登录增加loading&赛事提醒修改
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23 files changed
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@@ -76,7 +76,7 @@ namespace Assets.Scripts.Devices.Ble
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{
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return;
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}
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if(!this.hwInterface.BleState.Equals(BleState.On) || this.State != DeviceState.Disconnected)
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if(!this.hwInterface.BleState.Equals(BleState.On) || (this.State != DeviceState.Disconnected && this.State != DeviceState.Connecting))
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{
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return;
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}
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@@ -35,20 +35,22 @@ namespace Assets.Scripts.Devices.Ble
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this.managerStatusChanged -= value;
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}
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}
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WclBleManagerStatus statusEnum = WclBleManagerStatus.RadioOff;
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internal BleMobileThread() {
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var self = this;
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//初始蓝牙
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BluetoothLEHardwareInterface.Initialize(true, false, () => {
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statusEnum = WclBleManagerStatus.RadioOn;
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managerInitialized?.Invoke(self);
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},
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(error) => {
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statusEnum = WclBleManagerStatus.RadioOff;
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BluetoothLEHardwareInterface.Log("Error: " + error);
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if (error.Contains("Bluetooth LE Not Enabled"))
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BluetoothLEHardwareInterface.BluetoothEnable(true);
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}, (status) => {
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var statusEnum = WclBleManagerStatus.RadioOn;
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statusEnum = WclBleManagerStatus.RadioOn;
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switch (status)
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{
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case 13:
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@@ -66,11 +68,50 @@ namespace Assets.Scripts.Devices.Ble
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}
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public void StartWatcher() {
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BluetoothLEHardwareInterface.ScanForPeripheralsWithServices(ServiceUuids.GetServiceUuidList().ToArray(), null, (address, name, rssi, bytes) =>
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var self = this;
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if (statusEnum == WclBleManagerStatus.RadioOff)
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{
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ScanInfoReceived?.Invoke(this, address, name, rssi, bytes);
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}, true);
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BluetoothLEHardwareInterface.BluetoothEnable(true);
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BluetoothLEHardwareInterface.Initialize(true, false, () =>
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{
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managerInitialized?.Invoke(self);
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BluetoothLEHardwareInterface.ScanForPeripheralsWithServices(ServiceUuids.GetServiceUuidList().ToArray(), null, (address, name, rssi, bytes) =>
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{
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ScanInfoReceived?.Invoke(self, address, name, rssi, bytes);
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}, true);
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},
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(error) =>
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{
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statusEnum = WclBleManagerStatus.RadioOff;
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BluetoothLEHardwareInterface.Log("Error: " + error);
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if (error.Contains("Bluetooth LE Not Enabled"))
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BluetoothLEHardwareInterface.BluetoothEnable(true);
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}, (status) =>
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{
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statusEnum = WclBleManagerStatus.RadioOn;
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switch (status)
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{
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case 13:
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statusEnum = WclBleManagerStatus.RadioOff;
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break;
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case 11:
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statusEnum = WclBleManagerStatus.RadioOn;
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break;
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}
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if (managerStatusChanged != null)
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{
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managerStatusChanged.Invoke(self, statusEnum);
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}
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});
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}
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else
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{
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BluetoothLEHardwareInterface.ScanForPeripheralsWithServices(ServiceUuids.GetServiceUuidList().ToArray(), null, (address, name, rssi, bytes) =>
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{
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ScanInfoReceived?.Invoke(self, address, name, rssi, bytes);
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}, true);
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}
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}
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public void Stop()
