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+ private void Start() + { + transform.Find("MobileInfo/BatteryText").GetComponent().text = + $"{Math.Round(SystemInfo.batteryLevel * 100, 0)}%"; + transform.Find("MobileInfo/TimeText").GetComponent().text = + DateTime.Now.ToString("HH:mm"); + weChat = App.weChatController; + weChat.Init(App.WxAppId); + //App.weChatController.Init(App.WxAppId); + //var s = App.weChatController.isApplicationAvilible("com.gugoumainapp","powerfun").ToString(); + //Utils.showToast(null, SystemInfo.batteryLevel.ToString()); + } // Update is called once per frame void Update() { @@ -44,8 +58,6 @@ public class LoginControllerMobile : MonoBehaviour private void goWxLogin() { #if !UNITY_EDITOR && (UNITY_ANDROID || UNITY_IOS) - var weChat = App.weChatController; - weChat.Init(App.WxAppId); if (weChat.IsWeChatAppInstalled()) { weChat.WxLogin("snsapi_userinfo", ""); diff --git a/Assets/Scripts/Mobile/WeChatController.cs b/Assets/Scripts/Mobile/WeChatController.cs index 186d957a..75f0fad2 100644 --- a/Assets/Scripts/Mobile/WeChatController.cs +++ b/Assets/Scripts/Mobile/WeChatController.cs @@ -22,6 +22,8 @@ public class WeChatController [DllImport("__Internal")] private static extern void WechatLogin(string scope,string state); + [DllImport("__Internal")] + private static extern bool checkAPPIsExist(string URLScheme); #endif #endregion /// @@ -52,13 +54,12 @@ public class WeChatController public void Init(string APPID) { _APP_ID = APPID; -#if !UNITY_EDITOR && UNITY_ANDROID +#if UNITY_ANDROID mainActivityClass = new AndroidJavaClass(_className); // 第一个参数: MainActivity中的方法名 // 第二、三个参数: 分别是SendMessageToUnity需要接收的第一和第二个参数,对比上面Java的代码 mainActivityClass.CallStatic("InitWeChat", Application.identifier, _APP_ID); -#endif -#if !UNITY_EDITOR && UNITY_IOS +#elif UNITY_IOS RegisterApp(_APP_ID); #endif } @@ -77,12 +78,25 @@ public class WeChatController } /// - /// 分享链接至微信,缩略图用的是APP Icon - /// - /// 分享至什么场景, 0-对话、1-朋友圈、2-收藏 - /// 网页链接 - /// 标题 - /// 描述 + /// 判断应用是否存在 + /// + /// + /// + public bool isApplicationAvilible(string pkgName,string URLScheme) + { +#if UNITY_ANDROID + return mainActivityClass.CallStatic("isApplicationAvilible",pkgName); +#elif UNITY_IOS + return checkAPPIsExist(URLScheme); +#endif + } + /// + /// 分享链接至微信,缩略图用的是APP Icon + /// + /// 分享至什么场景, 0-对话、1-朋友圈、2-收藏 + /// 网页链接 + /// 标题 + /// 描述 public void ShareWebpageToWX(int scene, string url, string title, string description) { mainActivityClass.CallStatic("ShareWebpageToWX", scene, url, title, description); diff --git a/Assets/Scripts/Scenes/MainController.cs b/Assets/Scripts/Scenes/MainController.cs index 4f088670..5bc3ccbb 100644 --- a/Assets/Scripts/Scenes/MainController.cs +++ b/Assets/Scripts/Scenes/MainController.cs @@ -3,6 +3,7 @@ using Assets.Scripts.Devices.Ant; using Assets.Scripts.Scenes; using Assets.Scripts.UI.Prefab.Device; using Mapbox.Examples; +using System; using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; @@ -24,7 +25,7 @@ public class MainController : BaseScene #if UNITY_ANDROID || UNITY_IOS transform.GetComponent().referenceResolution = new Vector2(844, 390); transform.Find("Panel").GetComponent().sizeDelta = new Vector2(844, 390); - transform.Find("ModalPanel").GetComponent().sizeDelta = new Vector2(844, 390); + //transform.Find("ModalPanel").GetComponent().sizeDelta = new Vector2(844, 390); #endif App.MainDeviceAdapter.StartScan(); } @@ -35,6 +36,10 @@ public class MainController : BaseScene UIManager.Instance.Root = root; UIManager.Instance.MainPanel = this.transform.Find("Panel").GetComponent(); UIManager.Instance.ModalsPanel = this.transform.Find("ModalPanel").GetComponent(); + transform.Find("MobileInfo/BatteryText").GetComponent().text = + $"{Math.Round(SystemInfo.batteryLevel * 100, 0)}%"; + transform.Find("MobileInfo/TimeText").GetComponent().text = + DateTime.Now.ToString("HH:mm"); #if UNITY_EDITOR if (App.CurrentUser == null) //App.CurrentUser == null { diff --git a/Assets/Scripts/UI/Control/PFUIDropdown.cs b/Assets/Scripts/UI/Control/PFUIDropdown.cs index c74cbbde..6017d28d 100644 --- a/Assets/Scripts/UI/Control/PFUIDropdown.cs +++ b/Assets/Scripts/UI/Control/PFUIDropdown.cs @@ -7,6 +7,7 @@ using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.Events; +using