScript = GraphChart.GetComponent(); + graph = GraphChart.GetComponent(); } protected virtual void Update() @@ -68,12 +69,13 @@ namespace Assets.Scripts.Scenes.VideoRide { try { + ComputeNextSlope();//计算下一个坡度 + ComputePlayer();//计算人物属性 //animator.Play("touchHead"); if (manager.IsStart()) { ticks++; - ComputeNextSlope();//计算下一个坡度 - ComputePlayer();//计算人物属性 + Forward(); ComputeRecord(); ComputeVideo(); RayCastHit(); @@ -187,9 +189,6 @@ namespace Assets.Scripts.Scenes.VideoRide { preSpeed = speed; speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); - distance = Math.Round(speed / 3600, 5, MidpointRounding.AwayFromZero); - totalDistance += distance; - currentlatLon = manager.Along(totalDistance); } else { @@ -198,6 +197,13 @@ namespace Assets.Scripts.Scenes.VideoRide } } + private void Forward() + { + distance = Math.Round(speed / 3600, 5, MidpointRounding.AwayFromZero); + totalDistance += distance; + currentlatLon = manager.Along(totalDistance); + } + protected virtual void ComputeVideo(){ } protected virtual void ComputeRecord() { } @@ -265,6 +271,10 @@ namespace Assets.Scripts.Scenes.VideoRide head.transform.position = playerScreenPos; } } + protected virtual void MoveGraphHead(bool init = false) + { + + } public void Destroy() { diff --git a/Assets/Scripts/Scenes/VideoRide/InitMiniMapScript.cs b/Assets/Scripts/Scenes/VideoRide/InitMiniMapScript.cs new file mode 100644 index 00000000..870e5090 --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/InitMiniMapScript.cs @@ -0,0 +1,245 @@ +using Mapbox.Unity.Map; +using Mapbox.Unity.MeshGeneration.Data; +using Mapbox.Utils; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.Video; + +namespace Assets.Scripts.Scenes.VideoRide +{ + public class InitMiniMapScript : MonoBehaviour + { + [SerializeField] + AbstractMap _map; + [SerializeField] + Camera _minicamera; + [SerializeField] + GameObject _player; + VideoGameManager cyclingCotroller; + public VideoPlayer playerController; + GameObject _mipMapRoute; + public RectTransform RectRoot;//rawImage + TrailRenderer trail; + Transform uitransform { get; set; } + void Start() + { + cyclingCotroller = FindObjectOfType(); + + if (cyclingCotroller != null) + { + var mapdata = cyclingCotroller.GetMapData(); + //初始化map + //var point = cyclingCotroller.GetCenterCoordinate(); + if (_map != null && mapdata != null) + { + _map.OnInitialized += _map_OnInitialized; + _map.OnUpdated += _map_OnUpdated; + _map.Initialize(new Vector2d(mapdata.Center[0], mapdata.Center[1]), 12); + var bbox = mapdata.Bbox; + var targetbounds = new Vector2dBounds(new Vector2d(bbox[1], bbox[0]), new Vector2d(bbox[3], bbox[2])); + var screenBounds = GetScreenBounds(); + var z = SetZoomToFitBounds(targetbounds, screenBounds); + } + uitransform = cyclingCotroller.GetCanvasTransform(); + RectRoot = uitransform.Find("MiniMap/MiniMap").GetComponent(); + } + + trail = transform.parent.Find("Sphere").GetComponent(); + trail.startWidth = 5f; + trail.endWidth = 5f; + trail.