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@@ -36,5 +36,17 @@ namespace Assets.Scripts.Scenes
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MapUDPService.Dispose();
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App.MainDeviceAdapter.Dispose();
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}
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private void OnApplicationPause(bool focus)
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{
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if (focus)
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{
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Debug.Log("我休眠了");
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}
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else
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{
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UIManager.InitNow();//重置当前时间
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}
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}
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}
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}
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@@ -1,6 +1,7 @@
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using Assets.Scripts;
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using Assets.Scripts.Apis;
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using Assets.Scripts.Apis.Models;
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using Assets.Scripts.Scenes;
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using Assets.Scripts.UI.Control;
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using Assets.Scripts.UI.Prefab.Login;
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using DG.Tweening;
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@@ -17,6 +18,7 @@ using System.Threading;
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using System.Threading.Tasks;
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using System.Timers;
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using UnityEngine;
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using UnityEngine.Android;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.SceneManagement;
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@@ -56,8 +58,10 @@ public class SignForm
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public Dropdown countrys { get; set; }
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public Dropdown units { get; set; }
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}
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public class LoginController : MonoBehaviour
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public class LoginController : BaseScene
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{
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public GameObject loadingPanel { get; set; }
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private Transform mainContent;
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/*初始页面*/
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private Transform quickContainer;
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@@ -113,6 +117,16 @@ public class LoginController : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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#if UNITY_ANDROID || UNITY_IOS
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loadingPanel = transform.Find("LoadingPanel").gameObject;
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#endif
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#if UNITY_ANDROID
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if (!Permission.HasUserAuthorizedPermission(Permission.FineLocation))
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Permission.RequestUserPermission(Permission.FineLocation);
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if (!Permission.HasUserAuthorizedPermission(Permission.ExternalStorageRead))
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Permission.RequestUserPermission(Permission.ExternalStorageRead);
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#endif
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Init();
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if (loginScrollView != null)
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{
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@@ -1114,6 +1128,9 @@ public class LoginController : MonoBehaviour
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/// <param name="gou"></param>
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void goMain(Transform gou)
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{
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#if (UNITY_ANDROID || UNITY_IOS)
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StartCoroutine("Loading");
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#endif
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var data = userResult;
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if (data == null) return;
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//ConfigHelper.CurrentUser = res.data;
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@@ -1135,8 +1152,30 @@ public class LoginController : MonoBehaviour
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App.CurrentUser = data;
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App.RideSetting.Sensitivity = data.Sensitivity;
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//查询我参加的比赛
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UIManager.UpdateJoinCompetition();
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SceneManager.LoadSceneAsync("MainScene");
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Task.Run(() =>
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{
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UIManager.UpdateJoinCompetition();
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});
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//SceneManager.LoadSceneAsync("MainScene");
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StartCoroutine("LoadMain");
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}
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private IEnumerator Loading()
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{
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yield return null;
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DontDestroyOnLoad(loadingPanel);
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Utils.showLoadingExtension(loadingPanel);
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}
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private IEnumerator LoadMain()
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{
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yield return new WaitForSeconds(1f);
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SceneManager.LoadSceneAsync("MainScene").completed += QuickLoginUser_completed;