DG.Tweening; namespace Assets.Scripts.UI.Control { @@ -96,6 +97,10 @@ namespace Assets.Scripts.UI.Control public void SetValidate() { outline.enabled = true; + outline.DOFade(1, 1f).onComplete = () => + { + outline.DOFade(0, 1f); + }; } //public void SetValidate(string s) //{ diff --git a/Assets/Scripts/UI/Control/PFUIInputField.cs b/Assets/Scripts/UI/Control/PFUIInputField.cs index d64e6e29..3080fbd8 100644 --- a/Assets/Scripts/UI/Control/PFUIInputField.cs +++ b/Assets/Scripts/UI/Control/PFUIInputField.cs @@ -7,7 +7,7 @@ using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.UI; - +using DG.Tweening; namespace Assets.Scripts.UI.Control { public class PFUIInputField: PFUIComponentBase @@ -123,6 +123,10 @@ namespace Assets.Scripts.UI.Control if (value) { outline.enabled = true; + outline.DOFade(1, 1f).onComplete = () => + { + outline.DOFade(0, 1f); + }; outline.effectColor = Utils.HexToColorHtml("#F93086"); ColorUtility.TryParseHtmlString("#F93086", out Color color); //this.mInnerInputField.transform.Find("Text").GetComponent().color = color; diff --git a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs index 733d1295..3563e87d 100644 --- a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs @@ -129,7 +129,14 @@ public class HomeController : PFUIPanel Application.Quit(); }); #else - Application.OpenURL("powerfun://app"); + if (App.weChatController.isApplicationAvilible("com.zhixingpai.powerfun", "powerfun")) + { + Application.OpenURL("powerfun://app"); + } + else + { + Application.OpenURL("http://www.powerfun.com/Download"); + } #endif } //进入比赛 diff --git a/Assets/Scripts/UI/Prefab/ResultList/ResultListController.cs b/Assets/Scripts/UI/Prefab/ResultList/ResultListController.cs index 62fa6f25..5c39a365 100644 --- a/Assets/Scripts/UI/Prefab/ResultList/ResultListController.cs +++ b/Assets/Scripts/UI/Prefab/ResultList/ResultListController.cs @@ -29,6 +29,9 @@ public class ResultListController : PFUIPanel void Awake() { //ApiBase.SetCookie("73385F5F719B610D132C1ECF3E9143272BF15214D57ED91CD7A9DFD832407471535112AAEB8E9271F75D54FBBF2D99F18FA313C1EEA5676F5D722D7FBB07C926BEC5905591BF9AFDDC6336552DF273112C2DA1794E6FA2F465B11FECD2E82E52"); +#if UNITY_ANDROID || UNITY_IOS + routeResult = Resources.Load("UI/Prefab/ResultList/RouteItem-Mobile"); +#endif InitialColor(); scroll = transform.Find("ListPanel").Find("Scroll").GetComponent(); btnMatch = transform.Find("ListPanel").Find("BtnMatch"); @@ -283,7 +286,7 @@ public class ResultListController : PFUIPanel } scroll.transform.Find("Error").gameObject.SetActive(contents[scrollIndex].childCount == 0); } - #region 主页面滑动逻辑 +#region 主页面滑动逻辑 int scrollIndex = 0; bool startScroll = false; ScrollRect scroll; @@ -296,7 +299,6 @@ public class ResultListController : PFUIPanel var value = index * scrollValue; if (scroll != null && startScroll) { -#if (UNITY_ANDROID || UNITY_IOS) if (scroll.horizontalNormalizedPosition >= value) { scroll.horizontalNormalizedPosition -= (scrollValue / 20); @@ -317,30 +319,6 @@ public class ResultListController : PFUIPanel startScroll = false; } } -#else - //if (scroll.verticalNormalizedPosition <= 1) - //{ - // scroll.verticalNormalizedPosition =0; - // Debug.Log($"{scroll.verticalNormalizedPosition},{scrollValue/20}"); - // if (scroll.verticalNormalizedPosition <= 0) - // { - // Debug.Log(index); - // scroll.verticalNormalizedPosition = 0; - // startScroll = false; - // } - //} - //else - //{ - // scroll.verticalNormalizedPosition += (scrollValue / 20); - // Debug.Log($"反向:{scroll.verticalNormalizedPosition},{scrollValue / 20}"); - // if (scroll.verticalNormalizedPosition >= 1) - // { - // Debug.Log(index); - // scroll.verticalNormalizedPosition = 1; - // startScroll = false; - // } - //} -#endif } } #endregion diff --git a/Assets/Scripts/UI/Prefab/ResultList/RouteItem.cs b/Assets/Scripts/UI/Prefab/ResultList/RouteItem.cs index 03759925..b524944c 100644 --- a/Assets/Scripts/UI/Prefab/ResultList/RouteItem.cs +++ b/Assets/Scripts/UI/Prefab/ResultList/RouteItem.cs @@ -100,12 +100,12 @@ public class RouteItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandle transform.Find("Right").gameObject.SetActive(false); } //right.gameObject.SetActive(true); +#if !(UNITY_ANDROID || UNITY_IOS) gameObject.GetComponent