tcp逻辑调整,历史逻辑增加赛事相关派生类
This commit is contained in:
parent
ec45246aa4
commit
d6a7cd798f
BIN
Assets/Resources/Images/c-5水滴带阴影.png
Normal file
BIN
Assets/Resources/Images/c-5水滴带阴影.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.1 KiB |
104
Assets/Resources/Images/c-5水滴带阴影.png.meta
Normal file
104
Assets/Resources/Images/c-5水滴带阴影.png.meta
Normal file
@ -0,0 +1,104 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 990221e1a95d2ac47b407dc8c1cc6ca1
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
165
Assets/Resources/UI/Prefab/Match/CompetitionArrow.prefab
Normal file
165
Assets/Resources/UI/Prefab/Match/CompetitionArrow.prefab
Normal file
@ -0,0 +1,165 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &6493213265088056325
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6493213265088056322}
|
||||||
|
- component: {fileID: 6493213265088056321}
|
||||||
|
- component: {fileID: 6493213265088056320}
|
||||||
|
- component: {fileID: 6493213265088056323}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: CompetitionArrow
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &6493213265088056322
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6493213265088056325}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 7997588139725775237}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 36, y: 36}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &6493213265088056321
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6493213265088056325}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &6493213265088056320
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6493213265088056325}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 990221e1a95d2ac47b407dc8c1cc6ca1, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &6493213265088056323
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6493213265088056325}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: adb30198aa32dd140b5750692dd48104, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
radius: 8
|
||||||
|
--- !u!1 &7625901910722836202
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7997588139725775237}
|
||||||
|
- component: {fileID: 903010575534991368}
|
||||||
|
- component: {fileID: 69121430299213633}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Image
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &7997588139725775237
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7625901910722836202}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 6493213265088056322}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0.14, y: 5.06}
|
||||||
|
m_SizeDelta: {x: 32.28424, y: 28.873718}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &903010575534991368
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7625901910722836202}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &69121430299213633
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7625901910722836202}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 38b250357a82cd14c9df5129757f2e58, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8c989e7308c11394796a4b04385be106
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
635
Assets/Resources/UI/Prefab/Match/CompetitionRankingItem.prefab
Normal file
635
Assets/Resources/UI/Prefab/Match/CompetitionRankingItem.prefab
Normal file
@ -0,0 +1,635 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1515330053054510701
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5597310194065654595}
|
||||||
|
- component: {fileID: 2242572206568734938}
|
||||||
|
- component: {fileID: 7720049649710340284}
|
||||||
|
- component: {fileID: 2600822719197643173}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Head
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 0
|
||||||
|
--- !u!224 &5597310194065654595
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1515330053054510701}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 26.5, y: -26.5}
|
||||||
|
m_SizeDelta: {x: 33, y: 33}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2242572206568734938
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1515330053054510701}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &7720049649710340284
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1515330053054510701}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Texture: {fileID: 2800000, guid: 941b43407750edb46a7532221b274dfd, type: 3}
|
||||||
|
m_UVRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
--- !u!114 &2600822719197643173
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1515330053054510701}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: adb30198aa32dd140b5750692dd48104, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
radius: 16.5
|
||||||
|
--- !u!1 &2340603353070372776
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3100677957256264244}
|
||||||
|
- component: {fileID: 8527166219890014554}
|
||||||
|
- component: {fileID: 1207542408546349146}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Ratio
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &3100677957256264244
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2340603353070372776}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 5
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 1, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 0}
|
||||||
|
m_AnchoredPosition: {x: -57.316, y: 14}
|
||||||
|
m_SizeDelta: {x: 66.63103, y: 17}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8527166219890014554
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2340603353070372776}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &1207542408546349146
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2340603353070372776}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.43137255, g: 0.43137255, b: 0.49019608, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3}
|
||||||
|
m_FontSize: 12
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 5
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 00.00W/KG
|
||||||
|
--- !u!1 &4351825891595637247
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 884160792467399158}
|
||||||
|
- component: {fileID: 9075509681674056080}
|
||||||
|
- component: {fileID: 1076543088342053189}
|
||||||
|
- component: {fileID: 5107739565023457071}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Country
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &884160792467399158
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4351825891595637247}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 1, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 0}
|
||||||
|
m_AnchoredPosition: {x: -16, y: 14.5}
|
||||||
|
m_SizeDelta: {x: 16, y: 16}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &9075509681674056080
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4351825891595637247}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &1076543088342053189
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4351825891595637247}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_UVRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
--- !u!114 &5107739565023457071
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4351825891595637247}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: adb30198aa32dd140b5750692dd48104, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
radius: 8
|
||||||
|
--- !u!1 &5549514346347886652
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514346347886653}
|
||||||
|
- component: {fileID: 5549514346347886655}
|
||||||
|
- component: {fileID: 5549514346347886654}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Name
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5549514346347886653
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346347886652}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 112, y: -20}
|
||||||
|
m_SizeDelta: {x: 204, y: 22}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514346347886655
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346347886652}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514346347886654
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346347886652}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3}
|
||||||
|
m_FontSize: 16
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text:
|
||||||
|
--- !u!1 &5549514346458199295
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514346458199040}
|
||||||
|
- component: {fileID: 5549514346458199042}
|
||||||
|
- component: {fileID: 5549514346458199041}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Distance
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5549514346458199040
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346458199295}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 4
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 40.142, y: 14}
|
||||||
|
m_SizeDelta: {x: 60.29068, y: 17}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514346458199042
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346458199295}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514346458199041
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346458199295}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9764706, g: 0.1882353, b: 0.5254902, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3}
|
||||||
|
m_FontSize: 12
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 0KM
|
||||||
|
--- !u!1 &5549514346831226102
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514346831226103}
|
||||||
|
- component: {fileID: 5549514346831226106}
|
||||||
|
- component: {fileID: 5549514346831226105}
|
||||||
|
- component: {fileID: 5549514346831226104}
|
||||||
|
- component: {fileID: 6628303943821413671}
|
||||||
|
- component: {fileID: 4597268394655640540}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: CompetitionRankingItem
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5549514346831226103
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 5597310194065654595}
|
||||||
|
- {fileID: 884160792467399158}
|
||||||
|
- {fileID: 5549514346347886653}
|
||||||
|
- {fileID: 5549514347428471598}
|
||||||
|
- {fileID: 5549514346458199040}
|
||||||
|
- {fileID: 3100677957256264244}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 6.299988, y: -2.899994}
|
||||||
|
m_SizeDelta: {x: 232, y: 57}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514346831226106
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514346831226105
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.20784314, g: 0.20784314, b: 0.2627451, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &5549514346831226104
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 5549514346831226105}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!114 &6628303943821413671
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: adb30198aa32dd140b5750692dd48104, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
radius: 20
|
||||||
|
--- !u!114 &4597268394655640540
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 897973ae3dd02d545b786cae2278c710, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &5549514347428471597
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514347428471598}
|
||||||
|
- component: {fileID: 5549514347428471600}
|
||||||
|
- component: {fileID: 5549514347428471599}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Speed
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5549514347428471598
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514347428471597}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -11.939, y: -14.5}
|
||||||
|
m_SizeDelta: {x: 67.54767, y: 17.000175}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514347428471600
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514347428471597}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514347428471599