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 1f); + trail.endColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 1f); + } + float timer = 0; + private void Update() + { + if (playerController != null) + { + var tr = uitransform.Find("MiniMap/MiniMap/arrow"); + tr.SetSiblingIndex(9999); + var pos = _map.GeoToWorldPosition(playerController.currentlatLon); + pos.y += 15f; + _player.transform.localPosition = pos; + Vector2 vp2 = _minicamera.WorldToViewportPoint(_player.transform.localPosition);//将三维物体的世界坐标转换为视口坐标 + ((RectTransform)tr.transform).anchoredPosition = new Vector2((vp2.x * RectRoot.sizeDelta.x) - (RectRoot.sizeDelta.x * 0.5f), (vp2.y * RectRoot.sizeDelta.y) - (RectRoot.sizeDelta.y * 0.5f)); + trail.enabled = playerController.power > 0; + } + timer += Time.deltaTime; + + while (timer >= 1) + { + CreateMiniPath(); + timer = 0; + } + } + void CreateMiniPath() + { + if (playerController == null) + return; + var dat = new List(); + var mapData = cyclingCotroller.GetMapData(); + if (mapData != null) + { + var count = mapData.List.Count; + var interval = Math.Max(Math.Ceiling(count / 100D), 1f); + for (int i = 0; i < mapData.List.Count; i++) + { + if (i % interval == 0) + { + var point = mapData.List[i].Point; + Vector3 item = _map.GeoToWorldPosition(new Vector2d(point[0], point[1])); + item.y += 5f; + if (playerController.currentIndex >= i) + { + dat.Add(item); + } + } + } + var feat = new VectorFeatureUnity(); + feat.Points.Add(dat); + CreateRedLineRender(feat);//创建小地图路线 + } + } + + private bool init = false; + private void _map_OnInitialized() + { + init = true; + var visualizer = _map.MapVisualizer; + visualizer.OnMapVisualizerStateChanged += (s) => + { + if (s == ModuleState.Finished) + { + + } + }; + + } + + #region Camera 自适应 + /// + /// https://github.com/mapbox/mapbox-unity-sdk/issues/1580 + /// + /// 路线的边界 + /// 小地图边界 + private int SetZoomToFitBounds(Vector2dBounds targetBounds, Vector2dBounds screenBounds) + { + var targetLonDelta = targetBounds.East - targetBounds.West; + var targetLatDelta = targetBounds.North - targetBounds.South; + + var screenLonDelta = screenBounds.East - screenBounds.West; + var screenLatDelta = screenBounds.North - screenBounds.South; + + var zoomLatMultiplier = screenLatDelta / targetLatDelta; + var zoomLonMultiplier = screenLonDelta / targetLonDelta; + + var latZoom = Math.Log(zoomLatMultiplier, 2); + var lonZoom = Math.Log(zoomLonMultiplier, 2); + + var zoom = (float)(_map.Zoom + Math.Min(latZoom, lonZoom)); + + _map.SetZoom((float)Math.Floor(zoom)); + _map.UpdateMap(); + return (int)Math.Floor(zoom); + } + private Vector2dBounds GetScreenBounds() + { + var screenWidth = UnityEngine.Screen.width; + var screenHeight = UnityEngine.Screen.height; + + var sw_world = _minicamera.ViewportToWorldPoint(new Vector3(0.25f, 0.1f, 160)); + var sw = _map.WorldToGeoPosition(sw_world); + var ne_world = _minicamera.ViewportToWorldPoint(new Vector3(0.75f, 0.9f, 90)); + var ne = _map.WorldToGeoPosition(ne_world); + + return new Vector2dBounds(new Vector2d(sw.x, sw.y), new Vector2d(ne.x, ne.y)); + } + #endregion + + #region 创建小地图路线 + private void _map_OnUpdated() + { + CreateMiniRoute(); + } + void CreateMiniRoute() + { + var meshData = new MeshData(); + var dat = new List(); + var mapData = cyclingCotroller.GetMapData(); + if (mapData != null) + { + var count = mapData.List.Count; + var interval = Math.Max(Math.Ceiling(count / 100D), 1f); + for (int i = 0; i < mapData.List.Count; i++) + { + if (i % interval == 0) + { + var point = mapData.List[i].Point; + Vector3 item = _map.GeoToWorldPosition(new Vector2d(point[0], point[1])); + item.y += 1f; + dat.Add(item); + } + } + var feat = new VectorFeatureUnity(); + feat.Points.Add(dat); + CreateLineRender(feat);//创建小地图路线 + } + } + //创建小地图路线 + void CreateLineRender(VectorFeatureUnity feat) + { + if (_mipMapRoute != null) + { + _mipMapRoute.Destroy(); + } + _mipMapRoute = new GameObject("MiniMapRoute"); + _mipMapRoute.transform.parent = transform; + var lineRender = _mipMapRoute.AddComponent(); + + lineRender.material = Instantiate(Resources.Load("UI/Material/1")); + var dat = feat.Points[0]; + lineRender.endColor = Color.white; + lineRender.startColor = Color.white; + //设置宽度 + lineRender.startWidth = 10f; + lineRender.endWidth = 10f; + lineRender.positionCount = dat.Count; + lineRender.SetPositions(feat.Points[0].ToArray()); + lineRender.numCornerVertices = 20; + lineRender.numCapVertices = 20; + lineRender.loop = false; + _mipMapRoute.layer = 9; + } + GameObject _mipMapPath; + void CreateRedLineRender(VectorFeatureUnity feat) + { + if (_mipMapPath != null) + { + _mipMapPath.Destroy(); + } + _mipMapPath = new GameObject("MiniMapPath"); + _mipMapPath.transform.parent = transform; + var lineRender = _mipMapPath.AddComponent(); + + lineRender.material = Instantiate(Resources.Load("UI/Material/2")); + var dat = feat.Points[0]; + lineRender.endColor = Color.red; + lineRender.startColor = Color.red; + //设置宽度 + lineRender.startWidth = 10f; + lineRender.endWidth = 10f; + lineRender.positionCount = dat.Count; + lineRender.SetPositions(feat.Points[0].ToArray()); + lineRender.numCornerVertices = 20; + lineRender.numCapVertices = 20; + lineRender.loop = false; + _mipMapPath.layer = 9; + } + #endregion + } +} diff --git a/Assets/Scripts/Scenes/VideoRide/InitMiniMapScript.cs.meta b/Assets/Scripts/Scenes/VideoRide/InitMiniMapScript.cs.meta new file mode 100644 index 00000000..e198c1c8 --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/InitMiniMapScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8c536d01b43b2f643a86ef176910485a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scenes/VideoRide/NearByScript.cs b/Assets/Scripts/Scenes/VideoRide/NearByScript.cs new file mode 100644 index 00000000..8201b5e0 --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/NearByScript.cs @@ -0,0 +1,50 @@ +using Assets.Scenes.Ride.Scripts; +using DG.Tweening; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +namespace Assets.Scripts.Scenes.VideoRide +{ + public class NearByScript: MonoBehaviour + { + Text rideNum {get;set;} + Text btnRideNum { get; set; } + GameObject Hide { get; set; } + GameObject Show { get; set; } + private void Start() + { + rideNum = transform.Find("Head/RideNum/Number").GetComponent(); + btnRideNum = transform.Find("Head/Show/Panel/Number").GetComponent(); + Hide = transform.Find("Head/Hide").gameObject; + Show = transform.Find("Head/Show").gameObject; + UIManager.AddEvent(Hide, UnityEngine.EventSystems.EventTriggerType.PointerClick, Hidehandler); + UIManager.AddEvent(Show, UnityEngine.EventSystems.EventTriggerType.PointerClick, Showhandler); + } + private void Hidehandler(BaseEventData data) + { + transform.DOLocalMoveX(913, 1f).onComplete += () => { + Show.SetActive(true); + Hide.SetActive(false); + }; + } + private void Showhandler(BaseEventData data) + { + Show.SetActive(false); + Hide.SetActive(true); + transform.DOLocalMoveX(667.55f, 1f).onComplete += () => { + + }; + } + float timer = 1f; + private void Update() + { + timer -= Time.deltaTime; + while (timer < 0) { + rideNum.text = $"{MapUDPService.GetAllOnlineUserCount()}"; + btnRideNum.text = rideNum.text; + timer += 1f; + } + } + } +} diff --git a/Assets/Scripts/Scenes/VideoRide/NearByScript.cs.meta b/Assets/Scripts/Scenes/VideoRide/NearByScript.cs.meta new file mode 100644 index 00000000..2381dd76 --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/NearByScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 626b431b9a468f94b89fce5f20a2cc36 