线路列表排序增加near下拉项
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@ -1502,7 +1502,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: bf6cef625b150984384b02d2e94b91ff, type: 3}
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m_Sprite: {fileID: 21300000, guid: 998c9c31435c99f498b189bcc65c5650, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -60,7 +60,7 @@ namespace Assets.Scripts.Apis
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public Task<JsonResult<List<MapRoute>>> GetList(int pageIndex, int pageSize, string name, string distance="", string hands="", bool is3D=false, string sort="", string sortDire = "", bool isFav = false)
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public Task<JsonResult<List<MapRoute>>> GetList(int pageIndex, int pageSize, string name, string distance="", string hands="", bool is3D=false, string sort="", string sortDire = "", bool isFav = false)
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{
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{
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string lngLat = "";
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string lngLat = "";
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if (string.IsNullOrEmpty(name) && string.IsNullOrEmpty(distance) && string.IsNullOrEmpty(hands) && !is3D && sort.Equals("Hot") && sortDire.Equals("desc") && !isFav)
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if (string.IsNullOrEmpty(name) && string.IsNullOrEmpty(distance) && string.IsNullOrEmpty(hands) && !is3D && sort.Equals("Near") && !isFav)
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{
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{
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lngLat = $"{App.longitude},{App.latitude}";
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lngLat = $"{App.longitude},{App.latitude}";
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}
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}
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@ -40,7 +40,7 @@ namespace Assets.Scripts.UI.Prefab.MapList
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{"HC","750-99999" },
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{"HC","750-99999" },
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};
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};
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public static List<Dropdown.OptionData> sorts = new string[] {
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public static List<Dropdown.OptionData> sorts = new string[] {
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"Trend","Name","Distance","Difficulty","Time"
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"Near", "Trend","Name","Distance","Difficulty","Time"
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}.Select(x => new Dropdown.OptionData(x)).ToList();
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}.Select(x => new Dropdown.OptionData(x)).ToList();
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public static Dictionary<string, string> diffDisplayDict = new Dictionary<string, string>()
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public static Dictionary<string, string> diffDisplayDict = new Dictionary<string, string>()
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{
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{
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@ -43,6 +43,8 @@ public class MapListController : PFUIPanel
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private bool isEnd = false;
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private bool isEnd = false;
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protected override void Start()
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protected override void Start()
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{
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{
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sort = "Near";
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sortDire = "asc";
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//if (hardSelector != null)
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//if (hardSelector != null)
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//{
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//{
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// hardSelector.onValueChanged.AddListener(ChangeHard);
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// hardSelector.onValueChanged.AddListener(ChangeHard);
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@ -265,7 +267,7 @@ public class MapListController : PFUIPanel
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string distance = "";
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string distance = "";
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List<string> hands = new List<string>();
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List<string> hands = new List<string>();
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bool is3d = false,isFav = false;
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bool is3d = false,isFav = false;
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string sort = "Hot",sortDire = "desc";
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string sort = "",sortDire = "";
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//string name = "";
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//string name = "";
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//string name = "";
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//string name = "";
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async void GetList()
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async void GetList()
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