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}
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private void QuickLoginUser_completed(AsyncOperation obj)
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{
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//Utils.hideLoadingExtension(loadingPanel);
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}
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/// <summary>
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/// 缓存打钩的用户信息
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@@ -1,4 +1,5 @@
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using Assets.Scripts;
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using Assets.Scenes.Ride.Scripts;
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using Assets.Scripts;
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using Assets.Scripts.Devices.Ant;
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using Assets.Scripts.Scenes;
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using Assets.Scripts.UI.Prefab.Device;
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@@ -35,14 +36,16 @@ public class MainController : BaseScene
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//rect1.offsetMin = Vector2.zero;
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//rect1.offsetMax = Vector2.zero;
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//transform.Find("ModalPanel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
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#else
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App.MainDeviceAdapter.StartScan();
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#endif
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}
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App.MainDeviceAdapter.StartScan();
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}
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// Start is called before the first frame update
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async void Start()
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{
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{
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UIManager.Instance.Root = root;
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UIManager.Instance.MainPanel = this.transform.Find("Panel").GetComponent<PFUIPanel>();
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UIManager.Instance.ModalsPanel = this.transform.Find("ModalPanel").GetComponent<PFUIPanel>();
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@@ -94,6 +97,7 @@ public class MainController : BaseScene
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float t = 1f;
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float scanTicks = 0;
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// Update is called once per frame
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void Update()
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{
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@@ -103,6 +107,12 @@ public class MainController : BaseScene
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App.CurrentScene = "Main";
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UIManager.SendCompetitionStartMessage("Main");
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t = 1;
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scanTicks++;
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if (scanTicks == 10)
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{
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App.MainDeviceAdapter.StopScan();
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Debug.Log("StopScan");
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}
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}
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}
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@@ -30,6 +30,8 @@ namespace Assets.Scenes.Ride.Scripts
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private GameObject CancelJoin { get; set; }
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private GameObject ReadMore { get; set; }
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CompetitionUIManager competitionUI { get; set; }
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public override void InjectController(CyclingController controller)
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{
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cyclingController = controller;
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@@ -45,7 +47,6 @@ namespace Assets.Scenes.Ride.Scripts
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CompetitionDesc = panel.transform.Find("CompetitionDesc").GetComponent<RawImage>();
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SponsorLogoImage = panel.transform.Find("SponsorTitle/Sponsor").GetComponent<RawImage>();
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cyclingController.SetUIManager(mainPanel, modelPanel);
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}
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protected override void Start()
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{
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@@ -259,6 +260,8 @@ namespace Assets.Scenes.Ride.Scripts
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Utils.showToast(gameObject, "race close");
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return;
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}
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competitionUI = cyclingController.singleUIManager as CompetitionUIManager;
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competitionUI?.SetMobileViewButton(false);
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base.StartRide(baseEvent);
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}
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//观察
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@@ -18,16 +18,18 @@ namespace Assets.Scenes.Ride.Scripts
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Text title { get; set; }
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Text timer { get; set; }
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GameObject raceViewBtn { get; set; }
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GameObject timerIcon { get; set; }
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protected override void Start()
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{
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base.Start();
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reviewPanel.SetActive(false);
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//隐藏单人骑行时间
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var spilitLineH2 = uipanel.transform.Find("ComputerPanel/SpilitLineH2").gameObject;