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514347428471597}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.43137255, g: 0.43137255, b: 0.49019608, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 12
|
||||||
|
m_FontStyle: 1
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 0
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 4
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 0.00KM/H
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a3f15c9ea0421a84cabc213d653b4520
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,607 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1515330053054510701
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5597310194065654595}
|
||||||
|
- component: {fileID: 2242572206568734938}
|
||||||
|
- component: {fileID: 7720049649710340284}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Head
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5597310194065654595
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1515330053054510701}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 26.5, y: -26.5}
|
||||||
|
m_SizeDelta: {x: 33, y: 33}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2242572206568734938
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1515330053054510701}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &7720049649710340284
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1515330053054510701}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 2100000, guid: 76087a3bd0f174964bbe71a0a9c5386d, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_UVRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
--- !u!1 &2340603353070372776
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3100677957256264244}
|
||||||
|
- component: {fileID: 8527166219890014554}
|
||||||
|
- component: {fileID: 1207542408546349146}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Ratio
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &3100677957256264244
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2340603353070372776}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 5
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 1, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 0}
|
||||||
|
m_AnchoredPosition: {x: -53.53, y: 16.5}
|
||||||
|
m_SizeDelta: {x: 62.9458, y: 17}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8527166219890014554
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2340603353070372776}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &1207542408546349146
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2340603353070372776}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3}
|
||||||
|
m_FontSize: 12
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 5
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 1
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 0W/KG
|
||||||
|
--- !u!1 &4351825891595637247
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 884160792467399158}
|
||||||
|
- component: {fileID: 9075509681674056080}
|
||||||
|
- component: {fileID: 1076543088342053189}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Country
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 0
|
||||||
|
--- !u!224 &884160792467399158
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4351825891595637247}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 1, y: 1}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: -21.4, y: -50.204}
|
||||||
|
m_SizeDelta: {x: 12, y: 9}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &9075509681674056080
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4351825891595637247}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &1076543088342053189
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4351825891595637247}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Texture: {fileID: 2800000, guid: 941b43407750edb46a7532221b274dfd, type: 3}
|
||||||
|
m_UVRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
--- !u!1 &5549514346347886652
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514346347886653}
|
||||||
|
- component: {fileID: 5549514346347886655}
|
||||||
|
- component: {fileID: 5549514346347886654}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Name
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5549514346347886653
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346347886652}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 131.47, y: -20}
|
||||||
|
m_SizeDelta: {x: 156.94699, y: 22}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514346347886655
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346347886652}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514346347886654
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346347886652}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3}
|
||||||
|
m_FontSize: 16
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text:
|
||||||
|
--- !u!1 &5549514346458199295
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514346458199040}
|
||||||
|
- component: {fileID: 5549514346458199042}
|
||||||
|
- component: {fileID: 5549514346458199041}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Distance
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5549514346458199040
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346458199295}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 4
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 89.66, y: 16.5}
|
||||||
|
m_SizeDelta: {x: 73.312225, y: 17}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514346458199042
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346458199295}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514346458199041
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346458199295}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 1db9e217733971041be26b076fda6083, type: 3}
|
||||||
|
m_FontSize: 12
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 0KM
|
||||||
|
--- !u!1 &5549514346831226102
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514346831226103}
|
||||||
|
- component: {fileID: 5549514346831226106}
|
||||||
|
- component: {fileID: 5549514346831226105}
|
||||||
|
- component: {fileID: 5549514346831226104}
|
||||||
|
- component: {fileID: 6628303943821413671}
|
||||||
|
- component: {fileID: 7497778651124551261}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: CompetitionRankingMajorItem
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5549514346831226103
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 5597310194065654595}
|
||||||
|
- {fileID: 884160792467399158}
|
||||||
|
- {fileID: 5549514346347886653}
|
||||||
|
- {fileID: 5549514347428471598}
|
||||||
|
- {fileID: 5549514346458199040}
|
||||||
|
- {fileID: 3100677957256264244}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 5.700012, y: -2.899994}
|
||||||
|
m_SizeDelta: {x: 232, y: 57}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514346831226106
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514346831226105
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9764706, g: 0.1882353, b: 0.5254902, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &5549514346831226104
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 5549514346831226105}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!114 &6628303943821413671
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: adb30198aa32dd140b5750692dd48104, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
radius: 20
|
||||||
|
--- !u!114 &7497778651124551261
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514346831226102}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 897973ae3dd02d545b786cae2278c710, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &5549514347428471597
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5549514347428471598}
|
||||||
|
- component: {fileID: 5549514347428471600}
|
||||||
|
- component: {fileID: 5549514347428471599}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Speed
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 0
|
||||||
|
--- !u!224 &5549514347428471598
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514347428471597}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5549514346831226103}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -11.939, y: -17.262}
|
||||||
|
m_SizeDelta: {x: 67.54767, y: 20.076683}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5549514347428471600
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514347428471597}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &5549514347428471599
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5549514347428471597}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.979, g: 0.98768294, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 11
|
||||||
|
m_FontStyle: 1
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 4
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 90KM/h
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 23a52a38e7ff6774a95ae4bee62fb2ac
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -411,7 +411,7 @@ MonoBehaviour:
|
|||||||
m_GameObject: {fileID: 341053726602815417}
|
m_GameObject: {fileID: 341053726602815417}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 3a572f54bd2296f41a2b47567f33fd64, type: 3}
|
m_Script: {fileID: 11500000, guid: ab8fe28fa979675468c81d99ce5ad389, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &341053726653005606
|
--- !u!1 &341053726653005606
|
||||||
|
|||||||
@ -982,7 +982,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 20, y: 0}
|
||||||
m_SizeDelta: {x: 0, y: 16}
|
m_SizeDelta: {x: 0, y: 16}
|
||||||
m_Pivot: {x: 0.5, y: 1}
|
m_Pivot: {x: 0.5, y: 1}
|
||||||
--- !u!222 &8186740343531769165
|
--- !u!222 &8186740343531769165
|
||||||
@ -1395,6 +1395,6 @@ MonoBehaviour:
|
|||||||
m_GameObject: {fileID: 7915857310844509775}
|
m_GameObject: {fileID: 7915857310844509775}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: c7fed0d77ca8dce4a85ed6f9a848355d, type: 3}
|
m_Script: {fileID: 11500000, guid: 53789e6465db91d43adaa58df5c0e72d, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
|||||||
437
Assets/Resources/UI/Prefab/Match/JoinNow.prefab
Normal file
437
Assets/Resources/UI/Prefab/Match/JoinNow.prefab
Normal file
@ -0,0 +1,437 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1574499709218180443
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5223241970487515130}
|
||||||
|
- component: {fileID: 3038089284895697680}
|
||||||
|
- component: {fileID: 217988866069760554}
|
||||||
|
- component: {fileID: 2228193836834562779}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5223241970487515130
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1574499709218180443}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5479850057869666539}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 20, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 16}
|
||||||
|
m_Pivot: {x: 0.5, y: 1}
|
||||||
|
--- !u!222 &3038089284895697680
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1574499709218180443}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &217988866069760554
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1574499709218180443}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 8180b991008992c45b6bf1a979c7baca, type: 3}
|
||||||
|
m_FontSize: 12
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 1
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text:
|
||||||
|
--- !u!114 &2228193836834562779
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1574499709218180443}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_HorizontalFit: 2
|
||||||
|
m_VerticalFit: 0
|
||||||
|
--- !u!1 &3442081649663716228
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2209414802665817240}
|
||||||
|
- component: {fileID: 1221672153501764936}
|
||||||
|
- component: {fileID: 58966752966160245}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &2209414802665817240
