diff --git a/Assets/Scenes/Login-Mobile.unity b/Assets/Scenes/Login-Mobile.unity
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m_Name:
m_EditorClassIdentifier:
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m_Maskable: 1
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m_Name:
m_EditorClassIdentifier:
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m_Color: {r: 0.15294118, g: 0.15294118, b: 0.19607845, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
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@@ -12334,7 +12248,7 @@ RectTransform:
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m_PrefabAsset: {fileID: 0}
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--- !u!21 &1874759590
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@@ -12666,92 +12580,6 @@ Material:
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@@ -12792,9 +12620,9 @@ RectTransform:
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m_RootOrder: 1
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- m_AnchorMin: {x: 0, y: 1}
- m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 531, y: -158}
+ m_AnchorMin: {x: 0, y: 0}
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@@ -13060,6 +12888,92 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1982416542}
m_CullTransparentMesh: 0
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@@ -13502,6 +13416,92 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2029696719}
m_CullTransparentMesh: 0
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+ - _ZWrite: 1
+ m_Colors:
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RectTransform:
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@@ -14937,7 +14937,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_Material: {fileID: 96558573}
+ m_Material: {fileID: 1064251}
m_Color: {r: 0.15294118, g: 0.15294118, b: 0.19607845, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
@@ -15138,7 +15138,7 @@ PrefabInstance:
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type: 3}
propertyPath: m_AnchorMax.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 8672365918516275962, guid: 959deb2e0e03f4443a5adba7f7e626f9,
type: 3}
@@ -15148,7 +15148,7 @@ PrefabInstance:
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type: 3}
propertyPath: m_AnchorMin.y
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+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 8672365918516275962, guid: 959deb2e0e03f4443a5adba7f7e626f9,
type: 3}
diff --git a/Assets/Scripts/App.cs b/Assets/Scripts/App.cs
index b5804b43..6009f7c4 100644
--- a/Assets/Scripts/App.cs
+++ b/Assets/Scripts/App.cs
@@ -181,14 +181,14 @@ public static class App
{
InitLanguage();
#if !UNITY_EDITOR
- Host = "http://pf.juze.pro/";
+ //Host = "http://pf.juze.pro/";
//Host = "http://192.168.0.101:5087/";
- UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
- TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
+ //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
+ //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
//线上
- //Host = "https://wx.powerfun.com.cn/";
- //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
- //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
+ Host = "https://wx.powerfun.com.cn/";
+ UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
+ TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
//本地
//Host = "http://192.168.0.101:5085/";
//UdpAddress = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 11000);
diff --git a/ProjectSettings/AndroidResolverDependencies.xml b/ProjectSettings/AndroidResolverDependencies.xml
index c2cee6dc..ef682017 100644
--- a/ProjectSettings/AndroidResolverDependencies.xml
+++ b/ProjectSettings/AndroidResolverDependencies.xml
@@ -22,7 +22,7 @@
-
+
\ No newline at end of file
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index f664a481..91f1a309 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -256,7 +256,7 @@ PlayerSettings:
clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
templatePackageId: com.unity.template.3d@4.2.8
templateDefaultScene: Assets/Scenes/SampleScene.unity
- AndroidTargetArchitectures: 1
+ AndroidTargetArchitectures: 3
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore'
@@ -868,7 +868,7 @@ PlayerSettings:
platformArchitecture:
iPhone: 1
scriptingBackend:
- Android: 0
+ Android: 1
Standalone: 0
il2cppCompilerConfiguration:
Standalone: 0