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raceViewBtn = uipanel.transform.Find("RaceViewButton").gameObject;
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#if UNITY_IOS || UNITY_ANDROID
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viewButton.enabled = mainController.isWatch;
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viewButton.interactable = mainController.isWatch;
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timerIcon = uipanel.transform.Find("ComputerPanel/TimerIcon").gameObject;
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timerIcon.SetActive(false);
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#else
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viewButton.gameObject.SetActive(false);
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#endif
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@@ -202,6 +204,14 @@ namespace Assets.Scenes.Ride.Scripts
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}
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}
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public void SetMobileViewButton(bool enabled)
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{
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#if UNITY_IOS || UNITY_ANDROID
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//viewButton.enabled = enabled;
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viewButton.interactable = enabled;
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#endif
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}
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protected override void StopRide(BaseEventData baseEventData)
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{
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if (!App.MainSceneParam.ContainsKey("Name"))
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@@ -384,8 +384,8 @@ namespace Assets.Scenes.Ride.Scripts
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if (mainController.competitionId > 0)
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{
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var showLeft = watchList.Count > 0;
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viewButton.enabled = true;
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viewButton.interactable = true;
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//viewButton.enabled = true;
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//viewButton.interactable = true;
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distanceIconCompetition.SetActive(!showLeft);
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totalDistanceCompetition.gameObject.SetActive(!showLeft);
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totalDistance.gameObject.SetActive(showLeft);
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@@ -93,11 +93,13 @@ public class CyclingController : DeviceServiceMonoBase
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competitionId = App.CompetionId;
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App.CompetionId = 0;//清空比赛参数
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Resources.UnloadUnusedAssets();
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}
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void OnDestroy()
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{
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App.TextureCache.Clear();
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//App.TextureCache.Clear();
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Resources.UnloadUnusedAssets();
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}
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Transform target;
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GameObject watcher;
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@@ -437,7 +439,7 @@ public class CyclingController : DeviceServiceMonoBase
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chartDataSourceScript.InitHorizontalScrolling(index);
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}
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//SingleUIManager singleUIManager;
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BaseUIManager singleUIManager;
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public BaseUIManager singleUIManager;
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public void GameStart()
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{
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singleUIManager.StartRide();
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@@ -2,10 +2,11 @@
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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using System.Linq;
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namespace Assets.Scenes.Ride.Scripts
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{
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public class GameEvent { }
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public class GameEvent { string key { get; set; } }
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public class EventQueueSystem : MonoSingleton<EventQueueSystem>
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{
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@@ -25,7 +26,11 @@ namespace Assets.Scenes.Ride.Scripts
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//注册侦听事件(持续)
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public static void AddListener<T>(EventDelegate<T> del) where T : GameEvent
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{
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Instance.AddDelegate(del);
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if (!HasListener(del))
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{
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Debug.Log(30);
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Instance.AddDelegate(del);
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}
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}
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//注册侦听事件(一次)
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@@ -39,7 +44,8 @@ namespace Assets.Scenes.Ride.Scripts
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//判定侦听事件是否存在
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public static bool HasListener<T>(EventDelegate<T> del) where T : GameEvent
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{
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return Instance.delegateLookup.ContainsKey(del);
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return Instance.delegateLookup.Keys.Where(c => c.GetType() == del.GetType()).Any();
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//return Instance.delegateLookup.ContainsKey(del);
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}
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//移除侦听事件
