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guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1840949830} + m_Material: {fileID: 2030669592} m_Color: {r: 0.13725491, g: 0.13725491, b: 0.1764706, a: 0.8} m_RaycastTarget: 1 m_Maskable: 1 @@ -38010,7 +37995,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 106506601} + m_Material: {fileID: 37501516} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -38608,7 +38593,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 20, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 16} m_Pivot: {x: 0.5, y: 1} --- !u!224 &5329299856007122784 @@ -38627,7 +38612,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 20, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 16} m_Pivot: {x: 0.5, y: 1} --- !u!224 &5329299856165552518 diff --git a/Assets/Scenes/Ride/Ride.unity.meta b/Assets/Scenes/Ride.unity.meta similarity index 100% rename from Assets/Scenes/Ride/Ride.unity.meta rename to Assets/Scenes/Ride.unity.meta diff --git a/Assets/Scenes/Ride/Scripts/NearByFactory.cs b/Assets/Scenes/Ride/Scripts/NearByFactory.cs deleted file mode 100644 index 756cd298..00000000 --- a/Assets/Scenes/Ride/Scripts/NearByFactory.cs +++ /dev/null @@ -1,157 +0,0 @@ -using Assets.Scenes.Ride.Scripts.Model; -using Assets.Scripts; -using System; -using System.Linq; -using UnityEngine; -using UnityEngine.EventSystems; -using UnityEngine.UI; - -namespace Assets.Scenes.Ride.Scripts -{ - public class NearByFactory : MonoBehaviour - { - PlayerController playerController; - private GameObject nearByItem; - private GameObject nearByMajorItem; - private GameObject scroll; - GameObject body; - - private int bufferSize = 0; - private int pageIndex = 1; - private int pageSize =7; - - private int preNum = 0;//前面的数量 - private int offset = 8;//显示区域的数量 - - CyclingController cyclingController; - private void Awake() - { - cyclingController = FindObjectOfType(); - playerController = FindObjectOfType(); - nearByItem = Resources.Load("UI/Prefab/Ride/NearbyItem"); - nearByMajorItem = Resources.Load("UI/Prefab/Ride/NearbyMajorItem"); - scroll = transform.parent.parent.gameObject; - if (scroll != null) - { - UIManager.AddEvent(scroll, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag); - } - } - bool startMouse = false; - float t =1f; - private void Update() - { - if (Input.GetAxis("Mouse ScrollWheel") != 0) - { - if (scroll.GetComponent().verticalNormalizedPosition <= 0 || - scroll.GetComponent().verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1)) - { - startMouse = true; - } - } - else - { - if (startMouse) - { - startMouse = false; - OnEndDrag(null); - } - } - - t -= Time.deltaTime; - while (t < 0) - { - Utils.DestroyChildren(transform); - var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y }); - totalPages = MapUDPService.GetNearRiderCount(); - for (int i = 0; i < nearList.Count(); i++) - { - Create(nearList[i]); - } - t = 1; - } - } - private int totalPages = 0; - private void OnEndDrag(BaseEventData arg0) - { - var scrollrect = scroll.GetComponent(); - if (scrollrect.verticalNormalizedPosition <= 0) - { - var p = pageIndex + 1; - if (p * pageSize <= totalPages) - { - pageIndex++; - } - //RefreshList(); - - } - if (scrollrect.verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1)) - { - var p = pageIndex - 1; - if (p > 0) - { - pageIndex--; - } - //if (pageIndex > 0) - // pageIndex--; - //RefreshList(); - } - } - - private void RefreshList() - { - var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y }); - - for (int i = 0; i < nearList.Count(); i++) - { - if (bufferSize < pageSize) - { - Create(nearList[i]); - } - else - { - UpdateItem(nearList[i],i); - } - } - } - private void Create(NearRiderModel item) - { - //创建 - GameObject prefabItem = item.IsSelf ? nearByMajorItem : nearByItem; - GameObject newObj = (GameObject)Instantiate(prefabItem, transform); - var nearByItemscript = newObj.GetComponent(); - nearByItemscript.setUserId(item.Id); - nearByItemscript.setName(item.Name); - nearByItemscript.setRatio(item.KGWeight+"W/KG"); - nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H"); - nearByItemscript.setHead(item.Headimage); - nearByItemscript.setCountry(cyclingController.GetCountryImageByName(item.Country)); - nearByItemscript.setDistance(item.Near.ToString() + "KM"); - bufferSize++; - } - - private void UpdateItem(NearRiderModel item,int index) - { - for (int i = 0; i < transform.childCount; i++) - { - var child = transform.GetChild(i); - if (child != null) - { - NearByItemScript nearByItemscript = child.GetComponent(); - if (nearByItemscript.UserId == item.Id) - { - nearByItemscript.setName(item.Name); - nearByItemscript.setRatio(item.KGWeight + "W/KG"); - nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H"); - //nearByItemscript.setHead(item.Headimage); - //nearByItemscript.setCountry(item.CountryImg); - nearByItemscript.setDistance(item.Near.ToString() + "KM"); - if (index != i)//重排序 - { - child.SetSiblingIndex(index); - } - } - } - } - } - } -} diff --git a/Assets/Scripts/Apis/MapCompetitionApi.cs b/Assets/Scripts/Apis/MapCompetitionApi.cs index afd3a5ef..4853f433 100644 --- a/Assets/Scripts/Apis/MapCompetitionApi.cs +++ b/Assets/Scripts/Apis/MapCompetitionApi.cs @@ -72,10 +72,14 @@ namespace Assets.Scripts.Apis data = Newtonsoft.Json.JsonConvert.DeserializeObject(JsonConvert.SerializeObject(list.data)) }; } - //报名必比赛 - public JsonResult ApplyMapCompetition(int id) + //报名比赛 + public async Task ApplyMapCompetition(int id) { - return Get($"/MapCompetition/ApplyMapCompetition?id={ id }"); + var param = new + { + id = id, + }; + return await PostAsync($"/MapCompetition/ApplyMapCompetition", param); } } } diff --git a/Assets/Scripts/Apis/Models/CompetitionRankingResultModel.cs b/Assets/Scripts/Apis/Models/CompetitionRankingResultModel.cs index e46ffbdd..a9478a8c 100644 --- a/Assets/Scripts/Apis/Models/CompetitionRankingResultModel.cs +++ b/Assets/Scripts/Apis/Models/CompetitionRankingResultModel.cs @@ -21,7 +21,7 @@ public double WeightKg { get; set; } public double TripDistance { get; set; } public double TotalDistance { get; set; } - public int? AverageHeartRate { get; set; } + public double? AverageHeartRate { get; set; } public double BicycleWeight { get; set; } public string NickName { get; set; } public string Country { get; set; } diff --git a/Assets/Scripts/App.cs b/Assets/Scripts/App.cs index 30a8e300..8fac535f 100644 --- a/Assets/Scripts/App.cs +++ b/Assets/Scripts/App.cs @@ -47,6 +47,7 @@ public static class App public static IPEndPoint UdpAddress { get; private set; } = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 11000); public static IPEndPoint TcpAddress { get; private set; } = new IPEndPoint(IPAddress.Parse("192.168.0.97"), 21001); public static UpdateModel UpdateObject { get; set; } + public static int CompetionId { get; set; }//比赛id //public static string AppDownloadUrl { get; internal set; } //public static string AppVersionCode { get; internal set; } @@ -69,13 +70,13 @@ public static class App //currentCulture.NumberFormat.NumberDecimalSeparator = "."; //Thread.CurrentThread.CurrentCulture = currentCulture; //System.Globalization.CultureInfo.DefaultThreadCurrentCulture = System.Globalization.CultureInfo.InvariantCulture; -#if !UNITY_EDITOR -// Host = "http://pf.juze.pro/"; -// UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000); -// TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001); - Host = "https://wx.powerfun.com.cn/"; - UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000); - TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001); -#endif +//#if !UNITY_EDITOR +//// Host = "http://pf.juze.pro/"; +//// UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000); +//// TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001); +// Host = "https://wx.powerfun.com.cn/"; +// UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000); +// TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001); +//#endif } } diff --git a/Assets/Scenes/Ride.meta b/Assets/Scripts/Scenes/Ride.meta similarity index 100% rename from Assets/Scenes/Ride.meta rename to Assets/Scripts/Scenes/Ride.meta diff --git a/Assets/Scripts/Scenes/Ride/Model.meta b/Assets/Scripts/Scenes/Ride/Model.meta new file mode 100644 index 00000000..cfb3f836 --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Model.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d89e303a3008b774e87b6ba0a35ea20b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels.meta b/Assets/Scripts/Scenes/Ride/Model/CyclingModels.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels.meta rename to Assets/Scripts/Scenes/Ride/Model/CyclingModels.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/RiderModels.meta b/Assets/Scripts/Scenes/Ride/Model/RiderModels.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RiderModels.meta rename to Assets/Scripts/Scenes/Ride/Model/RiderModels.meta diff --git a/Assets/Scripts/Scenes/Ride/Network.meta b/Assets/Scripts/Scenes/Ride/Network.meta new file mode 100644 index 00000000..5074b554 --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Network.