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.../Images/Ride/uphill-small.png.meta | 104 + Assets/Scenes/Ride/Ride.unity | 5413 +++++++++-------- .../Scenes/Ride/Scripts/CyclingController.cs | 14 +- .../Ride/Scripts/DeviceServiceMonoBase.cs | 32 +- Assets/Scenes/Ride/Scripts/Helper.cs | 4 +- .../Scenes/Ride/Scripts/LoadingController.cs | 10 +- .../Model/CyclingModels/SingleModel.cs | 2 +- Assets/Scenes/Ride/Scripts/Model/OutModel.cs | 2 + .../Ride/Scripts/Model/RecorderDataModel.cs | 4 +- Assets/Scenes/Ride/Scripts/NearByFactory.cs | 5 +- .../Scenes/Ride/Scripts/NearByItemScript.cs | 31 +- .../Ride/Scripts/Network/MapUDPService.cs | 3 +- .../Scenes/Ride/Scripts/PlayerController.cs | 8 +- .../Scenes/Ride/Scripts/ResultPanelScript.cs | 5 +- .../Scenes/Ride/Scripts/ReviewItemScript.cs | 14 +- .../Ride/Scripts/SelectPlayerItemScript.cs | 16 +- Assets/Scenes/Ride/Scripts/SingleUIManager.cs | 63 +- Assets/Scripts/Apis/ApiBase.cs | 31 +- 29 files changed, 3526 insertions(+), 2755 deletions(-) create mode 100644 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a/Assets/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scenes/Ride/Scripts/CyclingController.cs index 683f1ce5..747f4326 100644 --- a/Assets/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scenes/Ride/Scripts/CyclingController.cs @@ -75,6 +75,8 @@ public class CyclingController : DeviceServiceMonoBase { UIManager.Instance.MainPanel = this.transform.Find("SingleUI/Panel").GetComponent(); UIManager.Instance.ModalsPanel = this.transform.Find("SingleUI/ModalPanel").GetComponent(); + //进入倒计时 + singleUIManager = UIObject.GetComponent(); loadingController = FindObjectOfType(); loadingController.InjectController(this); //开始loading @@ -193,11 +195,19 @@ public class CyclingController : DeviceServiceMonoBase cyclingController = new ReviewModel(route, selectParamModel); break; } - //进入倒计时 - var singleUIManager = UIObject.GetComponent(); + AutoStart(); + } + SingleUIManager singleUIManager; + public void AutoStart() + { singleUIManager.StartRide(null); } + public void GoContinueRide() + { + singleUIManager.ContinueRide(); + } + #region public bool Is3dView; public void ChangeMapImageStyle(GameObject arrowGameObj) diff --git a/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs b/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs index 4561461c..5320d06d 100644 --- a/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs +++ b/Assets/Scenes/Ride/Scripts/DeviceServiceMonoBase.cs @@ -11,14 +11,35 @@ namespace Assets.Scenes.Ride.Scripts { public void TrackResistance(double grade) { - var device = (_device as FitDevice); + var device = (CurrentTrainer as FitDevice); if (device != null) { - Debug.Log(grade); device.SetTrackResistance(grade); } } #region 获取设备数据 + + public AbstractAntDevice CurrentTrainer + { + get { + var devices = AntConnector.Instance().discoveredDevices.Where(d => d.State == DeviceState.Connected && (d.Sensor == SensorType.Trainer)); + if (devices.Count() > 0) + { + _device = devices.OrderByDescending(d => d.Sensor == SensorType.Trainer).First(); + var RiderWeight = (_device as IRequiresRiderWeight).RiderWeight; + if (RiderWeight == 0) + { + (_device as IRequiresRiderWeight).RiderWeight = App.CurrentUser.Weight; + } + ManufacturerId = _device.ManufacturerId; + DeviceNumber = $"{ _device.DeviceNumber },{ _device.DeviceType }"; + AntModelId = _device.AntModelId; + } + + return _device; + } + } + /// /// 更新速度(KM/H) /// @@ -89,11 +110,6 @@ namespace Assets.Scenes.Ride.Scripts #endregion public bool CheckAnt() { - //TODO - //if (!ConfigHelper.IsNeedContectedToDevice) - //{ - // return true; - //} _antConnector = AntConnector.Instance(); var devices = _antConnector.discoveredDevices.Where(d => d.State == DeviceState.Connected && (d.Sensor == SensorType.Trainer || d.Sensor == SensorType.Power)); if (devices.Count() > 0) @@ -109,12 +125,10 @@ namespace Assets.Scenes.Ride.Scripts } else { - return false; } if (App.CurrentUser.FTP <= 0) { - return false; } if (_device == null) diff --git a/Assets/Scenes/Ride/Scripts/Helper.cs b/Assets/Scenes/Ride/Scripts/Helper.cs index a3aa1009..e57ea69d 100644 --- a/Assets/Scenes/Ride/Scripts/Helper.cs +++ b/Assets/Scenes/Ride/Scripts/Helper.cs @@ -77,12 +77,12 @@ namespace Assets.Scenes.Ride.Scripts } /// - /// TODO:获取Ftp + /// 获取Ftp /// /// public static int GetFtp() { - return 200; + return App.CurrentUser.FTP; } public static string FormatTicks(int seconds) diff --git a/Assets/Scenes/Ride/Scripts/LoadingController.cs b/Assets/Scenes/Ride/Scripts/LoadingController.cs index 89d7661f..cfcb7d7a 100644 --- a/Assets/Scenes/Ride/Scripts/LoadingController.cs +++ b/Assets/Scenes/Ride/Scripts/LoadingController.cs @@ -10,6 +10,7 @@ using System.Collections.Generic; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; using System.Collections; +using System.Threading.Tasks; namespace Assets.Scenes.Ride.Scripts { @@ -175,10 +176,10 @@ namespace Assets.Scenes.Ride.Scripts void StartRide(BaseEventData baseEvent) { var checkAnt = cyclingController.CheckAnt(); -//#if UNITY_EDITOR -// checkAnt = true; -//#endif - if (!checkAnt) +#if UNITY_EDITOR + checkAnt = true; +#endif + if (!checkAnt) { var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform); alert.SetActive(true); @@ -186,6 +187,7 @@ namespace Assets.Scenes.Ride.Scripts else { cyclingController.ReSetUIManager(); + cyclingController.GoContinueRide(); //启用ridenow canvasGroup.blocksRaycasts = false; depressFlag = true; diff --git a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs b/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs index 9176a470..9717fff0 100644 --- a/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs +++ b/Assets/Scenes/Ride/Scripts/Model/CyclingModels/SingleModel.cs @@ -64,7 +64,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels public override void Run(TargetData targetData) { - #region TODO 获取在线用户 + #region 获取在线用户 riders.RemoveAll(r => r.IsSelf == false); var onlineUsers = MapUDPService.GetOnlineUsers(recorderData.CurrentRoute.RouteInstance.Id).Where(d => d.IsSelf == false) .ToList(); diff --git a/Assets/Scenes/Ride/Scripts/Model/OutModel.cs b/Assets/Scenes/Ride/Scripts/Model/OutModel.cs index bae58a43..f4bd0485 100644 --- a/Assets/Scenes/Ride/Scripts/Model/OutModel.cs +++ b/Assets/Scenes/Ride/Scripts/Model/OutModel.cs @@ -289,6 +289,8 @@ namespace Assets.Scenes.Ride.Scripts.Model public string CountryImg { get; set; } + public string Country { get; set; } + public bool IsSelf { get; set; } } diff --git a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs index 150ed9ca..4686b125 100644 --- a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs +++ b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs @@ -220,7 +220,7 @@ namespace Assets.Scenes.Ride.Scripts.Model if (data != null && data.Count > 0) { var path = Helper.GetDataDir("MapWorkoutRecords"); - //Task.Run(() => { + Task.Run(() => { var record = data.FirstOrDefault(); MapInterruptRecordApi service = new MapInterruptRecordApi(); var result = service.Add(record.Key, record.Value); @@ -238,7 +238,7 @@ namespace Assets.Scenes.Ride.Scripts.Model { Debug.Log(e.Message); } - //}); + }); } } } diff --git a/Assets/Scenes/Ride/Scripts/NearByFactory.cs b/Assets/Scenes/Ride/Scripts/NearByFactory.cs index 4e9dc773..68b9ea22 100644 --- a/Assets/Scenes/Ride/Scripts/NearByFactory.cs +++ b/Assets/Scenes/Ride/Scripts/NearByFactory.cs @@ -22,9 +22,10 @@ namespace Assets.Scenes.Ride.Scripts private int preNum = 0;//前面的数量 private int offset = 8;//显示区域的数量 - + CyclingController cyclingController; private void Start() { + cyclingController = FindObjectOfType(); playerController = FindObjectOfType(); nearByItem = Resources.Load("UI/Prefab/Ride/NearbyItem"); nearByMajorItem = Resources.Load("UI/Prefab/Ride/NearbyMajorItem"); @@ -95,7 +96,7 @@ namespace Assets.Scenes.Ride.Scripts nearByItemscript.setRatio(item.KGWeight+"W/KG"); nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H"); nearByItemscript.setHead(item.Headimage); - nearByItemscript.setCountry(item.CountryImg); + nearByItemscript.setCountry(cyclingController.GetCountryImageByName(item.Country)); nearByItemscript.setDistance(item.Near.ToString() + "KM"); bufferSize++; } diff --git a/Assets/Scenes/Ride/Scripts/NearByItemScript.cs b/Assets/Scenes/Ride/Scripts/NearByItemScript.cs index 9c5db4ee..b3743e3d 100644 --- a/Assets/Scenes/Ride/Scripts/NearByItemScript.cs +++ b/Assets/Scenes/Ride/Scripts/NearByItemScript.cs @@ -1,4 +1,5 @@ -using System; +using Assets.Scripts; +using System; using System.Collections; using System.Collections.Generic; using System.Linq; @@ -51,7 +52,15 @@ namespace Assets.Scenes.Ride.Scripts { if (!_headUrl.Equals(url)) { - Head.texture = App.CurrentUserHeadTexture; + if (App.TextureCache.ContainsKey(url)) + { + Head.texture = App.TextureCache[url]; + } + else + { + Utils.DisplayImageAysnc(StartCoroutine, Head, url, ImageCallBack); + } + //Utils.DisplayImage(StartCoroutine, Head, url); //StartCoroutine(DownloadImage(Head, url)); var rect = ((RectTransform)Head.transform).rect; @@ -60,6 +69,11 @@ namespace Assets.Scenes.Ride.Scripts Head.material = material; } } + private void ImageCallBack(string url) + { + if (!App.TextureCache.ContainsKey(url)) + App.TextureCache.Add(url, Head.texture); + } IEnumerator DownloadImage(RawImage img, string MediaUrl) { @@ -80,17 +94,16 @@ namespace Assets.Scenes.Ride.Scripts } } - public void setCountry(string url) + public void setCountry(Texture texture) { - if (!_countryUrl.Equals(url)) { - Country.texture = countryTexture; + Country.texture = texture; //Utils.DisplayImage(StartCoroutine, Country, url); //StartCoroutine(DownloadImage(Country, url)); - var rect = ((RectTransform)Country.transform).rect; - Material material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); - material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0)); - Country.material = material; + //var rect = ((RectTransform)Country.transform).rect; + //Material material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); + //material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0)); + //Country.material = material; } } public void setName(string name) diff --git a/Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs b/Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs index 24a99854..5ff388ad 100644 --- a/Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs +++ b/Assets/Scenes/Ride/Scripts/Network/MapUDPService.cs @@ -238,7 +238,8 @@ namespace Assets.Scenes.Ride.Scripts Speed = Math.Round(n.Item2.Speed, 1), CountryImg = App.Host + $"User/GetCountryImg?userid={n.Item2.Id}", IsSelf = n.Item2.IsSelf, - Id = n.Item2.Id + Id = n.Item2.Id, + Country = n.Item2.Country, }).ToList(); return