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3442081649663716228}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1444742208936011437}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &1221672153501764936
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3442081649663716228}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &58966752966160245
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3442081649663716228}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 12800000, guid: 9428f2aab98e9c34d923a9174035a197, type: 3}
|
||||||
|
m_FontSize: 14
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 10
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 4
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: Join Now
|
||||||
|
--- !u!1 &3902486940056615020
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1444742208936011437}
|
||||||
|
- component: {fileID: 2170841745551688992}
|
||||||
|
- component: {fileID: 1281080534257783534}
|
||||||
|
- component: {fileID: 4661103279563019788}
|
||||||
|
- component: {fileID: 2040236072970150816}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: JoinNow
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1444742208936011437
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3902486940056615020}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2209414802665817240}
|
||||||
|
- {fileID: 5479850057869666539}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 1, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 0}
|
||||||
|
m_AnchoredPosition: {x: -232, y: 79}
|
||||||
|
m_SizeDelta: {x: 108, y: 38}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &2170841745551688992
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3902486940056615020}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &1281080534257783534
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3902486940056615020}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 2170841745551688992}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!222 &4661103279563019788
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3902486940056615020}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &2040236072970150816
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3902486940056615020}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: cb33d8ce76885d8438909e96ff897bf3, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
mType: 2
|
||||||
|
Tooltips:
|
||||||
|
--- !u!1 &4494399084915430761
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5479850057869666539}
|
||||||
|
- component: {fileID: 6711240388364622211}
|
||||||
|
- component: {fileID: 8695462806793120852}
|
||||||
|
- component: {fileID: 7569464462545918257}
|
||||||
|
- component: {fileID: 8512911025406265637}
|
||||||
|
- component: {fileID: 7044304365391761383}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Tooltips
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5479850057869666539
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4494399084915430761}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 5223241970487515130}
|
||||||
|
m_Father: {fileID: 1444742208936011437}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 1}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: -50}
|
||||||
|
m_SizeDelta: {x: 0, y: 34}
|
||||||
|
m_Pivot: {x: 0.5, y: 1}
|
||||||
|
--- !u!222 &6711240388364622211
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4494399084915430761}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8695462806793120852
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4494399084915430761}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.20784315, g: 0.20784315, b: 0.2627451, a: 0.8}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 96bc99033bf6d1d49b8252599543005d, type: 3}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &7569464462545918257
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4494399084915430761}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_HorizontalFit: 2
|
||||||
|
m_VerticalFit: 0
|
||||||
|
--- !u!225 &8512911025406265637
|
||||||
|
CanvasGroup:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4494399084915430761}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Alpha: 1
|
||||||
|
m_Interactable: 1
|
||||||
|
m_BlocksRaycasts: 1
|
||||||
|
m_IgnoreParentGroups: 0
|
||||||
|
--- !u!114 &7044304365391761383
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4494399084915430761}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding:
|
||||||
|
m_Left: 20
|
||||||
|
m_Right: 20
|
||||||
|
m_Top: 0
|
||||||
|
m_Bottom: 0
|
||||||
|
m_ChildAlignment: 4
|
||||||
|
m_Spacing: 0
|
||||||
|
m_ChildForceExpandWidth: 1
|
||||||
|
m_ChildForceExpandHeight: 1
|
||||||
|
m_ChildControlWidth: 0
|
||||||
|
m_ChildControlHeight: 0
|
||||||
|
m_ChildScaleWidth: 0
|
||||||
|
m_ChildScaleHeight: 0
|
||||||
7
Assets/Resources/UI/Prefab/Match/JoinNow.prefab.meta
Normal file
7
Assets/Resources/UI/Prefab/Match/JoinNow.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 83e4881e788fce941841b3bef8469bf9
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,5 @@
|
|||||||
using System;
|
using Assets.Scenes.Ride.Scripts;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
@ -32,6 +33,7 @@ namespace Assets.Scripts.Scenes
|
|||||||
|
|
||||||
private void OnApplicationQuit()
|
private void OnApplicationQuit()
|
||||||
{
|
{
|
||||||
|
MapUDPService.Dispose();
|
||||||
App.MainDeviceAdapter.Dispose();
|
App.MainDeviceAdapter.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
279
Assets/Scripts/Scenes/Ride/Scripts/AbstratctLoadingController.cs
Normal file
279
Assets/Scripts/Scenes/Ride/Scripts/AbstratctLoadingController.cs
Normal file
@ -0,0 +1,279 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using Mapbox.Unity.Map;
|
||||||
|
using DG.Tweening;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using Assets.Scripts.Apis;
|
||||||
|
using System;
|
||||||
|
using Assets.Scripts;
|
||||||
|
using Assets.Scripts.Apis.Models;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Assets.Scenes.Ride.Scripts
|
||||||
|
{
|
||||||
|
public class AbstratctLoadingController : MonoBehaviour
|
||||||
|
{
|
||||||
|
#region GameObject
|
||||||
|
protected Text mapName;
|
||||||
|
protected AbstractMap _map;
|
||||||
|
protected Text level;
|
||||||
|
protected Text distance;
|
||||||
|
protected Text elevaction;
|
||||||
|
protected Text slope;
|
||||||
|
protected Text rideNum;
|
||||||
|
protected Text uploadByUserName;
|
||||||
|
protected Text processText;
|
||||||
|
protected Text mapDescText;
|
||||||
|
protected RawImage head;
|
||||||
|
protected RawImage country;
|
||||||
|
protected RawImage mapCountry;
|
||||||
|
protected RawImage mapRouteImage;
|
||||||
|
protected RawImage altitudeGraph;
|
||||||
|
protected Button rideNow;
|
||||||
|
protected Button cancel;
|
||||||
|
protected MapApi mapApi;
|
||||||
|
protected GameObject panel;
|
||||||
|
protected CanvasGroup canvasGroup;
|
||||||
|
protected Transform mapRanking;
|
||||||
|
protected Slider slider;
|
||||||
|
#endregion
|
||||||
|
protected GameObject loadingPanel;
|
||||||
|
#region 属性
|
||||||
|
protected float process = 0;//0-100 %
|
||||||
|
#endregion
|
||||||
|
protected CyclingController cyclingController;
|
||||||
|
protected virtual void Start()
|
||||||
|
{
|
||||||
|
App.TextureCache.Clear();
|
||||||
|
loadingPanel = transform.Find("Panel/LoadingPanel").gameObject;
|
||||||
|
loadingPanel.showLoadingExtension();
|
||||||
|
}
|
||||||
|
public void InjectController(CyclingController controller)
|
||||||
|
{
|
||||||
|
cyclingController = controller;
|
||||||
|
PFUIPanel mainPanel = transform.Find("Panel").GetComponent<PFUIPanel>();
|
||||||
|
PFUIPanel modelPanel = transform.Find("ModalPanel").GetComponent<PFUIPanel>();
|
||||||
|
cyclingController.SetUIManager(mainPanel, modelPanel);
|
||||||
|
}
|
||||||
|
//提供给主控制器初始化用
|
||||||
|
public void Init(MapRoute route)
|
||||||
|
{
|
||||||
|
InitGameObject();
|
||||||
|
InitGameObjectData(route);
|
||||||
|
}
|
||||||
|
//展示当前路书图片
|
||||||
|
public void SetMapRouteImage(string url)
|
||||||
|
{
|
||||||
|
Utils.DisplayImage(mapRouteImage, url);
|
||||||
|
}
|
||||||
|
public void DrawMapRoute(MapDataModel mapData)
|
||||||
|
{
|
||||||
|
var url = Helper.GetMapboxApiUrl(mapData.List);
|
||||||
|
if (App.TextureCache.ContainsKey(url))
|
||||||
|
{
|
||||||
|
mapRouteImage.texture = App.TextureCache[url];
|
||||||
|
var canvasGroup = mapRouteImage.GetComponent<CanvasGroup>();
|
||||||
|
canvasGroup.DOFade(1, 1);
|
||||||
|
this.AddProcess(10);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Utils.DisplayImageAysnc(StartCoroutine, mapRouteImage, url, dowloadCallBack);
|
||||||
|
this.AddProcess(10);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void dowloadCallBack(string url)
|
||||||
|
{
|
||||||
|
if (!App.TextureCache.ContainsKey(url))
|
||||||
|
{
|
||||||
|
App.TextureCache.Add(url, mapRouteImage.texture);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
App.TextureCache[url] = mapRouteImage.texture;
|
||||||
|
}
|
||||||
|
var canvasGroup = mapRouteImage.GetComponent<CanvasGroup>();
|
||||||
|
canvasGroup.DOFade(1, 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
//设定当前loading进度
|
||||||
|
public void AddProcess(float v)
|
||||||
|
{
|
||||||
|
process += v;
|
||||||
|
slider.value = process;
|
||||||
|
slider.onValueChanged.AddListener((f) =>
|
||||||
|
{
|
||||||
|
processText.text = $"{(f ).ToString("#0")}%";
|
||||||
|
});
|
||||||
|
|
||||||
|
if (process == 100)
|
||||||
|
{
|
||||||
|
rideNow.interactable = true;
|
||||||
|
rideNow.enabled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//创建排行榜
|
||||||
|
public void CreateRankingList(List<MapRouteRanking> list)
|
||||||
|
{
|
||||||
|
var prefab = Resources.Load<GameObject>("UI/Prefab/Ride/RankingItem");
|
||||||
|
var parent = transform.Find("Panel/MapRanking");
|
||||||
|
var title = transform.Find("Panel/RankingTitle").gameObject;
|
||||||
|
if (list.Count == 0)
|
||||||
|
{
|
||||||
|
title.SetActive(false);
|
||||||
|
}
|
||||||
|
foreach (var item in list)
|
||||||
|
{
|
||||||
|
GameObject newObj = (GameObject)Instantiate(prefab, parent);
|
||||||
|
var selectPlayerItemScript = newObj.GetComponent<RankingItemScript>();
|
||||||
|
selectPlayerItemScript.SetRanking(item.RowNumber.ToString());
|
||||||
|
selectPlayerItemScript.SetName(item.NickName);
|
||||||
|
selectPlayerItemScript.SetTimer(item.IsDNF?"DNF":item.TotalTime);
|
||||||
|
selectPlayerItemScript.SetHead(item.WxHeadImg);
|
||||||
|
var texture = cyclingController.GetCountryImageByCode(item.CountryCode);
|
||||||
|
selectPlayerItemScript.SetCountry(texture);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
protected virtual void InitGameObject()
|
||||||
|
{
|
||||||
|
panel = transform.Find("Panel").gameObject;
|
||||||
|
mapName = transform.Find("Panel/MapName").GetComponent<Text>();
|
||||||
|
distance = transform.Find("Panel/Distance").GetComponent<Text>();
|
||||||
|
level = transform.Find("Panel/level/Text").GetComponent<Text>();
|
||||||
|
elevaction = transform.Find("Panel/Elevaction").GetComponent<Text>();
|
||||||
|
slope = transform.Find("Panel/Slope").GetComponent<Text>();
|
||||||
|
rideNum = transform.Find("Panel/RideNum").GetComponent<Text>();
|
||||||
|
uploadByUserName = transform.Find("Panel/UploadByUserName").GetComponent<Text>();
|
||||||
|
country = transform.Find("Panel/UploadByCountry").GetComponent<RawImage>();
|
||||||
|
mapCountry = transform.Find("Panel/Country").GetComponent<RawImage>();
|
||||||
|
|
||||||
|
head = transform.Find("Panel/UploadByHead").GetComponent<RawImage>();
|
||||||
|
mapRouteImage = transform.Find("Panel/MapRouteImage").GetComponent<RawImage>();
|
||||||
|