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7cecb30d95cebeb43b5768b505937c28 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts.meta b/Assets/Scripts/Scenes/Ride/Scripts.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts.meta rename to Assets/Scripts/Scenes/Ride/Scripts.meta diff --git a/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs b/Assets/Scripts/Scenes/Ride/Scripts/AbstractPlayer.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/AbstractPlayer.cs rename to Assets/Scripts/Scenes/Ride/Scripts/AbstractPlayer.cs diff --git a/Assets/Scenes/Ride/Scripts/AbstractPlayer.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/AbstractPlayer.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/AbstractPlayer.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/AbstractPlayer.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs diff --git a/Assets/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/ArrowSpirteRenderScript.cs.meta diff --git a/Assets/Scripts/Scenes/Ride/Scripts/BaseListFactory.cs b/Assets/Scripts/Scenes/Ride/Scripts/BaseListFactory.cs new file mode 100644 index 00000000..e5ad8bab --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/BaseListFactory.cs @@ -0,0 +1,93 @@ +using Assets.Scenes.Ride.Scripts.Model; +using Assets.Scripts; +using System; +using System.Linq; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +namespace Assets.Scenes.Ride.Scripts +{ + public class BaseListFactory : MonoBehaviour + { + protected AbstractPlayer playerController; + protected CyclingController cyclingController; + + protected GameObject nearByItem; + protected GameObject nearByMajorItem; + private GameObject scroll; + private GameObject body; + + protected int totalPages = 0; + protected int bufferSize = 0; + protected int pageIndex = 1; + protected int pageSize = 7; + private int preNum = 0;//前面的数量 + private int offset = 8;//显示区域的数量 + + protected bool startMouse = false; + protected float t = 1f; + + protected virtual void Awake() + { + scroll = transform.parent.parent.gameObject; + if (scroll != null) + { + UIManager.AddEvent(scroll, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag); + } + } + + private void Update() + { + if (Input.GetAxis("Mouse ScrollWheel") != 0) + { + if (scroll.GetComponent().verticalNormalizedPosition <= 0 || + scroll.GetComponent().verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1)) + { + startMouse = true; + } + } + else + { + if (startMouse) + { + startMouse = false; + OnEndDrag(null); + } + } + + t -= Time.deltaTime; + while (t < 0) + { + Utils.DestroyChildren(transform); + CreateList(); + t = 1; + } + } + protected virtual void CreateList() + { + + } + private void OnEndDrag(BaseEventData arg0) + { + var scrollrect = scroll.GetComponent(); + if (scrollrect.verticalNormalizedPosition <= 0) + { + var p = pageIndex + 1; + if (p * pageSize <= totalPages) + { + pageIndex++; + } + + } + if (scrollrect.verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1)) + { + var p = pageIndex - 1; + if (p > 0) + { + pageIndex--; + } + } + } + } +} diff --git a/Assets/Scripts/Scenes/Ride/Scripts/BaseListFactory.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/BaseListFactory.cs.meta new file mode 100644 index 00000000..7455d3a9 --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/BaseListFactory.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: be7bdc22e15ad254da04ebf9dc274fe5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/BaseUIManager.cs b/Assets/Scripts/Scenes/Ride/Scripts/BaseUIManager.cs similarity index 98% rename from Assets/Scenes/Ride/Scripts/BaseUIManager.cs rename to Assets/Scripts/Scenes/Ride/Scripts/BaseUIManager.cs index 46462775..baba762b 100644 --- a/Assets/Scenes/Ride/Scripts/BaseUIManager.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/BaseUIManager.cs @@ -233,6 +233,7 @@ namespace Assets.Scenes.Ride.Scripts private Transform player; private MapRoute routeInstance; + public AbstractPlayer currentPlayer { get; set; }//当前选中用户 private float time = 1f; private float? localY; @@ -243,6 +244,7 @@ namespace Assets.Scenes.Ride.Scripts public void Init() { playerController = FindObjectOfType(); + currentPlayer = playerController;//默认当前用户为当前选中用户 mainController = FindObjectOfType(); player = transform.parent.Find("Player"); var route = mainController.GetRoute(); @@ -301,6 +303,8 @@ namespace Assets.Scenes.Ride.Scripts ChangeView(null); } } + + //移动摄像头和箭头位置 public void MoveCamera() { @@ -392,7 +396,7 @@ namespace Assets.Scenes.Ride.Scripts } //暂停游戏 - public void PauseRide(BaseEventData baseEventData) + public virtual void PauseRide(BaseEventData baseEventData) { mainController.SetPause(); count = 0; @@ -401,7 +405,7 @@ namespace Assets.Scenes.Ride.Scripts startPanel.SetActive(true); } //保存游戏 - public void SaveRide(BaseEventData baseEventData) + public virtual void SaveRide(BaseEventData baseEventData) { if (playerController.TotalTicks > 0 && !mainController.isQuit) { @@ -415,7 +419,7 @@ namespace Assets.Scenes.Ride.Scripts } } //不保存退出 - public void CancelQuit(BaseEventData baseEventData) + public virtual void CancelQuit(BaseEventData baseEventData) { quitPanel.SetActive(false); SceneManager.LoadScene("MainScene"); @@ -431,7 +435,7 @@ namespace Assets.Scenes.Ride.Scripts mainController.ChangeMapImageStyle(arrow.gameObject); } //结束游戏 - public void StopRide(BaseEventData baseEventData) + public virtual void StopRide(BaseEventData baseEventData) { if (playerController.TotalTicks > 0) { diff --git a/Assets/Scenes/Ride/Scripts/BaseUIManager.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/BaseUIManager.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/BaseUIManager.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/BaseUIManager.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs diff --git a/Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs.meta diff --git a/Assets/Scripts/Scenes/Ride/Scripts/CompetitionRankingFactory.cs b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionRankingFactory.cs new file mode 100644 index 00000000..6a637f13 --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionRankingFactory.cs @@ -0,0 +1,50 @@ +using Assets.Scenes.Ride.Scripts.Model; +using Assets.Scenes.Ride.Scripts.Model.CyclingModels; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +namespace Assets.Scenes.Ride.Scripts +{ + public class CompetitionRankingFactory : BaseListFactory + { + private List rankingList {get;set;} + protected override void Awake() + { + base.Awake(); + cyclingController = FindObjectOfType(); + playerController = FindObjectOfType(); + nearByItem = Resources.Load("UI/Prefab/Ride/NearbyItem"); + nearByMajorItem = Resources.Load("UI/Prefab/Ride/NearbyMajorItem"); + } + protected override void CreateList() + { + //获取实时排名 + CompetitionModel s = cyclingController.cyclingController as CompetitionModel; + var ss = s?.competitionRankingModel; + rankingList = ss?.Sorts; + + if (rankingList == null) return; + totalPages = rankingList.Count(); + for (int i = 0; i < rankingList.Count(); i++) + { + Create(rankingList[i]); + } + } + private void Create(CompetitionRankingSortModel item) + { + //创建 + GameObject prefabItem = item.IsSelf ? nearByMajorItem : nearByItem; + GameObject newObj = (GameObject)Instantiate(prefabItem, transform); + var nearByItemscript = newObj.GetComponent(); + nearByItemscript.setUserId(item.UserId); + nearByItemscript.setName(item.Name); + nearByItemscript.setRatio(item.KGWeight+"W/KG"); + nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H"); + //nearByItemscript.setHead(item.Headimage); + //nearByItemscript.setCountry(cyclingController.GetCountryImageByName(item.)); + nearByItemscript.setDistance(item.Near.ToString() + "KM"); + bufferSize++; + } + } +} diff --git a/Assets/Scripts/Scenes/Ride/Scripts/CompetitionRankingFactory.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionRankingFactory.cs.meta new file mode 100644 index 00000000..a34a7826 --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionRankingFactory.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3a572f54bd2296f41a2b47567f33fd64 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scenes/Ride/Scripts/CompetitionResultFactory.cs b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionResultFactory.cs new file mode 100644 index 00000000..0cd5165e --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionResultFactory.cs @@ -0,0 +1,59 @@ +using Assets.Scenes.Ride.Scripts.Model.CyclingModels; +using Assets.Scripts; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.SceneManagement; + +namespace Assets.Scenes.Ride.Scripts +{ + public class CompetitionResultFactory: MonoBehaviour + { + CyclingController cyclingController; + private void Awake() + { + cyclingController = FindObjectOfType(); + var closeBtn = transform.Find("Close").gameObject; + UIManager.AddEvent(closeBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, Close); + } + + float time = 1; + private void Update() + { + time -= Time.deltaTime; + while (time < 0) + { + Refresh(); + time = 1; + } + } + + public void Refresh() + { + if (cyclingController.cyclingController is CompetitionModel model) + { + var list = model?.competitionRankingModel?.Results; + if (list == null) return; + var parent = transform.Find("ScrollView/Viewport/Content"); + Utils.DestroyChildren(parent); + foreach (var item in list) + { + var finalRankingItem = Instantiate(Resources.Load("UI/Prefab/Match/FinalRankingItem"), parent); + var finalRankingItemScript = finalRankingItem.GetComponent(); + finalRankingItemScript.setRanking(item.Index.ToString()); + finalRankingItemScript.setHeartRate(item.HeartRate.ToString("f0")); + finalRankingItemScript.setName(item.Name); + finalRankingItemScript.setPower(item.Power.ToString()); + finalRankingItemScript.setRatio(item.WeightKg.ToString("f2")); + finalRankingItemScript.setTimer(item.TripTime); + } + } + } + + private void Close(BaseEventData baseEventData) + { + this.gameObject.SetActive(false); + this.Destroy(); + SceneManager.LoadScene("MainScene"); + } + } +} diff --git a/Assets/Scripts/Scenes/Ride/Scripts/CompetitionResultFactory.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionResultFactory.cs.meta new file mode 100644 index 00000000..3036a8dc --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionResultFactory.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c7fed0d77ca8dce4a85ed6f9a848355d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Scenes/Ride/Scripts/CompetitionUIManager.cs b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionUIManager.cs new file mode 100644 index 00000000..61c64605 --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionUIManager.cs @@ -0,0 +1,125 @@ +using UnityEngine; +using DG.Tweening; +using Assets.Scenes.Ride.Scripts.Model; +using UnityEngine.EventSystems; +using Assets.Scenes.Ride.Scripts.Model.CyclingModels; +using UnityEngine.UI; +using Assets.Scripts; +using Assets.Scripts.Apis; + +namespace Assets.Scenes.Ride.Scripts +{ + public class CompetitionUIManager : BaseUIManager + { + protected override void Awake() + { + base.Awake(); + } + GameObject countDownPanel; + Text title; + Text timer; + protected override void Start() + { + base.Start(); + //创建倒计时面板 + countDownPanel = Instantiate(Resources.Load("UI/Prefab/Match/CountDownPanel"), transform.Find("Panel")); + title = countDownPanel.transform.Find("Title").GetComponent(); + timer = countDownPanel.transform.Find("Timer").GetComponent(); + countDownPanel.SetActive(false); + ShowCurrentRanking(); + + } + protected override void Update() + { + base.Update(); + CountDown(); + } + + //开始游戏触发事件 + public void StartRide(BaseEventData baseEventData) + { + this.StartRide(); + } + CompetitionModel competitionModel; + bool canStart = false; + //开始骑行-加个5秒钟倒计时 + public override void StartRide() + { + competitionModel = mainController.cyclingController as CompetitionModel; + } + + private void CountDown() + { + count = competitionModel?.StartCountdown()??0; + canStart = competitionModel?.CanStart()??false; + //比赛开始前倒计时 + if (count >= 0) + { + //显示倒计时面板信息 + showCountDown(count, "Get ready!"); + } + //比赛开始 + if (count<=0 && canStart) + { + mainController.SetStart(); + countDownPanel.SetActive(false); + } + //比赛进行中 + if (competitionModel != null) + { + //显示结果 + if (competitionModel.mapCompetition?.HasRecord ?? false) + { + ShowResultList(); + } + var s = competitionModel?.EndCountDown(); + //显示关门时间 + if (s.Value.Item2) + { + //显示倒计时面板信息 + showCountDown(s.Value.Item1, "remaining"); + if (s.Value.Item1 <= 0) + { + //自动保存,游戏设置结束 + base.SaveRide(null); + } + } + //显示当前比赛进行多长时间了 + timerTxt.text = competitionModel.ShowTime; + } + } + + private void showCountDown(int count,string text) + { + countDownPanel.SetActive(true); + title.text = text; + timer.text = Helper.FormatTicks(count); + } + + public override void ContinueRide() + { + MapCompetitionApi s = new MapCompetitionApi(); + _ = s.ApplyMapCompetition(App.CompetionId); + mainController.SetCyclingModel(CyclingModel.Competition); + } + public override void PauseRide(BaseEventData baseEventData) + { + return; + } + //实时显示当前比赛排名 + GameObject competitionRankingList; + public void ShowCurrentRanking() + { + competitionRankingList = Instantiate(Resources.Load("UI/Prefab/Match/CompetitionRankingPanel"), transform.Find("Panel")); + } + GameObject competitionResultPanel; + //实时刷新显示比赛结果 + public void ShowResultList() + { + if (competitionResultPanel == null) + { + competitionResultPanel = Instantiate(Resources.Load("UI/Prefab/Match/CompetitionResultPanel"), transform.Find("Panel")); + } + } + } +} diff --git a/Assets/Scripts/Scenes/Ride/Scripts/CompetitionUIManager.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionUIManager.cs.meta new file mode 100644 index 00000000..a1b3f98c --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/CompetitionUIManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2ef2d2135dbfedc418fd2a7a18a0a254 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs similarity index 87% rename from Assets/Scenes/Ride/Scripts/CyclingController.cs rename to Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs index 1da58f2d..612541a0 100644 --- a/Assets/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs @@ -43,6 +43,7 @@ public class CyclingController : DeviceServiceMonoBase public CyclingModel cyclingModel;//当前骑行模式 public BaseCycling cyclingController { get; set; } private int routeId; + private int competitionId; private MapApi mapApi; public DateTime startTime; @@ -75,6 +76,8 @@ public class CyclingController : DeviceServiceMonoBase //mapRoute = mapApi.GetById(routeId).data; //miniMap = transform.Find("MiniMap").gameObject;//小地图 resultPanel = transform.Find("SingleUI/Panel/ResultPanel").gameObject; + competitionId = App.CompetionId; + //App.CompetionId = 0;//清空比赛参数 } void OnDestroy() @@ -90,48 +93,33 @@ public class CyclingController : DeviceServiceMonoBase onlineUserPrefab = Resources.Load("UI/Prefab/Ride/OnlinePlayer"); miniMapPlayerPrefab = Resources.Load("UI/Prefab/Ride/MiniMapPlayer"); target = transform.Find("Target"); + miniMap = transform.Find("MiniMap").gameObject;//小地图 //进入倒计时 singleUIManager = UIObject.GetComponent(); + TrailRenderer trail = player.GetComponent(); + trail.Clear(); + playerController = player.GetComponent(); + currentPlayer = playerController;//当前选中用户 loadingController = FindObjectOfType(); loadingController.InjectController(this); - //开始loading - StartCoroutine(Init()); - } - public void SetUIManager(PFUIPanel mainPanel, PFUIPanel model) - { - UIManager.Instance.MainPanel = mainPanel;//this.transform.Find("SingleUI/Panel").GetComponent(); - UIManager.Instance.ModalsPanel = model;// this.transform.Find("SingleUI/ModalPanel").GetComponent(); + //进入比赛 + if (competitionId > 0) + { + StartCoroutine(InitRace()); + return; + } + //进入单人骑行 + if (routeId > 0) + { + StartCoroutine(Init()); + return; + } } - public void ReSetUIManager() - { - UIManager.Instance.MainPanel = this.transform.Find("SingleUI/Panel").GetComponent(); - UIManager.Instance.ModalsPanel = this.transform.Find("SingleUI/ModalPanel").GetComponent(); - } - - public void AddEvent(GameObject sender, EventTriggerType eventType,UnityAction unityAction) - { - UIManager.AddEvent(sender, eventType, unityAction); - } - public void ShowDevice(PFUIPanel pFUIPanel) - { - UIManager.Show(UIManager.Instance.DevicePanel, pFUIPanel); - } - - public Texture GetCountryImageByCode(string code) - { - return UIManager.Instance.loginRegOptions.GetCountryImage(code); - } - - public Texture GetCountryImageByName(string name) - { - return UIManager.Instance.loginRegOptions.GetCountryImageByName(name); - } - private IEnumerator Init() + private IEnumerator Init() { yield return new WaitForSeconds(1); mapRoute = mapApi.GetById(routeId).data; - miniMap = transform.Find("MiniMap").gameObject;//小地图 loadingController.Init(mapRoute);//初始化loading页面 loadingController.AddProcess(10); InitData();//初始化数据 @@ -139,6 +127,19 @@ public class CyclingController : DeviceServiceMonoBase MapUDPService.Init();//初始化TCP loadingController.AddProcess(10); } + //初始比赛 + private IEnumerator InitRace() + { + yield return new WaitForSeconds(1); + mapRoute = mapApi.GetById(routeId).data; + loadingController.Init(mapRoute);//初始化loading页面 + loadingController.AddProcess(10); + InitRaceData();//初始化比赛数据 + InitRaceGameObject();//初始化比赛场景 + MapUDPService.Init();//初始化比赛TCP + loadingController.AddProcess(10); + } + //初始化数据 private void InitData() { @@ -192,6 +193,50 @@ public class CyclingController : DeviceServiceMonoBase } } + private MapCompetition competition; + private void InitRaceData() + { + mapData = mapApi.GetData(routeId);//获取路书地理数据 + route = new Route(mapData, mapRoute); + loadingController.AddProcess(10); + #region 