nearData; //return new diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scenes/Ride/Scripts/PlayerController.cs index 51c3f8eb..71dd8893 100644 --- a/Assets/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scenes/Ride/Scripts/PlayerController.cs @@ -32,10 +32,10 @@ namespace Assets.Scenes.Ride.Scripts cadance = mainController.UpdateCadence(); weight = App.CurrentUser.Weight; bicycleWeight = App.CurrentUser.BicycleWeight; - //#if UNITY_EDITOR - //power = 2000;//测试功率 - //#endif - Debug.Log(currentSlope.ToString() + "==" + App.rideSetting.sensitivity.ToString()); +#if UNITY_EDITOR + //power = 2000;//测试功率 +#endif + Debug.Log(currentSlope.ToString() + "==" + App.rideSetting.sensitivity.ToString()); //mainController.CheckAnt(); mainController.TrackResistance(currentSlope * App.rideSetting.sensitivity/100); speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); diff --git a/Assets/Scenes/Ride/Scripts/ResultPanelScript.cs b/Assets/Scenes/Ride/Scripts/ResultPanelScript.cs index 4156eec7..aa0eb863 100644 --- a/Assets/Scenes/Ride/Scripts/ResultPanelScript.cs +++ b/Assets/Scenes/Ride/Scripts/ResultPanelScript.cs @@ -118,11 +118,12 @@ namespace Assets.Scenes.Ride.Scripts totalClimbed.text = record.RiderDatas.Last()._TotalClimb.ToString("f1"); var power = Math.Round(record.RiderDatas.Average(c => c._Power),0); avPower.text = power.ToString(); - maxPower.text = record.RiderDatas.Max(c => c._Power).ToString("g0"); - avHeatrate.text = record.RiderDatas.Average(c => c._HeartRate.GetValueOrDefault(0)).ToString("g0"); + maxPower.text = record.RiderDatas.Max(c => c._Power).ToString("f0"); + avHeatrate.text = record.RiderDatas.Average(c => c._HeartRate.GetValueOrDefault(0)).ToString("f0"); avSpeed.text = record.RiderDatas.Average(c => c._Speed).ToString("f1"); maxSpeed.text = record.RiderDatas.Max(c => c._Speed).ToString("f1"); wkgText.text = Math.Round(power / record.CurrentUser.Weight,2).ToString(); + avCadence.text = record.RiderDatas.Average(c => c._Cadence).GetValueOrDefault(0).ToString("f0"); } } } diff --git a/Assets/Scenes/Ride/Scripts/ReviewItemScript.cs b/Assets/Scenes/Ride/Scripts/ReviewItemScript.cs index b5ada057..a3e815b1 100644 --- a/Assets/Scenes/Ride/Scripts/ReviewItemScript.cs +++ b/Assets/Scenes/Ride/Scripts/ReviewItemScript.cs @@ -38,13 +38,25 @@ namespace Assets.Scenes.Ride.Scripts public void SetHead(string url) { + if (App.TextureCache.ContainsKey(url)) + { + Head.texture = App.TextureCache[url]; + } + else + { + Utils.DisplayImageAysnc(StartCoroutine, Head, url, ImageCallBack); + } Utils.DisplayImage(StartCoroutine,Head,url); var rect = ((RectTransform)Head.transform).rect; Material material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0)); Head.material = material; } - + private void ImageCallBack(string url) + { + if (!App.TextureCache.ContainsKey(url)) + App.TextureCache.Add(url, Head.texture); + } public void SetDistance(double distance) { _distance = distance; diff --git a/Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs b/Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs index 8b086cb8..2254cd87 100644 --- a/Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs +++ b/Assets/Scenes/Ride/Scripts/SelectPlayerItemScript.cs @@ -67,11 +67,25 @@ namespace Assets.Scenes.Ride.Scripts public void SetHeadImage(string url) { Head = transform.Find("Head").GetComponent(); - Utils.DisplayImage(StartCoroutine, Head, url); + if (App.TextureCache.ContainsKey(url)) + { + Head.texture = App.TextureCache[url]; + } + else + { + Utils.DisplayImageAysnc(StartCoroutine, Head, url, ImageCallBack); + } + var