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs b/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs new file mode 100644 index 00000000..c0e1add8 --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs @@ -0,0 +1,84 @@ +using Assets.Scenes.Ride.Scripts; +using PolyAndCode.UI; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; + +namespace Assets.Scripts.Scenes.VideoRide +{ + public struct ContactInfo + { + public string Name; + public string Gender; + public string id; + } + class NearVideoPlayerList : MonoBehaviour, IRecyclableScrollRectDataSource + { + [SerializeField] + RecyclableScrollRect _recyclableScrollRect; + + [SerializeField] + private int _dataLength; + + //Dummy data List + private List _contactList = new List(); + + //Recyclable scroll rect's data source must be assigned in Awake. + private void Awake() + { + InitData(); + _recyclableScrollRect.DataSource = this; + } + + private void InitData() + { + if (_contactList != null) _contactList.Clear(); + var list = MapUDPService.GetOnlineUsers(App.RouteIdParam); + + foreach (var item in list) + { + ContactInfo obj = new ContactInfo(); + obj.Name = item.Name; + obj.Gender = DateTime.Now.Millisecond.ToString(); + obj.id = item.Id.ToString(); + _contactList.Add(obj); + } + } + float timer = 1f; + private void Update() + { + timer -= Time.deltaTime; + while (timer < 0) + { + InitData(); + timer += 1f; + } + } + + #region DATA-SOURCE + + /// + /// Data source method. return the list length. + /// + public int GetItemCount() + { + return _contactList.Count; + } + + /// + /// Data source method. Called for a cell every time it is recycled. + /// Implement this method to do the necessary cell configuration. + /// + public void SetCell(ICell cell, int index) + { + //Casting to the implemented Cell + var item = cell as ListItem; + item.ConfigureCell(_contactList[index], index); + } + + #endregion + } +} diff --git a/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs.meta b/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs.meta new file mode 100644 index 00000000..bf51939a --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ad9c66572ce69ea4fba3bc35e6db3d86 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scenes/VideoRide/RankingScript.cs b/Assets/Scripts/Scenes/VideoRide/RankingScript.cs new file mode 100644 index 00000000..8ccfd758 --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/RankingScript.cs @@ -0,0 +1,39 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using UnityEngine.EventSystems; +using DG.Tweening; + +namespace Assets.Scripts.Scenes.VideoRide +{ + class RankingScript: MonoBehaviour + { + GameObject Hide { get; set; } + GameObject Show { get; set; } + private void Start() + { + Hide = transform.Find("Head/Hide").gameObject; + Show = transform.Find("Head/Show").gameObject; + UIManager.AddEvent(Hide, UnityEngine.EventSystems.EventTriggerType.PointerClick, Hidehandler); + UIManager.AddEvent(Show, UnityEngine.EventSystems.EventTriggerType.PointerClick, Showhandler); + } + private void Hidehandler(BaseEventData data) + { + transform.DOLocalMoveX(-913, 1f).onComplete+=()=> { + Show.SetActive(true); + Hide.SetActive(false); + }; + } + private void Showhandler(BaseEventData data) + { + Show.SetActive(false); + Hide.SetActive(true); + transform.DOLocalMoveX(-667, 1f).onComplete += () => { + + }; + } + } +} diff --git a/Assets/Scripts/Scenes/VideoRide/RankingScript.cs.meta b/Assets/Scripts/Scenes/VideoRide/RankingScript.cs.meta new