Merge remote-tracking branch 'origin/dev' into dev_cyp

This commit is contained in:
CaiYanPeng 2021-03-29 10:00:31 +08:00
commit d1d9c92f1c
40 changed files with 2954 additions and 4271 deletions

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MIT License
Copyright (c) 2018 Patrick McCarthy
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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@ -50,7 +50,7 @@ public class LoginController : MonoBehaviour
if (res.result) if (res.result)
{ {
ConfigHelper.CurrentUser = res.data; ConfigHelper.CurrentUser = res.data;
SceneManager.LoadScene("2-Main"); SceneManager.LoadScene("MainScene");
} }
else else
{ {

View File

@ -14,7 +14,8 @@ public class MainController : MonoBehaviour
// UIManager.ShowHomePanel(); // UIManager.ShowHomePanel();
//}); //});
UIManager.ShowUserInfoPanel(); UIManager.ShowHomePanel();
//UIManager.ShowUserInfoPanel();
} }
// Update is called once per frame // Update is called once per frame

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@ -1,5 +1,5 @@
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@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Assets.Scripts.UI.Control
{
public class PfPrimaryButton : MonoBehaviour
{
}
}

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@ -0,0 +1,11 @@
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@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Assets.Scripts.UI.Control
{
public class PfText : MonoBehaviour
{
}
}

View File

@ -0,0 +1,11 @@
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@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
public class DeviceController : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Button button = this.transform.Find("Button").GetComponent<Button>();
button.onClick.AddListener(() =>
{
UIManager.ShowHomePanel();
});
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
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@ -3,6 +3,8 @@ using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.UI; using UnityEngine.UI;
public class HomeController : MonoBehaviour public class HomeController : MonoBehaviour
@ -16,28 +18,44 @@ public class HomeController : MonoBehaviour
[SerializeField] Text Climb; [SerializeField] Text Climb;
[SerializeField] Text NickName; [SerializeField] Text NickName;
[SerializeField] Button More; [SerializeField] Button More;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
var parent = Utils.FindUpParent(gameObject.transform); //var parent = Utils.FindUpParent(gameObject.transform);
if (parent.Find("ToastContainer") == null) //if (parent.Find("ToastContainer") == null)
//{
// var toast = Instantiate(Resources.Load<GameObject>("UI/Prefab/ToastContainer"));
// toast.name = "ToastContainer";
// toast.GetComponent<RectTransform>().position = new Vector3(Screen.width / 2, Screen.height / 2, 0);
// toast.transform.parent = parent;
//}
//if (ConfigHelper.CurrentUser != null)
//{
// SetCurrentUser();
// GetSummary();
//}
//if (More != null)
//{
// More.onClick.AddListener(MoreFunc);
//}
var wifi = this.transform.Find("MainToolContainer").Find("Wifi");
UIManager.AddEvent(wifi.gameObject, EventTriggerType.PointerClick, x =>
{ {
var toast = Instantiate(Resources.Load<GameObject>("UI/Prefab/ToastContainer")); Debug.Log("click wifi");
toast.name = "ToastContainer"; UIManager.ShowDevicePanel();
toast.GetComponent<RectTransform>().position = new Vector3(Screen.width / 2, Screen.height / 2, 0); });
toast.transform.parent = parent;
} var avatar = this.transform.Find("UserInfo").Find("Image");
if (ConfigHelper.CurrentUser != null) UIManager.AddEvent(avatar.gameObject, EventTriggerType.PointerClick, x =>
{ {
SetCurrentUser(); UIManager.ShowUserInfoPanel();
GetSummary(); });
}
if (More != null)
{
More.onClick.AddListener(MoreFunc);
}
} }
void MoreFunc() void MoreFunc()
{ {
Utils.showToast(gameObject, "更多信息", 1); Utils.showToast(gameObject, "更多信息", 1);

View File

@ -1,6 +1,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.UI;
public class UserInfoController : MonoBehaviour public class UserInfoController : MonoBehaviour
{ {
@ -8,6 +9,13 @@ public class UserInfoController : MonoBehaviour
void Start() void Start()
{ {
this.transform.localPosition = new Vector3(0, 0, 0); this.transform.localPosition = new Vector3(0, 0, 0);
Button exitBtn = this.transform.Find("InfoPanel").Find("Button").GetComponent<Button>();
exitBtn.onClick.AddListener(() =>
{
UIManager.ShowHomePanel();
});
} }
// Update is called once per frame // Update is called once per frame