altitudeGraph = transform.Find("Panel/AltitudeGraph").GetComponent<RawImage>();
|
||||||
|
mapRanking = transform.Find("Panel/MapRanking");
|
||||||
|
slider = transform.Find("Panel/Process").GetComponent<Slider>();
|
||||||
|
processText = transform.Find("Panel/ProcessText").GetComponent<Text>();
|
||||||
|
mapDescText = transform.Find("Panel/MapDesc").GetComponent<Text>();
|
||||||
|
rideNow = transform.Find("Panel/RideNow").GetComponent<Button>();
|
||||||
|
cancel = transform.Find("Panel/Cancel").GetComponent<Button>();
|
||||||
|
var root = transform.parent;
|
||||||
|
_map = root.Find("Map").GetComponent<AbstractMap>();
|
||||||
|
canvasGroup = transform.GetComponent<CanvasGroup>();
|
||||||
|
rideNow.enabled = false;
|
||||||
|
rideNow.interactable = false;
|
||||||
|
UIManager.AddEvent(rideNow.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, StartRide);
|
||||||
|
UIManager.AddEvent(cancel.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, Cancel);
|
||||||
|
|
||||||
|
}
|
||||||
|
protected void StartRide(BaseEventData baseEvent)
|
||||||
|
{
|
||||||
|
var checkAnt = cyclingController.CheckAnt();
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
checkAnt = true;
|
||||||
|
#endif
|
||||||
|
if (!checkAnt)
|
||||||
|
{
|
||||||
|
var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform);
|
||||||
|
alert.SetActive(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cyclingController.ReSetUIManager();
|
||||||
|
cyclingController.GoContinueRide();
|
||||||
|
//启用ridenow
|
||||||
|
canvasGroup.blocksRaycasts = false;
|
||||||
|
depressFlag = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
protected void Cancel(BaseEventData baseEvent)
|
||||||
|
{
|
||||||
|
SceneManager.LoadScene("MainScene");
|
||||||
|
}
|
||||||
|
protected void InitGameObjectData(MapRoute route)
|
||||||
|
{
|
||||||
|
if (route != null)
|
||||||
|
{
|
||||||
|
#region 绑定路书基本信息
|
||||||
|
mapName.text = route.Name;
|
||||||
|
level.text = route.Hard;
|
||||||
|
elevaction.text = Math.Round(route.TotalClimb.GetValueOrDefault(0), 2).ToString() + "M";
|
||||||
|
slope.text = Math.Round(route.AverageGrade, 2).ToString() + "%";
|
||||||
|
rideNum.text = route.TheHeat.ToString();
|
||||||
|
distance.text = route.Distance.ToString("f1") + "KM";
|
||||||
|
mapDescText.text = route.Dec;
|
||||||
|
var userList = ConfigHelper.mapApi.GetOnlineUserInfo(new int[] { route.UserId }).data;
|
||||||
|
if (userList.Count > 0)
|
||||||
|
{
|
||||||
|
uploadByUserName.text = userList[0].Name;
|
||||||
|
var countryUrl = App.Host + $"User/GetCountryImg?userid={userList[0].Id}";
|
||||||
|
Utils.DisplayImage(head, userList[0].HeadImage);//头像
|
||||||
|
|
||||||
|
country.texture = cyclingController.GetCountryImageByCode(route.CountryCode);//上传者国家
|
||||||
|
mapCountry.texture = cyclingController.GetCountryImageByName(userList[0].Country);//路书国家
|
||||||
|
|
||||||
|
Utils.DisplayImage(altitudeGraph, route.AltitudeGraph);//海拔图
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
StartCoroutine(HiddenLoading());
|
||||||
|
#region 地图注册 排行榜等接口
|
||||||
|
_map.OnInitialized += _map_OnInitialized;
|
||||||
|
_map.OnEditorPreviewEnabled += OnEditorPreviewEnabled;
|
||||||
|
_map.OnEditorPreviewDisabled += OnEditorPreviewDisabled;
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
protected IEnumerator HiddenLoading()
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
loadingPanel.SetActive(false);
|
||||||
|
}
|
||||||
|
protected void _map_OnInitialized()
|
||||||
|
{
|
||||||
|
var visualizer = _map.MapVisualizer;
|
||||||
|
visualizer.OnMapVisualizerStateChanged += (s) =>
|
||||||
|
{
|
||||||
|
if (s == ModuleState.Finished)
|
||||||
|
{
|
||||||
|
AddProcess(40);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
protected void OnEditorPreviewEnabled()
|
||||||
|
{
|
||||||
|
//transform.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void OnEditorPreviewDisabled()
|
||||||
|
{
|
||||||
|
//transform.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
public float targetAlpha = 0f;
|
||||||
|
public float alphaSpeed = 2.0f;
|
||||||
|
private bool depressFlag = false;
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (canvasGroup == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetAlpha != canvasGroup.alpha && depressFlag)
|
||||||
|
{
|
||||||
|
canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, targetAlpha, alphaSpeed * Time.deltaTime);
|
||||||
|
if (Mathf.Abs(targetAlpha - canvasGroup.alpha) <= 0.01f)
|
||||||
|
{
|
||||||
|
canvasGroup.alpha = targetAlpha;
|
||||||
|
}
|
||||||
|
if (canvasGroup.alpha == 0)
|
||||||
|
{
|
||||||
|
transform.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 527fbcb6f7ca8dc4dba397371a62ae80
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -233,7 +233,6 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
|
|
||||||
private Transform player;
|
private Transform player;
|
||||||
private MapRoute routeInstance;
|
private MapRoute routeInstance;
|
||||||
public AbstractPlayer currentPlayer { get; set; }//当前选中用户
|
|
||||||
|
|
||||||
private float time = 1f;
|
private float time = 1f;
|
||||||
private float? localY;
|
private float? localY;
|
||||||
@ -244,7 +243,6 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
public void Init()
|
public void Init()
|
||||||
{
|
{
|
||||||
playerController = FindObjectOfType<PlayerController>();
|
playerController = FindObjectOfType<PlayerController>();
|
||||||
currentPlayer = playerController;//默认当前用户为当前选中用户
|
|
||||||
mainController = FindObjectOfType<CyclingController>();
|
mainController = FindObjectOfType<CyclingController>();
|
||||||
player = transform.parent.Find("Player");
|
player = transform.parent.Find("Player");
|
||||||
var route = mainController.GetRoute();
|
var route = mainController.GetRoute();
|
||||||
@ -310,11 +308,11 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
{
|
{
|
||||||
if (target != null)
|
if (target != null)
|
||||||
{
|
{
|
||||||
target.transform.position = playerController.currentPos; //player.transform.position;// new Vector3((float)Math.Round(player.transform.position.x,1), 0, (float)Math.Round(player.transform.position.z,1));
|
target.transform.position = mainController.currentPlayer.currentPos; //player.transform.position;// new Vector3((float)Math.Round(player.transform.position.x,1), 0, (float)Math.Round(player.transform.position.z,1));
|
||||||
if (!mainController.Is3dView)
|
if (!mainController.Is3dView)
|
||||||
{
|
{
|
||||||
Vector3 v = Vector3.zero;
|
Vector3 v = Vector3.zero;
|
||||||
v.y += playerController.currentRotation.eulerAngles.y + 160f; //target.transform.rotation = playerController.transform.rotation;//new Quaternion(playerController.transform.rotation.x, playerController.transform.rotation.y +1f, playerController.transform.rotation.z, playerController.transform.rotation.w);
|
v.y += mainController.currentPlayer.currentRotation.eulerAngles.y + 160f; //target.transform.rotation = playerController.transform.rotation;//new Quaternion(playerController.transform.rotation.x, playerController.transform.rotation.y +1f, playerController.transform.rotation.z, playerController.transform.rotation.w);
|
||||||
target.transform.eulerAngles = v; //.Set(0, playerController.currentRotation.eulerAngles.y + 160f, 0);// = new Vector3(0, playerController.transform.eulerAngles.y + 160f, 0);
|
target.transform.eulerAngles = v; //.Set(0, playerController.currentRotation.eulerAngles.y + 160f, 0);// = new Vector3(0, playerController.transform.eulerAngles.y + 160f, 0);
|
||||||
//mainController.player.transform.localScale.Set(0.1f, 0.1f, 0.1f);
|
//mainController.player.transform.localScale.Set(0.1f, 0.1f, 0.1f);
|
||||||
player.transform.localScale = m;
|
player.transform.localScale = m;
|
||||||
@ -328,7 +326,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
}
|
}
|
||||||
//控制照片移动
|
//控制照片移动
|
||||||
((RectTransform)arrow.transform).position = Camera.main.WorldToScreenPoint(target.transform.position);
|
((RectTransform)arrow.transform).position = Camera.main.WorldToScreenPoint(target.transform.position);
|
||||||
if (playerController.Speed > 0 && mainController.isStart)
|
if (mainController.currentPlayer.Speed > 0 && mainController.isStart)
|
||||||
{
|
{
|
||||||
arrow.transform.Find("bg").gameObject.SetActive(true);
|
arrow.transform.Find("bg").gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
@ -342,31 +340,35 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
public void BindDataSource()
|
public void BindDataSource()
|
||||||
{
|
{
|
||||||
//获取当前选中玩家绑定当前UI
|
//获取当前选中玩家绑定当前UI
|
||||||
if (playerController != null)
|
var currentPlayer = mainController.currentPlayer;
|
||||||
|
if (currentPlayer != null)
|
||||||
{
|
{
|
||||||
speedTxt.text = $"{Math.Round(playerController.Speed, 1)}";
|
speedTxt.text = $"{Math.Round(currentPlayer.Speed, 1)}";
|
||||||
powerTxt.text = $"{playerController.Power}";
|
powerTxt.text = $"{currentPlayer.Power}";
|
||||||
timerTxt.text = Helper.FormatTicks(playerController.TotalTicks);
|
timerTxt.text = Helper.FormatTicks(currentPlayer.TotalTicks);
|
||||||
ditance.text = Math.Round(playerController.TotalDistance, 1).ToString("f1");
|
ditance.text = Math.Round(currentPlayer.TotalDistance, 1).ToString("f1");
|
||||||
heartRate.text = $"{Math.Round(playerController.HeartRate, 0)}";
|
heartRate.text = $"{Math.Round(currentPlayer.HeartRate, 0)}";
|
||||||
candance.text = $"{Math.Round(playerController.Cadance, 0)}";
|
candance.text = $"{Math.Round(currentPlayer.Cadance, 0)}";
|
||||||
preSlopeText.text = $"{Math.Round(playerController.PreSlope, 1)}%";
|
preSlopeText.text = $"{Math.Round(currentPlayer.PreSlope, 1)}%";
|
||||||
currentSlopeToatalDistanceText.text = $"Total:{Math.Round(playerController.CurrentDistance, 0)}M";
|
currentSlopeToatalDistanceText.text = $"Total:{Math.Round(currentPlayer.CurrentDistance, 0)}M";
|
||||||
//坡度相关数据
|
//坡度相关数据
|
||||||
nextSlopeText.text = Math.Round(playerController.NextSlope, 1).ToString() + "%";
|
nextSlopeText.text = Math.Round(currentPlayer.NextSlope, 1).ToString() + "%";
|
||||||
//nextSlopeDistanceText.GetComponent<NumberDotween>().AnimateNum((float)playerController.NextSlopeDistance, 0, "-{0}M");
|
//nextSlopeDistanceText.GetComponent<NumberDotween>().AnimateNum((float)playerController.NextSlopeDistance, 0, "-{0}M");
|
||||||
nextSlopeDistanceText.text = $"{Math.Round(playerController.NextSlopeTotalDistance, 0)}M";
|
nextSlopeDistanceText.text = $"{Math.Round(currentPlayer.NextSlopeTotalDistance, 0)}M";
|
||||||
currentSlopeText.text = Math.Round(playerController.CurrentSlope, 1).ToString() + "%";
|
currentSlopeText.text = Math.Round(currentPlayer.CurrentSlope, 1).ToString() + "%";
|
||||||
currentSlopeDistanceText.GetComponent<NumberDotween>().AnimateNum((float)playerController.CurrentSlopeDistance, Math.Round(playerController.CurrentDistance, 0), playerController.CurrentIndex, 0, "{0}M", currentSlopeProcess);
|
if (currentSlopePanel.activeSelf)
|
||||||
currentSlopeDistanceText.GetComponent<NumberDotween>().AnimateNumText((float)playerController.CurrentDistance - (float)playerController.CurrentSlopeDistance, Math.Round(playerController.CurrentDistance, 0), playerController.CurrentIndex, 0, "{0}M", currentSlopeProcess);
|
{
|
||||||
totalClimb.text = Math.Round(playerController.TotalClimb, 0).ToString();
|
currentSlopeDistanceText.GetComponent<NumberDotween>().AnimateNum((float)currentPlayer.CurrentSlopeDistance, Math.Round(currentPlayer.CurrentDistance, 0), currentPlayer.CurrentIndex, 0, "{0}M", currentSlopeProcess);
|
||||||
|
currentSlopeDistanceText.GetComponent<NumberDotween>().AnimateNumText((float)currentPlayer.CurrentDistance - (float)currentPlayer.CurrentSlopeDistance, Math.Round(currentPlayer.CurrentDistance, 0), currentPlayer.CurrentIndex, 0, "{0}M", currentSlopeProcess);
|
||||||
|
}
|
||||||
|
totalClimb.text = Math.Round(currentPlayer.TotalClimb, 0).ToString();