其他场景传参处理 + MapCompetitionApi mapCompetitionApi = new MapCompetitionApi(); + competition = mapCompetitionApi.GetById(competitionId).data; + + selectParamModel = new RouteResultParam + { + CompetitionId = competitionId, + ContinueIndex = 0, + ContinueMark = "", + GlobalContinue = false, + EndDistance = 0, + RankingsId = new List(), + OnlineUserId = 0, + RouteId = App.RouteIdParam + }; + + #endregion + //异步请求mapbox画出当前路书路线图 + loadingController.DrawMapRoute(mapData); + //计算上次骑行距离调整地图中心点 + double endDistance = selectParamModel.EndDistance; + coordiantes = Along(endDistance); + loadingController.AddProcess(10); + #region 查询排行榜 + var list = mapApi.GetRouteRanking(App.RouteIdParam, "1", 0, 10, ""); + if (list.result) + { + loadingController.CreateRankingList(list.data.list); + loadingController.AddProcess(10); + } + var shaowList = mapApi.GetShadowList(App.RouteIdParam, "", 0, 10); + if (shaowList.result) + { + mapRouteRankingList = shaowList.data.list; + } + #endregion + } + private Vector3 mapPos = Vector3.zero; //加载人物和地图以及UI界面 private void InitGameObject() @@ -199,11 +244,24 @@ public class CyclingController : DeviceServiceMonoBase map.gameObject.SetActive(true); player.SetActive(true); UIObject.SetActive(true); + singleUIManager = UIObject.AddComponent(); miniMap.SetActive(true); map.OnTileFinished += Map_OnTileFinished; mapPos = map.transform.position; } + private void InitRaceGameObject() + { + map.gameObject.SetActive(true); + player.SetActive(true); + UIObject.SetActive(true); + singleUIManager = UIObject.AddComponent(); + miniMap.SetActive(true); + map.OnTileFinished += Map_OnTileFinished; + mapPos = map.transform.position; + //SetCyclingModel(CyclingModel.Competition); + } + //private void Map_OnTileFinished(Mapbox.Unity.MeshGeneration.Data.UnityTile obj) //{ // var playerController = player.GetComponent(); @@ -214,7 +272,6 @@ public class CyclingController : DeviceServiceMonoBase public void SetCyclingModel(CyclingModel mode) { this.cyclingModel = mode; - switch (cyclingModel) { case CyclingModel.Single: @@ -225,26 +282,25 @@ public class CyclingController : DeviceServiceMonoBase break; //TODO:比赛模式 case CyclingModel.Competition: - cyclingController = new CompetitionModel(route, selectParamModel); + cyclingController = new CompetitionModel(route, selectParamModel, currentPlayer); break; } - GameStart();//游戏进入开始倒计时 + GameStart(); InitPlayer();//初始化人物方向等 } PlayerController playerController; + public AbstractPlayer currentPlayer; //初始化人物位置角度 private void InitPlayer() { lockView = true; - TrailRenderer trail = player.GetComponent(); - playerController = player.GetComponent(); + Vector2d lastLatLon = Along(recorderData.EndDistance); Vector3 currentPos = map.GeoToWorldPosition(lastLatLon); currentPos.y += 1f; player.transform.position = currentPos; playerController.currentPos = currentPos; - trail.Clear(); Vector2d nextLatLon = Along(recorderData.EndDistance + 0.1); //设定人物方向 var s = map.GeoToWorldPosition(lastLatLon); @@ -265,7 +321,7 @@ public class CyclingController : DeviceServiceMonoBase public void GoContinueRide() { - singleUIManager.ContinueRide(); + singleUIManager.ContinueRide(); } #region TCP相关 @@ -352,6 +408,37 @@ public class CyclingController : DeviceServiceMonoBase } #endregion + public void SetUIManager(PFUIPanel mainPanel, PFUIPanel model) + { + UIManager.Instance.MainPanel = mainPanel;//this.transform.Find("SingleUI/Panel").GetComponent(); + UIManager.Instance.ModalsPanel = model;// this.transform.Find("SingleUI/ModalPanel").GetComponent(); + } + + public void ReSetUIManager() + { + UIManager.Instance.MainPanel = this.transform.Find("SingleUI/Panel").GetComponent(); + UIManager.Instance.ModalsPanel = this.transform.Find("SingleUI/ModalPanel").GetComponent(); + } + + public void AddEvent(GameObject sender, EventTriggerType eventType, UnityAction unityAction) + { + UIManager.AddEvent(sender, eventType, unityAction); + } + public void ShowDevice(PFUIPanel pFUIPanel) + { + UIManager.Show(UIManager.Instance.DevicePanel, pFUIPanel); + } + + public Texture GetCountryImageByCode(string code) + { + return UIManager.Instance.loginRegOptions.GetCountryImage(code); + } + + public Texture GetCountryImageByName(string name) + { + return UIManager.Instance.loginRegOptions.GetCountryImageByName(name); + } + #region 视角切换 public AbstractMap map3d; diff --git a/Assets/Scenes/Ride/Scripts/CyclingController.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/CyclingController.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs b/Assets/Scripts/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs rename to Assets/Scripts/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs diff --git a/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/EventDelegate.cs b/Assets/Scripts/Scenes/Ride/Scripts/EventDelegate.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/EventDelegate.cs rename to Assets/Scripts/Scenes/Ride/Scripts/EventDelegate.cs diff --git a/Assets/Scenes/Ride/Scripts/EventDelegate.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/EventDelegate.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/EventDelegate.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/EventDelegate.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/EventQueueManager.cs b/Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/EventQueueManager.cs rename to Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs diff --git a/Assets/Scenes/Ride/Scripts/EventQueueManager.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/EventQueueManager.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/EventQueueManager.cs.meta diff --git a/Assets/Scripts/Scenes/Ride/Scripts/FinalRankingItemScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/FinalRankingItemScript.cs new file mode 100644 index 00000000..c4659ede --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/FinalRankingItemScript.cs @@ -0,0 +1,89 @@ +using Assets.Scripts; +using UnityEngine; +using UnityEngine.UI; + +namespace Assets.Scenes.Ride.Scripts +{ + public class FinalRankingItemScript : MonoBehaviour + { + private RawImage Head; + private RawImage Country; + private Text Name; + private Text Power; + private Text Timer; + private Text Ratio;//功体比 + private Text Ranking; + private Text HeartRate; + + private int _userId = 0; + public int UserId { get { return _userId; } } + private Texture countryTexture; + private void Awake() + { + Head = transform.Find("Head").GetComponent(); + Country = transform.Find("Country").GetComponent(); + Name = transform.Find("Name").GetComponent(); + HeartRate = transform.Find("Heart").GetComponent(); + Power = transform.Find("Power").GetComponent(); + Timer = transform.Find("Timer").GetComponent(); + Ratio = transform.Find("WKG").GetComponent(); + Ranking = transform.Find("Ranking").GetComponent(); + countryTexture = Resources.Load("Images/flag_China_Person").texture; + } + + public void setRatio(string ratio) + { + Ratio.text = ratio +"W/KG"; + } + + public void setHead(string url) + { + Utils.DisplayImage(Head, url, true); + var rect = ((RectTransform)Head.transform).rect; + Material material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); + material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0)); + Head.material = material; + } + + public void setCountry(Texture texture) + { + Country.texture = texture; + } + public void setName(string name) + { + Name.text = name; + } + + public void setPower(string power) + { + Power.text = power +"W"; + + } + public void setTimer(string timer) + { + Timer.text = timer; + } + + public void setRanking(string ranking) + { + Ranking.text = ranking; + } + + public void setHeartRate(string heartRate) + { + if (!heartRate.Equals("0")) + { + HeartRate.text = heartRate + "bpm"; + } + else + { + HeartRate.text = "--bpm"; + } + } + + public void setUserId(int userId) + { + _userId = userId; + } + } +} diff --git a/Assets/Scripts/Scenes/Ride/Scripts/FinalRankingItemScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/FinalRankingItemScript.cs.meta new file mode 100644 index 00000000..c32e88ad --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/FinalRankingItemScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1e64a5b2fb6d4f3418094195460237d1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/GradientBackGround.cs b/Assets/Scripts/Scenes/Ride/Scripts/GradientBackGround.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/GradientBackGround.cs rename to Assets/Scripts/Scenes/Ride/Scripts/GradientBackGround.cs diff --git a/Assets/Scenes/Ride/Scripts/GradientBackGround.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/GradientBackGround.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/GradientBackGround.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/GradientBackGround.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Helper.cs b/Assets/Scripts/Scenes/Ride/Scripts/Helper.