file mode 100644 index 00000000..9a7f0504 --- /dev/null +++ b/Assets/Scripts/Scenes/VideoRide/RankingScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c5125c2c61c26934d858b75fa9dfd187 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs b/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs index 51fa8519..64eaf380 100644 --- a/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs +++ b/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs @@ -15,6 +15,8 @@ using TurfCS; using UnityEngine; using DG.Tweening; using Assets.Scenes.Ride.Scripts.Model.RiderModels; +using UnityEngine.EventSystems; +using UnityEngine.Events; namespace Assets.Scripts.Scenes.VideoRide { @@ -26,7 +28,7 @@ namespace Assets.Scripts.Scenes.VideoRide private MediaPlayer mediaPlayer { get; set; } private bool isStart { get; set; } private Route route { get; set; } - private MapRoute mapRoute { get; set; } + public MapRoute mapRoute { get; set; } public RouteResultParam selectParamModel; public RouteResult routeResult; public string recordId { get; set; } @@ -38,9 +40,28 @@ namespace Assets.Scripts.Scenes.VideoRide public List slots = new List(); GameObject infoPanel; GameObject OnlinePlayer; + public enum ARMode + { + INSPECT, + RIDE + } + public enum ViewMode + { + THIRD, + FIRST, + } + //当前是观察者视角还是骑行者视角 + public ARMode _aRMode { get; set; } + //当前是第一人称还是第三人称 + public ViewMode _viewMode { get; set; } + + public int RankingId { get; set; } private async void Awake() { base.Awake(); +#if UNITY_EDITOR + App.RouteIdParam = 12353; +#endif mediaPlayer = FindObjectOfType(); //自动登录 if (App.CurrentUser == null) @@ -50,7 +71,6 @@ namespace Assets.Scripts.Scenes.VideoRide DeviceCache.Init(PFConstants.DeviceCacheFolder); //var check = CheckAnt();//初始化蓝牙设备 recordId = Guid.NewGuid().ToString(); - MapUDPService.Init();//初始化TCP MockDirection(); infoPanel = Resources.Load("UI/Prefab/Ride/OnlineInfoPanel"); OnlinePlayer = Resources.Load("UI/Prefab/OnlineVideoPlayer"); @@ -59,13 +79,12 @@ namespace Assets.Scripts.Scenes.VideoRide { InitSlots(); startTime = DateTime.Now;//UIManager.Now.GetDateTime(); - var videoPlayer = FindObjectOfType(); - var mapApi = ConfigHelper.mapApi; - const int routeId = 12353; - mapData = mapApi.GetData(routeId);//获取路书地理数据 - mapRoute = mapApi.GetById(routeId).data; + var routeId = App.RouteIdParam; + //获取路书 + GetMapRoute(); + GetMapData(); route = new Route(mapData, mapRoute); - CurrentPlayer = videoPlayer; + if (selectParamModel == null) { selectParamModel = new RouteResultParam @@ -96,13 +115,13 @@ namespace Assets.Scripts.Scenes.VideoRide Debug.Log($"当前在线人数:{ MapUDPService.GetAllOnlineUserCount()}"); CreateOnlineUser(onlineRiders); timer += 1f; - + } } private int offSet = 50; private int currentOnlineCount = 0; //创建当前线路其他选手 - private void CreateOnlineUser(List list) + private void CreateOnlineUser(List list) { var players = FindObjectsOfType(); var current = FindObjectOfType(); @@ -129,18 +148,60 @@ namespace Assets.Scripts.Scenes.VideoRide } else { - var diff = item.EndDistance - current.EndDistance; + //进来观察 看谁呢 依据谁未中心构建其他玩家 + var diff = item.EndDistance - 0;//CurrentPlayer.EndDistance; if (diff < offSet) { var obj = Instantiate(OnlinePlayer, transform); var online = obj.GetComponent(); Debug.Log($"{onlineRider.EndDistance}={item.Power}={onlineRider.PreDistance}"); - online.SetPlayer(onlineRider.EndDistance, item.Cadence, item.HeartRate,item.UserId); + online.SetPlayer(onlineRider.EndDistance, item.Cadence, item.HeartRate, item.UserId); obj.transform.DOMoveX(slots[currentOnlineCount], 