pc兼容
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@ -887,9 +887,10 @@ public class LoginController : BaseScene
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userResult = data;
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userResult = data;
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App.CurrentUser = data;
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App.CurrentUser = data;
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}
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}
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#if UNITY_ANDROID || UNITY_IOS
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void MobileAni(bool flag)
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void MobileAni(bool flag)
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{
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{
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#if UNITY_ANDROID || UNITY_IOS
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if (flag)
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if (flag)
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{
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{
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//顯示pf
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//顯示pf
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@ -905,9 +906,9 @@ public class LoginController : BaseScene
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LoginBg.GetComponent<RectTransform>().DOSizeDelta(new Vector2(354, 370), .3f);
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LoginBg.GetComponent<RectTransform>().DOSizeDelta(new Vector2(354, 370), .3f);
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LoginBg.GetComponent<RectTransform>().DOLocalMoveY(0, .3f);
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LoginBg.GetComponent<RectTransform>().DOLocalMoveY(0, .3f);
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}
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}
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#endif
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}
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}
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#endif
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/// <summary>
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/// <summary>
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/// 去最后一页准备进入主场景
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/// 去最后一页准备进入主场景
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/// </summary>
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/// </summary>
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