app center;增加發送ping的秒
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT license.
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#ifndef DISTRIBUTE_DELEGATE_H
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#define DISTRIBUTE_DELEGATE_H
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#import <AppCenterDistribute/AppCenterDistribute.h>
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typedef bool (__cdecl *ReleaseAvailableFunction)(MSACReleaseDetails*);
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typedef void (__cdecl *WillExitAppFunction)();
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typedef void (__cdecl *NoReleaseAvailableFunction)();
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@interface UnityDistributeDelegate : NSObject<MSACDistributeDelegate>
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- (BOOL)distribute:(MSACDistribute *)distribute releaseAvailableWithDetails:(MSACReleaseDetails *)details;
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- (void)distributeNoReleaseAvailable:(MSACDistribute *)distribute;
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- (void)distributeWillExitApp:(MSACDistribute *)distribute;
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- (void)setReleaseAvailableImplementation:(ReleaseAvailableFunction)implementation;
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- (void)setNoReleaseAvailableImplementation:(NoReleaseAvailableFunction)implementation;
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- (void)setWillExitAppImplementation:(WillExitAppFunction)implementation;
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- (void)replayReleaseAvailable;
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+ (instancetype) sharedInstance;
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@end
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#endif
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