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@@ -114,6 +120,18 @@ namespace Assets.Scenes.Ride.Scripts
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return;
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Instance.eventQueue.Enqueue(e);
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}
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static List<string> keyList = new List<string>();
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public static void QueueEventOnce(GameEvent e,string key)
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{
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if (!Instance.delegates.ContainsKey(e.GetType()))
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return;
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if (keyList.Contains(key))
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return;
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keyList.Add(key);
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Debug.Log(126);
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Instance.eventQueue.Enqueue(e);
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}
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float timer = 0.0f;
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//事件队列触发处理
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void Update()
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@@ -16,6 +16,7 @@ public class QuickLoginUser : MonoBehaviour
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{
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QUserInfo user;
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Transform top;
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GameObject loadingPanel { get; set; }
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// Start is called before the first frame update
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void Start()
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{
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@@ -30,6 +31,8 @@ public class QuickLoginUser : MonoBehaviour
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goMain();
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});
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#else
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var loginController = FindObjectOfType<LoginController>();
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loadingPanel = loginController.loadingPanel;
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gameObject.GetComponent<Button>().onClick.AddListener(() => { goMain(); });
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#endif
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//transform.GetComponent<Button>().onClick.AddListener();
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@@ -49,6 +52,10 @@ public class QuickLoginUser : MonoBehaviour
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}
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async void goMain()
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{
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#if (UNITY_ANDROID || UNITY_IOS)
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StartCoroutine("Loading");
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#endif
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ApiBase.SetCookie(user.Cookie);
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var r = await ConfigHelper.userApi.QuickLogin();
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if (r.result)
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@@ -56,13 +63,31 @@ public class QuickLoginUser : MonoBehaviour
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top.GetComponent<LoginController>().SaveInfo(r.data);
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App.CurrentUser = r.data;
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App.RideSetting.Sensitivity = App.CurrentUser.Sensitivity;
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SceneManager.LoadScene("MainScene");
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//SceneManager.LoadScene("MainScene");
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StartCoroutine("LoadMain");
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}
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else
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{
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Utils.showToast(gameObject, r.errMsg);
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}
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}
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private IEnumerator Loading()
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{
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yield return null;
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DontDestroyOnLoad(loadingPanel);
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Utils.showLoadingExtension(loadingPanel);
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}
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private IEnumerator LoadMain() {
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yield return new WaitForSeconds(1f);
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SceneManager.LoadSceneAsync("MainScene").completed += QuickLoginUser_completed;
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}
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private void QuickLoginUser_completed(AsyncOperation obj)
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{
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//Utils.hideLoadingExtension(loadingPanel);
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}
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private void OnDestroy()
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{
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}
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@@ -10,7 +10,7 @@ namespace Assets.Scenes.Ride.Scripts
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public class RaceAlertController : PFUIPanel
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{
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public Text Content { get; set; }
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//public Text Timer { get; set; }
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public Text Timer { get; set; }
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public GameObject GoBtn { get; set; }
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public GameObject Card { get; set; }
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public GameObject StayBtn { get; set; }
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@@ -23,7 +23,7 @@ namespace Assets.Scenes.Ride.Scripts
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protected override void Awake()
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{
