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10 changed files with 1353 additions and 1289 deletions

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+1315 -1272
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+1 -2
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@@ -54,7 +54,7 @@ public static class App
public static IDictionary<string, Texture> TextureCache = new Dictionary<string, Texture>();
public static Texture CurrentUserHeadTexture;
public static RouteResult routeResult;//骑行记录向骑行场景传值
public static Texture DefaultRotateTexture;
public static Texture DefaultRotateTexture { get; set; }
//全局用 输入框或者下拉框修改标志位
public static bool isChanged { get; set; }
public static string notifyContent { get; internal set; }
@@ -109,7 +109,6 @@ public static class App
//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
Host = "https://wx.powerfun.com.cn/";
//Host = "http://192.168.0.101:5084/";
UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000);
TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001);
Debug.unityLogger.logEnabled = false;
+1 -1
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@@ -611,7 +611,7 @@ public class LoginController : BaseScene
//}
Debug.Log(JsonConvert.SerializeObject(locationInfo));
var i = await ConfigHelper.thirdPartApi.GetMapImage(locationInfo);
var t = new Texture2D(4, 4,TextureFormat.DXT5, false);
var t = new Texture2D(2, 2, TextureFormat.DXT5, false);
if (t.LoadImage(Utils.StreamToBytes(i)))
{
Debug.Log("成功");
@@ -510,7 +510,7 @@ public class CyclingController : DeviceServiceMonoBase
#if UNITY_EDITOR
check = true;
#endif
if (check)
if (check || isWatch)
{
singleUIManager.StartRide();
transform.Find("UI/Panel(Clone)/ToolBarPanel/StartOrPauseButton").GetComponent<Button>().enabled = true;
@@ -521,7 +521,7 @@ public class CyclingController : DeviceServiceMonoBase
transform.Find("UI/Panel(Clone)/ToolBarPanel/StartOrPauseButton").GetComponent<Button>().enabled = false;
transform.Find("UI/Panel(Clone)/ToolBarPanel/SettingButton").GetComponent<Button>().enabled = false;
Utils.showToast(null, "Please connect the device!", duration: int.MaxValue, isLowest: true
, stopFunc: () => !(!CheckAnt() && !isWatch) || transform.Find("UI/Panel(Clone)/SelectPlayer").gameObject.activeInHierarchy
, stopFunc: () => isWatch || CheckAnt() || transform.Find("UI/Panel(Clone)/SelectPlayer").gameObject.activeInHierarchy
, endCallback: () =>
{
if (!transform.Find("UI/Panel(Clone)/SelectPlayer").gameObject.activeInHierarchy)
@@ -61,7 +61,7 @@ namespace Assets.Scenes.Ride.Scripts
weight = App.CurrentUser.Weight;
bicycleWeight = App.CurrentUser.BicycleWeight;
#if UNITY_EDITOR
power = 343;
power = 143;
#endif
mainController.TrackResistance(currentSlope * App.RideSetting.Sensitivity / 100);
}
@@ -70,10 +70,12 @@ public class DeviceView : MonoBehaviour
mSearchButton = unconnectionPanel.transform.Find("SearchButton").gameObject;
mPairButton = unconnectionPanel.transform.Find("PairButton").gameObject;
searchState = unconnectionPanel.transform.Find("SearchState").GetComponent<Text>();
unconnectionButton = unconnectionPanel.GetComponent<Button>();
mPairButton.SetActive(false);
connectionPanel = this.transform.Find("ConnectionPanel").gameObject;
#if UNITY_IOS || UNITY_ANDROID
unconnectionButton = unconnectionPanel.GetComponent<Button>();
connectionButton = connectionPanel.GetComponent<Button>();
#endif
var material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
var rect = ((RectTransform)transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height * 0.2f, 0));
@@ -125,7 +127,7 @@ public class DeviceView : MonoBehaviour
title.text = GetTitle();
connectionPanel.SetActive(false);
#if UNITY_IOS || UNITY_ANDROID
UIManager.AddEvent(unconnectionButton.gameObject, EventTriggerType.PointerClick, new UnityAction<UnityEngine.EventSystems.BaseEventData>(e =>
{
if (!mPairButton.activeSelf)
@@ -134,13 +136,13 @@ public class DeviceView : MonoBehaviour
}
connectButtonClick();
}));
#endif
UIManager.AddEvent(mPairButton, EventTriggerType.PointerClick, new UnityAction<UnityEngine.EventSystems.BaseEventData>(e =>
{
connectButtonClick();
}));
#if UNITY_IOS || UNITY_ANDROID
UIManager.AddEvent(connectionButton.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e => {
if (!connectionPanel.activeSelf)
{
@@ -148,6 +150,7 @@ public class DeviceView : MonoBehaviour
}
mDisconnectButtonClick();
}));
#endif
UIManager.AddEvent(mDisconnectButton, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e => {
@@ -283,6 +286,7 @@ public class DeviceView : MonoBehaviour
else {
hasDevice = App.MainDeviceAdapter.GetDevices().Any(d => d.Sensor == SensorType);
}
Debug.Log(hasDevice);
if (hasDevice)
{
mSearchButton.SetActive(false);
+20 -1
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@@ -432,10 +432,29 @@ namespace Assets.Scripts
}
/*获取最顶层对象*/
/*Texture相关*/
public static Texture2D DeCompress(this Texture2D source)
{
RenderTexture renderTex = RenderTexture.GetTemporary(
source.width,
source.height,
0,
RenderTextureFormat.Default,
RenderTextureReadWrite.Linear);
Graphics.Blit(source, renderTex);
RenderTexture previous = RenderTexture.active;
RenderTexture.active = renderTex;
Texture2D readableText = new Texture2D(source.width, source.height);
readableText.ReadPixels(new Rect(0, 0, renderTex.width, renderTex.height), 0, 0);
readableText.Apply();
RenderTexture.active = previous;
RenderTexture.ReleaseTemporary(renderTex);
return readableText;
}
public static void WriteTextureToPlayerPrefs(string tag, Texture2D tex)
{
// if texture is png otherwise you can use tex.EncodeToJPG().
byte[] texByte = tex.EncodeToPNG();
byte[] texByte = tex.DeCompress().EncodeToJPG();
// convert byte array to base64 string
string base64Tex = System.Convert.ToBase64String(texByte);
+2 -2
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@@ -6,8 +6,8 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/Login-Mobile.unity
guid: 4be878da00cf764499988cf403faf94d
path: Assets/Scenes/Login.unity
guid: 6dce3e17997730b4492f91dd8fede429
- enabled: 1
path: Assets/Scenes/MainScene.unity
guid: ab586a3c1bacd4a48a55178eb06fe0cc
-1
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@@ -38,7 +38,6 @@ GraphicsSettings:
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
+3 -3
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@@ -86,7 +86,7 @@ PlayerSettings:
submitAnalytics: 1
usePlayerLog: 1
bakeCollisionMeshes: 0
forceSingleInstance: 0
forceSingleInstance: 1
useFlipModelSwapchain: 1
resizableWindow: 0
useMacAppStoreValidation: 0
@@ -133,7 +133,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 2.0.7
bundleVersion: 2.0.8
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@@ -180,7 +180,7 @@ PlayerSettings:
Android: com.ZhiXingPai.PowerFunUnity
buildNumber:
iPhone: 2.0.7.0
AndroidBundleVersionCode: 9
AndroidBundleVersionCode: 10
AndroidMinSdkVersion: 24
AndroidTargetSdkVersion: 30
AndroidPreferredInstallLocation: 1