修改细节

This commit is contained in:
Caiyanpeng committed 2022-01-11 13:51:05 +08:00
1 parent 27ea20b1c8
commit e20ddb9bc1
6 files changed
+74 -62

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@@ -117,7 +117,14 @@ public class MapListController : PFUIPanel
SetRounded(btnMapMode.transform, 64);
UIManager.AddEvent(btnMapMode.transform.Find("GoList").gameObject, EventTriggerType.PointerClick, (e) =>
{
Application.OpenURL("http://192.168.0.101:3081/Mine/Upload?token="+ App.CurrentUser.cookie);
if (App.websiteDict.ContainsKey(App.Host))
{
Application.OpenURL($"{App.websiteDict[App.Host]}Mine/Upload?token={App.CurrentUser.cookie}");
}
else
{
Application.OpenURL("http://www.powerfun.com/Mine/Upload?token=" + App.CurrentUser.cookie);
}
});
transform.Find("MainNav").GetComponent<MainNav>().ShowBack();
#endif
@@ -156,33 +156,33 @@ public class NewRouteDetailController : PFUIPanel
Utils.DisplayImageTempDict(left.Find("Icon").GetComponent<RawImage>(), area.CoverImage, caches
, b =>
{
if (b != null)
{
cacheByte.Add(area.CoverImage, b);
}
else if(cacheByte.ContainsKey(area.CoverImage))
{
b = cacheByte[area.CoverImage];
}
// if (b != null)
// {
// cacheByte.Add(area.CoverImage, b);
// }
// else if(cacheByte.ContainsKey(area.CoverImage))
// {
// b = cacheByte[area.CoverImage];
// }
#if UNITY_EDITOR
var _t = new Texture2D(4, 4, TextureFormat.DXT5, false);
#else
#if UNITY_IOS
var _t = new Texture2D(4, 4, TextureFormat.ASTC_RGB_4x4,false);
Debug.Log("使用了壓縮");
#elif UNITY_ANDROID
var _t = new Texture2D(4, 4, TextureFormat.ASTC_RGB_4x4,false);
Debug.Log("使用了壓縮");
#else //pc
var _t = new Texture2D(4, 4, TextureFormat.DXT5,false);
#endif
#endif
_t.LoadImage(b);
//Graphics.CopyTexture(t, _t);
//Debug.Log($"{t.width},{t.height}");
left.Find("Thumbnail").GetComponent<RawImage>().texture =
ScaleTextureCutOut(_t, 0, _t.height / 2, _t.width / 3, _t.height / 3);
//#if UNITY_EDITOR
// var _t = new Texture2D(4, 4, TextureFormat.DXT5, false);
//#else
//#if UNITY_IOS
// var _t = new Texture2D(4, 4, TextureFormat.ASTC_RGB_4x4,false);
// Debug.Log("使用了壓縮");
//#elif UNITY_ANDROID
// var _t = new Texture2D(4, 4, TextureFormat.ASTC_RGB_4x4,false);
// Debug.Log("使用了壓縮");
//#else //pc
// var _t = new Texture2D(4, 4, TextureFormat.DXT5,false);
//#endif
//#endif
// _t.LoadImage(b);
// //Graphics.CopyTexture(t, _t);
// //Debug.Log($"{t.width},{t.height}");
// left.Find("Thumbnail").GetComponent<RawImage>().texture =
// ScaleTextureCutOut(_t, 0, _t.height / 2, _t.width / 3, _t.height / 3);
});
//Utils.DisplayImageTempDict(left.Find("Thumbnail").GetComponent<RawImage>(), area.CoverImage, caches);
}