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//Card
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//Timer = this.transform.Find("Card/Timer").GetComponent<Text>();
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Timer = this.transform.Find("Card/Timer")?.GetComponent<Text>();
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Content = this.transform.Find("Card/Content").GetComponent<Text>();
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GoBtn = this.transform.Find("Card/Go").gameObject;
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StayBtn = this.transform.Find("Card/Stay").gameObject;
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@@ -35,16 +35,19 @@ namespace Assets.Scenes.Ride.Scripts
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float t = 1f;
|
||||
private void Update()
|
||||
{
|
||||
//t -= Time.deltaTime;
|
||||
//while (t <= 0)
|
||||
//{
|
||||
// if (ticks > 0)
|
||||
// {
|
||||
// ticks--;
|
||||
// Timer.text = Helper.FormatTicks(ticks);
|
||||
// }
|
||||
// t = 1f;
|
||||
//}
|
||||
t -= Time.deltaTime;
|
||||
while (t <= 0)
|
||||
{
|
||||
if (ticks > 0)
|
||||
{
|
||||
ticks--;
|
||||
if (Timer != null)
|
||||
{
|
||||
Timer.text = Helper.FormatTicks(ticks);
|
||||
}
|
||||
}
|
||||
t += 1f;
|
||||
}
|
||||
}
|
||||
|
||||
public void Set(DateTime startTime, DateTime now,string title, string sceneName, int competitionId,int routeId)
|
||||
@@ -69,6 +72,8 @@ namespace Assets.Scenes.Ride.Scripts
|
||||
{
|
||||
App.CompetitionIdList.Add(CompetitionId);
|
||||
this.Close();
|
||||
Utils.DestroyChildren(transform);
|
||||
DestroyImmediate(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -79,7 +79,7 @@ public class LocalRouteItem : MonoBehaviour, IPointerExitHandler, IPointerEnterH
|
||||
|
||||
Name.text = record.RouteName;
|
||||
Time.text = record.StartTime.ToString();
|
||||
RidingTime.text = $"<color={titleColor}>Riding time:</color>{record.Ticks}";
|
||||
RidingTime.text = $"<color={titleColor}>Riding time:</color>{Helper.FormatTicks(record.Ticks)}";
|
||||
RidingDistance.text = $"<color={titleColor}>Mileage:</color>{record.EndDistance.ToString("#0.00")}KM";
|
||||
Device.text = $"<color={titleColor}>Cycling equipment:</color>{record.ManufacturerName}";
|
||||
}
|
||||
|
||||
+36
-11
@@ -117,7 +117,7 @@ public class UIManager : MonoBehaviour
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.GetPanelInstance("RaceAlertPanel", ref this.mRaceAlertPanel);
|
||||
return this.GetPanelNewInstance<RaceAlertController>("RaceAlertPanel");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,7 +126,7 @@ public class UIManager : MonoBehaviour
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.GetPanelInstance("RaceAlertBandPanel", ref this.mRaceAlertBandPanel);
|
||||
return this.GetPanelNewInstance<RaceAlertController>("RaceAlertBandPanel");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -269,6 +269,7 @@ public class UIManager : MonoBehaviour
|
||||
}
|
||||
EventQueueSystem.AddListener<CompetitonStartMessageEvent>(CompetitonStartHandler);
|
||||
}
|
||||
|
||||
//比赛即将开始消息提醒
|
||||
private void CompetitonStartHandler(CompetitonStartMessageEvent e)
|
||||
{
|
||||
@@ -282,14 +283,12 @@ public class UIManager : MonoBehaviour
|
||||
}
|
||||
else if (App.CurrentScene.Equals("Main"))
|
||||
{
|
||||
ShowRaceAlertBanelPanel();
|
||||
if (mRaceAlertBandPanel != null)
|
||||
var raceAlertBandPanel = ShowRaceAlertBanelPanel();
|
||||
if (raceAlertBandPanel != null)
|
||||
{
|
||||
mRaceAlertBandPanel.Set(e.StartTime.ToLocalTime(), Now.GetDateTime(), e.title, e.SceneName, e.competitionId, e.routeId);
|
||||
raceAlertBandPanel.Set(e.StartTime.ToLocalTime(), Now.GetDateTime(), e.title, e.SceneName, e.competitionId, e.routeId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
@@ -328,14 +327,38 @@ public class UIManager : MonoBehaviour
|
||||
{
|
||||
var onStart = (item.StartTime.ToLocalTime() - Now.GetDateTime()).TotalMinutes <= 5 && (item.StartTime.ToLocalTime() - Now.GetDateTime()).TotalMinutes >= 0;
|
||||
var notify = App.CompetitionIdList.Contains(item.Id);
|
||||
|
||||
if (onStart && !notify)
|
||||
{
|
||||
EventQueueSystem.QueueEvent(new CompetitonStartMessageEvent(item.Title, item.Id, item.RouteId, item.StartTime.ToLocalTime(), sceneName));
|
||||
EventQueueSystem.QueueEventOnce(new CompetitonStartMessageEvent(item.Title, item.Id, item.RouteId, item.StartTime.ToLocalTime(), sceneName),"CompetitionAlert"+item.Id.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private T GetPanelNewInstance<T>(string prefabName)
|
||||
{
|
||||
T internalComponent = default(T);
|
||||
{
|
||||
#if !(UNITY_ANDROID || UNITY_IOS)
|
||||
UnityEngine.Object @object = Resources.Load("UI/Prefab/Panel/" + prefabName);
|
||||
#else
|
||||
UnityEngine.Object @object = Resources.Load("UI/Prefab/Panel/Mobile/" + prefabName);
|
||||
#endif
|
||||
if (@object != null)
|
||||
{
|
||||
GameObject gameObject = (GameObject)UnityEngine.Object.Instantiate(@object, base.transform.parent, false);
|
||||
if (gameObject != null)
|
||||
{
|
||||
internalComponent = gameObject.GetComponent<T>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return internalComponent;
|
||||
}
|
||||
|
||||
|
||||
private T GetPanelInstance<T>(string prefabName, ref T internalComponent)
|
||||
{
|
||||
if (internalComponent == null)
|
||||
@@ -548,9 +571,11 @@ public class UIManager : MonoBehaviour
|
||||
UIManager.Show(UIManager.Instance.RaceAlertPanel, null, true);
|
||||
}
|
||||
|
||||
public static void ShowRaceAlertBanelPanel()
|
||||
public static RaceAlertController ShowRaceAlertBanelPanel()
|
||||
{
|
||||
UIManager.Show(UIManager.Instance.RaceAlertBandPanel, null, true);
|
||||
var raceAlertBandPanel = UIManager.Instance.RaceAlertBandPanel;
|
||||
UIManager.Show(raceAlertBandPanel, null, true);
|
||||
return raceAlertBandPanel;
|
||||
}
|
||||
|
||||
//LoadingPf loading;
|
||||
@@ -867,7 +892,7 @@ public class UIManager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
private async void InitNow()
|
||||
public static async void InitNow()
|
||||
{
|
||||
var now = await ConfigHelper.userApi.GetNow();
|
||||
_now = new CustomDateTime(now);
|
||||
|
||||
@@ -164,6 +164,7 @@ namespace Assets.Scripts
|
||||
|
||||
public static void showLoadingExtension(this GameObject game)
|
||||
{
|
||||
game.SetActive(true);
|
||||
var loading = game.transform.Find("Loading");
|
||||
if (loading == null)
|
||||
{
|
||||
@@ -175,6 +176,16 @@ namespace Assets.Scripts
|
||||
}
|
||||
loading.GetComponent<LoadingPf>().Show();
|
||||
}
|
||||
|
||||
public static void hideLoadingExtension(this GameObject game)
|
||||
{
|
||||
var loading = game.transform.Find("Loading");
|
||||
if (loading != null)
|
||||
{
|
||||
loading.GetComponent<LoadingPf>().Close();
|
||||
}
|
||||
game.SetActive(false);
|
||||
}
|
||||
public static void hideLoading(this GameObject game)
|
||||
{
|
||||
var parent = Utils.FindUpParent(game.transform);
|
||||
|
||||
Reference in new issue
Block a user