调整样式

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suntao committed 2021-04-19 14:36:08 +08:00
1 parent 19766db051
commit f065bf4bbb
43 files changed
+2290 -3097

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+1 -1
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@@ -90,7 +90,7 @@ namespace Assets.Scripts.UI.Control
outline.enabled = false;
}
UIManager.AddEvent(this.mInnerInputField.gameObject, EventTriggerType.PointerClick, new UnityAction<BaseEventData>(this.OnSelect));
//UIManager.AddEvent(this.mInnerInputField.gameObject, EventTriggerType.PointerClick, new UnityAction<BaseEventData>(this.OnSelect));
UIManager.AddEvent(this.mInnerInputField.gameObject, EventTriggerType.Select, new UnityAction<BaseEventData>(this.OnSelect));
UIManager.AddEvent(this.mInnerInputField.gameObject, EventTriggerType.Deselect, new UnityAction<BaseEventData>(this.OnDeselect));
UIManager.AddEvent(this.mInnerInputField.gameObject, EventTriggerType.PointerEnter, new UnityAction<BaseEventData>((e) =>
+7 -1
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@@ -4,10 +4,16 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.UI.Control
{
public class PfText : PFUIComponentBase
[RequireComponent(typeof(Text))]
public class PFUIText : PFUIComponentBase
{
protected void Awake()
{
}
}
}