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Helper.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Helper.cs diff --git a/Assets/Scenes/Ride/Scripts/Helper.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Helper.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Helper.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Helper.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs b/Assets/Scripts/Scenes/Ride/Scripts/InitMiniMapProvider.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs rename to Assets/Scripts/Scenes/Ride/Scripts/InitMiniMapProvider.cs diff --git a/Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/InitMiniMapProvider.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/InitMiniMapProvider.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/InitMiniMapProvider.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/LoadingController.cs b/Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/LoadingController.cs rename to Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs diff --git a/Assets/Scenes/Ride/Scripts/LoadingController.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/LoadingController.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/LoadingController.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/MessagePanelScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/MessagePanelScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/MessagePanelScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/MessagePanelScript.cs diff --git a/Assets/Scenes/Ride/Scripts/MessagePanelScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/MessagePanelScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/MessagePanelScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/MessagePanelScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/MiniMapPlayerController.cs b/Assets/Scripts/Scenes/Ride/Scripts/MiniMapPlayerController.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/MiniMapPlayerController.cs rename to Assets/Scripts/Scenes/Ride/Scripts/MiniMapPlayerController.cs diff --git a/Assets/Scenes/Ride/Scripts/MiniMapPlayerController.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/MiniMapPlayerController.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/MiniMapPlayerController.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/MiniMapPlayerController.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model.meta diff --git a/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels.meta new file mode 100644 index 00000000..66e8f9d7 --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cab9cf5c3f47cbe498f0cab35b09125e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs similarity index 96% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs index 9ea919a4..65c15305 100644 --- a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs @@ -67,7 +67,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels } } - protected virtual string ShowTime + public virtual string ShowTime { get { @@ -84,7 +84,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels //将当前用户的位置发送到udf服务 SendUserPositionToServer(); //OutModel outData = GetSelfTargetData(targetData); - //BeforeRunAfterPakcData(targetData);//执行前的函数 + BeforeRunAfterPakcData();//执行前的函数 } /// @@ -125,7 +125,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels /// 执行前,数据打包后 /// /// - protected virtual void BeforeRunAfterPakcData(OutModel outData) { } + protected virtual void BeforeRunAfterPakcData() { } protected double SpeedToDistance(double speed) { return Math.Round(speed / 3600, 5, MidpointRounding.AwayFromZero); diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/BaseCycling.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs similarity index 67% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs index c16d619c..87eb18ce 100644 --- a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs @@ -2,6 +2,7 @@ using Assets.Scripts; using Assets.Scripts.Apis; using Assets.Scripts.Apis.Models; +using Mapbox.Utils; using System; using System.Collections.Generic; using System.Linq; @@ -12,25 +13,28 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels { public class CompetitionModel : BaseCycling { + private Vector2d firstPoint { get; set; } + public CompetitionRankingModel competitionRankingModel { get; set; } + private MapCompetitionApi mapCompetitionApi; - private MapCompetition mapCompetition; + public MapCompetition mapCompetition; private List mapWorkoutRecordRankings = new List(); /// /// 第一个到终点的时间 /// - private DateTime? FirstEndTime; + private DateTime? FirstEndTime { get; set; } public override bool CanPause => false; - protected override string ShowTime + public override string ShowTime { get { if (CanStart()) { - var second = Math.Ceiling((Now - mapCompetition.StartTime).TotalSeconds); + var second = Math.Ceiling((Now - mapCompetition.StartTime.ToLocalTime()).TotalSeconds); var ts = TimeSpan.FromSeconds(second); return $"{ (int)ts.TotalHours }:{ts:mm}:{ts:ss}"; @@ -38,10 +42,11 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels return "00:00:00"; } } - - public CompetitionModel(Route route1, RouteResultParam param) + AbstractPlayer currentPlayer; + public CompetitionModel(Route route1, RouteResultParam param,AbstractPlayer player) : base(route1, CyclingModel.Competition) - { + { + currentPlayer = player;//当前选中用户 mapCompetitionApi = new MapCompetitionApi(); //param.EndDistance = 18; recorderData = new RecorderDataModel() @@ -50,7 +55,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels //BelongUserId = PubCommData.CurrentUser.Id, Competitionid = param.CompetitionId??0, ContinueIndex = param.ContinueIndex == null ? 0 : (int)param.ContinueIndex + 1, - ContinueMark = param.ContinueMark == null ? Guid.NewGuid().ToString() : param.ContinueMark, + ContinueMark = string.IsNullOrEmpty(param.ContinueMark) ? Guid.NewGuid().ToString() : param.ContinueMark, EndDistance = param.EndDistance == 0 ? 0 : param.EndDistance, IsCompleted = false, IsNeedRanking = true, @@ -80,60 +85,38 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels { rider.Point = new GeoJSON.Net.Geometry.GeographicPosition(this.route.RouteInstance.Point[0], this.route.RouteInstance.Point[1]); } - riders.Add(rider); + //riders.Add(rider);//剔除自己 var result = mapCompetitionApi.GetById(param.CompetitionId??0); - if (result.result == false) + if (result.result == false || result.data == null) { return; } + mapCompetition = result.data; FirstEndTime = mapCompetition.FirstEndTime; } - protected override void BeforeRunAfterPakcData(OutModel outData) + protected override void BeforeRunAfterPakcData() { - outData.CanStart = CanStart(); - outData.StartCountDown = StartCountdown(); - var endCountDownResult = EndCountDown(); - outData.EndCountDown = endCountDownResult.Item1; - outData.IsClosed = endCountDownResult.Item2; - - - #region 设置第一名的坐标 - if (!FirstEndTime.HasValue) - { - var firstItem = base.realRiders.OrderByDescending(w => w.NextDistance).FirstOrDefault(); - if (firstItem != null) - { - outData.FirstPoint = firstItem.Point; - } - } - #endregion - - ////如果骑行中,但是已经到结束时间 - //if (outData.EndCountDown <= 0 && recorderData.CyclingState == CyclingStateEnum.Cycling) + //#region 设置第一名的坐标 + //if (!FirstEndTime.HasValue) //{ - // base.CacheAnimate(); + // var firstItem = base.realRiders.OrderByDescending(w => w.NextDistance).FirstOrDefault(); + // if (firstItem != null) + // { + // firstPoint = new Vector2d(firstItem.Point.Latitude, firstItem.Point.Longitude); + // } //} - var userList = MapUDPService.GetOnlineUsers(recorderData.CurrentRoute.RouteInstance.Id) - .Where(d => d.CompetitionId == recorderData.Competitionid) - .OrderByDescending(u => u.IsCompleted).ThenByDescending(d => d.EndDistance); - + //#endregion + var userList = MapUDPService.GetCompetitionOnlineUsers(recorderData.Competitionid).OrderByDescending(u => u.IsCompleted).ThenByDescending(d => d.EndDistance); riders.RemoveAll(r => r.IsSelf == false); int index = 0; List sort = new List(); - //标识后面的用户都是比我慢的用户 - var slowerThenMe = false; if (userList.Any()) { - var point = new double[] { outData.targetData._Lat, outData.targetData._Lon }; - var self = userList.SingleOrDefault(r => r.IsSelf); - if (self != null) - { - point = self.Point; - } + var currentDistance = currentPlayer.TotalDistance; foreach (var item in userList) { #region 记录第一个冲线的时间 @@ -157,20 +140,8 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels } index++; - double near = Math.Round(TurfHelper.GetDistances(point, item.Point), 2); - if (slowerThenMe) - { - near = near * -1; - } - if (item.IsSelf) - { - near = 0; - slowerThenMe = true; - } - //else if (index == 1) - //{ - // near = near * -1; - //} + double near = Math.Round(item.EndDistance - currentDistance,2); //Math.Round(TurfHelper.GetDistances(point, item.Point), 2); + sort.Add(new CompetitionRankingSortModel { Index = index, @@ -229,12 +200,12 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels } #endregion - outData.CompetitionRanking = new CompetitionRankingModel + competitionRankingModel = new CompetitionRankingModel { - Sorts = sort, - MyRanking = sort.FindIndex(n => n.UserId == recorderData.BelongUserId) + 1, - Total = sort.Count, - Results = results + Sorts = sort,//骑行实时排名 + MyRanking = sort.FindIndex(n => n.UserId == currentPlayer.UserId) + 1,//切换人物显示对应人物的排名 + Total = sort.Count,//总人数 + Results = results//比赛结果列表 }; } @@ -244,25 +215,62 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels /// public override void Run(TargetData targetData) { - //base.BeforeRun(targetData); - if (recorderData.CyclingState == CyclingStateEnum.Prepare) + + #region 获取当前路线在线用户 + riders.RemoveAll(r => r.IsSelf == false); + var onlineUsers = MapUDPService.GetCompetitionOnlineUsers(mapCompetition.Id).Where(d => d.IsSelf == false) + .ToList(); + foreach (var item in onlineUsers) { - if (recorderData.EndDistance != 0) + riders.Add(new OnlineRiderModel() { - currentDistance = recorderData.EndDistance; - } - else - { - currentDistance = 0; - } - } - else if (recorderData.CyclingState == CyclingStateEnum.Cycling) - { - currentDistance = recorderData.EndDistance + SpeedToDistance(targetData._Speed); + NickName = item.Name, + UserId = item.Id, + WxHeadImg = item.HeadImage, + Point = new GeoJSON.Net.Geometry.GeographicPosition(item.Point[0], item.Point[1]), + EndDistance = item.EndDistance, + PreDistance = item.PreDistance, + WeightKg = item.WeightKg, + }); } + + #endregion + //TODO:接力赛 + ////base.BeforeRun(targetData); + //if (recorderData.CyclingState == CyclingStateEnum.Prepare) + //{ + // if (recorderData.EndDistance != 0) + // { + // currentDistance = recorderData.EndDistance; + // } + // else + // { + // currentDistance = 0; + // } + //} + //else if (recorderData.CyclingState == CyclingStateEnum.Cycling) + //{ + // currentDistance = recorderData.EndDistance + SpeedToDistance(targetData._Speed); + //} base.Run(targetData); } + //显示结果当前用户保存或者产生第一名 + public bool CanShowResult() + { + return mapCompetition?.HasRecord ?? false || mapCompetition ?.FirstEndTime != null; + } + //关门时间到了退出骑行场景 + public bool CanQuit() + { + if (mapCompetition?.FirstEndTime.HasValue??false) + { + var closeDateTime = mapCompetition?.FirstEndTime.Value.ToLocalTime().AddMinutes(mapCompetition?.CloseTime??0 ); + return Now >= closeDateTime; + } + return false; + } + public bool CanStart() { if (mapCompetition == null) @@ -284,7 +292,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels { return false; } - if (mapCompetition.StartTime <= Now && mapCompetition.EndTime > Now) + if (mapCompetition.StartTime.ToLocalTime() <= Now && mapCompetition.EndTime.ToLocalTime() > Now) { return true; } @@ -295,8 +303,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels public int StartCountdown() { if (CanStart()) return 0; - - return (int)Math.Floor((mapCompetition.StartTime - Now).TotalSeconds); + return (int)Math.Floor((mapCompetition.StartTime.ToLocalTime() - Now).TotalSeconds); } /// /// 结束倒计时,bool值为true说明倒计时是关门时间 @@ -306,7 +313,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels { if (CanStart() == false) return (0, false); //if (recorderData.IsCompleted) return 0; - var end1 = (int)Math.Floor((mapCompetition.EndTime - Now).TotalSeconds); + var end1 = (int)Math.Floor((mapCompetition.EndTime.ToLocalTime() - Now).TotalSeconds); if (!FirstEndTime.HasValue) { return (end1, false); diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/CompetitionModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/ReviewModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/MapEnums.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/MapEnums.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/MapEnums.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/MapEnums.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/MapEnums.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/MapEnums.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/MapEnums.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/MapEnums.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/OutModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/OutModel.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/OutModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/OutModel.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/OutModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/OutModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/OutModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/OutModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/RecorderDataModel.cs similarity index 99% rename from Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RecorderDataModel.cs index 9f57862c..b52b4585 100644 --- a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/Model/RecorderDataModel.cs @@ -238,6 +238,7 @@ namespace Assets.Scenes.Ride.Scripts.Model if (result.result && Directory.Exists(path)) { Helper.DelectDir(path); + Saved = true; } } catch (Exception e) diff --git a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/RecorderDataModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RecorderDataModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/RideSetting.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/RideSetting.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RideSetting.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RideSetting.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/RideSetting.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/RideSetting.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RideSetting.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RideSetting.cs.meta diff --git a/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels.meta new file mode 100644 index 00000000..1f03cc9a --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c7b3cc03af7b19e44b20d0b929a53d45 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/BaseRider.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/OnlineRiderModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/RiderModels/ReviewRiderModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/Route.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/Route.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/Route.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/Route.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/Route.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/Route.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/Route.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/Route.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/SelectParamModel.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/SelectParamModel.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/SelectParamModel.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/SelectParamModel.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/SelectParamModel.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/SelectParamModel.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/SelectParamModel.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/SelectParamModel.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/TargetData.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/TargetData.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/TargetData.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/TargetData.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/TargetData.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/TargetData.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/TargetData.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/TargetData.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Model/t_user.cs b/Assets/Scripts/Scenes/Ride/Scripts/Model/t_user.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/t_user.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Model/t_user.cs diff --git a/Assets/Scenes/Ride/Scripts/Model/t_user.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Model/t_user.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Model/t_user.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Model/t_user.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/MonoSingleton.cs b/Assets/Scripts/Scenes/Ride/Scripts/MonoSingleton.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/MonoSingleton.cs rename to Assets/Scripts/Scenes/Ride/Scripts/MonoSingleton.cs diff --git a/Assets/Scenes/Ride/Scripts/MonoSingleton.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/MonoSingleton.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/MonoSingleton.