修改细节
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@@ -13,12 +13,17 @@ public class RaceHomeScript : RaceScript
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{
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// Start is called before the first frame update
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private ScrollRect scroll;
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private Transform content,rightContainer,leftContainer,btnGoList,avatar;
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private Transform content,rightContainer,leftContainer,btnGoList;
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private float contentSize;
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private int count;
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private Button L, R;
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//当前鼠标悬浮的卡片
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async void Start()
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public override void Show()
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{
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base.Show();
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handleAvatar();
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}
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void Start()
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{
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scroll = transform.Find("LeftContainer/Swiper").GetComponent<ScrollRect>();
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content = scroll.content;
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@@ -43,38 +48,31 @@ public class RaceHomeScript : RaceScript
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});
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}
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StartTime();
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#if UNITY_EDITOR
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if (App.CurrentUser == null) //App.CurrentUser == null
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{
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await Login();
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}
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#endif
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rightContainer = transform.Find("RightContainer");
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leftContainer = transform.Find("LeftContainer");
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btnGoList = rightContainer.Find("Container-2/BtnGoList");
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UIManager.AddEvent(btnGoList.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
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{
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UIManager.ShowRaceListPanel();
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transform.GetComponent<CanvasGroup>().DOFade(0, 0.5f).onComplete = () =>
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{
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UIManager.ShowRaceListPanel();
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};
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});
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avatar = transform.Find("Avatar");
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if (avatar != null)
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{
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Utils.DisplayImage(avatar.GetComponent<RawImage>(), App.CurrentUser.WxHeadImg, true);
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UIManager.AddEvent(avatar.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
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{
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UIManager.ShowUserInfoPanel();
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});
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}
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var r = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2("", 0, 7,order:0);
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var activityList = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2("", 0, 3, activity: 1,order:1);
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DisplayMaps(r.data,activityList.data);
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handleAvatar();
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GetData();
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}
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async void GetData()
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{
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var r = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2("", 0, 7, order: 0);
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var activityList = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2("", 0, 3, activity: 1, order: 1);
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DisplayMaps(r.data, activityList.data);
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Initial();
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Utils.StartTimeUnLimit(10, () =>
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Utils.StartTimeUnLimit(10, () =>
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{
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goRight();
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});
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}
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private void DisplayMaps(List<MapCompetition> list, List<MapCompetition> activityList)
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{
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int i = 0;
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