View File

@ -1,6 +1,8 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
public class UIManager : MonoBehaviour public class UIManager : MonoBehaviour
{ {
@ -17,6 +19,15 @@ public class UIManager : MonoBehaviour
} }
} }
private HomeController mHomePanel;
public HomeController HomePanel
{
get
{
return this.GetPanelInstance("HomePanel", ref this.mHomePanel);
}
}
private UserInfoController mUserInfoPanel; private UserInfoController mUserInfoPanel;
public UserInfoController UserInfoPanel public UserInfoController UserInfoPanel
{ {
@ -26,6 +37,15 @@ public class UIManager : MonoBehaviour
} }
} }
private DeviceController mDeviceController;
public DeviceController DevicePanel
{
get
{
return this.GetPanelInstance("DevicePanel", ref this.mDeviceController);
}
}
public static UIManager Instance; public static UIManager Instance;
private void Awake() private void Awake()
@ -81,7 +101,13 @@ public class UIManager : MonoBehaviour
panelToShow.transform.SetParent(parent.transform); panelToShow.transform.SetParent(parent.transform);
panelToShow.gameObject.SetActive(true); panelToShow.gameObject.SetActive(true);
panelToShow.transform.position = new Vector3(0, 0, 0); //panelToShow.transform.position = new Vector3(0, 0, 0);
panelToShow.transform.localPosition = new Vector3(0, 0, 0);
//panelToShow.transform.localRotation = new Quaternion(0, 0, 0, 0);
panelToShow.transform.GetComponent<RectTransform>().offsetMin = new Vector2(0, 0);
panelToShow.transform.GetComponent<RectTransform>().offsetMax = new Vector2(0, 0);
panelToShow.transform.localScale = parent.transform.localScale;
} }
@ -95,10 +121,33 @@ public class UIManager : MonoBehaviour
UIManager.Show(UIManager.Instance.UserInfoPanel, UIManager.Instance.MainPanel); UIManager.Show(UIManager.Instance.UserInfoPanel, UIManager.Instance.MainPanel);
} }
public static void ShowHomePanel()
{
UIManager.Show(UIManager.Instance.HomePanel, UIManager.Instance.MainPanel);
}
public static void ShowDevicePanel()
{
UIManager.Show(UIManager.Instance.DevicePanel, UIManager.Instance.MainPanel);
}
public static void ShowLoadingDialogBox() public static void ShowLoadingDialogBox()
{ {
} }
public static void AddEvent(GameObject gameObject, EventTriggerType eventTriggerType, UnityAction<BaseEventData> call)
{
EventTrigger et = gameObject.GetComponent<EventTrigger>();
if (et == null)
{
et = gameObject.AddComponent<EventTrigger>();
}
EventTrigger.Entry pointerEvent = new EventTrigger.Entry();
pointerEvent.eventID = eventTriggerType;
pointerEvent.callback.AddListener(call);
et.triggers.Add(pointerEvent);
}
private void OnDestroy() private void OnDestroy()
{ {

View File

@ -1,5 +1,5 @@
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View File

@ -38,6 +38,7 @@
"com.unity.modules.video": "1.0.0", "com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0", "com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0", "com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0" "com.unity.modules.xr": "1.0.0",
"com.unity.nuget.newtonsoft-json":"2.0.0"
} }
} }

View File

@ -37,6 +37,13 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.cn" "url": "https://packages.unity.cn"
}, },
"com.unity.nuget.newtonsoft-json": {
"version": "2.0.0",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.cn"
},
"com.unity.test-framework": { "com.unity.test-framework": {
"version": "1.1.22", "version": "1.1.22",
"depth": 0, "depth": 0,

View File

@ -5,6 +5,9 @@ EditorBuildSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 2 serializedVersion: 2
m_Scenes: m_Scenes:
- enabled: 1
path: Assets/Scenes/MainScene.unity
guid: ab586a3c1bacd4a48a55178eb06fe0cc
- enabled: 1 - enabled: 1
path: Assets/Scenes/1-Login.unity path: Assets/Scenes/1-Login.unity
guid: 6dce3e17997730b4492f91dd8fede429 guid: 6dce3e17997730b4492f91dd8fede429