|
||||||
//小地图进度
|
//小地图进度
|
||||||
var process = (float)(playerController.TotalDistance / routeInstance.Distance);
|
var process = (float)(currentPlayer.TotalDistance / routeInstance.Distance);
|
||||||
miniMapProcess.fillAmount = process;
|
miniMapProcess.fillAmount = process;
|
||||||
miniMapProcessText.text = $"{process*100:f0}%";
|
miniMapProcessText.text = $"{process*100:f0}%";
|
||||||
//动态改变坡度图片
|
//动态改变坡度图片
|
||||||
ChangeSlopeImage(nextSlopeImage, playerController.NextSlope);
|
ChangeSlopeImage(nextSlopeImage, currentPlayer.NextSlope);
|
||||||
ChangeSlopeImage(currentSlopeImage, playerController.CurrentSlope);
|
ChangeSlopeImage(currentSlopeImage, currentPlayer.CurrentSlope);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//改变坡度图片
|
//改变坡度图片
|
||||||
|
|||||||
@ -1,50 +0,0 @@
|
|||||||
using Assets.Scenes.Ride.Scripts.Model;
|
|
||||||
using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace Assets.Scenes.Ride.Scripts
|
|
||||||
{
|
|
||||||
public class CompetitionRankingFactory : BaseListFactory
|
|
||||||
{
|
|
||||||
private List<CompetitionRankingSortModel> rankingList {get;set;}
|
|
||||||
protected override void Awake()
|
|
||||||
{
|
|
||||||
base.Awake();
|
|
||||||
cyclingController = FindObjectOfType<CyclingController>();
|
|
||||||
playerController = FindObjectOfType<PlayerController>();
|
|
||||||
nearByItem = Resources.Load<GameObject>("UI/Prefab/Ride/NearbyItem");
|
|
||||||
nearByMajorItem = Resources.Load<GameObject>("UI/Prefab/Ride/NearbyMajorItem");
|
|
||||||
}
|
|
||||||
protected override void CreateList()
|
|
||||||
{
|
|
||||||
//获取实时排名
|
|
||||||
CompetitionModel s = cyclingController.cyclingController as CompetitionModel;
|
|
||||||
var ss = s?.competitionRankingModel;
|
|
||||||
rankingList = ss?.Sorts;
|
|
||||||
|
|
||||||
if (rankingList == null) return;
|
|
||||||
totalPages = rankingList.Count();
|
|
||||||
for (int i = 0; i < rankingList.Count(); i++)
|
|
||||||
{
|
|
||||||
Create(rankingList[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void Create(CompetitionRankingSortModel item)
|
|
||||||
{
|
|
||||||
//创建
|
|
||||||
GameObject prefabItem = item.IsSelf ? nearByMajorItem : nearByItem;
|
|
||||||
GameObject newObj = (GameObject)Instantiate(prefabItem, transform);
|
|
||||||
var nearByItemscript = newObj.GetComponent<NearByItemScript>();
|
|
||||||
nearByItemscript.setUserId(item.UserId);
|
|
||||||
nearByItemscript.setName(item.Name);
|
|
||||||
nearByItemscript.setRatio(item.KGWeight+"W/KG");
|
|
||||||
nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H");
|
|
||||||
//nearByItemscript.setHead(item.Headimage);
|
|
||||||
//nearByItemscript.setCountry(cyclingController.GetCountryImageByName(item.));
|
|
||||||
nearByItemscript.setDistance(item.Near.ToString() + "KM");
|
|
||||||
bufferSize++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
8
Assets/Scripts/Scenes/Ride/Scripts/Competiton.meta
Normal file
8
Assets/Scripts/Scenes/Ride/Scripts/Competiton.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bccf1279e24ed4840896f68bc2bac5d1
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,18 @@
|
|||||||
|
namespace Assets.Scenes.Ride.Scripts
|
||||||
|
{
|
||||||
|
public class CompetitionLoadingController : AbstratctLoadingController
|
||||||
|
{
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
//显示报名按钮 观战按钮
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void InitGameObject()
|
||||||
|
{
|
||||||
|
base.InitGameObject();
|
||||||
|
//比赛相关数据绑定
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bfe4d27e49e6bea4a88d5982e6e6aa19
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,64 @@
|
|||||||
|
using Assets.Scenes.Ride.Scripts.Model;
|
||||||
|
using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Assets.Scenes.Ride.Scripts
|
||||||
|
{
|
||||||
|
public class CompetitionRankingFactory : BaseListFactory
|
||||||
|
{
|
||||||
|
private bool isInit = false;
|
||||||
|
private List<CompetitionRankingSortModel> rankingList {get;set;}
|
||||||
|
private AbstractPlayer currentPlayer { get; set; }
|
||||||
|
protected override void Awake()
|
||||||
|
{
|
||||||
|
base.Awake();
|
||||||
|
cyclingController = FindObjectOfType<CyclingController>();
|
||||||
|
playerController = FindObjectOfType<PlayerController>();
|
||||||
|
currentPlayer = cyclingController.currentPlayer;
|
||||||
|
nearByItem = Resources.Load<GameObject>("UI/Prefab/Match/CompetitionRankingItem");
|
||||||
|
nearByMajorItem = Resources.Load<GameObject>("UI/Prefab/Match/CompetitionRankingMajorItem");
|
||||||
|
|
||||||
|
}
|
||||||
|
protected override void CreateList()
|
||||||
|
{
|
||||||
|
//获取实时排名
|
||||||
|
CompetitionModel s = cyclingController.cyclingController as CompetitionModel;
|
||||||
|
var ss = s?.competitionRankingModel;
|
||||||
|
rankingList = ss?.Sorts;
|
||||||
|
|
||||||
|
if (rankingList == null) return;
|
||||||
|
totalPages = rankingList.Count();
|
||||||
|
//TODO 计算当前用户排名
|
||||||
|
if (!isInit)
|
||||||
|
{
|
||||||
|
//当前用户排名
|
||||||
|
var currentIndex = rankingList.Where(c => c.UserId == currentPlayer.UserId).FirstOrDefault()?.Index??0;
|
||||||
|
//当前用户在第几页
|
||||||
|
pageIndex = currentIndex / pageSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
var pagedList = rankingList.Skip((pageIndex - 1) * pageSize).Take(pageSize).ToList();
|
||||||
|
for (int i = 0; i < pagedList.Count(); i++)
|
||||||
|
{
|
||||||
|
Create(pagedList[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void Create(CompetitionRankingSortModel item)
|
||||||
|
{
|
||||||
|
//创建
|
||||||
|
GameObject prefabItem = item.IsSelf ? nearByMajorItem : nearByItem;
|
||||||
|
GameObject newObj = (GameObject)Instantiate(prefabItem, transform);
|
||||||
|
var competitionRankingItem = newObj.GetComponent<CompetitionRankingItem>();
|
||||||
|
competitionRankingItem.setUserId(item.UserId);
|
||||||
|
competitionRankingItem.setName(item.Name);
|
||||||
|
competitionRankingItem.setRatio(item.KGWeight+"W/KG");
|
||||||
|
competitionRankingItem.setSpeed(item.Speed.ToString() + "KM/H");
|
||||||
|
//competitionRankingItem.setHead(item.Headimage);
|
||||||
|
//competitionRankingItem.setCountry(cyclingController.GetCountryImageByName(item.));
|
||||||
|
competitionRankingItem.setDistance(item.Near.ToString() + "KM");
|
||||||
|
bufferSize++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 3a572f54bd2296f41a2b47567f33fd64
|
guid: ab8fe28fa979675468c81d99ce5ad389
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@ -0,0 +1,91 @@
|
|||||||
|
using Assets.Scripts;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace Assets.Scenes.Ride.Scripts
|
||||||
|
{
|
||||||
|
public class CompetitionRankingItem : MonoBehaviour
|
||||||
|
{
|
||||||
|
private RawImage Head;
|
||||||
|
private RawImage Country;
|
||||||
|
private Text Name;
|
||||||
|
private Text Speed;
|
||||||
|
private Text Distance;
|
||||||
|
private Text Ratio;//功体比
|
||||||
|
|
||||||
|
private int _userId = 0;
|
||||||
|
public int UserId { get { return _userId; } }
|
||||||
|
private string _headUrl=string.Empty;
|
||||||
|
private string _countryUrl = string.Empty;
|
||||||
|
private string _name = string.Empty;
|
||||||
|
private string _speed = string.Empty;
|
||||||
|
private string _distance = string.Empty;
|
||||||
|
private string _ratio = string.Empty;
|
||||||
|
private Texture countryTexture;
|
||||||
|
CyclingController cyclingController;
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
cyclingController = FindObjectOfType<CyclingController>();
|
||||||
|
Head = transform.Find("Head").GetComponent<RawImage>();
|
||||||
|
Country = transform.Find("Country").GetComponent<RawImage>();
|
||||||
|
Name = transform.Find("Name").GetComponent<Text>();
|
||||||
|
Speed = transform.Find("Speed").GetComponent<Text>();
|
||||||
|
Distance = transform.Find("Distance").GetComponent<Text>();
|
||||||
|
Ratio = transform.Find("Ratio").GetComponent<Text>();
|
||||||
|
countryTexture = Resources.Load<Sprite>("Images/flag_China_Person").texture;
|
||||||
|
UIManager.AddEvent(this.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, Watch);
|
||||||
|
}
|
||||||
|
//切换到当前用户视角
|
||||||
|
public void Watch(BaseEventData baseEventData)
|
||||||
|
{
|
||||||
|
cyclingController.ChangeCurrentPlayer(_userId);
|
||||||
|
}
|
||||||
|
public void setRatio(string ratio)
|
||||||
|
{
|
||||||
|
if (!_ratio.Equals(ratio))
|
||||||
|
{
|
||||||
|
Ratio.text = ratio;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setHead(string url)
|
||||||
|
{
|
||||||
|
if (!_headUrl.Equals(url))
|
||||||
|
{
|
||||||
|
Utils.DisplayImage(Head, url, true);
|
||||||
|
var rect = ((RectTransform)Head.transform).rect;
|
||||||
|
Material material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
|
||||||
|
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0));
|
||||||
|
Head.material = material;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCountry(Texture texture)
|
||||||
|
{
|
||||||
|
Country.texture = texture;
|
||||||
|
}
|
||||||
|
public void setName(string name)
|
||||||
|
{
|
||||||
|
if (!_name.Equals(name))
|
||||||
|
Name.text = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setSpeed(string speed)
|
||||||
|
{
|
||||||
|
if (!_speed.Equals(speed))
|
||||||
|
Speed.text = speed;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setDistance(string distance)
|
||||||
|
{
|
||||||
|
if (!_distance.Equals(distance))
|
||||||
|
Distance.text = distance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setUserId(int userId)
|
||||||
|
{
|
||||||
|
_userId = userId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 897973ae3dd02d545b786cae2278c710
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -1,5 +1,6 @@
|
|||||||
using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
|
using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
|
||||||
using Assets.Scripts;
|
using Assets.Scripts;
|
||||||
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.EventSystems;
|
using UnityEngine.EventSystems;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
@ -8,6 +9,8 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
{
|
{
|
||||||
public class CompetitionResultFactory: MonoBehaviour
|
public class CompetitionResultFactory: MonoBehaviour
|
||||||
{
|
{
|
||||||
|
int pageIndex = 1;
|
||||||
|
int pageSize = 8;
|
||||||
CyclingController cyclingController;
|
CyclingController cyclingController;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
@ -35,7 +38,9 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
if (list == null) return;
|
if (list == null) return;
|
||||||
var parent = transform.Find("ScrollView/Viewport/Content");
|
var parent = transform.Find("ScrollView/Viewport/Content");
|
||||||
Utils.DestroyChildren(parent);
|
Utils.DestroyChildren(parent);
|
||||||
foreach (var item in list)
|
|
||||||
|
var pagedList = list.Skip((pageIndex - 1) * pageSize).Take(pageSize).ToList();
|
||||||
|
foreach (var item in pagedList)
|
||||||
{
|
{
|
||||||
var finalRankingItem = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/FinalRankingItem"), parent);
|
var finalRankingItem = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/FinalRankingItem"), parent);
|
||||||
var finalRankingItemScript = finalRankingItem.GetComponent<FinalRankingItemScript>();
|
var finalRankingItemScript = finalRankingItem.GetComponent<FinalRankingItemScript>();
|
||||||
@ -53,7 +58,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
{
|
{
|
||||||
this.gameObject.SetActive(false);
|
this.gameObject.SetActive(false);
|
||||||
this.Destroy();
|
this.Destroy();
|
||||||
SceneManager.LoadScene("MainScene");
|
//SceneManager.LoadScene("MainScene");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c7fed0d77ca8dce4a85ed6f9a848355d
|
guid: 53789e6465db91d43adaa58df5c0e72d
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@ -25,9 +25,11 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
countDownPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/CountDownPanel"), transform.Find("Panel"));
|
countDownPanel = Instantiate(Resources.Load<GameObject>("UI/Prefab/Match/CountDownPanel"), transform.Find("Panel"));
|
||||||
title = countDownPanel.transform.Find("Title").GetComponent<Text>();
|
title = countDownPanel.transform.Find("Title").GetComponent<Text>();
|
||||||
timer = countDownPanel.transform.Find("Timer").GetComponent<Text>();
|
timer = countDownPanel.transform.Find("Timer").GetComponent<Text>();
|
||||||
|
reviewPanel.SetActive(false);
|
||||||
countDownPanel.SetActive(false);
|
countDownPanel.SetActive(false);
|
||||||
ShowCurrentRanking();
|
ShowCurrentRanking();
|
||||||
|
miniMap.SetActive(false); //隐藏小地图
|
||||||
|
viewButton.gameObject.SetActive(false);//隐藏切换视角
|
||||||
}
|
}
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
@ -50,23 +52,26 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
|
|
||||||
private void CountDown()
|
private void CountDown()
|
||||||
{
|
{
|
||||||
count = competitionModel?.StartCountdown()??0;
|
|
||||||
canStart = competitionModel?.CanStart()??false;
|
|
||||||
//比赛开始前倒计时
|
|
||||||
if (count >= 0)
|
|
||||||
{
|
|
||||||
//显示倒计时面板信息
|
|
||||||
showCountDown(count, "Get ready!");
|
|
||||||
}
|
|
||||||
//比赛开始
|
|
||||||
if (count<=0 && canStart)
|
|
||||||
{
|
|
||||||
mainController.SetStart();
|
|
||||||
countDownPanel.SetActive(false);
|
|
||||||
}
|
|
||||||
//比赛进行中
|
//比赛进行中
|
||||||
if (competitionModel != null)
|
if (competitionModel != null)
|
||||||
{
|
{
|
||||||
|
count = competitionModel.StartCountdown();
|
||||||
|
canStart = competitionModel.CanStart();
|
||||||
|
//比赛开始前倒计时
|
||||||
|
if (count >= 0 && !canStart && !competitionModel.recorderData.Saved)
|
||||||
|
{
|
||||||
|
//显示倒计时面板信息
|
||||||
|
showCountDown(count, "Get ready!");
|
||||||
|
//隐藏坡度
|
||||||
|
currentSlopePanel.SetActive(false);
|
||||||
|
nextSlopePanel.SetActive(false);
|
||||||
|
}
|
||||||
|
//比赛开始
|
||||||
|
if (count <= 0 && canStart)
|
||||||
|
{
|
||||||
|
mainController.SetStart();
|
||||||
|
countDownPanel.SetActive(false);
|
||||||
|
}
|
||||||
//显示结果
|
//显示结果
|
||||||
if (competitionModel.mapCompetition?.HasRecord ?? false)
|
if (competitionModel.mapCompetition?.HasRecord ?? false)
|
||||||
{
|
{
|
||||||
@ -77,13 +82,18 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
if (s.Value.Item2)
|
if (s.Value.Item2)
|
||||||
{
|
{
|
||||||
//显示倒计时面板信息
|
//显示倒计时面板信息
|
||||||
showCountDown(s.Value.Item1, "remaining");
|
showCountDown(s.Value.Item1, "get the winner,end tance remains");
|
||||||
if (s.Value.Item1 <= 0)
|
if (s.Value.Item1 <= 0 && !mainController.cyclingController.recorderData.Saved)
|
||||||
{
|
{
|
||||||
//自动保存,游戏设置结束
|
//自动保存,游戏设置结束
|
||||||
base.SaveRide(null);
|
base.SaveRide(null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (s.Value.Item1 > 0)
|
||||||
|
{
|
||||||
|
//显示倒计时面板信息
|
||||||
|
showCountDown(s.Value.Item1, "remaining");
|
||||||
|
}
|
||||||
//显示当前比赛进行多长时间了
|
//显示当前比赛进行多长时间了
|
||||||
timerTxt.text = competitionModel.ShowTime;
|
timerTxt.text = competitionModel.ShowTime;
|
||||||
}
|
}
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 2ef2d2135dbfedc418fd2a7a18a0a254
|
guid: 56d863ea131204b4682725335a6af540
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@ -52,7 +52,7 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
public bool isPause;
|
public bool isPause;
|
||||||
#endregion
|
#endregion
|
||||||
GameObject loadingcanvas;
|
GameObject loadingcanvas;
|
||||||
LoadingController loadingController;
|
AbstratctLoadingController loadingController;
|
||||||
private async Task Login()
|
private async Task Login()
|
||||||
{
|
{
|
||||||
var result = await new UserApi().Login("15261826280", "123456", "");
|
var result = await new UserApi().Login("15261826280", "123456", "");
|
||||||
@ -77,7 +77,7 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
//miniMap = transform.Find("MiniMap").gameObject;//小地图
|
//miniMap = transform.Find("MiniMap").gameObject;//小地图
|
||||||
resultPanel = transform.Find("SingleUI/Panel/ResultPanel").gameObject;
|
resultPanel = transform.Find("SingleUI/Panel/ResultPanel").gameObject;
|
||||||
competitionId = App.CompetionId;
|
competitionId = App.CompetionId;
|
||||||
//App.CompetionId = 0;//清空比赛参数
|
App.CompetionId = 0;//清空比赛参数
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnDestroy()
|
void OnDestroy()
|
||||||
@ -92,6 +92,9 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
UIManager.Instance.ModalsPanel = this.transform.Find("SingleUI/ModalPanel").GetComponent<PFUIPanel>();
|
UIManager.Instance.ModalsPanel = this.transform.Find("SingleUI/ModalPanel").GetComponent<PFUIPanel>();
|
||||||
onlineUserPrefab = Resources.Load<GameObject>("UI/Prefab/Ride/OnlinePlayer");
|
onlineUserPrefab = Resources.Load<GameObject>("UI/Prefab/Ride/OnlinePlayer");
|
||||||
miniMapPlayerPrefab = Resources.Load<GameObject>("UI/Prefab/Ride/MiniMapPlayer");
|
miniMapPlayerPrefab = Resources.Load<GameObject>("UI/Prefab/Ride/MiniMapPlayer");
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
target = transform.Find("Target");
|
target = transform.Find("Target");
|
||||||
miniMap = transform.Find("MiniMap").gameObject;//小地图
|
miniMap = transform.Find("MiniMap").gameObject;//小地图
|
||||||
//进入倒计时
|
//进入倒计时
|
||||||
@ -100,7 +103,10 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
trail.Clear();
|
trail.Clear();
|
||||||
playerController = player.GetComponent<PlayerController>();
|
playerController = player.GetComponent<PlayerController>();
|
||||||
currentPlayer = playerController;//当前选中用户
|
currentPlayer = playerController;//当前选中用户
|
||||||
loadingController = FindObjectOfType<LoadingController>();
|
loadingController = transform.Find("LoadingCanvas").gameObject.AddComponent<LoadingController>();
|
||||||
|
|
||||||
|
//loadingController = FindObjectOfType<LoadingController>();
|
||||||
|
//
|
||||||
loadingController.InjectController(this);
|
loadingController.InjectController(this);
|
||||||
//进入比赛
|
//进入比赛
|
||||||
if (competitionId > 0)
|
if (competitionId > 0)
|
||||||
@ -202,7 +208,7 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
#region 其他场景传参处理
|
#region 其他场景传参处理
|
||||||
MapCompetitionApi mapCompetitionApi = new MapCompetitionApi();
|
MapCompetitionApi mapCompetitionApi = new MapCompetitionApi();
|
||||||
competition = mapCompetitionApi.GetById(competitionId).data;
|
competition = mapCompetitionApi.GetById(competitionId).data;
|
||||||
|
|
||||||
selectParamModel = new RouteResultParam
|
selectParamModel = new RouteResultParam
|
||||||
{
|
{
|
||||||
CompetitionId = competitionId,
|
CompetitionId = competitionId,
|
||||||
@ -289,7 +295,16 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
InitPlayer();//初始化人物方向等
|
InitPlayer();//初始化人物方向等
|
||||||
}
|
}
|
||||||
PlayerController playerController;
|
PlayerController playerController;
|
||||||
public AbstractPlayer currentPlayer;
|
public AbstractPlayer currentPlayer { get; set; }
|
||||||
|
public void ChangeCurrentPlayer(int userId)
|
||||||
|
{
|
||||||
|
var coll = FindObjectsOfType<AbstractPlayer>();
|
||||||
|
var selectedPlayer =coll.Where(c => c.UserId == userId).FirstOrDefault();
|
||||||
|
if (selectedPlayer != null)
|
||||||
|
{
|
||||||
|
currentPlayer = selectedPlayer;
|
||||||
|
}
|
||||||
|
}
|
||||||
//初始化人物位置角度
|
//初始化人物位置角度
|
||||||
private void InitPlayer()
|
private void InitPlayer()
|
||||||
{
|
{
|
||||||
@ -445,7 +460,7 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
public bool Is3dView;
|
public bool Is3dView;
|
||||||
public void ChangeMapImageStyle(GameObject arrowGameObj)
|
public void ChangeMapImageStyle(GameObject arrowGameObj)
|
||||||
{
|
{
|
||||||
var playerController = player.GetComponent<PlayerController>();
|
//var playerController = player.GetComponent<PlayerController>();
|
||||||
var trailRenderer = player.GetComponent<TrailRenderer>();
|
var trailRenderer = player.GetComponent<TrailRenderer>();
|
||||||
trailRenderer.time = 0;
|
trailRenderer.time = 0;
|
||||||
StartCoroutine(EnableTrailRenderer(trailRenderer));
|
StartCoroutine(EnableTrailRenderer(trailRenderer));
|
||||||
@ -455,12 +470,12 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
map.Terrain.ExaggerationFactor = 1.5f;
|
map.Terrain.ExaggerationFactor = 1.5f;
|
||||||
map.Terrain.SetElevationType(ElevationLayerType.TerrainWithElevation);
|
map.Terrain.SetElevationType(ElevationLayerType.TerrainWithElevation);
|
||||||
map.ImageLayer.SetLayerSource(ImagerySourceType.Custom);
|
map.ImageLayer.SetLayerSource(ImagerySourceType.Custom);
|
||||||
map.SetCenterLatitudeLongitude(playerController.Currentlatlong);
|
map.SetCenterLatitudeLongitude(currentPlayer.Currentlatlong);
|
||||||
map.transform.position = mapPos;
|
map.transform.position = mapPos;
|
||||||
//map3d.gameObject.SetActive(true);
|
//map3d.gameObject.SetActive(true);
|
||||||
//map.gameObject.SetActive(false);
|
//map.gameObject.SetActive(false);
|
||||||
//人物属性变更
|
//人物属性变更
|
||||||
var pos = map.GeoToWorldPosition(playerController.Currentlatlong);
|
var pos = map.GeoToWorldPosition(currentPlayer.Currentlatlong);
|
||||||
playerController.currentPos = pos;
|
playerController.currentPos = pos;
|
||||||
target.position = pos;
|
target.position = pos;
|
||||||
player.transform.localScale = new Vector3(3f, 3f, 3f);
|
player.transform.localScale = new Vector3(3f, 3f, 3f);
|
||||||
@ -475,12 +490,12 @@ public class CyclingController : DeviceServiceMonoBase
|
|||||||
map.ImageLayer.SetLayerSource(ImagerySourceType.JuzeTest);
|
map.ImageLayer.SetLayerSource(ImagerySourceType.JuzeTest);
|
||||||
map.Terrain.ExaggerationFactor = 0f;
|
map.Terrain.ExaggerationFactor = 0f;
|
||||||
map.Terrain.SetElevationType(ElevationLayerType.FlatTerrain);
|
map.Terrain.SetElevationType(ElevationLayerType.FlatTerrain);
|
||||||
map.SetCenterLatitudeLongitude(playerController.Currentlatlong);
|
map.SetCenterLatitudeLongitude(currentPlayer.Currentlatlong);
|
||||||
map.transform.position = Vector3.zero;
|
map.transform.position = Vector3.zero;
|
||||||
//map.gameObject.SetActive(true);
|
//map.gameObject.SetActive(true);
|
||||||
//map3d.gameObject.SetActive(false);
|
//map3d.gameObject.SetActive(false);
|
||||||
//人物属性变更
|
//人物属性变更
|
||||||
var pos = map.GeoToWorldPosition(playerController.Currentlatlong);
|
var pos = map.GeoToWorldPosition(currentPlayer.Currentlatlong);
|
||||||
player.transform.position = pos;
|
player.transform.position = pos;
|
||||||
player.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
|
player.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
|
||||||
target.position = pos;
|
target.position = pos;
|
||||||
|
|||||||
@ -16,267 +16,9 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
{
|
{
|
||||||
|
|
||||||
//[ExecuteInEditMode]
|
//[ExecuteInEditMode]
|
||||||
public class LoadingController : MonoBehaviour
|
public class LoadingController : AbstratctLoadingController
|
||||||
{
|
{
|
||||||
#region GameObject
|
|
||||||
Text mapName;
|
|
||||||
AbstractMap _map;
|
|
||||||
Text level;
|
|
||||||
Text distance;
|
|
||||||
Text elevaction;
|
|
||||||
Text slope;
|
|
||||||
Text rideNum;
|
|
||||||
Text uploadByUserName;
|
|
||||||
Text processText;
|
|
||||||
Text mapDescText;
|
|
||||||
RawImage head;
|
|
||||||
RawImage country;
|
|
||||||
RawImage mapCountry;
|
|
||||||
RawImage mapRouteImage;
|
|
||||||
RawImage altitudeGraph;
|
|
||||||
Button rideNow;
|
|
||||||
Button cancel;
|
|
||||||
MapApi mapApi;
|
|
||||||
GameObject panel;
|
|
||||||
CanvasGroup canvasGroup;
|
|
||||||
Transform mapRanking;
|
|
||||||
Slider slider;
|
|
||||||
#endregion
|
|
||||||
GameObject loadingPanel;
|
|
||||||
#region 属性
|
|
||||||
float process = 0;//0-100 %
|
|
||||||
#endregion
|
|
||||||
CyclingController cyclingController;
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