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/MonoSingleton.cs.meta diff --git a/Assets/Scripts/Scenes/Ride/Scripts/NearByFactory.cs b/Assets/Scripts/Scenes/Ride/Scripts/NearByFactory.cs new file mode 100644 index 00000000..47ff7eda --- /dev/null +++ b/Assets/Scripts/Scenes/Ride/Scripts/NearByFactory.cs @@ -0,0 +1,42 @@ +using Assets.Scenes.Ride.Scripts.Model; +using System.Linq; +using UnityEngine; + +namespace Assets.Scenes.Ride.Scripts +{ + public class NearByFactory : BaseListFactory + { + protected override void Awake() + { + base.Awake(); + cyclingController = FindObjectOfType(); + playerController = FindObjectOfType(); + nearByItem = Resources.Load("UI/Prefab/Ride/NearbyItem"); + nearByMajorItem = Resources.Load("UI/Prefab/Ride/NearbyMajorItem"); + } + protected override void CreateList() + { + var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y }); + totalPages = MapUDPService.GetNearRiderCount(); + for (int i = 0; i < nearList.Count(); i++) + { + Create(nearList[i]); + } + } + private void Create(NearRiderModel item) + { + //创建 + GameObject prefabItem = item.IsSelf ? nearByMajorItem : nearByItem; + GameObject newObj = (GameObject)Instantiate(prefabItem, transform); + var nearByItemscript = newObj.GetComponent(); + nearByItemscript.setUserId(item.Id); + nearByItemscript.setName(item.Name); + nearByItemscript.setRatio(item.KGWeight+"W/KG"); + nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H"); + nearByItemscript.setHead(item.Headimage); + nearByItemscript.setCountry(cyclingController.GetCountryImageByName(item.Country)); + nearByItemscript.setDistance(item.Near.ToString() + "KM"); + bufferSize++; + } + } +} diff --git a/Assets/Scenes/Ride/Scripts/NearByFactory.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/NearByFactory.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/NearByFactory.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/NearByFactory.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/NearByHeadScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/NearByHeadScript.cs similarity index 69% rename from Assets/Scenes/Ride/Scripts/NearByHeadScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/NearByHeadScript.cs index 69c30b01..1e0958f6 100644 --- a/Assets/Scenes/Ride/Scripts/NearByHeadScript.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/NearByHeadScript.cs @@ -14,8 +14,8 @@ namespace Assets.Scenes.Ride.Scripts private Text OnlineUserNum; private void Start() { - Title = transform.Find("Title").GetComponent(); - OnlineUserNum = transform.Find("NearByView/OnlineUserNum").GetComponent(); + //Title = transform.Find("Title").GetComponent(); + //OnlineUserNum = transform.Find("NearByView/OnlineUserNum").GetComponent(); } float t = 1; private void Update() @@ -23,7 +23,7 @@ namespace Assets.Scenes.Ride.Scripts t -= Time.deltaTime; while (t < 0) { - OnlineUserNum.text = MapUDPService.GetNearRiderCount().ToString(); + //OnlineUserNum.text = MapUDPService.GetNearRiderCount().ToString(); t = 1; } } diff --git a/Assets/Scenes/Ride/Scripts/NearByHeadScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/NearByHeadScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/NearByHeadScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/NearByHeadScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/NearByItemScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/NearByItemScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/NearByItemScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/NearByItemScript.cs diff --git a/Assets/Scenes/Ride/Scripts/NearByItemScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/NearByItemScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/NearByItemScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/NearByItemScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Network.meta b/Assets/Scripts/Scenes/Ride/Scripts/Network.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Network.meta diff --git a/Assets/Scenes/Ride/Scripts/Network/IService.cs b/Assets/Scripts/Scenes/Ride/Scripts/Network/IService.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network/IService.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Network/IService.cs diff --git a/Assets/Scenes/Ride/Scripts/Network/IService.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Network/IService.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network/IService.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Network/IService.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs b/Assets/Scripts/Scenes/Ride/Scripts/Network/MapUDPService.cs similarity index 97% rename from Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Network/MapUDPService.cs index c52f0b80..5b3c5b5e 100644 --- a/Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/Network/MapUDPService.cs @@ -206,6 +206,15 @@ namespace Assets.Scenes.Ride.Scripts return result; } + public static List GetCompetitionOnlineRanking(int competitionId,int pageIndex = 1,int pageSize = 5) + { + var result = onlineUserHelper.OnlineUsers.Where(u => u.CompetitionId == competitionId).OrderByDescending(c=>c.EndDistance).ToList(); + + var list = result.Skip((pageIndex - 1) * pageSize).Take(pageSize).ToList(); + //TODO: + return list; + } + public static int GetNearRiderCount() { return onlineUserHelper.OnlineUsers.Count(); diff --git a/Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Network/MapUDPService.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Network/MapUDPService.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Network/TcpService1.cs b/Assets/Scripts/Scenes/Ride/Scripts/Network/TcpService1.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network/TcpService1.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Network/TcpService1.cs diff --git a/Assets/Scenes/Ride/Scripts/Network/TcpService1.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Network/TcpService1.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network/TcpService1.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Network/TcpService1.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Network/UdpService.cs b/Assets/Scripts/Scenes/Ride/Scripts/Network/UdpService.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network/UdpService.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Network/UdpService.cs diff --git a/Assets/Scenes/Ride/Scripts/Network/UdpService.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Network/UdpService.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Network/UdpService.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Network/UdpService.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/NoDeviceScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/NoDeviceScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/NoDeviceScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/NoDeviceScript.cs diff --git a/Assets/Scenes/Ride/Scripts/NoDeviceScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/NoDeviceScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/NoDeviceScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/NoDeviceScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/NumberDotween.cs b/Assets/Scripts/Scenes/Ride/Scripts/NumberDotween.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/NumberDotween.cs rename to Assets/Scripts/Scenes/Ride/Scripts/NumberDotween.cs diff --git a/Assets/Scenes/Ride/Scripts/NumberDotween.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/NumberDotween.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/NumberDotween.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/NumberDotween.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/OnlinePlayerController.cs b/Assets/Scripts/Scenes/Ride/Scripts/OnlinePlayerController.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/OnlinePlayerController.cs rename to Assets/Scripts/Scenes/Ride/Scripts/OnlinePlayerController.cs diff --git a/Assets/Scenes/Ride/Scripts/OnlinePlayerController.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/OnlinePlayerController.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/OnlinePlayerController.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/OnlinePlayerController.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/OtherPlayerController.cs b/Assets/Scripts/Scenes/Ride/Scripts/OtherPlayerController.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/OtherPlayerController.cs rename to Assets/Scripts/Scenes/Ride/Scripts/OtherPlayerController.cs diff --git a/Assets/Scenes/Ride/Scripts/OtherPlayerController.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/OtherPlayerController.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/OtherPlayerController.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/OtherPlayerController.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs similarity index 99% rename from Assets/Scenes/Ride/Scripts/PlayerController.cs rename to Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs index 6f77772c..5c04805c 100644 --- a/Assets/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs @@ -57,7 +57,7 @@ namespace Assets.Scenes.Ride.Scripts bicycleWeight = App.CurrentUser.BicycleWeight; //#if UNITY_EDITOR System.Random rd = new System.Random(); - power = 400; //rd.Next(150, 300);//测试功率 + power = 200; //rd.Next(150, 300);//测试功率 //#endif mainController.TrackResistance(currentSlope * App.rideSetting.sensitivity / 100); } diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/PlayerController.