tcp逻辑调整,历史逻辑增加赛事相关派生类

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lishuo committed 2021-07-01 18:41:35 +08:00
1 parent ec45246aa4
commit d6a7cd798f
41 files changed
+5420 -3128

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@@ -169,7 +169,7 @@ namespace Assets.Scripts
var newLoading = MonoBehaviour.Instantiate(Resources.Load<GameObject>("UI/Prefab/Common/Loading"));
newLoading.name = "Loading";
newLoading.GetComponent<RectTransform>().position = new Vector3(Screen.width / 2, Screen.height / 2, 0);
newLoading.transform.parent = game.transform;
newLoading.transform.SetParent(game.transform);
loading = newLoading.transform;
}
loading.GetComponent<LoadingPf>().Show();