App.TextureCache.Clear();
|
|
||||||
loadingPanel = transform.Find("Panel/LoadingPanel").gameObject;
|
|
||||||
loadingPanel.showLoadingExtension();
|
|
||||||
//InitGameObject();
|
|
||||||
}
|
|
||||||
public void InjectController(CyclingController controller)
|
|
||||||
{
|
|
||||||
cyclingController = controller;
|
|
||||||
PFUIPanel mainPanel = transform.Find("Panel").GetComponent<PFUIPanel>();
|
|
||||||
PFUIPanel modelPanel = transform.Find("ModalPanel").GetComponent<PFUIPanel>();
|
|
||||||
cyclingController.SetUIManager(mainPanel, modelPanel);
|
|
||||||
}
|
|
||||||
//提供给主控制器初始化用
|
|
||||||
public void Init(MapRoute route)
|
|
||||||
{
|
|
||||||
InitGameObject();
|
|
||||||
InitGameObjectData(route);
|
|
||||||
}
|
|
||||||
//展示当前路书图片
|
|
||||||
public void SetMapRouteImage(string url)
|
|
||||||
{
|
|
||||||
Utils.DisplayImage(mapRouteImage, url);
|
|
||||||
}
|
|
||||||
public void DrawMapRoute(MapDataModel mapData)
|
|
||||||
{
|
|
||||||
var url = Helper.GetMapboxApiUrl(mapData.List);
|
|
||||||
if (App.TextureCache.ContainsKey(url))
|
|
||||||
{
|
|
||||||
mapRouteImage.texture = App.TextureCache[url];
|
|
||||||
var canvasGroup = mapRouteImage.GetComponent<CanvasGroup>();
|
|
||||||
canvasGroup.DOFade(1, 1);
|
|
||||||
this.AddProcess(10);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Utils.DisplayImageAysnc(StartCoroutine, mapRouteImage, url, dowloadCallBack);
|
|
||||||
this.AddProcess(10);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void dowloadCallBack(string url)
|
|
||||||
{
|
|
||||||
if (!App.TextureCache.ContainsKey(url))
|
|
||||||
{
|
|
||||||
App.TextureCache.Add(url, mapRouteImage.texture);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
App.TextureCache[url] = mapRouteImage.texture;
|
|
||||||
}
|
|
||||||
var canvasGroup = mapRouteImage.GetComponent<CanvasGroup>();
|
|
||||||
canvasGroup.DOFade(1, 1);
|
|
||||||
|
|
||||||
}
|
|
||||||
//设定当前loading进度
|
|
||||||
public void AddProcess(float v)
|
|
||||||
{
|
|
||||||
process += v;
|
|
||||||
slider.value = process;
|
|
||||||
slider.onValueChanged.AddListener((f) =>
|
|
||||||
{
|
|
||||||
processText.text = $"{(f ).ToString("#0")}%";
|
|
||||||
});
|
|
||||||
|
|
||||||
if (process == 100)
|
|
||||||
{
|
|
||||||
rideNow.interactable = true;
|
|
||||||
rideNow.enabled = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//创建排行榜
|
|
||||||
public void CreateRankingList(List<MapRouteRanking> list)
|
|
||||||
{
|
|
||||||
var prefab = Resources.Load<GameObject>("UI/Prefab/Ride/RankingItem");
|
|
||||||
var parent = transform.Find("Panel/MapRanking");
|
|
||||||
var title = transform.Find("Panel/RankingTitle").gameObject;
|
|
||||||
if (list.Count == 0)
|
|
||||||
{
|
|
||||||
title.SetActive(false);
|
|
||||||
}
|
|
||||||
foreach (var item in list)
|
|
||||||
{
|
|
||||||
GameObject newObj = (GameObject)Instantiate(prefab, parent);
|
|
||||||
var selectPlayerItemScript = newObj.GetComponent<RankingItemScript>();
|
|
||||||
selectPlayerItemScript.SetRanking(item.RowNumber.ToString());
|
|
||||||
selectPlayerItemScript.SetName(item.NickName);
|
|
||||||
selectPlayerItemScript.SetTimer(item.IsDNF?"DNF":item.TotalTime);
|
|
||||||
selectPlayerItemScript.SetHead(item.WxHeadImg);
|
|
||||||
var texture = cyclingController.GetCountryImageByCode(item.CountryCode);
|
|
||||||
selectPlayerItemScript.SetCountry(texture);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void InitGameObject()
|
|
||||||
{
|
|
||||||
panel = transform.Find("Panel").gameObject;
|
|
||||||
mapName = transform.Find("Panel/MapName").GetComponent<Text>();
|
|
||||||
distance = transform.Find("Panel/Distance").GetComponent<Text>();
|
|
||||||
level = transform.Find("Panel/level/Text").GetComponent<Text>();
|
|
||||||
elevaction = transform.Find("Panel/Elevaction").GetComponent<Text>();
|
|
||||||
slope = transform.Find("Panel/Slope").GetComponent<Text>();
|
|
||||||
rideNum = transform.Find("Panel/RideNum").GetComponent<Text>();
|
|
||||||
uploadByUserName = transform.Find("Panel/UploadByUserName").GetComponent<Text>();
|
|
||||||
country = transform.Find("Panel/UploadByCountry").GetComponent<RawImage>();
|
|
||||||
mapCountry = transform.Find("Panel/Country").GetComponent<RawImage>();
|
|
||||||
|
|
||||||
head = transform.Find("Panel/UploadByHead").GetComponent<RawImage>();
|
|
||||||
mapRouteImage = transform.Find("Panel/MapRouteImage").GetComponent<RawImage>();
|
|
||||||
altitudeGraph = transform.Find("Panel/AltitudeGraph").GetComponent<RawImage>();
|
|
||||||
mapRanking = transform.Find("Panel/MapRanking");
|
|
||||||
slider = transform.Find("Panel/Process").GetComponent<Slider>();
|
|
||||||
processText = transform.Find("Panel/ProcessText").GetComponent<Text>();
|
|
||||||
mapDescText = transform.Find("Panel/MapDesc").GetComponent<Text>();
|
|
||||||
rideNow = transform.Find("Panel/RideNow").GetComponent<Button>();
|
|
||||||
cancel = transform.Find("Panel/Cancel").GetComponent<Button>();
|
|
||||||
var root = transform.parent;
|
|
||||||
_map = root.Find("Map").GetComponent<AbstractMap>();
|
|
||||||
canvasGroup = transform.GetComponent<CanvasGroup>();
|
|
||||||
rideNow.enabled = false;
|
|
||||||
rideNow.interactable = false;
|
|
||||||
UIManager.AddEvent(rideNow.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, StartRide);
|
|
||||||
UIManager.AddEvent(cancel.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, Cancel);
|
|
||||||
|
|
||||||
}
|
|
||||||
void StartRide(BaseEventData baseEvent)
|
|
||||||
{
|
|
||||||
var checkAnt = cyclingController.CheckAnt();
|
|
||||||
#if UNITY_EDITOR
|
|
||||||
checkAnt = true;
|
|
||||||
#endif
|
|
||||||
if (!checkAnt)
|
|
||||||
{
|
|
||||||
var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform);
|
|
||||||
alert.SetActive(true);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cyclingController.ReSetUIManager();
|
|
||||||
cyclingController.GoContinueRide();
|
|
||||||
//启用ridenow
|
|
||||||
canvasGroup.blocksRaycasts = false;
|
|
||||||
depressFlag = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void Cancel(BaseEventData baseEvent)
|
|
||||||
{
|
|
||||||
SceneManager.LoadScene("MainScene");
|
|
||||||
}
|
|
||||||
private void InitGameObjectData(MapRoute route)
|
|
||||||
{
|
|
||||||
if (route != null)
|
|
||||||
{
|
|
||||||
#region 绑定路书基本信息
|
|
||||||
mapName.text = route.Name;
|
|
||||||
level.text = route.Hard;
|
|
||||||
elevaction.text = Math.Round(route.TotalClimb.GetValueOrDefault(0), 2).ToString() + "M";
|
|
||||||
slope.text = Math.Round(route.AverageGrade, 2).ToString() + "%";
|
|
||||||
rideNum.text = route.TheHeat.ToString();
|
|
||||||
distance.text = route.Distance.ToString("f1") + "KM";
|
|
||||||
mapDescText.text = route.Dec;
|
|
||||||
var userList = ConfigHelper.mapApi.GetOnlineUserInfo(new int[] { route.UserId }).data;
|
|
||||||
if (userList.Count > 0)
|
|
||||||
{
|
|
||||||
uploadByUserName.text = userList[0].Name;
|
|
||||||
var countryUrl = App.Host + $"User/GetCountryImg?userid={userList[0].Id}";
|
|
||||||
Utils.DisplayImage(head, userList[0].HeadImage);//头像
|
|
||||||
|
|
||||||
country.texture = cyclingController.GetCountryImageByCode(route.CountryCode);//上传者国家
|
|
||||||
mapCountry.texture = cyclingController.GetCountryImageByName(userList[0].Country);//路书国家
|
|
||||||
|
|
||||||
Utils.DisplayImage(altitudeGraph, route.AltitudeGraph);//海拔图
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
StartCoroutine(HiddenLoading());
|
|
||||||
#region 地图注册 排行榜等接口
|
|
||||||
_map.OnInitialized += _map_OnInitialized;
|
|
||||||
_map.OnEditorPreviewEnabled += OnEditorPreviewEnabled;
|
|
||||||
_map.OnEditorPreviewDisabled += OnEditorPreviewDisabled;
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
||||||
IEnumerator HiddenLoading()
|
|
||||||
{
|
|
||||||
yield return new WaitForSeconds(1f);
|
|
||||||
loadingPanel.SetActive(false);
|
|
||||||
}
|
|
||||||
void _map_OnInitialized()
|
|
||||||
{
|
|
||||||
var visualizer = _map.MapVisualizer;
|
|
||||||
visualizer.OnMapVisualizerStateChanged += (s) =>
|
|
||||||
{
|
|
||||||
if (s == ModuleState.Finished)
|
|
||||||
{
|
|
||||||
AddProcess(40);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
void OnEditorPreviewEnabled()
|
|
||||||
{
|
|
||||||
//transform.gameObject.SetActive(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
void OnEditorPreviewDisabled()
|
|
||||||
{
|
|
||||||
//transform.gameObject.SetActive(true);
|
|
||||||
}
|
|
||||||
public float targetAlpha = 0f;
|
|
||||||
public float alphaSpeed = 2.0f;
|
|
||||||
private bool depressFlag = false;
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
if (canvasGroup == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (targetAlpha != canvasGroup.alpha && depressFlag)
|
|
||||||
{
|
|
||||||
canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, targetAlpha, alphaSpeed * Time.deltaTime);
|
|
||||||
if (Mathf.Abs(targetAlpha - canvasGroup.alpha) <= 0.01f)
|
|
||||||
{
|
|
||||||
canvasGroup.alpha = targetAlpha;
|
|
||||||
}
|
|
||||||
if (canvasGroup.alpha == 0)
|
|
||||||
{
|
|
||||||
transform.gameObject.SetActive(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -303,7 +303,7 @@ namespace Assets.Scenes.Ride.Scripts.Model
|
|||||||
|
|
||||||
public double[] Point { get; set; }
|
public double[] Point { get; set; }
|
||||||
|
|
||||||
public bool exit { get; set; }
|
//public bool exit { get; set; }
|
||||||
|
|
||||||
public double Speed { get; set; }
|
public double Speed { get; set; }
|
||||||
|
|
||||||
@ -338,7 +338,15 @@ namespace Assets.Scenes.Ride.Scripts.Model
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool Saved { get; set; }
|
public bool Saved { get; set; }
|
||||||
|
|
||||||
|
//public int V { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class GzipMsgModel
|
||||||
|
{
|
||||||
|
public int CommandType { get; set; }
|
||||||
public int V { get; set; }
|
public int V { get; set; }
|
||||||
|
public string Encoding { get; set; }
|
||||||
|
public string Client { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class ReceiveMsgModel
|
public class ReceiveMsgModel
|
||||||
|
|||||||
@ -214,7 +214,7 @@ namespace Assets.Scenes.Ride.Scripts.Model
|
|||||||
System.IO.File.WriteAllText(recordFilePath, recordString);
|
System.IO.File.WriteAllText(recordFilePath, recordString);
|
||||||
|
|
||||||
recordData.Add(interruptRecord, files);
|
recordData.Add(interruptRecord, files);
|
||||||
|
Saved = true;
|
||||||
SaveDataAysnc(recordData, path);
|
SaveDataAysnc(recordData, path);
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@ -5,6 +5,8 @@ using Assets.Scripts.Apis;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using System.IO;
|
||||||
|
using System.IO.Compression;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
@ -78,6 +80,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
{
|
{
|
||||||
//发送一条心跳包
|
//发送一条心跳包
|
||||||
//SendHeartbeat();
|
//SendHeartbeat();
|
||||||
|
//告诉tcp服务器gzip
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -95,15 +98,79 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
SendHeartbeat();
|
SendHeartbeat();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static byte[] Compress(string text)
|
||||||
|
{
|
||||||
|
var bytes = Encoding.Unicode.GetBytes(text);
|
||||||
|
using (var mso = new MemoryStream())
|
||||||
|
{
|
||||||
|
using (var gs = new GZipStream(mso, CompressionMode.Compress))
|
||||||
|
{
|
||||||
|
gs.Write(bytes, 0, bytes.Length);
|
||||||
|
}
|
||||||
|
return mso.ToArray();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string Decompress(byte[] data)
|
||||||
|
{
|
||||||
|
// Read the last 4 bytes to get the length
|
||||||
|
byte[] lengthBuffer = new byte[4];
|
||||||
|
Array.Copy(data, data.Length - 4, lengthBuffer, 0, 4);
|
||||||
|
int uncompressedSize = BitConverter.ToInt32(lengthBuffer, 0);
|
||||||
|
|
||||||
|