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/PlayerController.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/RankingItemScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/RankingItemScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/RankingItemScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/RankingItemScript.cs diff --git a/Assets/Scenes/Ride/Scripts/RankingItemScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/RankingItemScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/RankingItemScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/RankingItemScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/ResultPanelScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/ResultPanelScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/ResultPanelScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/ResultPanelScript.cs diff --git a/Assets/Scenes/Ride/Scripts/ResultPanelScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/ResultPanelScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/ResultPanelScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/ResultPanelScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/ReviewFactory.cs b/Assets/Scripts/Scenes/Ride/Scripts/ReviewFactory.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/ReviewFactory.cs rename to Assets/Scripts/Scenes/Ride/Scripts/ReviewFactory.cs diff --git a/Assets/Scenes/Ride/Scripts/ReviewFactory.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/ReviewFactory.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/ReviewFactory.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/ReviewFactory.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/ReviewItemScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/ReviewItemScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/ReviewItemScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/ReviewItemScript.cs diff --git a/Assets/Scenes/Ride/Scripts/ReviewItemScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/ReviewItemScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/ReviewItemScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/ReviewItemScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/RideSettingScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/RideSettingScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/RideSettingScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/RideSettingScript.cs diff --git a/Assets/Scenes/Ride/Scripts/RideSettingScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/RideSettingScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/RideSettingScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/RideSettingScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/RouteController.cs b/Assets/Scripts/Scenes/Ride/Scripts/RouteController.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/RouteController.cs rename to Assets/Scripts/Scenes/Ride/Scripts/RouteController.cs diff --git a/Assets/Scenes/Ride/Scripts/RouteController.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/RouteController.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/RouteController.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/RouteController.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs b/Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerFactory.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs rename to Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerFactory.cs diff --git a/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerFactory.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerFactory.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerItemScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerItemScript.cs diff --git a/Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerItemScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/SelectPlayerItemScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/SeletedPlayerScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/SeletedPlayerScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/SeletedPlayerScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/SeletedPlayerScript.cs diff --git a/Assets/Scenes/Ride/Scripts/SeletedPlayerScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/SeletedPlayerScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/SeletedPlayerScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/SeletedPlayerScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs b/Assets/Scripts/Scenes/Ride/Scripts/SingleUIManager.cs similarity index 98% rename from Assets/Scenes/Ride/Scripts/SingleUIManager.cs rename to Assets/Scripts/Scenes/Ride/Scripts/SingleUIManager.cs index 281b2256..1acde548 100644 --- a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/SingleUIManager.cs @@ -18,6 +18,7 @@ namespace Assets.Scenes.Ride.Scripts protected override void Start() { base.Start(); + selectPanel.SetActive(true);//显示选择单人、影子骑行模式 } protected override void Update() { diff --git a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/SingleUIManager.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/SingleUIManager.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/SingleUIManager.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/Singleton.cs b/Assets/Scripts/Scenes/Ride/Scripts/Singleton.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/Singleton.cs rename to Assets/Scripts/Scenes/Ride/Scripts/Singleton.cs diff --git a/Assets/Scenes/Ride/Scripts/Singleton.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/Singleton.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/Singleton.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/Singleton.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/SpirteRenderScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/SpirteRenderScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/SpirteRenderScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/SpirteRenderScript.cs diff --git a/Assets/Scenes/Ride/Scripts/SpirteRenderScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/SpirteRenderScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/SpirteRenderScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/SpirteRenderScript.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/TurfHelper.cs b/Assets/Scripts/Scenes/Ride/Scripts/TurfHelper.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/TurfHelper.cs rename to Assets/Scripts/Scenes/Ride/Scripts/TurfHelper.cs diff --git a/Assets/Scenes/Ride/Scripts/TurfHelper.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/TurfHelper.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/TurfHelper.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/TurfHelper.cs.meta diff --git a/Assets/Scenes/Ride/Scripts/VersionScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/VersionScript.cs similarity index 100% rename from Assets/Scenes/Ride/Scripts/VersionScript.cs rename to Assets/Scripts/Scenes/Ride/Scripts/VersionScript.cs diff --git a/Assets/Scenes/Ride/Scripts/VersionScript.cs.meta b/Assets/Scripts/Scenes/Ride/Scripts/VersionScript.cs.meta similarity index 100% rename from Assets/Scenes/Ride/Scripts/VersionScript.cs.meta rename to Assets/Scripts/Scenes/Ride/Scripts/VersionScript.cs.meta diff --git a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs index 27454648..d924afe7 100644 --- a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs @@ -46,6 +46,7 @@ public class HomeController : PFUIPanel //{ // Debug.Log(45); //}); + UIManager.AddEvent(BtnMatch.gameObject, EventTriggerType.PointerClick, GoMatch); UIManager.AddEvent(BtnMatch.gameObject, EventTriggerType.PointerEnter, OnHover); UIManager.AddEvent(BtnMatch.gameObject, EventTriggerType.PointerExit, OnExit); BtnTraining = BtnContainer.Find("BtnTraining"); @@ -83,7 +84,7 @@ public class HomeController : PFUIPanel } }, }; - } + } private void GoRide(BaseEventData e) { //UIManager.ShowEarthPanel(App.latitude, App.longitude); @@ -98,6 +99,17 @@ public class HomeController : PFUIPanel } OnExit(e); } + //进入比赛 + private void GoMatch(BaseEventData e) + { + //TODO:进入比赛列表 + + #region 测试比赛 + App.CompetionId = 1048; + App.RouteIdParam = 3386; + SceneManager.LoadScene("Ride"); + #endregion + } private void OnHover(BaseEventData e) { var pe = (PointerEventData)e; diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index e93a8ba0..c5b8a1b5 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -12,6 +12,6 @@ EditorBuildSettings: path: Assets/Scenes/MainScene.unity guid: ab586a3c1bacd4a48a55178eb06fe0cc - enabled: 1 - path: Assets/Scenes/Ride/Ride.unity + path: Assets/Scenes/Ride.unity guid: d9f6ee75d0d54714fb4d2f90016a28bc m_configObjects: {}