新版骑行页面前备份

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lishuo committed 2021-04-21 14:08:45 +08:00
1 parent 4896fab824
commit e7ad9473a5
85 files changed
+6816 -5424

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+11 -7
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@@ -118,11 +118,11 @@ namespace Assets.Scenes.Ride.Scripts
//前后取50个点
decimal diff = i - playerController.CurrentIndex;
decimal diffAbs = Math.Abs(diff);
if (diffAbs <= 50)
if (diffAbs <= 200)
{
dat.Add(item);
}
if (diff < 0 && diff > -100)
if (diff < 0 && diff > -200)
{
item.y += 0.30001f;
path.Add(item);
@@ -131,7 +131,11 @@ namespace Assets.Scenes.Ride.Scripts
var feat = new VectorFeatureUnity();
feat.Points.Add(dat);
//处理海拔高度的问题
//SnapModifier.Run(feat, meshData, tile);
//bool foundTile = _map.MapVisualizer.ActiveTiles.TryGetValue(Conversions.LatitudeLongitudeToTileId(_map.CenterLatitudeLongitude.x, _map.CenterLatitudeLongitude.y, (int)_map.Zoom), out tile);
//if (foundTile)
//{
// SnapModifier.Run(feat, meshData, tile);
//}
CreatMapRoute(feat);//创建路线
CreatPathRoute(path);//创建骑行过的线路
}
@@ -194,8 +198,8 @@ namespace Assets.Scenes.Ride.Scripts
lineRender.startColor = new Color(1, 1, 1, 0.65f);
//设置宽度
lineRender.startWidth = 0.6f;
lineRender.endWidth = 0.6f;
lineRender.startWidth = 1f;
lineRender.endWidth = 1f;
lineRender.positionCount = dat.Count;
lineRender.SetPositions(feat.Points[0].ToArray());
lineRender.loop = false;
@@ -220,8 +224,8 @@ namespace Assets.Scenes.Ride.Scripts
lineRender.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 0.65f);
//设置宽度
lineRender.startWidth = 0.61f;
lineRender.endWidth = 0.61f;
lineRender.startWidth = 1f;
lineRender.endWidth = 1f;
lineRender.positionCount = feat.Count;
lineRender.SetPositions(feat.ToArray());
lineRender.loop = false;