调整样式
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@@ -42,15 +42,14 @@ public class ConnectDeviceModal : PFUIPanel
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var panel = container.Find("Panel");
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content = panel.Find("Scroll View").Find("Viewport").Find("Content").GetComponent<VerticalLayoutGroup>();
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Material material = null;
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if (material == null)
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{
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material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
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}
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var rect = ((RectTransform)panel.transform).rect;
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material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, 20f, 0));
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panel.GetComponent<Image>().material = material;
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//Material material = null;
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//if (material == null)
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//{
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// material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
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//}
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//var rect = ((RectTransform)panel.transform).rect;
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//material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, 20f, 0));
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base.SetRounded(panel.GetComponent<Image>().transform, 20f);
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UIManager.AddEvent(closeBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
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{
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