蓝牙断开重连相关逻辑优化
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@@ -44,6 +44,7 @@ public class ConnectDeviceModal : PFUIPanel
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private Dictionary<string, DeviceItem> deviceList;
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private Text noDevice,Title;
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private RectTransform searchIconRect;
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private GameObject deviceNotFound;
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protected override void Awake()
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{
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@@ -52,6 +53,7 @@ public class ConnectDeviceModal : PFUIPanel
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deviceList = new Dictionary<string, DeviceItem>();
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var container = this.transform.Find("GameObject");
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deviceNotFound = container.Find("Panel/Error").gameObject;
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var closeBtn = container.Find("CloseBtn");
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Logo = container.Find("Logo").GetComponent<Image>();
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Title = container.Find("Title").GetComponent<Text>();
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@@ -259,6 +261,7 @@ public class ConnectDeviceModal : PFUIPanel
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//如果没有可连接的设备按钮只读
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connectBtn.mButton.enabled = deviceList.Count > 0;
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connectBtn.mButton.interactable = deviceList.Count > 0;
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deviceNotFound.SetActive(deviceList.Count <= 0);
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}
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}
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//选中需要连接的设备
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