1); currentOnlineCount++; } } } + + //随机选择当前骑行的人作为观察对象 + if (_aRMode == ARMode.INSPECT && CurrentPlayer == null) + { + var currentPlayer = players.FirstOrDefault(); + if (currentPlayer != null) + { + ChangePlayer(currentPlayer.UserId); + } + } + } + //设置当前是骑行模式还是观察模式 + public void SetCurrentMode(ARMode aRMode) + { + _aRMode = aRMode; + var videoPlayer = FindObjectOfType(); + if (_aRMode == ARMode.INSPECT) + { + videoPlayer?.gameObject.SetActive(false); + } + else + { + CurrentPlayer = videoPlayer; + } + } + //切换当前人物视角 + public void ChangeView() + { + var videoPlayer = FindObjectOfType(); + var currentPlayer = CurrentPlayer == null? videoPlayer.transform : CurrentPlayer.transform; + _viewMode = _viewMode == ViewMode.THIRD ? ViewMode.FIRST : ViewMode.THIRD; + if (_viewMode == ViewMode.FIRST) + { + currentPlayer.DOMoveZ(-0.1f, 0f); + currentPlayer.DOMoveY(-1.1f, 0f); + } + else + { + currentPlayer.DOMoveZ(4, 0f); + currentPlayer.DOMoveY(-1f, 0f); + } } //切换人物 public void ChangePlayer(int userId) @@ -258,9 +319,14 @@ namespace Assets.Scripts.Scenes.VideoRide { if (mediaPlayer != null) { - mediaPlayer.PlaybackRate = 1;//TODO:playbackRate; + mediaPlayer.PlaybackRate = playbackRate; mediaPlayer.Play(); } + if (startTime == null) + { + startTime = UIManager.Now.GetDateTime(); + } + isStart = true; } //暂停 public void Pause() @@ -289,11 +355,28 @@ namespace Assets.Scripts.Scenes.VideoRide { mediaPlayer?.Control.SeekToFrame(seq); } - //获取路书信息 + //获取路书gps信息 public MapDataModel GetMapData() { + if (mapData == null) + { + var mapApi = ConfigHelper.mapApi; + int routeId = App.RouteIdParam; + mapData = mapApi.GetData(routeId);//获取路书地理数据 + } return mapData; } + //获取路书信息 + public MapRoute GetMapRoute() + { + if (mapRoute == null) + { + var mapApi = ConfigHelper.mapApi; + int routeId = App.RouteIdParam; + mapRoute = mapApi.GetById(routeId).data; + } + return mapRoute; + } //保存骑行记录 public void Save(double totalDistance) { @@ -312,7 +395,20 @@ namespace Assets.Scripts.Scenes.VideoRide cyclingController.recorderData.ManufacturerName = ManufacturerName; cyclingController.recorderData.DeviceNumber = DeviceNumber; cyclingController.recorderData.LastFrame = GetCurrentFrame(); - var RankingId = cyclingController.recorderData.SaveWithLocalRecordAysnc(cyclingModel, selectParamModel, imageFileName, recordId, path); + RankingId = cyclingController.recorderData.SaveWithLocalRecordAysnc(cyclingModel, selectParamModel, imageFileName, recordId, path); + } + public void GetUIPanel() + { + + } + + public void AddEvent(GameObject sender, EventTriggerType eventType, UnityAction unityAction) + { + UIManager.AddEvent(sender, eventType, unityAction); + } + public Texture GetCountryImageByCode(string code) + { + return UIManager.Instance.loginRegOptions.GetCountryImage(code); } //截图 protected void CaptureCamera(Camera camera, Rect rect, string fileName) diff --git a/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs b/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs index 7671527e..1eade96e 100644 --- a/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs +++ b/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs @@ -7,6 +7,7 @@ using UnityEngine.Networking; using UnityEngine.UI; using DG.Tweening; using UnityEngine.SceneManagement; +using UnityEngine.EventSystems; namespace Assets.Scripts.Scenes.VideoRide { @@ -22,12 +23,14 @@ namespace Assets.Scripts.Scenes.VideoRide var button = transform.Find("Panel/Button").GetComponent