rect = ((RectTransform)Head.transform).rect; Material material = Instantiate(Resources.Load("UI/Material/RoundedCornersTextureMaterial")); material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height, 0)); Head.material = material; } + + private void ImageCallBack(string url) + { + if (!App.TextureCache.ContainsKey(url)) + App.TextureCache.Add(url, Head.texture); + } } } diff --git a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs index e5ea30ff..ae870b67 100644 --- a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs +++ b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs @@ -87,6 +87,17 @@ namespace Assets.Scenes.Ride.Scripts GameObject settingPanel; Button abandonButton; GameObject singleArea; + Sprite downhill1; + Sprite uphill1; + Sprite straight; + + Sprite downhill1Small; + Sprite uphill1Small; + Sprite straightSmall; + + Image nextSlopeImage; + Image currentSlopeImage; + void Awake() { #region 控件获取与事件绑定 @@ -152,6 +163,18 @@ namespace Assets.Scenes.Ride.Scripts settingPanel = transform.Find("Panel/SettingPanel").gameObject; preSlopeText = transform.Find("Panel/PreSlopePanel/PreSlopeText").GetComponent(); + nextSlopeImage = transform.Find("Panel/NextSlopePanel/NextSlopeImage").GetComponent(); + currentSlopeImage = transform.Find("Panel/CurrentSlopePanel/Image").GetComponent(); + + //加载坡度图片 + downhill1 = Resources.Load("Images/Ride/downhill 1"); + uphill1 = Resources.Load("Images/Ride/uphill 1"); + straight = Resources.Load("Images/Ride/straight"); + + downhill1Small = Resources.Load("Images/Ride/downhill-small"); + uphill1Small = Resources.Load("Images/Ride/uphill-small"); + straightSmall = Resources.Load("Images/Ride/straight-small"); + target = transform.parent.Find("Target").gameObject; UIManager.AddEvent(startBtn.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, StartRide); @@ -204,7 +227,7 @@ namespace Assets.Scenes.Ride.Scripts { Init(); RenderChart(); - ContinueRide();//继续骑行 + //ContinueRide();//继续骑行 } // Update is called once per frame float time = 1f; @@ -250,7 +273,7 @@ namespace Assets.Scenes.Ride.Scripts } } //继续骑行如果有伴侣就自动进入伴侣骑行 - private void ContinueRide() + public void ContinueRide() { if (mainController.routeResult != null) { @@ -313,6 +336,8 @@ namespace Assets.Scenes.Ride.Scripts if (count == 1 && mainController.cyclingModel == CyclingModel.Single) { reviewPanel.GetComponent().DOFade(0, 1); + //附近的人 + // nearByPanel.GetComponent().DOFade(0, 1); } timeRemaining = 1.0f; } @@ -339,6 +364,33 @@ namespace Assets.Scenes.Ride.Scripts currentSlopeText.text = Math.Round(playerController.CurrentSlope, 1).ToString() + "%"; currentSlopeDistanceText.GetComponent().AnimateNum((float)playerController.CurrentSlopeDistance, Math.Round(playerController.CurrentDistance, 0), playerController.CurrentIndex, 0, "{0}M"); totalClimb.text = Math.Round(playerController.TotalClimb, 0).ToString(); + //动态改变坡度图片 + if (playerController.CurrentSlope >= 1 ) + { + currentSlopeImage.sprite = uphill1; + } + else if(playerController.CurrentSlope > -1|| playerController.CurrentSlope<1) + { + currentSlopeImage.sprite = straight; + } + else + { + currentSlopeImage.sprite = downhill1; + } + //下一个坡度 + if (playerController.NextSlope >= 1) + { + nextSlopeImage.sprite = uphill1Small; + } + else if (playerController.NextSlope > -1 || playerController.NextSlope < 1) + { + nextSlopeImage.sprite = straightSmall; + } + else + { + nextSlopeImage.sprite = downhill1Small; + } + } } //重置游戏 @@ -459,13 +511,13 @@ namespace Assets.Scenes.Ride.Scripts if (clearLock) { clearLock = false; - leftPanel.transform.DOLocalMove(new Vector3(leftPanel.transform.localPosition.x + isSimple * -430f, leftPanel.transform.localPosition.y, leftPanel.transform.localPosition.z), 1); + leftPanel.transform.DOLocalMove(new Vector3(leftPanel.transform.localPosition.x + isSimple * 430f, leftPanel.transform.localPosition.y, leftPanel.transform.localPosition.z), 1); titlePanel.transform.DOLocalMove(new Vector3(titlePanel.transform.localPosition.x, titlePanel.transform.localPosition.y + isSimple * 200f, titlePanel.transform.localPosition.z), 1); miniMap.transform.DOLocalMove(new Vector3(miniMap.transform.localPosition.x , miniMap.transform.localPosition.y + isSimple * 260f, miniMap.transform.localPosition.z), 1); nextSlopePanel.transform.DOLocalMove(new Vector3(nextSlopePanel.transform.localPosition.x, nextSlopePanel.transform.localPosition.y + isSimple * 260f, nextSlopePanel.transform.localPosition.z), 1); - currentSlopePanel.transform.DOLocalMove(new Vector3(currentSlopePanel.transform.localPosition.x, currentSlopePanel.transform.localPosition.y + isSimple * 260f, currentSlopePanel.transform.localPosition.z), 1); + currentSlopePanel.transform.DOLocalMove(new Vector3(currentSlopePanel.transform.localPosition.x, currentSlopePanel.transform.localPosition.y + isSimple * 80f, currentSlopePanel.transform.localPosition.z), 1); - nearByPanel.transform.DOLocalMove(new Vector3(nearByPanel.transform.localPosition.x + isSimple * 330f, nearByPanel.transform.localPosition.y, nearByPanel.transform.localPosition.z), 1).onComplete += () => + nearByPanel.transform.DOLocalMove(new Vector3(nearByPanel.transform.localPosition.x + isSimple * -330f, nearByPanel.transform.localPosition.y, nearByPanel.transform.localPosition.z), 1).onComplete += () => { clearLock = true; isSimple *= -1; @@ -524,6 +576,7 @@ namespace Assets.Scenes.Ride.Scripts { viewIndex = 0; } + var n = graph.DataSource.GetPoint("Player 2", viewIndex); graph.PointToWorldSpace(out Vector3 nextPosition, n.x, n.y, "Player 2"); nextPosition.x -= 14f; diff --git a/Assets/Scripts/Apis/ApiBase.cs b/Assets/Scripts/Apis/ApiBase.cs index 339d3d8e..b5b8851d 100644 --- a/Assets/Scripts/Apis/ApiBase.cs +++ b/Assets/Scripts/Apis/ApiBase.cs @@ -74,22 +74,33 @@ namespace Assets.Scripts.Apis //} } - + protected async Task GetAsync(string url) { - AddLanguage(); + //AddLanguage(); var _url = url; - if(_url.IndexOf("http") == -1) + if (_url.IndexOf("http") == -1) { _url = ConfigHelper.Host + url; } - var httpResponseMessage = await httpClient.GetAsync(_url, HttpCompletionOption.ResponseContentRead).ConfigureAwait(false); - if (!httpResponseMessage.IsSuccessStatusCode) - { - return null; - } - byte[] data1 = await httpResponseMessage.Content.ReadAsByteArrayAsync().ConfigureAwait(false); - return data1; + //var httpResponseMessage = await httpClient.GetAsync(_url, HttpCompletionOption.ResponseContentRead).ConfigureAwait(false); + //if (!httpResponseMessage.IsSuccessStatusCode) + //{ + // return null; + //} + //byte[] data1 = await httpResponseMessage.Content.ReadAsByteArrayAsync().ConfigureAwait(false); + //return data1; + + //var request = UnityWebRequest.Get(_url); + //request.SetRequestHeader("Language", "en"); + //yield return request.Send(); + + var client = new HttpClient(httpClientHandler); + client.DefaultRequestHeaders.Add("Language", "en"); + client.DefaultRequestHeaders.UserAgent.Add(new ProductInfoHeaderValue("Unity", ConfigHelper.AppVersion)); + var result = await client.GetByteArrayAsync(_url).ConfigureAwait(false); + + return result; } protected async Task GetUrlAsync(string url)