var buffer = new byte[uncompressedSize];
|
||||||
|
using (var ms = new MemoryStream(data))
|
||||||
|
{
|
||||||
|
using (var gzip = new GZipStream(ms, CompressionMode.Decompress))
|
||||||
|
{
|
||||||
|
gzip.Read(buffer, 0, uncompressedSize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Encoding.Unicode.GetString(buffer);
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 发送心跳包
|
/// 发送心跳包
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private static void SendHeartbeat()
|
private static void SendHeartbeat()
|
||||||
{
|
{
|
||||||
Send(0, App.CurrentUser.Id, new double[] { 0, 0 }, false, false, 0, true, 0);
|
try
|
||||||
|
{
|
||||||
|
var model = new
|
||||||
|
{
|
||||||
|
CommandType = 0,
|
||||||
|
};
|
||||||
|
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
|
||||||
|
_udpService.Send(sendBytes, sendBytes.Length);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.WriteLine("发送心跳失败:" + e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 告诉TCP服务器给我Gzip的格式
|
||||||
|
/// </summary>
|
||||||
|
public static void SendGizpModel()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var model = new GzipMsgModel
|
||||||
|
{
|
||||||
|
CommandType = 2,
|
||||||
|
V = 2,
|
||||||
|
Encoding = "gzip",
|
||||||
|
Client = App.AppVersion
|
||||||
|
};
|
||||||
|
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
|
||||||
|
_udpService.Send(sendBytes, sendBytes.Length);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.WriteLine("发送失败:" + e);
|
||||||
|
}
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 发送数据
|
/// 发送数据
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -119,13 +186,15 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
Point[0] = Math.Round(Point[0], 6, MidpointRounding.AwayFromZero);
|
||||||
|
Point[1] = Math.Round(Point[1], 6, MidpointRounding.AwayFromZero);
|
||||||
var model = new MsgModel
|
var model = new MsgModel
|
||||||
{
|
{
|
||||||
RouteId = RouteId,
|
RouteId = RouteId,
|
||||||
MemberId = MemberId,
|
MemberId = MemberId,
|
||||||
Point = Point,
|
Point = Point,
|
||||||
IsCompleted = IsCompleted,
|
IsCompleted = IsCompleted,
|
||||||
exit = exit,
|
//exit = exit,
|
||||||
EndDistance = endDistance,
|
EndDistance = endDistance,
|
||||||
//ShowVirtual = showVirtual,
|
//ShowVirtual = showVirtual,
|
||||||
CommandType = commandType,
|
CommandType = commandType,
|
||||||
@ -135,7 +204,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
WeightKg = weightKg,
|
WeightKg = weightKg,
|
||||||
Competitionid = competitionId,
|
Competitionid = competitionId,
|
||||||
Saved = saved,
|
Saved = saved,
|
||||||
V = 1
|
//V = 1
|
||||||
};
|
};
|
||||||
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
|
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
|
||||||
_udpService.Send(sendBytes, sendBytes.Length);
|
_udpService.Send(sendBytes, sendBytes.Length);
|
||||||
@ -206,15 +275,6 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<OnlineUser> GetCompetitionOnlineRanking(int competitionId,int pageIndex = 1,int pageSize = 5)
|
|
||||||
{
|
|
||||||
var result = onlineUserHelper.OnlineUsers.Where(u => u.CompetitionId == competitionId).OrderByDescending(c=>c.EndDistance).ToList();
|
|
||||||
|
|
||||||
var list = result.Skip((pageIndex - 1) * pageSize).Take(pageSize).ToList();
|
|
||||||
//TODO:
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static int GetNearRiderCount()
|
public static int GetNearRiderCount()
|
||||||
{
|
{
|
||||||
return onlineUserHelper.OnlineUsers.Count();
|
return onlineUserHelper.OnlineUsers.Count();
|
||||||
|
|||||||
@ -3,6 +3,8 @@ using Assets.Scripts;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using System.IO;
|
||||||
|
using System.IO.Compression;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Net.Sockets;
|
using System.Net.Sockets;
|
||||||
@ -79,6 +81,7 @@ namespace Assets.Scenes.Ride.Scripts.Network
|
|||||||
protected override void OnConnected()
|
protected override void OnConnected()
|
||||||
{
|
{
|
||||||
base.OnConnected();
|
base.OnConnected();
|
||||||
|
MapUDPService.SendGizpModel();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnDisconnected()
|
protected override void OnDisconnected()
|
||||||
@ -93,24 +96,59 @@ namespace Assets.Scenes.Ride.Scripts.Network
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string Decompress(byte[] data)
|
||||||
|
{
|
||||||
|
// Read the last 4 bytes to get the length
|
||||||
|
byte[] lengthBuffer = new byte[4];
|
||||||
|
Array.Copy(data, data.Length - 4, lengthBuffer, 0, 4);
|
||||||
|
int uncompressedSize = BitConverter.ToInt32(lengthBuffer, 0);
|
||||||
|
|
||||||
|
var buffer = new byte[uncompressedSize];
|
||||||
|
using (var ms = new MemoryStream(data))
|
||||||
|
{
|
||||||
|
using (var gzip = new GZipStream(ms, CompressionMode.Decompress))
|
||||||
|
{
|
||||||
|
gzip.Read(buffer, 0, uncompressedSize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Encoding.UTF8.GetString(buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
private string temp = "";
|
||||||
protected override void OnReceived(byte[] buffer, long offset, long size)
|
protected override void OnReceived(byte[] buffer, long offset, long size)
|
||||||
{
|
{
|
||||||
//base.OnReceived(buffer, offset, size);
|
//base.OnReceived(buffer, offset, size);
|
||||||
var returnData = Encoding.UTF8.GetString(buffer, (int)offset, (int)size);
|
var returnData = Encoding.UTF8.GetString(buffer, (int)offset, (int)size);
|
||||||
//Debug.WriteLine("收到:" + returnData+"\r\n");
|
//*sdfsd#*sdfsd#*sdfsd#*sdfsd#
|
||||||
//System.IO.File.AppendAllText(System.Environment.CurrentDirectory + "接收到的数据.txt", returnData.Trim().Replace("\0", "")+"\r\n", Encoding.UTF8);
|
foreach (var item in returnData)
|
||||||
var list = new List<ReceiveMsgModel>();
|
|
||||||
var itemList = returnData.Split('|');
|
|
||||||
|
|
||||||
foreach (var item in itemList)
|
|
||||||
{
|
{
|
||||||
var info = ReceiveMsgModel.Parse(item);
|
if (item != '*' && item != '#')
|
||||||
if (info != null)
|
|
||||||
{
|
{
|
||||||
list.Add(info);
|
temp += item;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (item == '#')
|
||||||
|
{
|
||||||
|
//解压 temp
|
||||||
|
var uncompressStr = Decompress(Convert.FromBase64String(temp));
|
||||||
|
var list = new List<ReceiveMsgModel>();
|
||||||
|
var itemList = uncompressStr.Split('|');
|
||||||
|
|
||||||
|
temp = "";
|
||||||
|
|
||||||
|
foreach (var obj in itemList)
|
||||||
|
{
|
||||||
|
var info = ReceiveMsgModel.Parse(obj);
|
||||||
|
if (info != null)
|
||||||
|
{
|
||||||
|
list.Add(info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_action(list);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
_action(list);
|
//Debug.WriteLine("收到:" + returnData+"\r\n");
|
||||||
|
//System.IO.File.AppendAllText(System.Environment.CurrentDirectory + "接收到的数据.txt", returnData.Trim().Replace("\0", "")+"\r\n", Encoding.UTF8);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnError(SocketError error)
|
protected override void OnError(SocketError error)
|
||||||
|
|||||||
@ -28,8 +28,15 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
_playerController = FindObjectOfType<PlayerController>();
|
_playerController = FindObjectOfType<PlayerController>();
|
||||||
//创建UI
|
//创建UI
|
||||||
uiObject = transform.parent.Find("SingleUI/Panel/ArrowList");
|
uiObject = transform.parent.Find("SingleUI/Panel/ArrowList");
|
||||||
arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Ride/ReviewArrow"), uiObject);
|
if (mainController.cyclingController.Mode == CyclingModel.Competition)
|
||||||
arrowImage.color = new Color(0.1529412f, 0.8745098f, 0.8901961f);
|
{
|
||||||
|
arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Match/CompetitionArrow"), uiObject);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
arrowImage = Instantiate(Resources.Load<Image>("UI/Prefab/Ride/ReviewArrow"), uiObject);
|
||||||
|
arrowImage.color = new Color(0.1529412f, 0.8745098f, 0.8901961f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public override bool GetStart()
|
public override bool GetStart()
|
||||||
{
|
{
|
||||||
@ -99,6 +106,14 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
protected override void AfterExcute()
|
protected override void AfterExcute()
|
||||||
{
|
{
|
||||||
var playerScreenPos = Camera.main.WorldToScreenPoint(transform.position);
|
var playerScreenPos = Camera.main.WorldToScreenPoint(transform.position);
|
||||||
|
//如果是比赛模式头像
|
||||||
|
if (mainController.cyclingController.Mode == CyclingModel.Competition)
|
||||||
|
{
|
||||||
|
playerScreenPos.y += 10f;
|
||||||
|
}
|
||||||
|
//如果观察的是当前用户
|
||||||
|
var iscurrentUser = mainController.currentPlayer.UserId == UserId;
|
||||||
|
arrowImage.gameObject.SetActive(!iscurrentUser);
|
||||||
((RectTransform)arrowImage.transform).position = playerScreenPos;
|
((RectTransform)arrowImage.transform).position = playerScreenPos;
|
||||||
|
|
||||||
if (IsShowInfo)
|
if (IsShowInfo)
|
||||||
|
|||||||
@ -19,7 +19,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
protected override void Init()
|
protected override void Init()
|
||||||
{
|
{
|
||||||
base.Init();
|
base.Init();
|
||||||
|
UserId = App.CurrentUser.Id;
|
||||||
totalDistance = mainController.selectParamModel.EndDistance;
|
totalDistance = mainController.selectParamModel.EndDistance;
|
||||||
currentlatlong = mainController.GetCenterCoordinate();
|
currentlatlong = mainController.GetCenterCoordinate();
|
||||||
trail = FindObjectOfType<TrailRenderer>();
|
trail = FindObjectOfType<TrailRenderer>();
|
||||||
@ -57,7 +57,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
bicycleWeight = App.CurrentUser.BicycleWeight;
|
bicycleWeight = App.CurrentUser.BicycleWeight;
|
||||||
//#if UNITY_EDITOR
|
//#if UNITY_EDITOR
|
||||||
System.Random rd = new System.Random();
|
System.Random rd = new System.Random();
|
||||||
power = 200; //rd.Next(150, 300);//测试功率
|
power = 2000; //rd.Next(150, 300);//测试功率
|
||||||
//#endif
|
//#endif
|
||||||
mainController.TrackResistance(currentSlope * App.rideSetting.sensitivity / 100);
|
mainController.TrackResistance(currentSlope * App.rideSetting.sensitivity / 100);
|
||||||
}
|
}
|
||||||
@ -130,7 +130,10 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
//上传数据
|
//上传数据
|
||||||
public override void Upload()
|
public override void Upload()
|
||||||
{
|
{
|
||||||
mainController.Save(TotalDistance);
|
if (!mainController.cyclingController.recorderData.Saved)//处理重复上传的问题
|
||||||
|
{
|
||||||
|
mainController.Save(TotalDistance);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|||||||
@ -113,6 +113,7 @@ namespace Assets.Scenes.Ride.Scripts
|
|||||||
{
|
{
|
||||||
Reset();
|
Reset();
|
||||||
selectPlayer.SetActive(true);
|
selectPlayer.SetActive(true);
|
||||||
|
selectPlayer.GetComponent<SelectPlayerFactory>().Refresh();
|
||||||
}
|
}
|
||||||
//开始游戏触发事件
|
//开始游戏触发事件
|
||||||
public void StartRide(BaseEventData baseEventData)
|
public void StartRide(BaseEventData baseEventData)
|
||||||
|
|||||||
@ -169,7 +169,7 @@ namespace Assets.Scripts
|
|||||||
var newLoading = MonoBehaviour.Instantiate(Resources.Load<GameObject>("UI/Prefab/Common/Loading"));
|
var newLoading = MonoBehaviour.Instantiate(Resources.Load<GameObject>("UI/Prefab/Common/Loading"));
|
||||||
newLoading.name = "Loading";
|
newLoading.name = "Loading";
|
||||||
newLoading.GetComponent<RectTransform>().position = new Vector3(Screen.width / 2, Screen.height / 2, 0);
|
newLoading.GetComponent<RectTransform>().position = new Vector3(Screen.width / 2, Screen.height / 2, 0);
|
||||||
newLoading.transform.parent = game.transform;
|
newLoading.transform.SetParent(game.transform);
|
||||||
loading = newLoading.transform;
|
loading = newLoading.transform;
|
||||||
}
|
}
|
||||||
loading.GetComponent<LoadingPf>().Show();
|
loading.GetComponent<LoadingPf>().Show();
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user