删除账号优化
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@ -1,7 +1,6 @@
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using Assets.Scripts;
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using Assets.Scripts;
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using System.Linq;
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using Assets.Scripts.UI.Control;
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using Assets.Scripts.UI.Control;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.SceneManagement;
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@ -30,6 +29,10 @@ public class DeleteAccount : PFUIPanel
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var res1 = await ConfigHelper.userApi.DeleteAccount(pwd, false);
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var res1 = await ConfigHelper.userApi.DeleteAccount(pwd, false);
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if (res1.result)
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if (res1.result)
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{
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{
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var userinfos = UIManager.Instance.userInfos;
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UIManager.Instance.userInfos = userinfos.Where(x => x.Phone != App.CurrentUser.Phone).ToList();
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var index = PlayerPrefs.GetInt("UserInfoIndex");
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PlayerPrefs.SetInt("UserInfoIndex", (index - 1) >= 0 ? (index - 1) : 0);
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#if !(UNITY_ANDROID || UNITY_IOS)
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#if !(UNITY_ANDROID || UNITY_IOS)
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SceneManager.LoadScene("Login");
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SceneManager.LoadScene("Login");
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#else
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#else
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